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  /external/mesa3d/src/intel/blorp/
blorp_priv.h 275 bool blend; member in struct:brw_blorp_blit_prog_key
  /external/mesa3d/src/mapi/glapi/gen/
gl_genexec.py 55 #include "main/blend.h"
  /external/mesa3d/src/mesa/drivers/dri/i965/
gen6_wm_state.c 252 ctx->Color.Blend[0]._UsesDualSrc;
  /external/mesa3d/src/mesa/state_tracker/
st_context.h 111 struct pipe_blend_state blend; member in struct:st_context::__anon30614
  /external/skia/include/gpu/
GrShaderCaps.h 24 * Indicates how GLSL must interact with advanced blend equations. The KHR extension requires
  /external/skia/site/user/api/
skpaint_overview.md 72 * **SkXfermode** - e.g. porter-duff transfermodes, blend modes
  /external/skqp/include/gpu/
GrShaderCaps.h 24 * Indicates how GLSL must interact with advanced blend equations. The KHR extension requires
  /external/skqp/site/user/api/
skpaint_overview.md 72 * **SkXfermode** - e.g. porter-duff transfermodes, blend modes
  /frameworks/base/libs/hwui/
GradientCache.cpp 153 texture->blend = info.hasAlpha;
OpenGLReadback.cpp 196 renderState.blend().syncEnabled();
  /frameworks/base/libs/input/
SpriteController.h 123 /* Sets the sprite alpha blend ratio between 0.0 and 1.0. */
  /hardware/qcom/display/msm8909/libcopybit/
copybit.h 75 /* Blend mode */
  /hardware/qcom/display/msm8909w_3100/libcopybit/
copybit.h 75 /* Blend mode */
  /hardware/qcom/display/msm8996/libcopybit/
copybit.h 75 /* Blend mode */
  /hardware/qcom/display/msm8998/libcopybit/
copybit.h 75 /* Blend mode */
  /prebuilts/misc/darwin-x86_64/freetype/include/freetype2/
ftmm.h 335 /* design through normalized blend coordinates. */
  /system/core/libpixelflinger/arch-mips/
t32cb16blend.S 25 * blend one of 2 16bpp RGB pixels held in dreg selected by shift
  /external/skia/docs/
SkCanvas_Reference.bmh 819 Use Raster_Handle_Allocator to blend Skia drawing with custom drawing, typically performed
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  /external/skqp/docs/
SkCanvas_Reference.bmh 824 Use Raster_Handle_Allocator to blend Skia drawing with custom drawing, typically performed
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  /external/ImageMagick/ImageMagick/script/
composite.html 122 <td><a href="command-line-options.php#blend">-blend <var>geometry</var></a></td>
123 <td>blend images</td>
  /external/ImageMagick/www/
composite.html 126 <td><a href="command-line-options.html#blend">-blend <var>geometry</var></a></td>
127 <td>blend images</td>
  /external/freetype/include/freetype/internal/
psaux.h 650 PS_Blend blend; /* for multiple master support */ member in struct:PS_Decoder_
920 PS_Blend blend; \/* for multiple master support *\/ member in struct:T1_DecoderRec_
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  /external/libxcam/modules/soft/
soft_stitcher.cpp 596 "soft-stitcher:%s blend overlap idx:%d failed", XCAM_STR (_stitcher->get_name ()), idx);
604 "soft-stitcher:%s blend overlap idx:%d failed", XCAM_STR (_stitcher->get_name ()), pre_idx);
836 stitcher_dump_buf (blender_param->out_buf, blender_param->idx, "stitcher-blend");
  /external/ltp/testcases/kernel/device-drivers/v4l/user_space/doc/spec/
x6570.htm 275 to clip or blend the framebuffer with the video.</P
279 >A global alpha value can be specified to blend the
737 >The global alpha value used to blend the
  /external/mesa3d/docs/relnotes/
12.0.2.html 67 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=96835">Bug 96835</a> - &quot;gallium: Force blend color to 16-byte alignment&quot; crash with &quot;-march=native -O3&quot; causes some 32bit games to crash</li>
230 <li>anv/pipeline: Unify blend state setup between gen7 and gen8</li>
384 <li>Revert "gallium: Force blend color to 16-byte alignment"</li>

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