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  /external/deqp/external/openglcts/modules/gl/
gl4cShaderSubroutineTests.cpp 114 Utils::framebuffer::framebuffer(deqp::Context& context) : m_id(0), m_context(context) function in class:gl4cts::ShaderSubroutine::Utils::framebuffer
122 Utils::framebuffer::~framebuffer()
140 void Utils::framebuffer::attachTexture(glw::GLenum attachment, glw::GLuint texture_id, glw::GLuint width,
158 /** Binds framebuffer to DRAW_FRAMEBUFFER
161 void Utils::framebuffer::bind()
169 /** Clear framebuffer
173 void Utils::framebuffer::clear(glw::GLenum mask)
188 void Utils::framebuffer::clearColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha
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gl4cES31CompatibilitySampleVariablesTests.cpp 305 // Create a framebuffer with the texture attached and clear to "green".
618 // Attach the texture to the framebuffer to render to it.
625 // Save all the sample positions for this multisample framebuffer.
  /external/deqp/external/vulkancts/modules/vulkan/image/
vktImageCompressionTranscodingSupport.cpp     [all...]
vktImageTestsUtil.cpp     [all...]
  /external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/
vktShaderExecutor.cpp 758 Move<VkFramebuffer> framebuffer; local
2156 Move<VkFramebuffer> framebuffer; local
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  /hardware/interfaces/graphics/composer/2.1/utils/hwc2on1adapter/
HWC2On1Adapter.cpp     [all...]
  /prebuilts/ndk/r16/sources/third_party/vulkan/src/tests/
layer_validation_tests.cpp     [all...]
  /external/deqp/modules/gles31/functional/
es31fPrimitiveBoundingBoxTests.cpp 494 FLAG_RENDERTARGET_FBO = 1u << 1, //!< render to framebuffer object
596 de::MovePtr<glu::Framebuffer> m_fbo;
656 throw tcu::NotSupportedError(std::string() + "Test requires " + de::toString<int>(RENDER_TARGET_MIN_SIZE) + "x" + de::toString<int>(RENDER_TARGET_MIN_SIZE) + " default framebuffer");
711 m_fbo = de::MovePtr<glu::Framebuffer>(new glu::Framebuffer(m_context.getRenderContext()));
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  /frameworks/native/opengl/libs/GLES2/
gl2ext_api.in     [all...]
  /prebuilts/ndk/r16/sources/third_party/vulkan/src/build-android/generated/include/
thread_check.h     [all...]
  /device/generic/goldfish-opengl/system/GLESv1_enc/
GLEncoder.cpp     [all...]
  /external/deqp/external/openglcts/modules/common/
glcSampleVariablesTests.cpp 307 // Create a framebuffer with the texture attached and clear to "green".
617 // Attach the texture to the framebuffer to render to it.
624 // Save all the sample positions for this multisample framebuffer.
  /external/deqp/external/vulkancts/modules/vulkan/geometry/
vktGeometryLayeredRenderingTests.cpp     [all...]
  /external/deqp/external/vulkancts/modules/vulkan/protected_memory/
vktProtectedMemStorageBufferTests.cpp 437 vk::Unique<vk::VkFramebuffer> framebuffer (createFramebuffer(ctx, RENDER_WIDTH, RENDER_HEIGHT, *renderPass, *colorImageView));
497 *framebuffer, // VkFramebuffer framebuffer;
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  /external/deqp/external/vulkancts/modules/vulkan/sparse_resources/
vktSparseResourcesShaderIntrinsicsSampled.cpp 648 TCU_THROW(NotSupportedError, "Image size exceeds allowed framebuffer dimensions");
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  /external/kernel-headers/original/uapi/drm/
vmwgfx_drm.h 747 * is placed on the framebuffer. Cliprects are given relative to the given
754 * @fb_id: framebuffer id to present / read back from.
759 * @num_clips: Number of cliprects given relative to the framebuffer origin,
  /external/libdrm/include/drm/
vmwgfx_drm.h 737 * is placed on the framebuffer. Cliprects are given relative to the given
744 * @fb_id: framebuffer id to present / read back from.
749 * @num_clips: Number of cliprects given relative to the framebuffer origin,
  /external/mesa3d/src/amd/vulkan/
radv_meta_blit.c 356 .framebuffer = fb,
384 .framebuffer = fb,
411 .framebuffer = fb,
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radv_meta_blit2d.c 365 .framebuffer = dst_temps.fb,
381 .framebuffer = dst_temps.fb,
398 .framebuffer = dst_temps.fb,
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  /external/mesa3d/src/gallium/drivers/r600/
r600_blit.c 78 util_blitter_save_framebuffer(rctx->blitter, &rctx->framebuffer.state);
406 struct pipe_framebuffer_state *fb = &rctx->framebuffer.state;
409 evergreen_do_fast_color_clear(&rctx->b, fb, &rctx->framebuffer.atom,
  /external/mesa3d/src/gallium/winsys/svga/drm/
vmwgfx_drm.h 740 * is placed on the framebuffer. Cliprects are given relative to the given
747 * @fb_id: framebuffer id to present / read back from.
752 * @num_clips: Number of cliprects given relative to the framebuffer origin,
  /external/mesa3d/src/mesa/drivers/dri/i965/
brw_blorp.c 662 /* Account for the fact that in the system framebuffer, the origin is at
688 * framebuffer has separate stencil, we need to also copy the stencil data
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intel_fbo.c 31 #include "main/framebuffer.h"
401 * window system framebuffer is resized.
652 * Do additional "completeness" testing of a framebuffer object.
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  /external/mesa3d/src/mesa/main/
image.c 731 * The framebuffer source region might extend outside the framebuffer
732 * bounds. Clip the source region against the framebuffer bounds and
  /external/swiftshader/third_party/PowerVR_SDK/Examples/Beginner/01_HelloAPI/OGLES2/
OGLES2HelloAPI_LinuxX11.cpp 445 which determine how these final pixels are coloured when drawn to the framebuffer. When data is passed through here, the positions
585 @Description Renders the scene to the framebuffer. Usually called within a loop.
636 functions which tell OpenGL ES when to actually draw something to the framebuffer given the current state.
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