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      1 /*
      2  * Copyright 2012 Red Hat Inc.
      3  *
      4  * Permission is hereby granted, free of charge, to any person obtaining a
      5  * copy of this software and associated documentation files (the "Software"),
      6  * to deal in the Software without restriction, including without limitation
      7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
      8  * and/or sell copies of the Software, and to permit persons to whom the
      9  * Software is furnished to do so, subject to the following conditions:
     10  *
     11  * The above copyright notice and this permission notice shall be included in
     12  * all copies or substantial portions of the Software.
     13  *
     14  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
     15  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     16  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
     17  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
     18  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
     19  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
     20  * OTHER DEALINGS IN THE SOFTWARE.
     21  *
     22  * Authors: Ben Skeggs
     23  *
     24  */
     25 
     26 #include "util/u_format.h"
     27 #include "util/u_helpers.h"
     28 #include "util/u_inlines.h"
     29 
     30 #include "nouveau_gldefs.h"
     31 #include "nv_object.xml.h"
     32 #include "nv30/nv30-40_3d.xml.h"
     33 #include "nv30/nv30_context.h"
     34 #include "nv30/nv30_winsys.h"
     35 
     36 #define NV40_3D_MRT_BLEND_ENABLE 0x0000036c
     37 
     38 static void *
     39 nv30_blend_state_create(struct pipe_context *pipe,
     40                         const struct pipe_blend_state *cso)
     41 {
     42    struct nouveau_object *eng3d = nv30_context(pipe)->screen->eng3d;
     43    struct nv30_blend_stateobj *so;
     44    uint32_t blend[2], cmask[2];
     45    int i;
     46 
     47    so = CALLOC_STRUCT(nv30_blend_stateobj);
     48    if (!so)
     49       return NULL;
     50    so->pipe = *cso;
     51 
     52    if (cso->logicop_enable) {
     53       SB_MTHD30(so, COLOR_LOGIC_OP_ENABLE, 2);
     54       SB_DATA  (so, 1);
     55       SB_DATA  (so, nvgl_logicop_func(cso->logicop_func));
     56    } else {
     57       SB_MTHD30(so, COLOR_LOGIC_OP_ENABLE, 1);
     58       SB_DATA  (so, 0);
     59    }
     60 
     61    SB_MTHD30(so, DITHER_ENABLE, 1);
     62    SB_DATA  (so, cso->dither);
     63 
     64    blend[0] = cso->rt[0].blend_enable;
     65    cmask[0] = !!(cso->rt[0].colormask & PIPE_MASK_A) << 24 |
     66               !!(cso->rt[0].colormask & PIPE_MASK_R) << 16 |
     67               !!(cso->rt[0].colormask & PIPE_MASK_G) <<  8 |
     68               !!(cso->rt[0].colormask & PIPE_MASK_B);
     69    if (cso->independent_blend_enable) {
     70       blend[1] = 0;
     71       cmask[1] = 0;
     72       for (i = 1; i < 4; i++) {
     73          blend[1] |= cso->rt[i].blend_enable << i;
     74          cmask[1] |= !!(cso->rt[i].colormask & PIPE_MASK_A) << (0 + (i * 4)) |
     75                      !!(cso->rt[i].colormask & PIPE_MASK_R) << (1 + (i * 4)) |
     76                      !!(cso->rt[i].colormask & PIPE_MASK_G) << (2 + (i * 4)) |
     77                      !!(cso->rt[i].colormask & PIPE_MASK_B) << (3 + (i * 4));
     78       }
     79    } else {
     80       blend[1]  = 0x0000000e *   (blend[0] & 0x00000001);
     81       cmask[1]  = 0x00001110 * !!(cmask[0] & 0x01000000);
     82       cmask[1] |= 0x00002220 * !!(cmask[0] & 0x00010000);
     83       cmask[1] |= 0x00004440 * !!(cmask[0] & 0x00000100);
     84       cmask[1] |= 0x00008880 * !!(cmask[0] & 0x00000001);
     85    }
     86 
     87    if (eng3d->oclass >= NV40_3D_CLASS) {
     88       SB_MTHD40(so, MRT_BLEND_ENABLE, 2);
     89       SB_DATA  (so, blend[1]);
     90       SB_DATA  (so, cmask[1]);
     91    }
     92 
     93    if (blend[0] || blend[1]) {
     94       SB_MTHD30(so, BLEND_FUNC_ENABLE, 3);
     95       SB_DATA  (so, blend[0]);
     96       SB_DATA  (so, (nvgl_blend_func(cso->rt[0].alpha_src_factor) << 16) |
     97                      nvgl_blend_func(cso->rt[0].rgb_src_factor));
     98       SB_DATA  (so, (nvgl_blend_func(cso->rt[0].alpha_dst_factor) << 16) |
     99                      nvgl_blend_func(cso->rt[0].rgb_dst_factor));
    100       if (eng3d->oclass < NV40_3D_CLASS) {
    101          SB_MTHD30(so, BLEND_EQUATION, 1);
    102          SB_DATA  (so, nvgl_blend_eqn(cso->rt[0].rgb_func));
    103       } else {
    104          SB_MTHD40(so, BLEND_EQUATION, 1);
    105          SB_DATA  (so, (nvgl_blend_eqn(cso->rt[0].alpha_func) << 16) |
    106                         nvgl_blend_eqn(cso->rt[0].rgb_func));
    107       }
    108    } else {
    109       SB_MTHD30(so, BLEND_FUNC_ENABLE, 1);
    110       SB_DATA  (so, blend[0]);
    111    }
    112 
    113    SB_MTHD30(so, COLOR_MASK, 1);
    114    SB_DATA  (so, cmask[0]);
    115    return so;
    116 }
    117 
    118 static void
    119 nv30_blend_state_bind(struct pipe_context *pipe, void *hwcso)
    120 {
    121    struct nv30_context *nv30 = nv30_context(pipe);
    122 
    123    nv30->blend = hwcso;
    124    nv30->dirty |= NV30_NEW_BLEND;
    125 }
    126 
    127 static void
    128 nv30_blend_state_delete(struct pipe_context *pipe, void *hwcso)
    129 {
    130    FREE(hwcso);
    131 }
    132 
    133 static void *
    134 nv30_rasterizer_state_create(struct pipe_context *pipe,
    135                              const struct pipe_rasterizer_state *cso)
    136 {
    137    struct nv30_rasterizer_stateobj *so;
    138 
    139    so = CALLOC_STRUCT(nv30_rasterizer_stateobj);
    140    if (!so)
    141       return NULL;
    142    so->pipe = *cso;
    143 
    144    SB_MTHD30(so, SHADE_MODEL, 1);
    145    SB_DATA  (so, cso->flatshade ? NV30_3D_SHADE_MODEL_FLAT :
    146                                   NV30_3D_SHADE_MODEL_SMOOTH);
    147 
    148    SB_MTHD30(so, POLYGON_MODE_FRONT, 6);
    149    SB_DATA  (so, nvgl_polygon_mode(cso->fill_front));
    150    SB_DATA  (so, nvgl_polygon_mode(cso->fill_back));
    151    if (cso->cull_face == PIPE_FACE_FRONT_AND_BACK)
    152       SB_DATA  (so, NV30_3D_CULL_FACE_FRONT_AND_BACK);
    153    else
    154    if (cso->cull_face == PIPE_FACE_FRONT)
    155       SB_DATA  (so, NV30_3D_CULL_FACE_FRONT);
    156    else
    157       SB_DATA  (so, NV30_3D_CULL_FACE_BACK);
    158    SB_DATA  (so, cso->front_ccw ? NV30_3D_FRONT_FACE_CCW :
    159                                   NV30_3D_FRONT_FACE_CW);
    160    SB_DATA  (so, cso->poly_smooth);
    161    SB_DATA  (so, cso->cull_face != PIPE_FACE_NONE);
    162 
    163    SB_MTHD30(so, POLYGON_OFFSET_POINT_ENABLE, 3);
    164    SB_DATA  (so, cso->offset_point);
    165    SB_DATA  (so, cso->offset_line);
    166    SB_DATA  (so, cso->offset_tri);
    167    if (cso->offset_point || cso->offset_line || cso->offset_tri) {
    168       SB_MTHD30(so, POLYGON_OFFSET_FACTOR, 2);
    169       SB_DATA  (so, fui(cso->offset_scale));
    170       SB_DATA  (so, fui(cso->offset_units * 2.0));
    171    }
    172 
    173    SB_MTHD30(so, LINE_WIDTH, 2);
    174    SB_DATA  (so, (unsigned char)(cso->line_width * 8.0) & 0xff);
    175    SB_DATA  (so, cso->line_smooth);
    176    SB_MTHD30(so, LINE_STIPPLE_ENABLE, 2);
    177    SB_DATA  (so, cso->line_stipple_enable);
    178    SB_DATA  (so, (cso->line_stipple_pattern << 16) |
    179                   cso->line_stipple_factor);
    180 
    181    SB_MTHD30(so, VERTEX_TWO_SIDE_ENABLE, 1);
    182    SB_DATA  (so, cso->light_twoside);
    183    SB_MTHD30(so, POLYGON_STIPPLE_ENABLE, 1);
    184    SB_DATA  (so, cso->poly_stipple_enable);
    185    SB_MTHD30(so, POINT_SIZE, 1);
    186    SB_DATA  (so, fui(cso->point_size));
    187    SB_MTHD30(so, FLATSHADE_FIRST, 1);
    188    SB_DATA  (so, cso->flatshade_first);
    189 
    190    SB_MTHD30(so, DEPTH_CONTROL, 1);
    191    SB_DATA  (so, cso->depth_clip ? 0x00000001 : 0x00000010);
    192    return so;
    193 }
    194 
    195 static void
    196 nv30_rasterizer_state_bind(struct pipe_context *pipe, void *hwcso)
    197 {
    198    struct nv30_context *nv30 = nv30_context(pipe);
    199 
    200    nv30->rast = hwcso;
    201    nv30->dirty |= NV30_NEW_RASTERIZER;
    202 }
    203 
    204 static void
    205 nv30_rasterizer_state_delete(struct pipe_context *pipe, void *hwcso)
    206 {
    207    FREE(hwcso);
    208 }
    209 
    210 static void *
    211 nv30_zsa_state_create(struct pipe_context *pipe,
    212                       const struct pipe_depth_stencil_alpha_state *cso)
    213 {
    214    struct nouveau_object *eng3d = nv30_context(pipe)->screen->eng3d;
    215    struct nv30_zsa_stateobj *so;
    216 
    217    so = CALLOC_STRUCT(nv30_zsa_stateobj);
    218    if (!so)
    219       return NULL;
    220    so->pipe = *cso;
    221 
    222    SB_MTHD30(so, DEPTH_FUNC, 3);
    223    SB_DATA  (so, nvgl_comparison_op(cso->depth.func));
    224    SB_DATA  (so, cso->depth.writemask);
    225    SB_DATA  (so, cso->depth.enabled);
    226 
    227    if (eng3d->oclass == NV35_3D_CLASS || eng3d->oclass >= NV40_3D_CLASS) {
    228       SB_MTHD35(so, DEPTH_BOUNDS_TEST_ENABLE, 3);
    229       SB_DATA  (so, cso->depth.bounds_test);
    230       SB_DATA  (so, fui(cso->depth.bounds_min));
    231       SB_DATA  (so, fui(cso->depth.bounds_max));
    232    }
    233 
    234    if (cso->stencil[0].enabled) {
    235       SB_MTHD30(so, STENCIL_ENABLE(0), 3);
    236       SB_DATA  (so, 1);
    237       SB_DATA  (so, cso->stencil[0].writemask);
    238       SB_DATA  (so, nvgl_comparison_op(cso->stencil[0].func));
    239       SB_MTHD30(so, STENCIL_FUNC_MASK(0), 4);
    240       SB_DATA  (so, cso->stencil[0].valuemask);
    241       SB_DATA  (so, nvgl_stencil_op(cso->stencil[0].fail_op));
    242       SB_DATA  (so, nvgl_stencil_op(cso->stencil[0].zfail_op));
    243       SB_DATA  (so, nvgl_stencil_op(cso->stencil[0].zpass_op));
    244    } else {
    245       SB_MTHD30(so, STENCIL_ENABLE(0), 2);
    246       SB_DATA  (so, 0);
    247       SB_DATA  (so, 0x000000ff);
    248    }
    249 
    250    if (cso->stencil[1].enabled) {
    251       SB_MTHD30(so, STENCIL_ENABLE(1), 3);
    252       SB_DATA  (so, 1);
    253       SB_DATA  (so, cso->stencil[1].writemask);
    254       SB_DATA  (so, nvgl_comparison_op(cso->stencil[1].func));
    255       SB_MTHD30(so, STENCIL_FUNC_MASK(1), 4);
    256       SB_DATA  (so, cso->stencil[1].valuemask);
    257       SB_DATA  (so, nvgl_stencil_op(cso->stencil[1].fail_op));
    258       SB_DATA  (so, nvgl_stencil_op(cso->stencil[1].zfail_op));
    259       SB_DATA  (so, nvgl_stencil_op(cso->stencil[1].zpass_op));
    260    } else {
    261       SB_MTHD30(so, STENCIL_ENABLE(1), 1);
    262       SB_DATA  (so, 0);
    263    }
    264 
    265    SB_MTHD30(so, ALPHA_FUNC_ENABLE, 3);
    266    SB_DATA  (so, cso->alpha.enabled ? 1 : 0);
    267    SB_DATA  (so, nvgl_comparison_op(cso->alpha.func));
    268    SB_DATA  (so, float_to_ubyte(cso->alpha.ref_value));
    269 
    270    return so;
    271 }
    272 
    273 static void
    274 nv30_zsa_state_bind(struct pipe_context *pipe, void *hwcso)
    275 {
    276    struct nv30_context *nv30 = nv30_context(pipe);
    277 
    278    nv30->zsa = hwcso;
    279    nv30->dirty |= NV30_NEW_ZSA;
    280 }
    281 
    282 static void
    283 nv30_zsa_state_delete(struct pipe_context *pipe, void *hwcso)
    284 {
    285    FREE(hwcso);
    286 }
    287 
    288 static void
    289 nv30_set_blend_color(struct pipe_context *pipe,
    290                      const struct pipe_blend_color *bcol)
    291 {
    292     struct nv30_context *nv30 = nv30_context(pipe);
    293 
    294     nv30->blend_colour = *bcol;
    295     nv30->dirty |= NV30_NEW_BLEND_COLOUR;
    296 }
    297 
    298 static void
    299 nv30_set_stencil_ref(struct pipe_context *pipe,
    300                      const struct pipe_stencil_ref *sr)
    301 {
    302     struct nv30_context *nv30 = nv30_context(pipe);
    303 
    304     nv30->stencil_ref = *sr;
    305     nv30->dirty |= NV30_NEW_STENCIL_REF;
    306 }
    307 
    308 static void
    309 nv30_set_clip_state(struct pipe_context *pipe,
    310                     const struct pipe_clip_state *clip)
    311 {
    312     struct nv30_context *nv30 = nv30_context(pipe);
    313 
    314     memcpy(nv30->clip.ucp, clip->ucp, sizeof(clip->ucp));
    315 
    316     nv30->dirty |= NV30_NEW_CLIP;
    317 }
    318 
    319 static void
    320 nv30_set_sample_mask(struct pipe_context *pipe, unsigned sample_mask)
    321 {
    322     struct nv30_context *nv30 = nv30_context(pipe);
    323 
    324     nv30->sample_mask = sample_mask;
    325     nv30->dirty |= NV30_NEW_SAMPLE_MASK;
    326 }
    327 
    328 static void
    329 nv30_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index,
    330                          const struct pipe_constant_buffer *cb)
    331 {
    332    struct nv30_context *nv30 = nv30_context(pipe);
    333    struct pipe_resource *buf = cb ? cb->buffer : NULL;
    334    unsigned size;
    335 
    336    if (cb && cb->user_buffer) {
    337       buf = nouveau_user_buffer_create(pipe->screen, (void*)cb->user_buffer,
    338                                        cb->buffer_size,
    339                                        PIPE_BIND_CONSTANT_BUFFER);
    340    }
    341 
    342    size = 0;
    343    if (buf)
    344       size = buf->width0 / (4 * sizeof(float));
    345 
    346    if (shader == PIPE_SHADER_VERTEX) {
    347       pipe_resource_reference(&nv30->vertprog.constbuf, buf);
    348       nv30->vertprog.constbuf_nr = size;
    349       nv30->dirty |= NV30_NEW_VERTCONST;
    350    } else
    351    if (shader == PIPE_SHADER_FRAGMENT) {
    352       pipe_resource_reference(&nv30->fragprog.constbuf, buf);
    353       nv30->fragprog.constbuf_nr = size;
    354       nv30->dirty |= NV30_NEW_FRAGCONST;
    355    }
    356 
    357    if (cb && cb->user_buffer) {
    358       pipe_resource_reference(&buf, NULL);
    359    }
    360 }
    361 
    362 static void
    363 nv30_set_framebuffer_state(struct pipe_context *pipe,
    364                            const struct pipe_framebuffer_state *fb)
    365 {
    366     struct nv30_context *nv30 = nv30_context(pipe);
    367 
    368     nouveau_bufctx_reset(nv30->bufctx, BUFCTX_FB);
    369 
    370     nv30->framebuffer = *fb;
    371     nv30->dirty |= NV30_NEW_FRAMEBUFFER;
    372 
    373    /* Hardware can't handle different swizzled-ness or different blocksizes
    374     * for zs and cbufs. If both are supplied and something doesn't match,
    375     * blank out the zs for now so that at least *some* rendering can occur.
    376     */
    377     if (fb->nr_cbufs > 0 && fb->zsbuf) {
    378        struct nv30_miptree *color_mt = nv30_miptree(fb->cbufs[0]->texture);
    379        struct nv30_miptree *zeta_mt = nv30_miptree(fb->zsbuf->texture);
    380 
    381        if (color_mt->swizzled != zeta_mt->swizzled ||
    382            (color_mt->swizzled &&
    383             (util_format_get_blocksize(fb->zsbuf->format) > 2) !=
    384             (util_format_get_blocksize(fb->cbufs[0]->format) > 2))) {
    385           nv30->framebuffer.zsbuf = NULL;
    386           debug_printf("Mismatched color and zeta formats, ignoring zeta.\n");
    387        }
    388     }
    389 }
    390 
    391 static void
    392 nv30_set_polygon_stipple(struct pipe_context *pipe,
    393                          const struct pipe_poly_stipple *stipple)
    394 {
    395     struct nv30_context *nv30 = nv30_context(pipe);
    396 
    397     nv30->stipple = *stipple;
    398     nv30->dirty |= NV30_NEW_STIPPLE;
    399 }
    400 
    401 static void
    402 nv30_set_scissor_states(struct pipe_context *pipe,
    403                         unsigned start_slot,
    404                         unsigned num_viewports,
    405                         const struct pipe_scissor_state *scissor)
    406 {
    407     struct nv30_context *nv30 = nv30_context(pipe);
    408 
    409     nv30->scissor = *scissor;
    410     nv30->dirty |= NV30_NEW_SCISSOR;
    411 }
    412 
    413 static void
    414 nv30_set_viewport_states(struct pipe_context *pipe,
    415                          unsigned start_slot,
    416                          unsigned num_viewports,
    417                          const struct pipe_viewport_state *vpt)
    418 {
    419     struct nv30_context *nv30 = nv30_context(pipe);
    420 
    421     nv30->viewport = *vpt;
    422     nv30->dirty |= NV30_NEW_VIEWPORT;
    423 }
    424 
    425 static void
    426 nv30_set_vertex_buffers(struct pipe_context *pipe,
    427                         unsigned start_slot, unsigned count,
    428                         const struct pipe_vertex_buffer *vb)
    429 {
    430     struct nv30_context *nv30 = nv30_context(pipe);
    431 
    432     nouveau_bufctx_reset(nv30->bufctx, BUFCTX_VTXBUF);
    433 
    434     util_set_vertex_buffers_count(nv30->vtxbuf, &nv30->num_vtxbufs,
    435                                   vb, start_slot, count);
    436 
    437     nv30->dirty |= NV30_NEW_ARRAYS;
    438 }
    439 
    440 static void
    441 nv30_set_index_buffer(struct pipe_context *pipe,
    442                       const struct pipe_index_buffer *ib)
    443 {
    444     struct nv30_context *nv30 = nv30_context(pipe);
    445 
    446     if (ib) {
    447        pipe_resource_reference(&nv30->idxbuf.buffer, ib->buffer);
    448        nv30->idxbuf.index_size = ib->index_size;
    449        nv30->idxbuf.offset = ib->offset;
    450        nv30->idxbuf.user_buffer = ib->user_buffer;
    451     } else {
    452        pipe_resource_reference(&nv30->idxbuf.buffer, NULL);
    453        nv30->idxbuf.user_buffer = NULL;
    454     }
    455 }
    456 
    457 void
    458 nv30_state_init(struct pipe_context *pipe)
    459 {
    460    pipe->create_blend_state = nv30_blend_state_create;
    461    pipe->bind_blend_state = nv30_blend_state_bind;
    462    pipe->delete_blend_state = nv30_blend_state_delete;
    463 
    464    pipe->create_rasterizer_state = nv30_rasterizer_state_create;
    465    pipe->bind_rasterizer_state = nv30_rasterizer_state_bind;
    466    pipe->delete_rasterizer_state = nv30_rasterizer_state_delete;
    467 
    468    pipe->create_depth_stencil_alpha_state = nv30_zsa_state_create;
    469    pipe->bind_depth_stencil_alpha_state = nv30_zsa_state_bind;
    470    pipe->delete_depth_stencil_alpha_state = nv30_zsa_state_delete;
    471 
    472    pipe->set_blend_color = nv30_set_blend_color;
    473    pipe->set_stencil_ref = nv30_set_stencil_ref;
    474    pipe->set_clip_state = nv30_set_clip_state;
    475    pipe->set_sample_mask = nv30_set_sample_mask;
    476    pipe->set_constant_buffer = nv30_set_constant_buffer;
    477    pipe->set_framebuffer_state = nv30_set_framebuffer_state;
    478    pipe->set_polygon_stipple = nv30_set_polygon_stipple;
    479    pipe->set_scissor_states = nv30_set_scissor_states;
    480    pipe->set_viewport_states = nv30_set_viewport_states;
    481 
    482    pipe->set_vertex_buffers = nv30_set_vertex_buffers;
    483    pipe->set_index_buffer = nv30_set_index_buffer;
    484 }
    485