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      1 /*
      2  * Copyright  2009 Intel Corporation
      3  *
      4  * Permission is hereby granted, free of charge, to any person obtaining a
      5  * copy of this software and associated documentation files (the "Software"),
      6  * to deal in the Software without restriction, including without limitation
      7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
      8  * and/or sell copies of the Software, and to permit persons to whom the
      9  * Software is furnished to do so, subject to the following conditions:
     10  *
     11  * The above copyright notice and this permission notice (including the next
     12  * paragraph) shall be included in all copies or substantial portions of the
     13  * Software.
     14  *
     15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
     16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
     18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
     19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
     20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
     21  * IN THE SOFTWARE.
     22  *
     23  * Authors:
     24  *    Eric Anholt <eric (at) anholt.net>
     25  *
     26  */
     27 
     28 #include "brw_context.h"
     29 #include "brw_state.h"
     30 #include "brw_defines.h"
     31 #include "brw_util.h"
     32 #include "brw_wm.h"
     33 #include "program/program.h"
     34 #include "program/prog_parameter.h"
     35 #include "program/prog_statevars.h"
     36 #include "main/shaderapi.h"
     37 #include "main/framebuffer.h"
     38 #include "intel_batchbuffer.h"
     39 
     40 static void
     41 gen6_upload_wm_push_constants(struct brw_context *brw)
     42 {
     43    struct brw_stage_state *stage_state = &brw->wm.base;
     44    /* BRW_NEW_FRAGMENT_PROGRAM */
     45    const struct brw_program *fp = brw_program_const(brw->fragment_program);
     46    /* BRW_NEW_FS_PROG_DATA */
     47    const struct brw_stage_prog_data *prog_data = brw->wm.base.prog_data;
     48 
     49    _mesa_shader_write_subroutine_indices(&brw->ctx, MESA_SHADER_FRAGMENT);
     50 
     51    gen6_upload_push_constants(brw, &fp->program, prog_data,
     52                               stage_state, AUB_TRACE_WM_CONSTANTS);
     53 
     54    if (brw->gen >= 7) {
     55       gen7_upload_constant_state(brw, &brw->wm.base, true,
     56                                  _3DSTATE_CONSTANT_PS);
     57    }
     58 }
     59 
     60 const struct brw_tracked_state gen6_wm_push_constants = {
     61    .dirty = {
     62       .mesa  = _NEW_PROGRAM_CONSTANTS,
     63       .brw   = BRW_NEW_BATCH |
     64                BRW_NEW_BLORP |
     65                BRW_NEW_FRAGMENT_PROGRAM |
     66                BRW_NEW_FS_PROG_DATA |
     67                BRW_NEW_PUSH_CONSTANT_ALLOCATION,
     68    },
     69    .emit = gen6_upload_wm_push_constants,
     70 };
     71 
     72 void
     73 gen6_upload_wm_state(struct brw_context *brw,
     74                      const struct brw_wm_prog_data *prog_data,
     75                      const struct brw_stage_state *stage_state,
     76                      bool multisampled_fbo,
     77                      bool dual_source_blend_enable, bool kill_enable,
     78                      bool color_buffer_write_enable, bool msaa_enabled,
     79                      bool line_stipple_enable, bool polygon_stipple_enable,
     80                      bool statistic_enable)
     81 {
     82    const struct gen_device_info *devinfo = &brw->screen->devinfo;
     83    uint32_t dw2, dw4, dw5, dw6, ksp0, ksp2;
     84 
     85    /* We can't fold this into gen6_upload_wm_push_constants(), because
     86     * according to the SNB PRM, vol 2 part 1 section 7.2.2
     87     * (3DSTATE_CONSTANT_PS [DevSNB]):
     88     *
     89     *     "[DevSNB]: This packet must be followed by WM_STATE."
     90     */
     91    if (prog_data->base.nr_params == 0) {
     92       /* Disable the push constant buffers. */
     93       BEGIN_BATCH(5);
     94       OUT_BATCH(_3DSTATE_CONSTANT_PS << 16 | (5 - 2));
     95       OUT_BATCH(0);
     96       OUT_BATCH(0);
     97       OUT_BATCH(0);
     98       OUT_BATCH(0);
     99       ADVANCE_BATCH();
    100    } else {
    101       BEGIN_BATCH(5);
    102       OUT_BATCH(_3DSTATE_CONSTANT_PS << 16 |
    103 		GEN6_CONSTANT_BUFFER_0_ENABLE |
    104 		(5 - 2));
    105       /* Pointer to the WM constant buffer.  Covered by the set of
    106        * state flags from gen6_upload_wm_push_constants.
    107        */
    108       OUT_BATCH(stage_state->push_const_offset +
    109                 stage_state->push_const_size - 1);
    110       OUT_BATCH(0);
    111       OUT_BATCH(0);
    112       OUT_BATCH(0);
    113       ADVANCE_BATCH();
    114    }
    115 
    116    dw2 = dw4 = dw5 = dw6 = ksp2 = 0;
    117 
    118    if (statistic_enable)
    119       dw4 |= GEN6_WM_STATISTICS_ENABLE;
    120 
    121    dw5 |= GEN6_WM_LINE_AA_WIDTH_1_0;
    122    dw5 |= GEN6_WM_LINE_END_CAP_AA_WIDTH_0_5;
    123 
    124    if (prog_data->base.use_alt_mode)
    125       dw2 |= GEN6_WM_FLOATING_POINT_MODE_ALT;
    126 
    127    dw2 |= (ALIGN(stage_state->sampler_count, 4) / 4) <<
    128            GEN6_WM_SAMPLER_COUNT_SHIFT;
    129 
    130    dw2 |= ((prog_data->base.binding_table.size_bytes / 4) <<
    131            GEN6_WM_BINDING_TABLE_ENTRY_COUNT_SHIFT);
    132 
    133    dw5 |= (devinfo->max_wm_threads - 1) << GEN6_WM_MAX_THREADS_SHIFT;
    134 
    135    if (prog_data->dispatch_8)
    136       dw5 |= GEN6_WM_8_DISPATCH_ENABLE;
    137 
    138    if (prog_data->dispatch_16)
    139       dw5 |= GEN6_WM_16_DISPATCH_ENABLE;
    140 
    141    dw4 |= prog_data->base.dispatch_grf_start_reg <<
    142           GEN6_WM_DISPATCH_START_GRF_SHIFT_0;
    143    dw4 |= prog_data->dispatch_grf_start_reg_2 <<
    144           GEN6_WM_DISPATCH_START_GRF_SHIFT_2;
    145 
    146    ksp0 = stage_state->prog_offset;
    147    ksp2 = stage_state->prog_offset + prog_data->prog_offset_2;
    148 
    149    if (dual_source_blend_enable)
    150       dw5 |= GEN6_WM_DUAL_SOURCE_BLEND_ENABLE;
    151 
    152    if (line_stipple_enable)
    153       dw5 |= GEN6_WM_LINE_STIPPLE_ENABLE;
    154 
    155    if (polygon_stipple_enable)
    156       dw5 |= GEN6_WM_POLYGON_STIPPLE_ENABLE;
    157 
    158    if (prog_data->uses_src_depth)
    159       dw5 |= GEN6_WM_USES_SOURCE_DEPTH;
    160    if (prog_data->uses_src_w)
    161       dw5 |= GEN6_WM_USES_SOURCE_W;
    162    if (prog_data->computed_depth_mode != BRW_PSCDEPTH_OFF)
    163       dw5 |= GEN6_WM_COMPUTED_DEPTH;
    164    dw6 |= prog_data->barycentric_interp_modes <<
    165       GEN6_WM_BARYCENTRIC_INTERPOLATION_MODE_SHIFT;
    166 
    167    if (kill_enable)
    168       dw5 |= GEN6_WM_KILL_ENABLE;
    169 
    170    if (color_buffer_write_enable ||
    171        dw5 & (GEN6_WM_KILL_ENABLE | GEN6_WM_COMPUTED_DEPTH))
    172       dw5 |= GEN6_WM_DISPATCH_ENABLE;
    173 
    174    /* From the SNB PRM, volume 2 part 1, page 278:
    175     * "This bit is inserted in the PS payload header and made available to
    176     * the DataPort (either via the message header or via header bypass) to
    177     * indicate that oMask data (one or two phases) is included in Render
    178     * Target Write messages. If present, the oMask data is used to mask off
    179     * samples."
    180     */
    181     if (prog_data->uses_omask)
    182       dw5 |= GEN6_WM_OMASK_TO_RENDER_TARGET;
    183 
    184    dw6 |= prog_data->num_varying_inputs <<
    185       GEN6_WM_NUM_SF_OUTPUTS_SHIFT;
    186    if (multisampled_fbo) {
    187       if (msaa_enabled)
    188          dw6 |= GEN6_WM_MSRAST_ON_PATTERN;
    189       else
    190          dw6 |= GEN6_WM_MSRAST_OFF_PIXEL;
    191 
    192       if (prog_data->persample_dispatch)
    193          dw6 |= GEN6_WM_MSDISPMODE_PERSAMPLE;
    194       else {
    195          dw6 |= GEN6_WM_MSDISPMODE_PERPIXEL;
    196       }
    197    } else {
    198       dw6 |= GEN6_WM_MSRAST_OFF_PIXEL;
    199       dw6 |= GEN6_WM_MSDISPMODE_PERSAMPLE;
    200    }
    201 
    202    /* From the SNB PRM, volume 2 part 1, page 281:
    203     * "If the PS kernel does not need the Position XY Offsets
    204     * to compute a Position XY value, then this field should be
    205     * programmed to POSOFFSET_NONE."
    206     *
    207     * "SW Recommendation: If the PS kernel needs the Position Offsets
    208     * to compute a Position XY value, this field should match Position
    209     * ZW Interpolation Mode to ensure a consistent position.xyzw
    210     * computation."
    211     * We only require XY sample offsets. So, this recommendation doesn't
    212     * look useful at the moment. We might need this in future.
    213     */
    214    if (prog_data->uses_pos_offset)
    215       dw6 |= GEN6_WM_POSOFFSET_SAMPLE;
    216    else
    217       dw6 |= GEN6_WM_POSOFFSET_NONE;
    218 
    219    BEGIN_BATCH(9);
    220    OUT_BATCH(_3DSTATE_WM << 16 | (9 - 2));
    221    OUT_BATCH(ksp0);
    222    OUT_BATCH(dw2);
    223    if (prog_data->base.total_scratch) {
    224       OUT_RELOC(stage_state->scratch_bo,
    225                 I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
    226 		ffs(stage_state->per_thread_scratch) - 11);
    227    } else {
    228       OUT_BATCH(0);
    229    }
    230    OUT_BATCH(dw4);
    231    OUT_BATCH(dw5);
    232    OUT_BATCH(dw6);
    233    OUT_BATCH(0); /* kernel 1 pointer */
    234    OUT_BATCH(ksp2);
    235    ADVANCE_BATCH();
    236 }
    237 
    238 static void
    239 upload_wm_state(struct brw_context *brw)
    240 {
    241    struct gl_context *ctx = &brw->ctx;
    242    /* BRW_NEW_FS_PROG_DATA */
    243    const struct brw_wm_prog_data *prog_data =
    244       brw_wm_prog_data(brw->wm.base.prog_data);
    245 
    246    /* _NEW_BUFFERS */
    247    const bool multisampled_fbo = _mesa_geometric_samples(ctx->DrawBuffer) > 1;
    248 
    249    /* BRW_NEW_FS_PROG_DATA | _NEW_COLOR */
    250    const bool dual_src_blend_enable = prog_data->dual_src_blend &&
    251                                       (ctx->Color.BlendEnabled & 1) &&
    252                                       ctx->Color.Blend[0]._UsesDualSrc;
    253 
    254    /* _NEW_COLOR, _NEW_MULTISAMPLE _NEW_BUFFERS */
    255    const bool kill_enable = prog_data->uses_kill ||
    256                             _mesa_is_alpha_test_enabled(ctx) ||
    257                             _mesa_is_alpha_to_coverage_enabled(ctx) ||
    258                             prog_data->uses_omask;
    259 
    260    /* Rendering against the gl-context is always taken into account. */
    261    const bool statistic_enable = true;
    262 
    263    /* _NEW_LINE | _NEW_POLYGON | _NEW_BUFFERS | _NEW_COLOR |
    264     * _NEW_MULTISAMPLE
    265     */
    266    gen6_upload_wm_state(brw, prog_data, &brw->wm.base,
    267                         multisampled_fbo,
    268                         dual_src_blend_enable, kill_enable,
    269                         brw_color_buffer_write_enabled(brw),
    270                         ctx->Multisample.Enabled,
    271                         ctx->Line.StippleFlag, ctx->Polygon.StippleFlag,
    272                         statistic_enable);
    273 }
    274 
    275 const struct brw_tracked_state gen6_wm_state = {
    276    .dirty = {
    277       .mesa  = _NEW_BUFFERS |
    278                _NEW_COLOR |
    279                _NEW_LINE |
    280                _NEW_MULTISAMPLE |
    281                _NEW_POLYGON |
    282                _NEW_PROGRAM_CONSTANTS,
    283       .brw   = BRW_NEW_BATCH |
    284                BRW_NEW_BLORP |
    285                BRW_NEW_FS_PROG_DATA |
    286                BRW_NEW_PUSH_CONSTANT_ALLOCATION,
    287    },
    288    .emit = upload_wm_state,
    289 };
    290