/external/deqp/external/openglcts/modules/gl/ |
gl4cShaderSubroutineTests.cpp | 114 Utils::framebuffer::framebuffer(deqp::Context& context) : m_id(0), m_context(context) function in class:gl4cts::ShaderSubroutine::Utils::framebuffer 122 Utils::framebuffer::~framebuffer() 140 void Utils::framebuffer::attachTexture(glw::GLenum attachment, glw::GLuint texture_id, glw::GLuint width, 158 /** Binds framebuffer to DRAW_FRAMEBUFFER 161 void Utils::framebuffer::bind() 169 /** Clear framebuffer 173 void Utils::framebuffer::clear(glw::GLenum mask) 188 void Utils::framebuffer::clearColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha [all...] |
gl4cES31CompatibilitySampleVariablesTests.cpp | 305 // Create a framebuffer with the texture attached and clear to "green". 618 // Attach the texture to the framebuffer to render to it. 625 // Save all the sample positions for this multisample framebuffer.
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/external/deqp/external/vulkancts/modules/vulkan/image/ |
vktImageCompressionTranscodingSupport.cpp | [all...] |
vktImageTestsUtil.cpp | [all...] |
/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/ |
vktShaderExecutor.cpp | 758 Move<VkFramebuffer> framebuffer; local 2156 Move<VkFramebuffer> framebuffer; local [all...] |
/hardware/interfaces/graphics/composer/2.1/utils/hwc2on1adapter/ |
HWC2On1Adapter.cpp | [all...] |
/prebuilts/ndk/r16/sources/third_party/vulkan/src/tests/ |
layer_validation_tests.cpp | [all...] |
/external/deqp/modules/gles31/functional/ |
es31fPrimitiveBoundingBoxTests.cpp | 494 FLAG_RENDERTARGET_FBO = 1u << 1, //!< render to framebuffer object 596 de::MovePtr<glu::Framebuffer> m_fbo; 656 throw tcu::NotSupportedError(std::string() + "Test requires " + de::toString<int>(RENDER_TARGET_MIN_SIZE) + "x" + de::toString<int>(RENDER_TARGET_MIN_SIZE) + " default framebuffer"); 711 m_fbo = de::MovePtr<glu::Framebuffer>(new glu::Framebuffer(m_context.getRenderContext())); [all...] |
/frameworks/native/opengl/libs/GLES2/ |
gl2ext_api.in | [all...] |
/prebuilts/ndk/r16/sources/third_party/vulkan/src/build-android/generated/include/ |
thread_check.h | [all...] |
/device/generic/goldfish-opengl/system/GLESv1_enc/ |
GLEncoder.cpp | [all...] |
/external/deqp/external/openglcts/modules/common/ |
glcSampleVariablesTests.cpp | 307 // Create a framebuffer with the texture attached and clear to "green". 617 // Attach the texture to the framebuffer to render to it. 624 // Save all the sample positions for this multisample framebuffer.
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/external/deqp/external/vulkancts/modules/vulkan/geometry/ |
vktGeometryLayeredRenderingTests.cpp | [all...] |
/external/deqp/external/vulkancts/modules/vulkan/protected_memory/ |
vktProtectedMemStorageBufferTests.cpp | 437 vk::Unique<vk::VkFramebuffer> framebuffer (createFramebuffer(ctx, RENDER_WIDTH, RENDER_HEIGHT, *renderPass, *colorImageView)); 497 *framebuffer, // VkFramebuffer framebuffer; [all...] |
/external/deqp/external/vulkancts/modules/vulkan/sparse_resources/ |
vktSparseResourcesShaderIntrinsicsSampled.cpp | 648 TCU_THROW(NotSupportedError, "Image size exceeds allowed framebuffer dimensions"); [all...] |
/external/kernel-headers/original/uapi/drm/ |
vmwgfx_drm.h | 747 * is placed on the framebuffer. Cliprects are given relative to the given 754 * @fb_id: framebuffer id to present / read back from. 759 * @num_clips: Number of cliprects given relative to the framebuffer origin,
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/external/libdrm/include/drm/ |
vmwgfx_drm.h | 737 * is placed on the framebuffer. Cliprects are given relative to the given 744 * @fb_id: framebuffer id to present / read back from. 749 * @num_clips: Number of cliprects given relative to the framebuffer origin,
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/external/mesa3d/src/amd/vulkan/ |
radv_meta_blit.c | 356 .framebuffer = fb, 384 .framebuffer = fb, 411 .framebuffer = fb, [all...] |
radv_meta_blit2d.c | 365 .framebuffer = dst_temps.fb, 381 .framebuffer = dst_temps.fb, 398 .framebuffer = dst_temps.fb, [all...] |
/external/mesa3d/src/gallium/drivers/r600/ |
r600_blit.c | 78 util_blitter_save_framebuffer(rctx->blitter, &rctx->framebuffer.state); 406 struct pipe_framebuffer_state *fb = &rctx->framebuffer.state; 409 evergreen_do_fast_color_clear(&rctx->b, fb, &rctx->framebuffer.atom,
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/external/mesa3d/src/gallium/winsys/svga/drm/ |
vmwgfx_drm.h | 740 * is placed on the framebuffer. Cliprects are given relative to the given 747 * @fb_id: framebuffer id to present / read back from. 752 * @num_clips: Number of cliprects given relative to the framebuffer origin,
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
brw_blorp.c | 662 /* Account for the fact that in the system framebuffer, the origin is at 688 * framebuffer has separate stencil, we need to also copy the stencil data [all...] |
intel_fbo.c | 31 #include "main/framebuffer.h" 401 * window system framebuffer is resized. 652 * Do additional "completeness" testing of a framebuffer object. [all...] |
/external/mesa3d/src/mesa/main/ |
image.c | 731 * The framebuffer source region might extend outside the framebuffer 732 * bounds. Clip the source region against the framebuffer bounds and
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/external/swiftshader/third_party/PowerVR_SDK/Examples/Beginner/01_HelloAPI/OGLES2/ |
OGLES2HelloAPI_LinuxX11.cpp | 445 which determine how these final pixels are coloured when drawn to the framebuffer. When data is passed through here, the positions
585 @Description Renders the scene to the framebuffer. Usually called within a loop.
636 functions which tell OpenGL ES when to actually draw something to the framebuffer given the current state.
[all...] |