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  /external/mesa3d/src/gallium/drivers/softpipe/
sp_tile_cache.c 534 /* put dirty tile back in framebuffer */
575 /* don't get tile from framebuffer, just clear it */
  /external/mesa3d/src/gallium/drivers/svga/
svga_draw.c 239 svga->curr.framebuffer.cbufs[0] ?
240 svga_surface(svga->curr.framebuffer.cbufs[0])->handle : NULL,
  /external/mesa3d/src/gallium/include/pipe/
p_state.h 353 unsigned samples; /**< Number of samples in a no-attachment framebuffer */
354 unsigned layers; /**< Number of layers in a no-attachment framebuffer */
  /external/mesa3d/src/gallium/state_trackers/xa/
xa_renderer.c 334 /* Set up framebuffer, viewport and vertex shader constant buffer
350 /* Framebuffer uses actual surface width/height
  /external/mesa3d/src/mesa/drivers/dri/radeon/
radeon_common.c 50 #include "main/framebuffer.h"
385 * A framebuffer will be incomplete if the GL_READ_BUFFER setting
radeon_screen.c 42 #include "main/framebuffer.h"
645 * Create the Mesa framebuffer and renderbuffers for a given window/drawable.
  /external/mesa3d/src/mesa/main/
readpix.c 32 #include "framebuffer.h"
1014 "glReadPixels(incomplete framebuffer)" );
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  /external/mesa3d/src/mesa/swrast/
s_stencil.c 462 /* span is completely outside framebuffer */
507 /* span is completely outside framebuffer */
  /external/mesa3d/src/mesa/x86/
read_rgba_span_x86.S 27 * Optimized routines to transfer pixel data from the framebuffer to a
162 * instructions are only actually used to read data from the framebuffer.
  /external/opencv/otherlibs/highgui/
grfmt_exr.cpp 204 FrameBuffer frame;
623 FrameBuffer frame;
  /external/skia/src/gpu/gl/
GrGLDefines.h     [all...]
  /external/skqp/src/gpu/gl/
GrGLDefines.h     [all...]
  /external/swiftshader/src/OpenGL/libGLESv2/
libGLESv2.vcxproj 355 <ClCompile Include="Framebuffer.cpp" />
384 <ClInclude Include="Framebuffer.h" />
  /external/swiftshader/src/SwiftShader/
SwiftShader.vcxproj 384 <ClCompile Include="..\Main\FrameBuffer.cpp" />
441 <ClInclude Include="..\Main\FrameBuffer.hpp" />
  /external/swiftshader/third_party/PowerVR_SDK/Shell/API/KEGL/
PVRShellAPI.cpp 749 FrameBuffer into the memory allocated by the user.
792 //Discard the framebuffer if set.
  /external/syslinux/core/
bios.c 315 /* Must be either a flat-framebuffer mode, or be an acceptable
371 mode |= 0x4000; /* Request linear framebuffer if supported */
  /external/vulkan-validation-layers/demos/smoke/
Smoke.cpp 650 inherit_info.framebuffer = worker.fb_;
739 render_pass_begin_info_.framebuffer = framebuffers_[back.image_index];
  /external/vulkan-validation-layers/include/vulkan/
vulkan.hpp 8964 Framebuffer framebuffer; member in struct:VULKAN_HPP_NAMESPACE::VULKAN_HPP_NAMESPACE::ImageLayout::AttachmentLoadOp::AttachmentStoreOp::ImageType::ImageTiling::ImageViewType::CommandBufferLevel::ComponentSwizzle::DescriptorType::QueryType::BorderColor::PipelineBindPoint::PipelineCacheHeaderVersion::PrimitiveTopology::SharingMode::IndexType::Filter::SamplerMipmapMode::SamplerAddressMode::CompareOp::PolygonMode::CullModeFlagBits::FrontFace::BlendFactor::BlendOp::StencilOp::LogicOp::InternalAllocationType::SystemAllocationScope::PhysicalDeviceType::VertexInputRate::Format::StructureType::RenderPassBeginInfo
16274 Framebuffer framebuffer; member in struct:VULKAN_HPP_NAMESPACE::VULKAN_HPP_NAMESPACE::ImageLayout::AttachmentLoadOp::AttachmentStoreOp::ImageType::ImageTiling::ImageViewType::CommandBufferLevel::ComponentSwizzle::DescriptorType::QueryType::BorderColor::PipelineBindPoint::PipelineCacheHeaderVersion::PrimitiveTopology::SharingMode::IndexType::Filter::SamplerMipmapMode::SamplerAddressMode::CompareOp::PolygonMode::CullModeFlagBits::FrontFace::BlendFactor::BlendOp::StencilOp::LogicOp::InternalAllocationType::SystemAllocationScope::PhysicalDeviceType::VertexInputRate::Format::StructureType::SubpassContents::DynamicState::DescriptorUpdateTemplateTypeKHR::ObjectType::QueueFlagBits::MemoryPropertyFlagBits::MemoryHeapFlagBits::AccessFlagBits::BufferUsageFlagBits::BufferCreateFlagBits::ShaderStageFlagBits::ImageUsageFlagBits::ImageCreateFlagBits::PipelineCreateFlagBits::ColorComponentFlagBits::FenceCreateFlagBits::FormatFeatureFlagBits::QueryControlFlagBits::QueryResultFlagBits::CommandBufferUsageFlagBits::QueryPipelineStatisticFlagBits::CommandBufferInheritanceInfo
29394 Framebuffer framebuffer; local
29401 Framebuffer framebuffer; local
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  /external/vulkan-validation-layers/scripts/
vk_validation_stats.py 78 'VALIDATION_ERROR_0280006e', # Obj tracker check makes sure non-null framebuffer is valid & CV check makes sure it's compatible w/ renderpass framebuffer
  /external/webrtc/webrtc/modules/desktop_capture/
screen_capturer_mac.mm 447 // Signal that we are done capturing data from the display framebuffer,
    [all...]
  /frameworks/base/opengl/java/android/opengl/
GLLogWrapper.java     [all...]
  /hardware/qcom/display/msm8084/libhwcomposer/
hwc_copybit.cpp 120 // Skipping last layer since FrameBuffer layer should not affect
373 ALOGE("%s: Framebuffer handle is NULL", __FUNCTION__);
  /hardware/qcom/display/msm8960/libexternal/
external.cpp 70 ALOGD_IF(DEBUG,"hdmi framebuffer index is %d",j);
74 ALOGD_IF(DEBUG,"wfd framebuffer index is %d",j);
  /hardware/qcom/display/msm8996/libgralloc1/
gr_buf_mgr.cpp 39 // Map framebuffer memory
46 // Enable UBWC for framebuffer
  /hardware/qcom/display/msm8998/libgralloc1/
gr_buf_mgr.cpp 39 // Map framebuffer memory
46 // Enable UBWC for framebuffer

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