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  /external/swiftshader/third_party/PowerVR_SDK/Examples/Beginner/01_HelloAPI/OGLES2/
OGLES2HelloAPI_LinuxX11.cpp 258 An EGL "configuration" describes the capabilities an application requires and the type of surfaces that can be used for drawing.
304 - Window Surfaces - These are created from a native window and are drawn to the screen.
305 - Pixmap Surfaces - These are created from a native windowing system as well, but are offscreen and are not displayed to the user.
306 - PBuffer Surfaces - These are created directly within EGL, and like Pixmap Surfaces are offscreen and thus not displayed.
307 The offscreen surfaces are useful for non-rendering contexts and in certain other scenarios, but for most applications the main
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  /hardware/intel/common/libmix/mix_video/src/
mixvideoformat_mp42.c 202 VASurfaceID *surfaces = NULL; local
325 LOG_E("Not enough memory to allocate surfaces!\n");
330 surfaces = parent->va_surfaces;
334 surfaces);
349 ret = mix_surfacepool_initialize(parent->surfacepool, surfaces,
356 parent->picture_width, parent->picture_height, 0, surfaces,
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  /external/mesa3d/src/gallium/drivers/softpipe/
sp_context.c 147 /* check if any of the bound drawing surfaces are this texture */
246 * Alloc caches for accessing drawing surfaces and textures.
  /external/mesa3d/src/gallium/drivers/svga/
svga_cmd.h 405 struct svga_winsys_surface **surfaces);
640 struct svga_winsys_surface **surfaces);
  /external/mesa3d/src/gallium/state_trackers/va/
va_private.h 300 int num_surfaces, VASurfaceID *surfaces);
361 VASurfaceID *surfaces, unsigned int num_surfaces, VASurfaceAttrib *attrib_list,
  /external/mesa3d/src/gallium/state_trackers/vdpau/
device.c 304 that operate on multiple surfaces, such as VdpOutputSurfaceRenderOutputSurface or VdpVideoMixerRender, \
305 all supplied surfaces must have been created within the context of the same VdpDevice object. \
  /external/mesa3d/src/gallium/state_trackers/xa/
xa_context.c 194 * Cache surfaces unless we change render target
220 * Cache surfaces unless we change render target.
  /external/skia/src/gpu/
GrResourceProvider.h 80 // Wrapped Backend Surfaces
104 * similar to wrapBackendTexture but can be used to draw into surfaces
  /external/skqp/src/gpu/
GrResourceProvider.h 77 // Wrapped Backend Surfaces
101 * similar to wrapBackendTexture but can be used to draw into surfaces
  /frameworks/base/core/java/android/view/
Display.java 136 * supports compositing secure surfaces.
139 * and is capable of showing secure surfaces. It may also be capable of
144 * the contents of secure surfaces or protected buffers.
146 * Secure surfaces are used to prevent content rendered into those surfaces
158 * secure surfaces or protected buffers on this display because the content may
162 * content that does not rely on secure surfaces or protected buffers.
472 * Each display has its own independent layer stack upon which surfaces
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  /frameworks/base/media/mca/filterfw/native/core/
gl_env.h 101 // Working with Surfaces ///////////////////////////////////////////////////
231 // The EGL display, contexts, and surfaces.
  /frameworks/native/libs/vr/libdvr/tests/
dvr_display-test.cpp 226 // Create a buffer queue for each of the direct surfaces.
282 // Test finished. Clean up buffers and surfaces.
  /frameworks/native/services/surfaceflinger/
DisplayDevice.h 105 // secure surfaces.
259 // "surfaces"). Any given layer can only be on a single layer stack.
  /hardware/intel/common/libva/va/
va_backend.h 108 VASurfaceID *surfaces /* out */
409 VASurfaceID *surfaces,
  /hardware/qcom/display/msm8960/libgralloc/
alloc_controller.cpp 108 // Currently surface padding is only computed for RGB* surfaces.
124 int padding_threshold = 512; // Threshold for padding surfaces.
  /packages/services/Car/car-lib/src/android/car/drivingstate/
CarUxRestrictions.java 270 * surfaces a secondary view to the user, then this value represents the maximum allowable
299 * surfaces a secondary view to the user, the task's content depth would be considered 2.
  /prebuilts/ndk/r16/sources/third_party/vulkan/src/layers/
swapchain.h 98 unordered_map<VkSurfaceKHR, SwpSurface *> surfaces; member in struct:SwpInstance
176 // Record all surfaces that vkGetPhysicalDeviceSurfaceSupportKHR() was
  /cts/tests/camera/src/android/hardware/camera2/cts/
RecordingTest.java 357 assertTrue("Both preview and recording surfaces should be valid",
481 * Test preview and video surfaces sharing the same camera stream.
523 // Configure preview and recording surfaces.
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SurfaceViewPreviewTest.java 336 * different native internals, and multiple Surfaces pointing to the same actual consumer object
405 // Use the new Surfaces for a new session
543 // Ensure we can't use the deferred surfaces yet
553 // Add deferred surfaces to their configurations
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  /bootable/recovery/minui/include/minui/
minui.h 124 // Load an array of display surfaces from a single PNG image. The PNG
  /cts/tests/vr/src/android/vr/cts/
VrExtensionBehaviorTest.java 54 * Tests that protected content contexts and surfaces can be created.
  /developers/build/prebuilts/gradle/Camera2Video/Application/src/main/java/com/example/android/camera2video/
Camera2VideoFragment.java 623 List<Surface> surfaces = new ArrayList<>(); local
627 surfaces.add(previewSurface);
632 surfaces.add(recorderSurface);
637 mCameraDevice.createCaptureSession(surfaces, new CameraCaptureSession.StateCallback() {
  /developers/samples/android/media/Camera2Video/Application/src/main/java/com/example/android/camera2video/
Camera2VideoFragment.java 623 List<Surface> surfaces = new ArrayList<>(); local
627 surfaces.add(previewSurface);
632 surfaces.add(recorderSurface);
637 mCameraDevice.createCaptureSession(surfaces, new CameraCaptureSession.StateCallback() {
  /development/samples/browseable/Camera2Video/src/com.example.android.camera2video/
Camera2VideoFragment.java 618 List<Surface> surfaces = new ArrayList<>(); local
622 surfaces.add(previewSurface);
627 surfaces.add(mRecorderSurface);
632 mCameraDevice.createCaptureSession(surfaces, new CameraCaptureSession.StateCallback() {
  /external/mesa3d/docs/relnotes/
10.1.6.html 117 <li>i965: Set the fast clear color value for texture surfaces</li>

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