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  /external/libvncserver/libvncserver/
selbox.c 271 rfbScreen->frameBuffer+j*rfbScreen->paddedWidthInBytes+x1*bpp,
285 memcpy(rfbScreen->frameBuffer+j*rfbScreen->paddedWidthInBytes+x1*bpp,
  /external/mesa3d/include/GL/
glext.h     [all...]
  /external/mesa3d/src/gallium/auxiliary/postprocess/
pp_init.c 322 p->framebuffer.width = w;
323 p->framebuffer.height = h;
  /external/mesa3d/src/gallium/docs/source/
resources.rst 65 They can be also be bound to the framebuffer (only as color render target, not
190 Surfaces are views of a resource that can be bound as a framebuffer to serve as the render target or depth buffer.
  /external/mesa3d/src/gallium/drivers/freedreno/a5xx/
fd5_draw.c 131 fd_half_precision(&ctx->batch->framebuffer),
189 struct pipe_framebuffer_state *pfb = &ctx->batch->framebuffer;
  /external/mesa3d/src/gallium/drivers/freedreno/
freedreno_context.h 174 /* Ie. in blit situation where we no longer care about previous framebuffer
183 * a disabled-scissor state which matches the entire bound framebuffer
  /external/mesa3d/src/gallium/drivers/radeonsi/
si_pipe.h 56 /* Framebuffer caches. */
235 struct si_framebuffer framebuffer; member in struct:si_context
  /external/mesa3d/src/gallium/drivers/svga/
svga_swtnl_state.c 143 (svga->curr.framebuffer.zsbuf) ?
144 svga->curr.framebuffer.zsbuf->format : PIPE_FORMAT_NONE);
  /external/mesa3d/src/gallium/drivers/swr/
swr_state.cpp 621 boolean changed = !util_framebuffer_state_equal(&ctx->framebuffer, fb);
627 util_copy_framebuffer_state(&ctx->framebuffer, fb);
655 struct pipe_framebuffer_state *fb = &ctx->framebuffer;
925 struct pipe_framebuffer_state *fb = &ctx->framebuffer;
962 pipe_framebuffer_state *fb = &ctx->framebuffer;
1038 pipe_framebuffer_state *fb = &ctx->framebuffer
    [all...]
  /external/mesa3d/src/gallium/state_trackers/dri/
drisw.c 254 * Allocate framebuffer attachments.
258 * framebuffer is resized or destroyed.
  /external/mesa3d/src/mesa/drivers/common/
driverfuncs.c 32 #include "main/framebuffer.h"
83 /* framebuffer/image functions */
meta_generate_mipmap.c 39 #include "main/framebuffer.h"
349 _mesa_problem(ctx, "Unexpected incomplete framebuffer in "
  /external/mesa3d/src/mesa/drivers/dri/i965/
intel_pixel_read.c 219 * binding the user-provided BO as a fake framebuffer and rendering
226 * coherency after a texture is attached to a framebuffer and
  /external/mesa3d/src/mesa/drivers/x11/
xmesaP.h 58 /** Framebuffer pixel formats */
180 * Framebuffer information, derived from.
  /external/mesa3d/src/mesa/main/
context.c 28 * Mesa context/visual/framebuffer management functions.
102 #include "framebuffer.h"
    [all...]
drawpix.c 33 #include "framebuffer.h"
239 "glCopyPixels(incomplete framebuffer)" );
shared.c 249 * Callback for deleting a framebuffer object. Called by _mesa_HashDeleteAll()
255 /* The fact that the framebuffer is in the hashtable means its refcount
  /external/mesa3d/src/mesa/swrast/
s_context.h 360 * Called prior to framebuffer reading/writing.
373 /** Called after framebuffer reading/writing */
  /external/skia/src/gpu/vk/
GrVkRenderTarget.cpp 224 // Vulkan requires us to create a compatible renderpass before we can create our framebuffer,
270 commandBuffer.addResource(this->framebuffer());
  /external/skia/tools/gpu/gl/glx/
CreatePlatformGLTestContext_glx.cpp 142 //SkDebugf("Getting matching framebuffer configs.\n");
147 SkDebugf("Failed to retrieve a framebuffer config.\n");
  /external/skqp/src/gpu/vk/
GrVkRenderTarget.cpp 224 // Vulkan requires us to create a compatible renderpass before we can create our framebuffer,
270 commandBuffer.addResource(this->framebuffer());
  /external/skqp/tools/gpu/gl/glx/
CreatePlatformGLTestContext_glx.cpp 142 //SkDebugf("Getting matching framebuffer configs.\n");
147 SkDebugf("Failed to retrieve a framebuffer config.\n");
  /external/wayland-protocols/freedesktop.org/stable/presentation-time/
presentation-time.xml 47 after a framebuffer flip completes, the requested
209 Compositors may approximate this from the framebuffer flip
  /frameworks/native/libs/nativewindow/include/android/
hardware_buffer.h 154 * The buffer will be written to by the GPU as a framebuffer attachment.
157 * format that will be used as a framebuffer attachment should also have
  /hardware/qcom/display/msm8909/sdm/libs/hwc2/
hwc_display.h 108 // Framebuffer configurations
266 HWCLayer *client_target_ = nullptr; // Also known as framebuffer target

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