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  /packages/apps/LegacyCamera/jni/feature_mos/src/mosaic_renderer/
FrameBuffer.cpp 1 #include "FrameBuffer.h"
3 FrameBuffer::FrameBuffer()
8 FrameBuffer::~FrameBuffer() {
11 void FrameBuffer::Reset() {
19 bool FrameBuffer::InitializeGLContext() {
24 bool FrameBuffer::Init(int width, int height, GLenum format) {
69 bool FrameBuffer::CreateBuffers() {
78 GLuint FrameBuffer::GetTextureName() const
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FrameBuffer.h 9 class FrameBuffer {
11 FrameBuffer();
12 virtual ~FrameBuffer();
  /external/mesa3d/src/mesa/state_tracker/
st_atom_framebuffer.c 46 #include "main/framebuffer.h"
50 * Update framebuffer size.
58 update_framebuffer_size(struct pipe_framebuffer_state *framebuffer,
64 framebuffer->width = MIN2(framebuffer->width, surface->width);
65 framebuffer->height = MIN2(framebuffer->height, surface->height);
93 * supported for a framebuffer with no attachment. Thus the
105 * Update framebuffer state (color, depth, stencil, etc. buffers)
110 struct pipe_framebuffer_state *framebuffer = &st->state.framebuffer local
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  /external/clang/test/SemaObjCXX/
instantiate-property-access.mm 19 template <typename> class Framebuffer {
22 Framebuffer();
25 template <typename T> Framebuffer<T>::Framebuffer() {
34 Framebuffer<int>();
  /device/google/cuttlefish/shared/sepolicy/
vsoc_input_service.te 9 # Framebuffer I/O (needed to obtain the screen size)
  /external/kernel-headers/original/uapi/linux/
matroxfb.h 27 /* connect these outputs to this framebuffer */
29 /* which outputs are connected to this framebuffer */
31 /* which outputs are available for this framebuffer */
33 /* which outputs exist on this framebuffer */
  /prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.15-4.8/sysroot/usr/include/linux/
matroxfb.h 26 /* connect these outputs to this framebuffer */
28 /* which outputs are connected to this framebuffer */
30 /* which outputs are available for this framebuffer */
32 /* which outputs exist on this framebuffer */
  /external/swiftshader/src/OpenGL/libGLES_CM/
Framebuffer.cpp 15 // Framebuffer.cpp: Implements the Framebuffer class. Implements GL framebuffer
18 #include "Framebuffer.h"
28 Framebuffer::Framebuffer()
35 Framebuffer::~Framebuffer()
42 Renderbuffer *Framebuffer::lookupRenderbuffer(GLenum type, GLuint handle) const
64 void Framebuffer::setColorbuffer(GLenum type, GLuint colorbuffer
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Framebuffer.h 15 // Framebuffer.h: Defines the Framebuffer class. Implements GL framebuffer
34 class Framebuffer
37 Framebuffer();
39 virtual ~Framebuffer();
86 class DefaultFramebuffer : public Framebuffer
  /external/swiftshader/src/OpenGL/libGL/
Framebuffer.cpp 15 // Framebuffer.cpp: Implements the Framebuffer class. Implements GL framebuffer
18 #include "Framebuffer.h"
28 Framebuffer::Framebuffer()
35 Framebuffer::~Framebuffer()
42 Renderbuffer *Framebuffer::lookupRenderbuffer(GLenum type, GLuint handle) const
64 void Framebuffer::setColorbuffer(GLenum type, GLuint colorbuffer
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Framebuffer.h 15 // Framebuffer.h: Defines the Framebuffer class. Implements GL framebuffer
37 class Framebuffer
40 Framebuffer();
42 virtual ~Framebuffer();
85 class DefaultFramebuffer : public Framebuffer
  /external/swiftshader/src/Main/
FrameBufferOzone.cpp 19 FrameBufferOzone::FrameBufferOzone(intptr_t display, intptr_t window, int width, int height) : FrameBuffer(width, height, false, false)
33 framebuffer = buffer->lockInternal(0, 0, 0, sw::LOCK_READWRITE, sw::PUBLIC);
35 return framebuffer;
42 framebuffer = nullptr;
51 NO_SANITIZE_FUNCTION sw::FrameBuffer *createFrameBuffer(void* display, intptr_t window, int width, int height)
  /external/mesa3d/src/gallium/drivers/softpipe/
sp_state_surface.c 43 * Set the framebuffer surface info: color buffers, zbuffer, stencil buffer.
60 if (sp->framebuffer.cbufs[i] != cb) {
65 pipe_surface_reference(&sp->framebuffer.cbufs[i], cb);
72 sp->framebuffer.nr_cbufs = fb->nr_cbufs;
75 if (sp->framebuffer.zsbuf != fb->zsbuf) {
80 pipe_surface_reference(&sp->framebuffer.zsbuf, fb->zsbuf);
91 (sp->framebuffer.zsbuf) ?
92 sp->framebuffer.zsbuf->format : PIPE_FORMAT_NONE);
95 sp->framebuffer.width = fb->width;
96 sp->framebuffer.height = fb->height
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  /external/skia/src/gpu/vk/
GrVkFramebuffer.h 29 VkFramebuffer framebuffer() const { return fFramebuffer; } function in class:GrVkFramebuffer
38 GrVkFramebuffer(VkFramebuffer framebuffer) : INHERITED(), fFramebuffer(framebuffer) {}
  /external/skqp/src/gpu/vk/
GrVkFramebuffer.h 29 VkFramebuffer framebuffer() const { return fFramebuffer; } function in class:GrVkFramebuffer
38 GrVkFramebuffer(VkFramebuffer framebuffer) : INHERITED(), fFramebuffer(framebuffer) {}
  /external/swiftshader/src/OpenGL/libGLESv2/
Framebuffer.cpp 15 // Framebuffer.cpp: Implements the Framebuffer class. Implements GL framebuffer
18 #include "Framebuffer.h"
30 bool Framebuffer::IsRenderbuffer(GLenum type)
35 Framebuffer::Framebuffer()
56 Framebuffer::~Framebuffer()
66 Renderbuffer *Framebuffer::lookupRenderbuffer(GLenum type, GLuint handle, GLint level) cons
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Framebuffer.h 15 // Framebuffer.h: Defines the Framebuffer class. Implements GL framebuffer
35 class Framebuffer
38 Framebuffer();
40 virtual ~Framebuffer();
113 class DefaultFramebuffer : public Framebuffer
  /external/deqp/doc/testspecs/GLES3/
functional.fbo.invalidate.txt 19 Framebuffer invalidate tests
25 + Invalidating whole and sub-framebuffer
27 + Default framebuffer and framebuffer objects
28 + Framebuffer binding change after invalidate
29 + Rendering to framebuffer after invalidate
31 + Invalidating multisample framebuffer objects
39 Test cases exercise framebuffer invalidate API in various ways. Results are
  /device/generic/goldfish/camera/
Converters.h 27 * Contains declaration of framebuffer conversion routines.
32 * been read from the typecasted framebuffer:
34 * const uint32_t rgb = *reinterpret_cast<const uint32_t*>(framebuffer);
256 /* Converts an YV12 framebuffer to RGB565 framebuffer.
258 * yv12 - YV12 framebuffer.
259 * rgb - RGB565 framebuffer.
264 /* Converts an YV12 framebuffer to RGB32 framebuffer.
266 * yv12 - YV12 framebuffer
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  /device/google/cuttlefish_common/guest/hals/camera/
Converters.h 27 * Contains declaration of framebuffer conversion routines.
32 * been read from the typecasted framebuffer:
34 * const uint32_t rgb = *reinterpret_cast<const uint32_t*>(framebuffer);
262 /* Converts an YV12 framebuffer to RGB565 framebuffer.
264 * yv12 - YV12 framebuffer.
265 * rgb - RGB565 framebuffer.
270 /* Converts an YV12 framebuffer to RGB32 framebuffer.
272 * yv12 - YV12 framebuffer
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  /frameworks/base/tests/touchlag/
touchlag.cpp 228 Buffer framebuffer; local
229 framebuffer.w = vi.xres;
230 framebuffer.h = vi.yres;
231 framebuffer.s = fi.line_length / (vi.bits_per_pixel >> 3);
232 framebuffer.addr = bits;
257 clearBuffer(&framebuffer, 0);
263 drawRect(&framebuffer, 0x400000, framebuffer.w-2, 0, 2, framebuffer.h);
266 drawCircle(&framebuffer, 0, lag_x, lag_y, 100)
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  /external/libvncserver/examples/
filetransfer.c 12 server->frameBuffer=(char*)malloc(400*300*4);
simple.c 8 server->frameBuffer=(char*)malloc(400*300*4);
  /external/deqp/external/openglcts/docs/specs/
CTS_ARB_post_depth_coverage.txt 55 Prepare multisample framebuffer with integer color and depth attachments
58 Prepare framebuffer with integer color attachment 1x(number of samples)
71 Use multisample framebuffer.
88 Use second framebuffer.
95 Copy data from the multisample framebuffer to the second framebuffer
97 from the second framebuffer using ReadPixels. Expect that for all
  /external/mesa3d/src/gallium/drivers/llvmpipe/
lp_state_surface.c 46 * Set the framebuffer surface info: color buffers, zbuffer, stencil buffer.
54 boolean changed = !util_framebuffer_state_equal(&lp->framebuffer, fb);
70 if (lp->framebuffer.zsbuf && lp->framebuffer.zsbuf->context != pipe) {
75 if (lp->framebuffer.cbufs[i] &&
76 lp->framebuffer.cbufs[i]->context != pipe) {
82 util_copy_framebuffer_state(&lp->framebuffer, fb);
85 pipe_surface_reference(&lp->framebuffer.zsbuf, NULL);
100 lp_setup_bind_framebuffer( lp->setup, &lp->framebuffer );

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