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  /external/mesa3d/src/mesa/drivers/dri/radeon/
radeon_tile.c 46 const unsigned tile_width = 8, tile_height = 4; local
47 const unsigned tiles_in_row = (width + (tile_width - 1)) / tile_width;
52 for (col = 0; col < width; col += tile_width, ++k)
61 unsigned columns = MIN2(tile_width, width - col);
63 dst2 += tile_width;
77 const unsigned tile_width = 4, tile_height = 4; local
78 const unsigned tiles_in_row = (width + (tile_width - 1)) / tile_width;
83 for (col = 0; col < width; col += tile_width, ++k
108 const unsigned tile_width = 8, tile_height = 2; local
139 const unsigned tile_width = 4, tile_height = 2; local
170 const unsigned tile_width = 2, tile_height = 2; local
260 const unsigned tile_width = 8, tile_height = 4; local
293 const unsigned tile_width = 8, tile_height = 2; local
326 const unsigned tile_width = 4, tile_height = 4; local
359 const unsigned tile_width = 4, tile_height = 2; local
392 const unsigned tile_width = 2, tile_height = 2; local
    [all...]
  /external/mesa3d/src/gallium/auxiliary/util/
u_linear.h 82 * @tile_width the width of the tile in pixels
89 unsigned tile_width, unsigned tile_height,
u_linear.c 86 unsigned tile_width, unsigned tile_height,
91 t->tile.width = tile_width;
  /external/webp/src/dsp/
lossless.h 131 int tile_width, int tile_height,
137 int tile_width, int tile_height,
146 int tile_width, int tile_height,
149 int tile_width, int tile_height,
lossless_enc_mips_dsp_r2.c 176 int tile_width,
188 for (x = 0; x < (tile_width >> 1); ++x) {
214 if (tile_width & 1) {
230 int tile_width,
239 for (x = 0; x < (tile_width >> 1); ++x) {
259 if (tile_width & 1) {
lossless.c 212 const int tile_width = 1 << transform->bits_; local
213 const int mask = tile_width - 1;
227 int x_end = (x & ~mask) + tile_width;
293 const int tile_width = 1 << transform->bits_; local
294 const int mask = tile_width - 1;
309 VP8LTransformColorInverse(&m, src, tile_width, dst);
310 src += tile_width;
311 dst += tile_width;
lossless_enc_sse2.c 85 int tile_width, int tile_height,
100 for (x = 0; x + SPAN <= tile_width; x += SPAN) {
126 const int left_over = tile_width & (SPAN - 1);
128 VP8LCollectColorBlueTransforms_C(argb + tile_width - left_over, stride,
136 int tile_width, int tile_height,
148 for (x = 0; x + SPAN <= tile_width; x += SPAN) {
168 const int left_over = tile_width & (SPAN - 1);
170 VP8LCollectColorRedTransforms_C(argb + tile_width - left_over, stride,
lossless_enc.c 556 int tile_width, int tile_height,
560 for (x = 0; x < tile_width; ++x) {
568 int tile_width, int tile_height,
573 for (x = 0; x < tile_width; ++x) {
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  /external/mesa3d/src/gallium/drivers/vc4/
vc4_blit.c 56 int tile_width = msaa ? 32 : 64; local
79 if (is_tile_unaligned(info->dst.box.x, tile_width) ||
81 (is_tile_unaligned(info->dst.box.width, tile_width) &&
139 job->tile_width = 32;
150 job->tile_width = tile_width;
vc4_job.c 199 job->tile_width = 32;
202 job->tile_width = 64;
257 job->tile_width);
447 submit.min_x_tile = job->draw_min_x / job->tile_width;
449 submit.max_x_tile = (job->draw_max_x - 1) / job->tile_width;
vc4_context.h 268 uint32_t tile_width; /** @< Width of a tile. */ member in struct:vc4_job
  /external/mesa3d/src/gallium/drivers/vc4/kernel/
vc4_drv.h 84 uint32_t tile_width, tile_height; member in struct:vc4_exec_info
vc4_gem.c 146 exec->tile_width = 32;
149 exec->tile_width = 64;
vc4_render_cl.c 98 (DIV_ROUND_UP(exec->args->width, exec->tile_width) * y + x);
373 exec->tile_width);
  /external/webp/src/enc/
predictor_enc.c 539 const uint32_t* argb, int stride, int tile_width, int tile_height,
545 VP8LCollectColorRedTransforms(argb, stride, tile_width, tile_height,
562 const uint32_t* argb, int stride, int tile_width, int tile_height,
569 argb, stride, tile_width, tile_height, prev_x, prev_y,
580 argb, stride, tile_width, tile_height, prev_x, prev_y,
592 const uint32_t* argb, int stride, int tile_width, int tile_height,
598 VP8LCollectColorBlueTransforms(argb, stride, tile_width, tile_height,
626 const uint32_t* argb, int stride, int tile_width, int tile_height,
640 argb, stride, tile_width, tile_height, prev_x, prev_y,
650 argb, stride, tile_width, tile_height, prev_x, prev_y
686 const int tile_width = all_x_max - tile_x_offset; local
    [all...]
  /external/opencv/otherlibs/highgui/
grfmt_tiff.cpp 202 int tile_width = tile_width0, ok; local
204 if( x + tile_width > m_width )
205 tile_width = m_width - x;
217 icvCvt_BGRA2BGR_8u_C4C3R( buffer + i*tile_width*4, 0,
219 cvSize(tile_width,1), 2 );
221 icvCvt_BGRA2Gray_8u_C4C1R( buffer + i*tile_width*4, 0,
223 cvSize(tile_width,1), 2 );
  /external/ImageMagick/MagickCore/
shear.c 765 tile_width;
773 GetPixelCacheTileSize(image,&tile_width,&tile_height);
774 tile_width=image->columns;
787 for ( ; tile_x < (ssize_t) image->columns; tile_x+=(ssize_t) tile_width)
805 width=tile_width;
806 if ((tile_x+(ssize_t) tile_width) > (ssize_t) image->columns)
807 width=(size_t) (tile_width-(tile_x+tile_width-image->columns));
979 tile_width;
987 GetPixelCacheTileSize(image,&tile_width,&tile_height)
761 tile_width; local
975 tile_width; local
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  /external/tensorflow/tensorflow/core/kernels/
depthwise_conv_op_gpu.cu.cc 200 const int tile_width = in_width + filter_width - 1;
203 const int tile_row_size = tile_width * kBlockDepth;
206 const int pad_offset = pad_height * tile_width + pad_width;
230 const int data_pix = thread_row * tile_width + thread_col;
481 const int tile_width = in_width + filter_width - 1;
484 const int tile_pixels = tile_width * tile_height;
486 const int tile_offset = block_height * tile_width;
487 const int pad_offset = pad_height * tile_width + pad_width;
509 const int data_pix = thread_row * tile_width + thread_col;
620 const int tile_width = args.in_cols + args.filter_cols - 1
    [all...]
conv_ops_gpu_3.cu.cc 279 int tile_width = TileSizeJ; local
283 tile_width = input_dims[2] - (input_dims_in_tiles[2] - 1) * TileSizeJ;
316 if (tj < tile_width) {
362 for (int i_loc = ti; i_loc < (tile_width); i_loc += WriteRowPerPass) {
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  /external/ImageMagick/coders/
fpx.c 177 tile_width,
215 tile_width=64;
228 &width,&height,&tile_width,&tile_height,&colorspace,&flashpix);
322 if (((width >> i) < tile_width) || ((height >> i) < tile_height))
818 tile_width;
844 tile_width=64;
874 image->rows,tile_width,tile_height,colorspace,background_color,
174 tile_width, local
812 tile_width; local
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  /external/mesa3d/src/gallium/drivers/r300/
r300_texture_desc.c 118 unsigned tile_width, width, stride; local
136 tile_width = r300_get_pixel_alignment(tex->b.b.format,
141 width = align(width, tile_width);
  /device/google/marlin/camera/usbcamcore/src/
QCameraMjpegDecode.cpp 392 p_output_buffers.tile_width = 0;
  /hardware/qcom/camera/msm8998/usbcamcore/src/
QCameraMjpegDecode.cpp 392 p_output_buffers.tile_width = 0;
  /external/mesa3d/src/mesa/drivers/dri/i965/
intel_mipmap_tree.c 582 uint32_t tile_width, tile_height; local
587 &tile_width, &tile_height);
591 stride = ALIGN(stride, tile_width);
2372 uint32_t tile_width = 64; local
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  /external/libdrm/intel/
intel_bufmgr_gem.c 378 unsigned long tile_width; local
390 tile_width = 512;
392 tile_width = 128;
396 return ROUND_UP_TO(pitch, tile_width);
407 for (i = tile_width; i < pitch; i <<= 1)
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