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/external/skqp/gm/
gradtext.cpp
38
// Replicate chrome layout test - clipped pathed gradient-
shaded
text
shadertext.cpp
104
const char text[] = "
Shaded
Text";
/prebuilts/tools/common/m2/repository/com/esotericsoftware/kryo/kryo/2.24.0/
kryo-2.24.0.pom
92
<include>com.esotericsoftware.reflectasm:reflectasm:
shaded
</include>
/prebuilts/tools/common/m2/repository/com/google/dagger/dagger-compiler/2.6/
dagger-compiler-2.6.jar
dagger-compiler-2.6.pom
95
<shadedPattern>dagger.
shaded
.auto.common</shadedPattern>
/external/mesa3d/src/gallium/drivers/swr/rasterizer/core/
backend.h
[
all
...]
/packages/apps/Camera2/src/com/android/camera/processing/imagebackend/
TaskJpegEncode.java
127
* Creates a dummy
shaded
image for testing in packed NV21 format.
129
* @param dataCopy Buffer to contained
shaded
test image
/prebuilts/misc/common/robolectric/3.1.1/lib/
maven-ant-tasks-2.1.3.jar
plexus-utils-1.5.15.pom
48
<!-- NOTE: plexus-interpolation is
SHADED
INTO plexus-utils.
/prebuilts/tools/common/m2/repository/org/apache/maven/maven-ant-tasks/2.1.3/
maven-ant-tasks-2.1.3.jar
/external/autotest/client/site_tests/graphics_SanAngeles/src/
README.txt
15
flat
shaded
with three different lights.
/external/dagger2/compiler/
dependency-reduced-pom.xml
95
<shadedPattern>dagger.
shaded
.auto.common</shadedPattern>
pom.xml
189
<shadedPattern>dagger.
shaded
.auto.common</shadedPattern>
/external/skia/gm/
shadertext.cpp
104
const char text[] = "
Shaded
Text";
/external/skia/samplecode/
SampleShaderText.cpp
114
const char text[] = "
Shaded
Text";
/external/skqp/samplecode/
SampleShaderText.cpp
114
const char text[] = "
Shaded
Text";
/frameworks/native/opengl/tests/angeles/
README.txt
15
flat
shaded
with three different lights.
/prebuilts/tools/common/m2/repository/com/google/dagger/dagger-compiler/2.0/
dagger-compiler-2.0.pom
95
<shadedPattern>dagger.
shaded
.auto.common</shadedPattern>
dagger-compiler-2.0.jar
/prebuilts/tools/common/m2/repository/com/google/dagger/dagger-compiler/2.7/
dagger-compiler-2.7.pom
95
<shadedPattern>dagger.
shaded
.auto.common</shadedPattern>
/prebuilts/tools/common/m2/repository/io/netty/netty-common/4.1.3.Final/
netty-common-4.1.3.Final.pom
30
<shadedPattern>io.netty.util.internal.
shaded
.org.jctools.</shadedPattern>
/prebuilts/tools/common/m2/repository/io/netty/netty-common/4.1.6.Final/
netty-common-4.1.6.Final.pom
30
<shadedPattern>io.netty.util.internal.
shaded
.org.jctools.</shadedPattern>
/prebuilts/tools/common/m2/repository/org/codehaus/plexus/plexus-utils/1.5.15/
plexus-utils-1.5.15.pom
48
<!-- NOTE: plexus-interpolation is
SHADED
INTO plexus-utils.
/external/mesa3d/docs/
versions.html
146
<li>Faster rendering of smooth-
shaded
, RGBA, depth-buffered polygons.
176
<li>view volume clipping of smooth
shaded
lines resulted in bad colors
424
<li>faster dithered flat-
shaded
triangles
495
<li>fixed seg fault bug drawing flat-
shaded
, depth-tested lines
496
<li>clipped GL_TRIANGLE_STRIPs sometimes had wrong color when flat-
shaded
533
<li>flat-
shaded
quads in a strip were miscolored if clipped
[
all
...]
/external/mesa3d/docs/relnotes/
10.0.4.html
80
<li>draw: fix incorrect color of flat-
shaded
clipped lines</li>
Completed in 221 milliseconds
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