/external/mesa3d/src/mesa/swrast/ |
s_texfilter.h | 38 const struct gl_texture_object *tObj,
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s_texfilter.c | 613 linear_mipmap_level(const struct gl_texture_object *tObj, GLfloat lambda) 616 return tObj->BaseLevel; 617 else if (lambda > tObj->_MaxLambda) 618 return (GLint) (tObj->BaseLevel + tObj->_MaxLambda); 620 return (GLint) (tObj->BaseLevel + lambda); 628 nearest_mipmap_level(const struct gl_texture_object *tObj, GLfloat lambda) 634 else if (lambda > tObj->_MaxLambda + 0.4999F) 635 l = tObj->_MaxLambda + 0.4999F; 638 level = (GLint) (tObj->BaseLevel + l + 0.5F) [all...] |
s_context.h | 57 const struct gl_texture_object *tObj,
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s_context.c | 476 struct gl_texture_object *tObj = ctx->Texture.Unit[u]._Current; 477 /* Note: If tObj is NULL, the sample function will be a simple 482 _swrast_choose_texture_sample_func(ctx, tObj,
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/external/mesa3d/src/mesa/drivers/dri/i915/ |
intel_tex_validate.c | 24 struct gl_texture_object *tObj = &intelObj->base; 29 maxlevel = tObj->BaseLevel; 31 maxlevel = tObj->_MaxLevel; 46 struct gl_texture_object *tObj = intel->ctx.Texture.Unit[unit]._Current; 47 struct intel_texture_object *intelObj = intel_texture_object(tObj); 55 if (tObj->Target == GL_TEXTURE_BUFFER) 65 if (intelObj->mt && intelObj->mt->first_level != tObj->BaseLevel) 71 firstImage = intel_texture_image(tObj->Image[0][tObj->BaseLevel]); 76 * For pre-gen4, we have to match first_level == tObj->BaseLevel [all...] |
i915_texstate.c | 145 struct gl_texture_object *tObj = tUnit->_Current; 146 struct intel_texture_object *intelObj = intel_texture_object(tObj); 169 firstImage = tObj->Image[0][tObj->BaseLevel]; 176 tObj->DepthMode); 192 maxlod = MIN2(sampler->MaxLod, tObj->_MaxLevel - tObj->BaseLevel); 270 tObj->Target != GL_TEXTURE_3D) { 271 if (tObj->Target == GL_TEXTURE_1D) 298 if (tObj->Target == GL_TEXTURE_1D [all...] |
i830_texstate.c | 120 struct gl_texture_object *tObj = tUnit->_Current; 121 struct intel_texture_object *intelObj = intel_texture_object(tObj); 144 firstImage = tObj->Image[0][tObj->BaseLevel]; 146 intel_miptree_get_image_offset(intelObj->mt, tObj->BaseLevel, 0, 177 if (tObj->Target == GL_TEXTURE_CUBE_MAP) 265 maxlod = MIN2(sampler->MaxLod, tObj->_MaxLevel - tObj->BaseLevel); 290 if (tObj->Target == GL_TEXTURE_3D)
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
intel_tex_validate.c | 38 * Sets our driver-specific variant of tObj->_MaxLevel for later surface state 49 struct gl_texture_object *tObj = &intelObj->base; 51 if (!tObj->_MipmapComplete || 52 (tObj->_RenderToTexture && 55 intelObj->_MaxLevel = tObj->BaseLevel; 57 intelObj->_MaxLevel = tObj->_MaxLevel; 71 struct gl_texture_object *tObj = ctx->Texture.Unit[unit]._Current; 72 struct intel_texture_object *intelObj = intel_texture_object(tObj); 80 if (tObj->Target == GL_TEXTURE_BUFFER) 91 int validate_first_level = tObj->BaseLevel [all...] |
brw_wm_surface_state.c | 685 struct gl_texture_object *tObj = ctx->Texture.Unit[unit]._Current; 687 intel_buffer_object(tObj->BufferObject); 688 uint32_t size = tObj->BufferSize; 690 mesa_format format = tObj->_BufferObjectFormat; 696 bo = intel_bufferobj_buffer(brw, intel_obj, tObj->BufferOffset, size); 705 tObj->BufferOffset, [all...] |
/external/mesa3d/src/mesa/state_tracker/ |
st_cb_texture.h | 50 struct gl_texture_object *tObj,
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st_cb_texture.c | [all...] |
/external/bouncycastle/bcprov/src/main/java/org/bouncycastle/asn1/x509/ |
Holder.java | 108 ASN1TaggedObject tObj = ASN1TaggedObject.getInstance(seq 111 switch (tObj.getTagNo()) 114 baseCertificateID = IssuerSerial.getInstance(tObj, false); 117 entityName = GeneralNames.getInstance(tObj, false); 120 objectDigestInfo = ObjectDigestInfo.getInstance(tObj, false);
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/frameworks/opt/net/wifi/service/jni/ |
jni_helper.h | 48 T tObj = mObj; 50 return tObj;
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/external/mesa3d/src/mesa/drivers/dri/radeon/ |
radeon_mipmap_tree.c | 238 * @param[in] tObj texture object whose LOD values to calculate 242 static void calculate_min_max_lod(struct gl_sampler_object *samp, struct gl_texture_object *tObj, 248 switch (tObj->Target) { 256 minLod = maxLod = tObj->BaseLevel; 258 minLod = tObj->BaseLevel + (GLint)(samp->MinLod); 259 minLod = MAX2(minLod, tObj->BaseLevel); 260 minLod = MIN2(minLod, tObj->MaxLevel); 261 maxLod = tObj->BaseLevel + (GLint)(samp->MaxLod + 0.5); 262 maxLod = MIN2(maxLod, tObj->MaxLevel); 263 maxLod = MIN2(maxLod, tObj->Image[0][minLod]->MaxNumLevels - 1 + minLod) [all...] |
/external/mesa3d/src/mesa/drivers/dri/r200/ |
r200_tex.c | 64 struct gl_texture_object *tObj = &t->base; 108 if (tObj->Target != GL_TEXTURE_1D) {
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/external/mesa3d/src/mesa/main/ |
teximage.c | 130 * \param tObj texture object. 136 set_tex_image(struct gl_texture_object *tObj, 142 assert(tObj); 147 tObj->Image[face][level] = texImage; 150 texImage->TexObject = tObj; [all...] |
dd.h | 360 GLenum target, struct gl_texture_object *tObj ); [all...] |
/prebuilts/sdk/tools/ |
jack-launcher.jar | |
jack-server-4.11.ALPHA.jar | |
/prebuilts/sdk/tools/lib/ |
signapk.jar | |