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  /external/python/cpython3/Tools/pynche/
README 164 In the lower left corner of the main window you see two larger
  /external/skia/docs/
SkSurface_Reference.bmh 712 surfaceOrigin pins either the top-left or the bottom-left corner to the origin.
777 Surface bottom-left corner is pinned to the origin.
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  /external/skia/site/user/api/
SkSurface_Reference.md     [all...]
  /external/skia/src/gpu/
GrShape.h 493 // In SkPath a rect starts at index 0 by default. This is the top left corner. However,
  /external/skqp/docs/
SkSurface_Reference.bmh 701 surfaceOrigin pins either the top-left or the bottom-left corner to the origin.
766 Surface bottom-left corner is pinned to the origin.
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  /external/skqp/site/user/api/
SkSurface_Reference.md     [all...]
  /external/skqp/src/gpu/
GrGpu.h 345 // sample. Pixel center is at (.5, .5), and (0, 0) indicates the top left corner.
  /external/skqp/tools/
sk_tool_utils.cpp 320 // lower right corner
  /external/sl4a/ScriptingLayerForAndroid/src/org/connectbot/
ConsoleActivity.java 475 // if the user moves, start the selection for other corner
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  /external/swiftshader/third_party/LLVM/lib/Analysis/
AliasAnalysis.cpp 21 // handles lots of little corner cases, other, more complex, alias analysis
  /external/swiftshader/third_party/PowerVR_SDK/Examples/Beginner/01_HelloAPI/OGLES2/
OGLES2HelloAPI_OSX.mm 289 vertex representing one corner of a polygon.
  /external/swiftshader/third_party/PowerVR_SDK/Tools/
PVRTTriStrip.cpp 560 // A tri with two empty edges is a corner (there are other corners too, but this works so...)
  /external/tensorflow/tensorflow/compiler/xla/service/
hlo_alias_analysis.cc 331 // whether each buffer exists at an earlier index. This is a corner
  /external/tensorflow/tensorflow/core/grappler/optimizers/
dependency_optimizer_test.cc 403 // Corner cases with repeated inputs.
  /external/tensorflow/tensorflow/core/kernels/
mkl_conv_ops.h 384 // Corner cases: output with 0 elements and 0 batch size.
  /external/toybox/toys/pending/
mke2fs.c 317 // And a corner case.
  /external/valgrind/docs/internals/
3_9_BUGSTATUS.txt 57 333434 In some weird corner case Valgrind cannot execute
  /external/webrtc/webrtc/modules/desktop_capture/
screen_capturer_mac.mm 750 // starts from the desktop top-left corner.
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  /frameworks/av/media/libstagefright/codecs/m4v_h263/dec/src/
chvr_filter.cpp 508 else /* at the corner do default*/
  /frameworks/av/media/libstagefright/filters/
MediaFilter.cpp 380 // prevent any corner case where buffers could get stuck in queue
  /frameworks/av/services/camera/libcameraservice/api1/client2/
ZslProcessor.cpp 840 * This is a fairly corner case which can happen under:
  /frameworks/base/core/java/android/widget/
ZoomButtonsController.java 572 // The upperleft corner of the target view in raw coordinates
  /frameworks/base/core/java/com/android/internal/policy/
PipSnapAlgorithm.java 52 // Threshold to magnet to a corner
  /frameworks/base/services/core/java/com/android/server/wm/
TaskSnapshotSurface.java 378 // By default, offset it to to top/left corner
  /frameworks/native/libs/math/include/math/
mat4.h 303 * Constructs a 3x3 matrix from the upper-left corner of this 4x4 matrix

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