/external/deqp/doc/testspecs/GL3/ |
functional.conditional_render.txt | 41 + Framebuffer swap between query & render 65 conditionally clearing the framebuffer. The verification used depends on the 67 framebuffer is verified to contain only the color it was cleared to. 68 Otherwise the contents of the framebuffer are verified to match its contents 73 a full framebuffer triangle is rendered with depth/stencil tests setup 74 to pass if the clear took place. The resulting framebuffer is read out and 80 Framebuffer swap cases use a trivial occlusion query but change the bound 82 The occlusion query is performed with the default framebuffer.
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functional.texture_buffers.txt | 47 framebuffer using the texture buffer as different data sources. The texture 53 default framebuffer using it as fragment texture. 56 to the default framebuffer. 59 framebuffer, modify it and render it again to default framebuffer as fragment
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/external/kernel-headers/original/uapi/linux/ |
ivtvfb.h | 3 On Screen Display cx23415 Framebuffer driver 28 /* Framebuffer external API */
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/external/libvncserver/examples/ |
zippy.c | 12 /* turns the framebuffer black */ 35 server->frameBuffer = (char*)malloc(maxx*maxy*bpp); 42 blank_framebuffer(server->frameBuffer, 0, 0, maxx, maxy); 44 free(server->frameBuffer); 106 #define ADDR(x,y) s->frameBuffer+(x)*bpp+(y)*s->paddedWidthInBytes 152 blank_framebuffer(cl->screen->frameBuffer, 0, 0, maxx, maxy); 155 rfbLog("Framebuffer blanked\n"); 159 /* draw_primary_colors (cl->screen->frameBuffer, 0, 0, maxx, maxy); */
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camera.c | 22 * are lock-stepping everything with framebuffer access. Why not be a 34 * Another solution would be to provide a seperate framebuffer for each 36 * a snapshot. This way, your not updating a framebuffer for a slow client 85 * simulate grabbing data from a device by updating the entire framebuffer 128 * pictures from the camera. This way, we do not update the framebuffer 139 server->frameBuffer=(char*)malloc(WIDTH*HEIGHT*BPP); 148 if (TakePicture((unsigned char *)server->frameBuffer))
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/external/mesa3d/src/gallium/drivers/i915/ |
i915_state_static.c | 35 * Update framebuffer state 97 struct pipe_surface *cbuf_surface = i915->framebuffer.cbufs[0]; 98 struct pipe_surface *depth_surface = i915->framebuffer.zsbuf; 142 draw_size = (i915->framebuffer.width - 1 + x) | 143 ((i915->framebuffer.height - 1 + y) << 16); 161 "framebuffer", 199 struct pipe_surface *cbuf_surface = i915->framebuffer.cbufs[0]; 200 struct pipe_surface *depth_surface = i915->framebuffer.zsbuf;
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/external/skia/tools/gpu/gl/debug/ |
GrFrameBufferObj.h | 16 // TODO: when a framebuffer obj is bound the GL_SAMPLES query must return 0 17 // TODO: GL_STENCIL_BITS must also be redirected to the framebuffer
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/external/skqp/tools/gpu/gl/debug/ |
GrFrameBufferObj.h | 16 // TODO: when a framebuffer obj is bound the GL_SAMPLES query must return 0 17 // TODO: GL_STENCIL_BITS must also be redirected to the framebuffer
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/external/swiftshader/src/Main/ |
FrameBufferAndroid.hpp | 18 #include "Main/FrameBuffer.hpp" 26 class FrameBufferAndroid : public FrameBuffer
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FrameBufferOSX.hpp | 18 #include "Main/FrameBuffer.hpp" 26 class FrameBufferOSX : public FrameBuffer
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FrameBufferOzone.hpp | 18 #include "Main/FrameBuffer.hpp" 22 class FrameBufferOzone : public FrameBuffer
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FrameBufferX11.hpp | 18 #include "Main/FrameBuffer.hpp" 27 class FrameBufferX11 : public FrameBuffer
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/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.15-4.8/sysroot/usr/include/linux/ |
ivtvfb.h | 2 On Screen Display cx23415 Framebuffer driver 27 /* Framebuffer external API */
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/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/ |
TraceOptions.java | 34 /** Flag indicating whether Framebuffer should be captured on eglSwap() */ 37 /** Flag indicating whether Framebuffer should be captured on glDraw*() */
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/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/views/ |
FrameSummaryView.java | 27 public static final String ID = "com.android.ide.eclipse.gltrace.views.FrameBuffer"; //$NON-NLS-1$ 30 super("Open a GL Trace file to view the framebuffer contents.");
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/external/swiftshader/src/OpenGL/libGLESv2/ |
Context.cpp | 26 #include "Framebuffer.h" 295 Framebuffer *framebufferZero = new DefaultFramebuffer(colorbufferZero, depthStencilbufferZero); 752 Framebuffer *framebuffer = getReadFramebuffer(); local 754 if(framebuffer) 756 framebuffer->setReadBuffer(buf); 766 Framebuffer *drawFramebuffer = getDrawFramebuffer(); 935 // Returns an unused framebuffer name 1011 void Context::deleteFramebuffer(GLuint framebuffer) 1013 detachFramebuffer(framebuffer); 1980 Framebuffer *framebuffer = getDrawFramebuffer(); local 2010 Framebuffer *framebuffer = getReadFramebuffer(); local 2023 Framebuffer *framebuffer = getReadFramebuffer(); local 2068 Framebuffer *framebuffer = getDrawFramebuffer(); local 2089 Framebuffer *framebuffer = getDrawFramebuffer(); local 2104 Framebuffer *framebuffer = getDrawFramebuffer(); local 2180 Framebuffer* framebuffer = getDrawFramebuffer(); local 2336 Framebuffer* framebuffer = getReadFramebuffer(); local 2755 Framebuffer *framebuffer = getDrawFramebuffer(); local 2819 Framebuffer *framebuffer = getDrawFramebuffer(); local 3319 Framebuffer *framebuffer = getReadFramebuffer(); local 3389 Framebuffer *framebuffer = getDrawFramebuffer(); local 3435 Framebuffer *framebuffer = getDrawFramebuffer(); local 3477 Framebuffer *framebuffer = getDrawFramebuffer(); local 3505 Framebuffer *framebuffer = getDrawFramebuffer(); local [all...] |
/external/deqp/doc/testspecs/GLES31/ |
functional.texture_buffers.txt | 50 framebuffer using the texture buffer as different data sources. The texture 56 default framebuffer using it as fragment texture. 59 to the default framebuffer. 62 framebuffer, modify it and render it again to default framebuffer as fragment
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/external/libmtp/src/ |
chdk_live_view.h | 16 - In some cases, the requested data may not be available. If this happens, the framebuffer 43 Framebuffer types 52 framebuffer data description 56 int fb_type; // framebuffer type - note future versions might use different structures depending on type 94 // framebuffer descriptions are given as offsets, to allow expanding the structures in minor protocol changes
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/hardware/libhardware/modules/camera/3_4/arc/ |
frame_buffer.cpp | 17 FrameBuffer::FrameBuffer() 25 FrameBuffer::~FrameBuffer() {} 27 int FrameBuffer::SetDataSize(size_t data_size) {
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/external/deqp/modules/gles31/functional/ |
es31fFboNoAttachmentTests.cpp | 21 * \brief Framebuffer without attachments (GL_ARB_framebuffer_no_attachments) tests. 67 bool checkFramebufferSize (TestLog& log, const glu::RenderContext& renderCtx, GLuint framebuffer, const IVec2& size) 101 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, framebuffer); 174 bool checkFramebufferRenderable (TestLog& log, const glu::RenderContext& renderCtx, GLuint framebuffer, const IVec2& size) 203 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, framebuffer); 208 log << TestLog::Message << "Rendering full framebuffer quad with color ouput, verifying output presence with occlusion query" << TestLog::EndMessage; 292 GLuint framebuffer = 0; local 294 gl.genFramebuffers(1, &framebuffer); 295 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, framebuffer); 297 m_results.check(gl.checkFramebufferStatus(GL_DRAW_FRAMEBUFFER) != GL_FRAMEBUFFER_COMPLETE, "Framebuffer was incorrectly reported as complete when it had no width, height or attachments") 364 GLuint framebuffer = 0; local 468 GLuint framebuffer = 0; local [all...] |
/external/mesa3d/src/mesa/main/ |
fbobject.c | 41 #include "framebuffer.h" 71 /* We bind this framebuffer when applications pass a NULL 163 * GL_INVALID_OPERATION if the framebuffer doesn't exist. 174 "%s(non-existent framebuffer %u)", func, id); 183 * Mark the given framebuffer as invalid. This will force the 184 * test for framebuffer completeness to be done before the framebuffer 196 * framebuffer target, such as GL_DRAW_FRAMEBUFFER. 285 * window-system framebuffer (not user-created framebuffer objects) [all...] |
/external/mesa3d/src/gallium/auxiliary/postprocess/ |
pp_run.c | 97 if (in->width0 != ppq->p->framebuffer.width || 98 in->height0 != ppq->p->framebuffer.height) { 106 unsigned int w = ppq->p->framebuffer.width; 107 unsigned int h = ppq->p->framebuffer.height; 218 p->framebuffer.cbufs[0] = p->pipe->create_surface(p->pipe, out, &p->surf); 225 pipe_surface_reference(&p->framebuffer.cbufs[0], NULL); 291 /** Set the framebuffer as active. */ 295 cso_set_framebuffer(p->cso, &p->framebuffer); 298 /** Set the framebuffer as active and clear it. */ 302 cso_set_framebuffer(p->cso, &p->framebuffer); [all...] |
/external/mesa3d/src/gallium/tests/trivial/ |
tri.c | 72 struct pipe_framebuffer_state framebuffer; member in struct:program 164 memset(&p->framebuffer, 0, sizeof(p->framebuffer)); 165 p->framebuffer.width = WIDTH; 166 p->framebuffer.height = HEIGHT; 167 p->framebuffer.nr_cbufs = 1; 168 p->framebuffer.cbufs[0] = p->pipe->create_surface(p->pipe, p->target, &surf_tmpl); 229 pipe_surface_reference(&p->framebuffer.cbufs[0], NULL); 243 cso_set_framebuffer(p->cso, &p->framebuffer); 269 debug_dump_surface_bmp(p->pipe, "result.bmp", p->framebuffer.cbufs[0]) [all...] |
/external/swiftshader/src/OpenGL/libEGL/ |
Surface.cpp | 27 #include "Main/FrameBuffer.hpp" 296 frameBuffer = nullptr; 306 ASSERT(!frameBuffer && !backBuffer && !depthStencil); 313 if(backBuffer && frameBuffer) 315 frameBuffer->flip(backBuffer); 382 delete frameBuffer; 383 frameBuffer = nullptr; 399 frameBuffer = libGLESv2->createFrameBuffer(display->getNativeDisplay(), window, width, height); 403 frameBuffer = libGLES_CM->createFrameBuffer(display->getNativeDisplay(), window, width, height); 406 if(!frameBuffer) [all...] |
/system/tools/hidl/c2hal/test/ |
test.h | 112 * Common methods of the framebuffer device. 134 /* flags describing some attributes of the framebuffer */ 137 /* dimensions of the framebuffer in pixels */ 144 /* framebuffer pixel format */ 147 /* resolution of the framebuffer's display panel in pixel per inch*/ 151 /* framebuffer's display panel refresh rate in frames per second */ 154 /* min swap interval supported by this framebuffer */ 157 /* max swap interval supported by this framebuffer */ 176 * It is non NULL If the framebuffer driver supports "update-on-demand" 234 * unblank (enable=1) the screen this framebuffer is attached to [all...] |