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      1 /**************************************************************************
      2  *
      3  * Copyright 2007 VMware, Inc.
      4  * All Rights Reserved.
      5  * Copyright 2008 VMware, Inc.  All rights reserved.
      6  *
      7  * Permission is hereby granted, free of charge, to any person obtaining a
      8  * copy of this software and associated documentation files (the
      9  * "Software"), to deal in the Software without restriction, including
     10  * without limitation the rights to use, copy, modify, merge, publish,
     11  * distribute, sub license, and/or sell copies of the Software, and to
     12  * permit persons to whom the Software is furnished to do so, subject to
     13  * the following conditions:
     14  *
     15  * The above copyright notice and this permission notice (including the
     16  * next paragraph) shall be included in all copies or substantial portions
     17  * of the Software.
     18  *
     19  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
     20  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
     21  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
     22  * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
     23  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
     24  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
     25  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
     26  *
     27  **************************************************************************/
     28 
     29 /* Author:
     30  *    Keith Whitwell <keithw (at) vmware.com>
     31  */
     32 
     33 #include "draw/draw_context.h"
     34 #include "draw/draw_vbuf.h"
     35 #include "pipe/p_defines.h"
     36 #include "util/u_math.h"
     37 #include "util/u_memory.h"
     38 #include "util/u_pstipple.h"
     39 #include "util/u_inlines.h"
     40 #include "tgsi/tgsi_exec.h"
     41 #include "sp_buffer.h"
     42 #include "sp_clear.h"
     43 #include "sp_context.h"
     44 #include "sp_flush.h"
     45 #include "sp_prim_vbuf.h"
     46 #include "sp_state.h"
     47 #include "sp_surface.h"
     48 #include "sp_tile_cache.h"
     49 #include "sp_tex_tile_cache.h"
     50 #include "sp_texture.h"
     51 #include "sp_query.h"
     52 #include "sp_screen.h"
     53 #include "sp_tex_sample.h"
     54 #include "sp_image.h"
     55 
     56 static void
     57 softpipe_destroy( struct pipe_context *pipe )
     58 {
     59    struct softpipe_context *softpipe = softpipe_context( pipe );
     60    uint i, sh;
     61 
     62 #if DO_PSTIPPLE_IN_HELPER_MODULE
     63    if (softpipe->pstipple.sampler)
     64       pipe->delete_sampler_state(pipe, softpipe->pstipple.sampler);
     65 
     66    pipe_resource_reference(&softpipe->pstipple.texture, NULL);
     67    pipe_sampler_view_reference(&softpipe->pstipple.sampler_view, NULL);
     68 #endif
     69 
     70    if (softpipe->blitter) {
     71       util_blitter_destroy(softpipe->blitter);
     72    }
     73 
     74    if (softpipe->draw)
     75       draw_destroy( softpipe->draw );
     76 
     77    if (softpipe->quad.shade)
     78       softpipe->quad.shade->destroy( softpipe->quad.shade );
     79 
     80    if (softpipe->quad.depth_test)
     81       softpipe->quad.depth_test->destroy( softpipe->quad.depth_test );
     82 
     83    if (softpipe->quad.blend)
     84       softpipe->quad.blend->destroy( softpipe->quad.blend );
     85 
     86    if (softpipe->quad.pstipple)
     87       softpipe->quad.pstipple->destroy( softpipe->quad.pstipple );
     88 
     89    for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) {
     90       sp_destroy_tile_cache(softpipe->cbuf_cache[i]);
     91       pipe_surface_reference(&softpipe->framebuffer.cbufs[i], NULL);
     92    }
     93 
     94    sp_destroy_tile_cache(softpipe->zsbuf_cache);
     95    pipe_surface_reference(&softpipe->framebuffer.zsbuf, NULL);
     96 
     97    for (sh = 0; sh < ARRAY_SIZE(softpipe->tex_cache); sh++) {
     98       for (i = 0; i < ARRAY_SIZE(softpipe->tex_cache[0]); i++) {
     99          sp_destroy_tex_tile_cache(softpipe->tex_cache[sh][i]);
    100          pipe_sampler_view_reference(&softpipe->sampler_views[sh][i], NULL);
    101       }
    102    }
    103 
    104    for (sh = 0; sh < ARRAY_SIZE(softpipe->constants); sh++) {
    105       for (i = 0; i < ARRAY_SIZE(softpipe->constants[0]); i++) {
    106          if (softpipe->constants[sh][i]) {
    107             pipe_resource_reference(&softpipe->constants[sh][i], NULL);
    108          }
    109       }
    110    }
    111 
    112    for (i = 0; i < softpipe->num_vertex_buffers; i++) {
    113       pipe_resource_reference(&softpipe->vertex_buffer[i].buffer, NULL);
    114    }
    115 
    116    tgsi_exec_machine_destroy(softpipe->fs_machine);
    117 
    118    for (i = 0; i < PIPE_SHADER_TYPES; i++) {
    119       FREE(softpipe->tgsi.sampler[i]);
    120       FREE(softpipe->tgsi.image[i]);
    121       FREE(softpipe->tgsi.buffer[i]);
    122    }
    123 
    124    FREE( softpipe );
    125 }
    126 
    127 
    128 /**
    129  * if (the texture is being used as a framebuffer surface)
    130  *    return SP_REFERENCED_FOR_WRITE
    131  * else if (the texture is a bound texture source)
    132  *    return SP_REFERENCED_FOR_READ
    133  * else
    134  *    return SP_UNREFERENCED
    135  */
    136 unsigned int
    137 softpipe_is_resource_referenced( struct pipe_context *pipe,
    138                                  struct pipe_resource *texture,
    139                                  unsigned level, int layer)
    140 {
    141    struct softpipe_context *softpipe = softpipe_context( pipe );
    142    unsigned i, sh;
    143 
    144    if (texture->target == PIPE_BUFFER)
    145       return SP_UNREFERENCED;
    146 
    147    /* check if any of the bound drawing surfaces are this texture */
    148    if (softpipe->dirty_render_cache) {
    149       for (i = 0; i < softpipe->framebuffer.nr_cbufs; i++) {
    150          if (softpipe->framebuffer.cbufs[i] &&
    151              softpipe->framebuffer.cbufs[i]->texture == texture) {
    152             return SP_REFERENCED_FOR_WRITE;
    153          }
    154       }
    155       if (softpipe->framebuffer.zsbuf &&
    156           softpipe->framebuffer.zsbuf->texture == texture) {
    157          return SP_REFERENCED_FOR_WRITE;
    158       }
    159    }
    160 
    161    /* check if any of the tex_cache textures are this texture */
    162    for (sh = 0; sh < ARRAY_SIZE(softpipe->tex_cache); sh++) {
    163       for (i = 0; i < ARRAY_SIZE(softpipe->tex_cache[0]); i++) {
    164          if (softpipe->tex_cache[sh][i] &&
    165              softpipe->tex_cache[sh][i]->texture == texture)
    166             return SP_REFERENCED_FOR_READ;
    167       }
    168    }
    169 
    170    return SP_UNREFERENCED;
    171 }
    172 
    173 
    174 
    175 
    176 static void
    177 softpipe_render_condition( struct pipe_context *pipe,
    178                            struct pipe_query *query,
    179                            boolean condition,
    180                            uint mode )
    181 {
    182    struct softpipe_context *softpipe = softpipe_context( pipe );
    183 
    184    softpipe->render_cond_query = query;
    185    softpipe->render_cond_mode = mode;
    186    softpipe->render_cond_cond = condition;
    187 }
    188 
    189 
    190 
    191 struct pipe_context *
    192 softpipe_create_context(struct pipe_screen *screen,
    193 			void *priv, unsigned flags)
    194 {
    195    struct softpipe_screen *sp_screen = softpipe_screen(screen);
    196    struct softpipe_context *softpipe = CALLOC_STRUCT(softpipe_context);
    197    uint i, sh;
    198 
    199    util_init_math();
    200 
    201    for (i = 0; i < PIPE_SHADER_TYPES; i++) {
    202       softpipe->tgsi.sampler[i] = sp_create_tgsi_sampler();
    203    }
    204 
    205    for (i = 0; i < PIPE_SHADER_TYPES; i++) {
    206       softpipe->tgsi.image[i] = sp_create_tgsi_image();
    207    }
    208 
    209    for (i = 0; i < PIPE_SHADER_TYPES; i++) {
    210       softpipe->tgsi.buffer[i] = sp_create_tgsi_buffer();
    211    }
    212 
    213    softpipe->dump_fs = debug_get_bool_option( "SOFTPIPE_DUMP_FS", FALSE );
    214    softpipe->dump_gs = debug_get_bool_option( "SOFTPIPE_DUMP_GS", FALSE );
    215    softpipe->dump_cs = debug_get_bool_option( "SOFTPIPE_DUMP_CS", FALSE );
    216 
    217    softpipe->pipe.screen = screen;
    218    softpipe->pipe.destroy = softpipe_destroy;
    219    softpipe->pipe.priv = priv;
    220 
    221    /* state setters */
    222    softpipe_init_blend_funcs(&softpipe->pipe);
    223    softpipe_init_clip_funcs(&softpipe->pipe);
    224    softpipe_init_query_funcs( softpipe );
    225    softpipe_init_rasterizer_funcs(&softpipe->pipe);
    226    softpipe_init_sampler_funcs(&softpipe->pipe);
    227    softpipe_init_shader_funcs(&softpipe->pipe);
    228    softpipe_init_streamout_funcs(&softpipe->pipe);
    229    softpipe_init_texture_funcs( &softpipe->pipe );
    230    softpipe_init_vertex_funcs(&softpipe->pipe);
    231    softpipe_init_image_funcs(&softpipe->pipe);
    232 
    233    softpipe->pipe.set_framebuffer_state = softpipe_set_framebuffer_state;
    234 
    235    softpipe->pipe.draw_vbo = softpipe_draw_vbo;
    236 
    237    softpipe->pipe.launch_grid = softpipe_launch_grid;
    238 
    239    softpipe->pipe.clear = softpipe_clear;
    240    softpipe->pipe.flush = softpipe_flush_wrapped;
    241    softpipe->pipe.texture_barrier = softpipe_texture_barrier;
    242    softpipe->pipe.memory_barrier = softpipe_memory_barrier;
    243    softpipe->pipe.render_condition = softpipe_render_condition;
    244 
    245    /*
    246     * Alloc caches for accessing drawing surfaces and textures.
    247     * Must be before quad stage setup!
    248     */
    249    for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++)
    250       softpipe->cbuf_cache[i] = sp_create_tile_cache( &softpipe->pipe );
    251    softpipe->zsbuf_cache = sp_create_tile_cache( &softpipe->pipe );
    252 
    253    /* Allocate texture caches */
    254    for (sh = 0; sh < ARRAY_SIZE(softpipe->tex_cache); sh++) {
    255       for (i = 0; i < ARRAY_SIZE(softpipe->tex_cache[0]); i++) {
    256          softpipe->tex_cache[sh][i] = sp_create_tex_tile_cache(&softpipe->pipe);
    257          if (!softpipe->tex_cache[sh][i])
    258             goto fail;
    259       }
    260    }
    261 
    262    softpipe->fs_machine = tgsi_exec_machine_create(PIPE_SHADER_FRAGMENT);
    263 
    264    /* setup quad rendering stages */
    265    softpipe->quad.shade = sp_quad_shade_stage(softpipe);
    266    softpipe->quad.depth_test = sp_quad_depth_test_stage(softpipe);
    267    softpipe->quad.blend = sp_quad_blend_stage(softpipe);
    268    softpipe->quad.pstipple = sp_quad_polygon_stipple_stage(softpipe);
    269 
    270 
    271    /*
    272     * Create drawing context and plug our rendering stage into it.
    273     */
    274    if (sp_screen->use_llvm)
    275       softpipe->draw = draw_create(&softpipe->pipe);
    276    else
    277       softpipe->draw = draw_create_no_llvm(&softpipe->pipe);
    278    if (!softpipe->draw)
    279       goto fail;
    280 
    281    draw_texture_sampler(softpipe->draw,
    282                         PIPE_SHADER_VERTEX,
    283                         (struct tgsi_sampler *)
    284                            softpipe->tgsi.sampler[PIPE_SHADER_VERTEX]);
    285 
    286    draw_texture_sampler(softpipe->draw,
    287                         PIPE_SHADER_GEOMETRY,
    288                         (struct tgsi_sampler *)
    289                            softpipe->tgsi.sampler[PIPE_SHADER_GEOMETRY]);
    290 
    291    draw_image(softpipe->draw,
    292               PIPE_SHADER_VERTEX,
    293               (struct tgsi_image *)
    294               softpipe->tgsi.image[PIPE_SHADER_VERTEX]);
    295 
    296    draw_image(softpipe->draw,
    297               PIPE_SHADER_GEOMETRY,
    298               (struct tgsi_image *)
    299               softpipe->tgsi.image[PIPE_SHADER_GEOMETRY]);
    300 
    301    draw_buffer(softpipe->draw,
    302               PIPE_SHADER_VERTEX,
    303               (struct tgsi_buffer *)
    304               softpipe->tgsi.buffer[PIPE_SHADER_VERTEX]);
    305 
    306    draw_buffer(softpipe->draw,
    307               PIPE_SHADER_GEOMETRY,
    308               (struct tgsi_buffer *)
    309               softpipe->tgsi.buffer[PIPE_SHADER_GEOMETRY]);
    310 
    311    if (debug_get_bool_option( "SOFTPIPE_NO_RAST", FALSE ))
    312       softpipe->no_rast = TRUE;
    313 
    314    softpipe->vbuf_backend = sp_create_vbuf_backend(softpipe);
    315    if (!softpipe->vbuf_backend)
    316       goto fail;
    317 
    318    softpipe->vbuf = draw_vbuf_stage(softpipe->draw, softpipe->vbuf_backend);
    319    if (!softpipe->vbuf)
    320       goto fail;
    321 
    322    draw_set_rasterize_stage(softpipe->draw, softpipe->vbuf);
    323    draw_set_render(softpipe->draw, softpipe->vbuf_backend);
    324 
    325    softpipe->blitter = util_blitter_create(&softpipe->pipe);
    326    if (!softpipe->blitter) {
    327       goto fail;
    328    }
    329 
    330    /* must be done before installing Draw stages */
    331    util_blitter_cache_all_shaders(softpipe->blitter);
    332 
    333    /* plug in AA line/point stages */
    334    draw_install_aaline_stage(softpipe->draw, &softpipe->pipe);
    335    draw_install_aapoint_stage(softpipe->draw, &softpipe->pipe);
    336 
    337    /* Do polygon stipple w/ texture map + frag prog? */
    338 #if DO_PSTIPPLE_IN_DRAW_MODULE
    339    draw_install_pstipple_stage(softpipe->draw, &softpipe->pipe);
    340 #endif
    341 
    342    draw_wide_point_sprites(softpipe->draw, TRUE);
    343 
    344    sp_init_surface_functions(softpipe);
    345 
    346 #if DO_PSTIPPLE_IN_HELPER_MODULE
    347    /* create the polgon stipple sampler */
    348    softpipe->pstipple.sampler = util_pstipple_create_sampler(&softpipe->pipe);
    349 #endif
    350 
    351    return &softpipe->pipe;
    352 
    353  fail:
    354    softpipe_destroy(&softpipe->pipe);
    355    return NULL;
    356 }
    357