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  /frameworks/base/graphics/java/android/graphics/drawable/
GradientDrawable.java 224 * Specifies radii for each of the 4 corners. For each corner, the array
234 * radius for each corner, specified in pixels
247 * Returns the radii for each of the 4 corners. For each corner, the array
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  /frameworks/base/packages/SystemUI/res/values/
dimens.xml 454 <!-- The corner radius of the shadow behind the notification. -->
678 is displayed in the upper left corner. -->
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  /frameworks/base/packages/SystemUI/src/com/android/systemui/recents/
RecentsOnboarding.java 318 // The corner path effect won't be reflected in the shadow, but shouldn't be noticeable.
  /frameworks/layoutlib/bridge/src/android/view/
ShadowPainter.java 403 // the three corner images.
  /frameworks/native/services/surfaceflinger/RenderEngine/
GLES20RenderEngine.cpp 175 // In GL, (0, 0) is the bottom-left corner, so flip y coordinates
  /frameworks/native/services/vr/bufferhubd/
producer_channel.cpp 566 // happen in corner cases when the consumer crashes. Here we mark it
  /frameworks/support/v7/appcompat/src/androidTest/java/androidx/appcompat/testutils/
TestUtils.java 289 * Emulates a tap on a point relative to the top-left corner of the passed {@link View}. Offset
  /frameworks/support/v7/recyclerview/src/main/java/androidx/recyclerview/widget/
FastScroller.java 277 // retracted vs rotate. Hence to avoid corner cases we just disable the
  /hardware/qcom/display/msm8909/sdm/include/core/
layer_stack.h 319 //!< top-left corner of the screen.
  /hardware/qcom/display/msm8909w_3100/sdm/include/core/
layer_stack.h 319 //!< top-left corner of the screen.
  /hardware/qcom/display/msm8996/sdm/include/core/
layer_stack.h 256 //!< top-left corner of the screen.
  /hardware/qcom/display/msm8998/sdm/include/core/
layer_stack.h 318 //!< top-left corner of the screen.
  /libcore/ojluni/src/main/java/java/lang/ref/
Reference.java 273 * themselves be unreachable, which fall into the corner case exceptions to
  /packages/apps/Camera2/src/com/android/camera/
TextureViewHelper.java 257 * corner to be at the origin.
  /packages/apps/Launcher3/src/com/android/launcher3/
BubbleTextView.java 355 * Draws the icon badge in the top right corner of the icon bounds.
  /packages/apps/Launcher3/src/com/android/launcher3/popup/
ArrowPopup.java 183 // The corner path effect won't be reflected in the shadow, but shouldn't be noticeable.
  /packages/apps/Launcher3/tests/src/com/android/launcher3/model/
GridSizeMigrationTaskTest.java 224 // empty space after migration (top-left corner)
  /packages/apps/Messaging/src/com/android/messaging/ui/
AsyncImageView.java 76 // The corner radius for drawing rounded corners around bitmap. The default value is zero
  /packages/providers/ContactsProvider/src/com/android/providers/contacts/
ContactMetadataProvider.java 370 // TODO (tingtingw): Consider a corner case: if there's raw with the same accountId and
  /prebuilts/gdb/darwin-x86/lib/python2.7/lib-tk/
Tkdnd.py 256 # where the corner of the canvas is relative to the screen:
  /prebuilts/gdb/linux-x86/lib/python2.7/lib-tk/
Tkdnd.py 256 # where the corner of the canvas is relative to the screen:
  /prebuilts/go/darwin-x86/src/debug/gosym/
pclntab.go 61 // the code, but makes the corner cases more confusing.
  /prebuilts/go/darwin-x86/src/html/template/
js_test.go 158 // Make sure that escaping corner cases are not broken
  /prebuilts/go/linux-x86/src/debug/gosym/
pclntab.go 61 // the code, but makes the corner cases more confusing.
  /prebuilts/go/linux-x86/src/html/template/
js_test.go 158 // Make sure that escaping corner cases are not broken

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