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    Searched refs:sourceRect (Results 1 - 25 of 43) sorted by null

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  /external/swiftshader/src/Main/
FrameBufferGDI.cpp 79 void FrameBufferGDI::blit(sw::Surface *source, const Rect *sourceRect, const Rect *destRect)
83 int sourceLeft = sourceRect ? sourceRect->x0 : 0;
84 int sourceTop = sourceRect ? sourceRect->y0 : 0;
85 int sourceWidth = sourceRect ? sourceRect->x1 - sourceRect->x0 : width;
86 int sourceHeight = sourceRect ? sourceRect->y1 - sourceRect->y0 : height
    [all...]
FrameBufferGDI.hpp 30 void blit(sw::Surface *source, const Rect *sourceRect, const Rect *destRect) override;
33 void blit(HWND windowOverride, sw::Surface *source, const Rect *sourceRect, const Rect *destRect) override;
FrameBufferWin.hpp 37 void blit(sw::Surface *source, const Rect *sourceRect, const Rect *destRect) override = 0;
40 virtual void blit(HWND windowOverride, sw::Surface *source, const Rect *sourceRect, const Rect *destRect) = 0;
FrameBufferOzone.hpp 30 void blit(sw::Surface *source, const Rect *sourceRect, const Rect *destRect) override;
FrameBufferAndroid.hpp 34 void blit(sw::Surface *source, const Rect *sourceRect, const Rect *destRect) override;
FrameBufferOSX.hpp 33 void blit(sw::Surface *source, const Rect *sourceRect, const Rect *destRect) override;
FrameBufferOzone.cpp 45 void FrameBufferOzone::blit(sw::Surface *source, const Rect *sourceRect, const Rect *destRect)
FrameBufferX11.hpp 35 void blit(sw::Surface *source, const Rect *sourceRect, const Rect *destRect) override;
FrameBufferDD.hpp 32 void blit(sw::Surface *source, const Rect *sourceRect, const Rect *destRect) override;
35 void blit(HWND windowOverride, sw::Surface *source, const Rect *sourceRect, const Rect *destRect) override;
FrameBuffer.hpp 46 virtual void blit(sw::Surface *source, const Rect *sourceRect, const Rect *destRect) = 0;
FrameBufferDD.cpp 284 void FrameBufferDD::blit(sw::Surface *source, const Rect *sourceRect, const Rect *destRect)
312 long result = frontBuffer->Blt(&dRect, backBuffer, (LPRECT)sourceRect, DDBLT_WAIT, 0);
331 void FrameBufferDD::blit(HWND windowOverride, sw::Surface *source, const Rect *sourceRect, const Rect *destRect)
336 blit(source, sourceRect, destRect);
  /external/swiftshader/src/D3D8/
Direct3DSwapChain8.cpp 76 long Direct3DSwapChain8::Present(const RECT *sourceRect, const RECT *destRect, HWND destWindowOverride, const RGNDATA *dirtyRegion)
84 if(!sourceRect && !destRect) // FIXME: More cases?
93 if(sourceRect)
95 sRect.x0 = sourceRect->left;
96 sRect.y0 = sourceRect->top;
97 sRect.x1 = sourceRect->right;
98 sRect.y1 = sourceRect->bottom;
109 frameBuffer->blit(destWindowOverride, backBuffer[0], sourceRect ? &sRect : nullptr, destRect ? &dRect : nullptr);
Direct3DSwapChain8.hpp 41 long __stdcall Present(const RECT *sourceRect, const RECT *destRect, HWND destWindowOverride, const RGNDATA *dirtyRegion) override;
  /frameworks/native/services/surfaceflinger/tests/fakehwc/
FakeComposerUtils.cpp 43 inline void printSourceRectAligned(::std::ostream& os, const hwc_frect_t& sourceRect, int align) {
45 << setw(align) << sourceRect.left << setw(0) << ","
46 << setw(align) << sourceRect.top << setw(0) << ","
47 << setw(align) << sourceRect.right << setw(0) << ","
48 << setw(align) << sourceRect.bottom << setw(0) << ")";
  /external/swiftshader/src/D3D9/
Direct3DSwapChain9.cpp 80 long Direct3DSwapChain9::Present(const RECT *sourceRect, const RECT *destRect, HWND destWindowOverride, const RGNDATA *dirtyRegion, unsigned long flags)
159 if(!sourceRect && !destRect) // FIXME: More cases?
168 if(sourceRect)
170 sRect.x0 = sourceRect->left;
171 sRect.y0 = sourceRect->top;
172 sRect.x1 = sourceRect->right;
173 sRect.y1 = sourceRect->bottom;
184 frameBuffer->blit(window, backBuffer[0], sourceRect ? &sRect : nullptr, destRect ? &dRect : nullptr);
Direct3DSwapChain9.hpp 43 long __stdcall Present(const RECT *sourceRect, const RECT *destRect, HWND destWindowOverride, const RGNDATA *dirtyRegion, unsigned long flags) override;
Direct3DDevice9Ex.cpp 607 long Direct3DDevice9Ex::Present(const RECT *sourceRect, const RECT *destRect, HWND destWindowOverride, const RGNDATA *dirtyRegion)
609 TRACE("const RECT *sourceRect = 0x%0.8p, const RECT *destRect = 0x%0.8p, HWND destWindowOverride = %d, const RGNDATA *dirtyRegion = 0x%0.8p", sourceRect, destRect, destWindowOverride, dirtyRegion);
611 return Direct3DDevice9::Present(sourceRect, destRect, destWindowOverride, dirtyRegion);
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  /external/swiftshader/src/OpenGL/libGLES_CM/
Texture.cpp 276 bool Texture::copy(egl::Image *source, const sw::Rect &sourceRect, GLenum destFormat, GLint xoffset, GLint yoffset, egl::Image *dest)
280 sw::SliceRect destRect(xoffset, yoffset, xoffset + (sourceRect.x1 - sourceRect.x0), yoffset + (sourceRect.y1 - sourceRect.y0), 0);
281 sw::SliceRect sourceSliceRect(sourceRect);
520 sw::Rect sourceRect = {x, y, x + width, y + height};
521 sourceRect.clip(0, 0, source->getColorbuffer()->getWidth(), source->getColorbuffer()->getHeight());
523 copy(renderTarget, sourceRect, format, 0, 0, image[level]);
549 sw::Rect sourceRect = {x, y, x + width, y + height}
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Device.hpp 61 bool stretchRect(sw::Surface *sourceSurface, const sw::SliceRect *sourceRect, sw::Surface *destSurface, const sw::SliceRect *destRect, bool filter);
  /frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/
FrameImage2D.java 92 * @param sourceRect The source rectangle in normalized coordinates.
95 public void copyToFrame(FrameImage2D target, RectF sourceRect, RectF targetRect) {
97 gpuImageCopy(this, target, sourceRect, targetRect);
99 cpuImageCopy(this, target, sourceRect, targetRect);
SurfaceHolderTarget.java 166 Rect sourceRect = new Rect(0, 0, bitmap.getWidth(), bitmap.getHeight());
168 RectF targetRect = getTargetRect(sourceRect, surfaceRect);
172 canvas.drawBitmap(bitmap, sourceRect, targetRect, new Paint());
  /external/swiftshader/src/OpenGL/libGL/
Texture.cpp 241 bool Texture::copy(Image *source, const sw::Rect &sourceRect, GLenum destFormat, GLint xoffset, GLint yoffset, Image *dest)
245 sw::SliceRect destRect(xoffset, yoffset, xoffset + (sourceRect.x1 - sourceRect.x0), yoffset + (sourceRect.y1 - sourceRect.y0), 0);
246 sw::SliceRect sourceSliceRect(sourceRect);
437 sw::Rect sourceRect = {x, y, x + width, y + height};
438 sourceRect.clip(0, 0, source->getColorbuffer()->getWidth(), source->getColorbuffer()->getHeight());
440 copy(renderTarget, sourceRect, format, 0, 0, image[level]);
466 sw::Rect sourceRect = {x, y, x + width, y + height}
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Device.hpp 74 virtual bool stretchRect(Image *sourceSurface, const sw::SliceRect *sourceRect, Image *destSurface, const sw::SliceRect *destRect, bool filter);
  /external/swiftshader/src/OpenGL/libGLESv2/
Device.cpp 442 bool Device::stretchRect(sw::Surface *source, const sw::SliceRectF *sourceRect, sw::Surface *dest, const sw::SliceRect *destRect, unsigned char flags)
457 if(sourceRect && destRect)
459 flipX = (sourceRect->x0 < sourceRect->x1) ^ (destRect->x0 < destRect->x1);
460 flipY = (sourceRect->y0 < sourceRect->y1) ^ (destRect->y0 < destRect->y1);
462 else if(sourceRect)
464 flipX = (sourceRect->x0 > sourceRect->x1);
465 flipY = (sourceRect->y0 > sourceRect->y1)
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Texture.cpp 380 bool Texture::copy(egl::Image *source, const sw::SliceRect &sourceRect, GLint xoffset, GLint yoffset, GLint zoffset, egl::Image *dest)
384 sw::SliceRect destRect(xoffset, yoffset, xoffset + (sourceRect.x1 - sourceRect.x0), yoffset + (sourceRect.y1 - sourceRect.y0), zoffset);
385 sw::SliceRectF sourceRectF(static_cast<float>(sourceRect.x0),
386 static_cast<float>(sourceRect.y0),
387 static_cast<float>(sourceRect.x1),
388 static_cast<float>(sourceRect.y1),
389 sourceRect.slice)
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Completed in 459 milliseconds

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