/external/deqp/external/openglcts/modules/gl/ |
gl4cES31CompatibilitySampleVariablesTests.cpp | 283 GLuint tex; local 284 gl.genTextures(1, &tex); 289 gl.bindTexture(target, tex); 295 gl.bindTexture(target, tex); 309 gl.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, target, tex, 0); 533 gl.deleteTextures(1, &tex); 601 GLuint tex; local 602 gl.genTextures(1, &tex); 607 gl.bindTexture(target, tex); 614 gl.bindTexture(target, tex); [all...] |
/external/deqp/modules/gles3/functional/ |
es3fFboTestUtil.cpp | 381 // setup tex coords 395 const sglr::rc::Texture2D* tex = m_uniforms[2 + ndx*3].sampler.tex2D; local 400 tex->sample4(tmpColors, texCoords); 535 const sglr::rc::TextureCube* tex = m_uniforms[1].sampler.texCube; local 543 tex->sample4(colors, texCoords); 643 const sglr::rc::Texture2DArray* tex = m_uniforms[0].sampler.tex2DArray; local 651 tex->sample4(colors, texCoords); 751 const sglr::rc::Texture3D* tex = m_uniforms[0].sampler.tex3D; local 759 tex->sample4(colors, texCoords); [all...] |
es3fFboColorbufferTests.cpp | 256 deUint32& tex = ndx ? tex1 : tex0; local 259 glGenTextures(1, &tex); 261 glBindTexture(GL_TEXTURE_2D, tex); 269 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tex, 0); 376 deUint32 tex; local 384 glGenTextures(1, &tex); 386 glBindTexture(GL_TEXTURE_CUBE_MAP, tex); 403 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, cubeGLFaces[ndx], tex, 0); 455 glBindTexture(GL_TEXTURE_CUBE_MAP, tex); 505 deUint32 tex; local 631 deUint32 tex; local [all...] |
es3fFboInvalidateTests.cpp | 216 deUint32 tex = 0; local 230 glGenTextures (1, &tex); 231 glBindTexture (GL_TEXTURE_2D, tex); 235 glFramebufferTexture2D (GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tex, 0); 286 glBindTexture (GL_TEXTURE_2D, tex); 364 deUint32 tex = 0; local 388 glGenTextures (1, &tex); 389 glBindTexture (GL_TEXTURE_2D, tex); 393 glFramebufferTexture2D (GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tex, 0); 431 glBindTexture (GL_TEXTURE_2D, tex); [all...] |
es3fFramebufferBlitTests.cpp | 637 deUint32 tex = 0; local 647 glGenTextures(1, &tex); 649 glBindTexture(GL_TEXTURE_2D, tex); 657 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tex, 0); [all...] |
/external/mesa3d/src/amd/vulkan/ |
radv_meta_bufimage.c | 84 nir_tex_instr *tex = nir_tex_instr_create(b.shader, 2); local 85 tex->sampler_dim = GLSL_SAMPLER_DIM_2D; 86 tex->op = nir_texop_txf; 87 tex->src[0].src_type = nir_tex_src_coord; 88 tex->src[0].src = nir_src_for_ssa(img_coord); 89 tex->src[1].src_type = nir_tex_src_lod; 90 tex->src[1].src = nir_src_for_ssa(nir_imm_int(&b, 0)); 91 tex->dest_type = nir_type_float; 92 tex->is_array = false; 93 tex->coord_components = 2 287 nir_tex_instr *tex = nir_tex_instr_create(b.shader, 2); local 476 nir_tex_instr *tex = nir_tex_instr_create(b.shader, 2); local [all...] |
radv_meta_blit.c | 95 nir_tex_instr *tex = nir_tex_instr_create(b.shader, 1); local 96 tex->sampler_dim = tex_dim; 97 tex->op = nir_texop_tex; 98 tex->src[0].src_type = nir_tex_src_coord; 99 tex->src[0].src = nir_src_for_ssa(tex_pos); 100 tex->dest_type = nir_type_float; /* TODO */ 101 tex->is_array = glsl_sampler_type_is_array(sampler_type); 102 tex->coord_components = tex_pos->num_components; 103 tex->texture = nir_deref_var_create(tex, sampler) 149 nir_tex_instr *tex = nir_tex_instr_create(b.shader, 1); local 203 nir_tex_instr *tex = nir_tex_instr_create(b.shader, 1); local [all...] |
radv_meta_blit2d.c | 481 nir_tex_instr *tex = nir_tex_instr_create(b->shader, 2); local 482 tex->sampler_dim = GLSL_SAMPLER_DIM_2D; 483 tex->op = nir_texop_txf; 484 tex->src[0].src_type = nir_tex_src_coord; 485 tex->src[0].src = nir_src_for_ssa(tex_pos); 486 tex->src[1].src_type = nir_tex_src_lod; 487 tex->src[1].src = nir_src_for_ssa(nir_imm_int(b, 0)); 488 tex->dest_type = nir_type_uint; 489 tex->is_array = false; 490 tex->coord_components = 2 524 nir_tex_instr *tex = nir_tex_instr_create(b->shader, 1); local [all...] |
/external/mesa3d/src/gallium/auxiliary/vl/ |
vl_idct.c | 394 unsigned first_output, struct ureg_dst tex) 418 ureg_MUL(shader, ureg_writemask(tex, TGSI_WRITEMASK_Z), 424 calc_addr(shader, o_r_addr, ureg_src(tex), ureg_src(t_start), true, false, idct->buffer_height / 4); 426 ureg_MOV(shader, ureg_writemask(o_r_addr[0], TGSI_WRITEMASK_Z), ureg_src(tex)); 427 ureg_MOV(shader, ureg_writemask(o_r_addr[1], TGSI_WRITEMASK_Z), ureg_src(tex)); 590 struct pipe_resource *tex; local 595 tex = buffer->sampler_views.individual.source->texture; 597 buffer->fb_state_mismatch.width = tex->width0; 598 buffer->fb_state_mismatch.height = tex->height0; 602 surf_templ.format = tex->format 627 struct pipe_resource *tex; local [all...] |
/external/mesa3d/src/gallium/drivers/i915/ |
i915_resource_texture.c | 133 i915_texture_set_level_info(struct i915_texture *tex, 136 assert(level < ARRAY_SIZE(tex->nr_images)); 138 assert(!tex->image_offset[level]); 140 tex->nr_images[level] = nr_images; 141 tex->image_offset[level] = MALLOC(nr_images * sizeof(struct offset_pair)); 142 tex->image_offset[level][0].nblocksx = 0; 143 tex->image_offset[level][0].nblocksy = 0; 146 unsigned i915_texture_offset(const struct i915_texture *tex, 150 x = tex->image_offset[level][layer].nblocksx 151 * util_format_get_blocksize(tex->b.b.format) 690 struct i915_texture *tex = i915_texture(texture); local 701 struct i915_texture *tex = i915_texture(pt); local 723 struct i915_texture *tex = i915_texture(resource); local 796 struct i915_texture *tex = i915_texture(itransfer->b.resource); local 926 struct i915_texture *tex = CALLOC_STRUCT(i915_texture); local 983 struct i915_texture *tex; local [all...] |
/external/mesa3d/src/gallium/drivers/nouveau/nv30/ |
nvfx_fragprog.c | 234 #define tex(s,o,u,d,m,s0,s1,s2) \ macro 754 nvfx_fp_emit(fpc, tex(sat, TEX, unit, dst, mask, src[0], none, none)); 770 nvfx_fp_emit(fpc, tex(sat, TXB, unit, dst, mask, src[0], none, none)); 774 nvfx_fp_emit(fpc, tex(sat, TXL_NV40, unit, dst, mask, src[0], none, none)); 775 else /* unsupported on nv30, use TEX and hope they like it */ 776 nvfx_fp_emit(fpc, tex(sat, TEX, unit, dst, mask, src[0], none, none)); 779 nvfx_fp_emit(fpc, tex(sat, TXP, unit, dst, mask, src[0], none, none)); [all...] |
/external/mesa3d/src/gallium/drivers/r300/ |
r300_state_derived.c | 794 struct r300_resource *tex; local 813 tex = r300_resource(view->base.texture); 828 base_level = view->base.u.tex.first_level; 831 tex->b.b.last_level - base_level, 832 view->base.u.tex.last_level - base_level); 837 if (tex->tex.is_npot) { 844 offset = tex->tex.offset_in_bytes[base_level]; 846 r300_texture_setup_format_state(r300->screen, tex, 1011 struct pipe_resource *tex; local [all...] |
/external/mesa3d/src/gallium/drivers/r600/ |
r600_blit.c | 166 surf_tmpl.u.tex.level = level; 167 surf_tmpl.u.tex.first_layer = layer; 168 surf_tmpl.u.tex.last_layer = layer; 226 surf_tmpl.u.tex.level = level; 234 surf_tmpl.u.tex.first_layer = layer; 235 surf_tmpl.u.tex.last_layer = layer; 269 struct r600_texture *tex; local 277 tex = (struct r600_texture *)view->texture; 278 assert(tex->db_compatible); 280 if (r600_can_sample_zs(tex, rview->is_stencil_sampler)) 347 struct r600_texture *tex; local 420 struct r600_texture *tex; local [all...] |
/external/mesa3d/src/gallium/drivers/rbug/ |
rbug_core.c | 253 struct pipe_resource *tex; local 271 tex = tr_tex->resource; 272 map = pipe_transfer_map(context, tex,
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/external/mesa3d/src/gallium/state_trackers/va/ |
surface.c | 280 struct pipe_resource *tex; local 301 tex = vscreen->texture_from_drawable(vscreen, draw); 302 if (!tex) { 310 surf_templ.format = tex->format; 311 surf_draw = drv->pipe->create_surface(drv->pipe, tex, &surf_templ); 313 pipe_resource_reference(&tex, NULL); 339 screen->flush_frontbuffer(screen, tex, 0, 0, 343 pipe_resource_reference(&tex, NULL);
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/external/mesa3d/src/gallium/state_trackers/xa/ |
xa_renderer.c | 85 r->scissor.maxx = r->dst->tex->width0; 86 r->scissor.maxy = r->dst->tex->height0; 311 struct pipe_resource *tex; local 318 tex = srf[0]->tex; 319 s0 = spt0[0] / tex->width0; 320 t0 = spt0[1] / tex->height0; 321 s1 = spt1[0] / tex->width0; 322 t1 = spt1[1] / tex->height0; 527 const int num_attribs = 2; /*pos + tex coord * [all...] |
/external/skia/samplecode/ |
SamplePatch.cpp | 162 SkPoint* tex = strip + stripCount; local 176 tex[i*2 + 0].set(s, t); 177 tex[i*2 + 1].set(s, t + dt); 184 strip, doTextures ? tex : nullptr,
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/external/skqp/samplecode/ |
SamplePatch.cpp | 162 SkPoint* tex = strip + stripCount; local 176 tex[i*2 + 0].set(s, t); 177 tex[i*2 + 1].set(s, t + dt); 184 strip, doTextures ? tex : nullptr,
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/external/swiftshader/third_party/PowerVR_SDK/Tools/OGLES2/ |
PVRTPrint3DAPI.cpp | 543 GLuint tex = 0; local 553 tex = Data.uTextureIMGLogo; 556 tex = Data.uTexturePowerVRLogo; 617 _ASSERT(tex != UNDEFINED_HANDLE); 618 glBindTexture(GL_TEXTURE_2D, tex);
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/cts/tests/tests/opengl/src/android/opengl/cts/ |
CompressedTextureLoader.java | 165 Texture tex = new Texture(0, 0, 0, null, "Cts!"); local 166 return tex; 194 Texture tex = new Texture(compressed.getWidth(), compressed.getHeight(), local 197 return tex; 243 Texture tex = new Texture(header.mWidth, header.mHeight, local 251 return tex; 422 Texture tex = new Texture(header.mWidth, header.mHeight, internalFormat, local 424 return tex;
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/external/autotest/client/deps/nvmap_compactor/src/ |
nvmap_carveout_compactor.c | 64 uniform sampler2D tex; \ 69 gl_FragColor = texture2D(tex, st); \ 138 GLuint tex; local 160 glGenTextures(1, &tex); 168 glBindTexture(GL_TEXTURE_2D, tex); 189 tex = -1; 193 return tex; 244 int ShowTextures(GLuint *tex, int count, int width, int height) 269 texSampler = glGetUniformLocation(programObj, "tex"); 284 glBindTexture(GL_TEXTURE_2D, tex[i]) [all...] |
/external/deqp/external/vulkancts/modules/vulkan/texture/ |
vktTextureShadowTests.cpp | 725 const int tex = cases[caseNdx].texNdx > 0 ? 1 : 0; local 731 const float sX = deFloatExp2(lodX) * float(m_renderer.getRenderWidth()) / float(m_textures[tex]->getTexture().getWidth()); 732 const float sY = deFloatExp2(lodY) * float(m_renderer.getRenderHeight()) / float(m_textures[tex]->getTexture().getHeight()); 734 m_cases.push_back(FilterCase(tex, ref, tcu::Vec3(oX, oY, minLayer), tcu::Vec3(oX+sX, oY+sY, maxLayer))); [all...] |
/external/deqp/modules/glshared/ |
glsMemoryStressCase.cpp | 583 deUint32 tex = 0; local 588 glGenTextures(1, &tex); 600 m_textures.push_back(tex); 602 glBindTexture(GL_TEXTURE_2D, tex); 642 m_textureRenderer.render(tex);
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/external/mesa3d/src/compiler/nir/ |
nir_lower_tex.c | 42 project_src(nir_builder *b, nir_tex_instr *tex) 45 int proj_index = nir_tex_instr_src_index(tex, nir_tex_src_projector); 49 b->cursor = nir_before_instr(&tex->instr); 52 nir_frcp(b, nir_ssa_for_src(b, tex->src[proj_index].src, 1)); 55 for (unsigned i = 0; i < tex->num_srcs; i++) { 56 switch (tex->src[i].src_type) { 64 nir_ssa_for_src(b, tex->src[i].src, nir_tex_instr_src_size(tex, i)); 70 if (tex->is_array && tex->src[i].src_type == nir_tex_src_coord) 715 nir_tex_instr *tex = nir_instr_as_tex(instr); local [all...] |
/external/mesa3d/src/gallium/auxiliary/draw/ |
draw_pipe_aaline.c | 271 /* TEX texTemp, input_coord, sampler, 2D */ 538 float *pos, *tex; local 600 tex = v[0]->data[texPos]; 601 ASSIGN_4V(tex, 0, 0, 0, 1); 603 tex = v[1]->data[texPos]; 604 ASSIGN_4V(tex, 0, 1, 0, 1); 606 tex = v[2]->data[texPos]; 607 ASSIGN_4V(tex, .5, 0, 0, 1); 609 tex = v[3]->data[texPos]; 610 ASSIGN_4V(tex, .5, 1, 0, 1) [all...] |