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  /external/deqp/modules/gles31/functional/
es31fPrimitiveBoundingBoxTests.cpp     [all...]
es31fNegativeComputeTests.cpp 189 shaderDecl << "layout(std140, binding = 0) uniform Block\n"
227 << "uniform highp sampler2D u_sampler[" << limit + 1 << "];\n"
263 << "uniform readonly highp image2D u_image[" << limit + 1 << "];\n"
309 shaderDecl << "uniform highp uint u_value[" << limit + 1 << "];\n"
335 << "uniform atomic_uint u_atomic" << i << ";\n";
363 shaderDecl << "layout(binding = 0, offset = 0) uniform atomic_uint u_atomic0;\n"
364 << "layout(binding = " << sizeof(GLuint) * getResourceLimit(ctx, GL_MAX_COMPUTE_ATOMIC_COUNTERS) << ", offset = 0) uniform atomic_uint u_atomic1;\n"
    [all...]
es31fProgramStateQueryTests.cpp 568 "layout(binding = 0) uniform highp atomic_uint u_counters[2];\n"
697 "uniform highp vec4 u_uniform;\n"
710 "uniform highp int u_uniform;\n"
725 "uniform highp vec4 u_uniform;\n"
735 "uniform highp int u_uniform;\n"
    [all...]
  /prebuilts/go/darwin-x86/pkg/darwin_amd64/
image.a 87 ?B,rLesc:0x2aBc·3B IndexrL esc:0x9B??hpLesc:0x32jlB<pL?D6?pL?jl9|SpLesc:0x22@??pL?c?pL?jl?p????B? SetColorIndexp????index·4?pL?DX> XNewPalettedDdrfpnames.go Black  Uniform?B "htc·2?jlB<t??D|St?esc:0x12@,t??B?B?t??!0t?????? WhitetTransparentt?tt >NewUniformB?t ?%YCbCrSubsampleRatio^vs·2 +YCbCrSubsampleRatio444v%+YCbCrSubsampleRatio422v%+YCbCrSubsampleRatio420v%+YCbCrSubsampleRatio440v%+YCbCrSubsampleRatio411v%+YCbCrSubsampleRatio410v%
314 index?."".(*Paletted).SubImage? type."".Paletted?:go.itab.*"".Paletted,"".Image?*"".(*Paletted).Opaque?.type.*image/color.Color?present?type.[256]bool?.autotmp_36?Tgclocals·69c8abe0d2280b641caedd7f008b2cfa?"".NewPaletted?0type.image/color.Palette?Tgclocals·a2ff7d44c2eeb1fecd6d32ad88a378c6?$"".(*Uniform).RGBA? type.*"".Uniform?type.uint32?g?a?Dgofile..$GOROOT/src/image/names.go?0"".(*Uniform).ColorModel?Jgo.itab.*"".Uniform,image/color.Model?Tgclocals·d4dc2f11db048877dbc0f60a22b4adb3?*"".(*Uniform).Convert?("".(*Uniform).Bounds? "".(*Uniform).At?("".(*Uniform).Opaque?"".NewUniform?type."".Uniform?Tgclocals·8f9cec06d1ae35cc9900c511c5e4bdab?:"".YCbCrSubsampleRatio.String?Lgo.string."YCbCrSubs (…)
    [all...]
  /prebuilts/go/linux-x86/pkg/linux_amd64/
image.a 87 ?B,rLesc:0x2aBc·3B IndexrL esc:0x9B??hpLesc:0x32jlB<pL?D6?pL?jl9|SpLesc:0x22@??pL?c?pL?jl?p????B? SetColorIndexp????index·4?pL?DX> XNewPalettedDdrfpnames.go Black  Uniform?B "htc·2?jlB<t??D|St?esc:0x12@,t??B?B?t??!0t?????? WhitetTransparentt?tt >NewUniformB?t ?%YCbCrSubsampleRatio^vs·2 +YCbCrSubsampleRatio444v%+YCbCrSubsampleRatio422v%+YCbCrSubsampleRatio420v%+YCbCrSubsampleRatio440v%+YCbCrSubsampleRatio411v%+YCbCrSubsampleRatio410v%
314 index?."".(*Paletted).SubImage? type."".Paletted?:go.itab.*"".Paletted,"".Image?*"".(*Paletted).Opaque?.type.*image/color.Color?present?type.[256]bool?.autotmp_36?Tgclocals·69c8abe0d2280b641caedd7f008b2cfa?"".NewPaletted?0type.image/color.Palette?Tgclocals·a2ff7d44c2eeb1fecd6d32ad88a378c6?$"".(*Uniform).RGBA? type.*"".Uniform?type.uint32?g?a?Dgofile..$GOROOT/src/image/names.go?0"".(*Uniform).ColorModel?Jgo.itab.*"".Uniform,image/color.Model?Tgclocals·d4dc2f11db048877dbc0f60a22b4adb3?*"".(*Uniform).Convert?("".(*Uniform).Bounds? "".(*Uniform).At?("".(*Uniform).Opaque?"".NewUniform?type."".Uniform?Tgclocals·8f9cec06d1ae35cc9900c511c5e4bdab?:"".YCbCrSubsampleRatio.String?Lgo.string."YCbCrSubs (…)
    [all...]
  /external/deqp/external/openglcts/modules/common/
glcSampleVariablesTests.cpp 345 "uniform int u_sampleMask;\n"
407 "uniform highp ${SAMPLER} u_tex;\n"
408 "uniform highp ${SAMPLER}MS u_texMS;\n"
409 "uniform int u_samples;\n"
712 "uniform highp sampler2D u_tex;\n"
713 "uniform highp sampler2DMS u_texMS;\n"
714 "uniform int u_samples;\n"
  /external/deqp/external/openglcts/modules/gl/
gl4cES31CompatibilitySampleVariablesTests.cpp 343 "uniform int u_sampleMask;\n"
405 "uniform highp ${SAMPLER} u_tex;\n"
406 "uniform highp ${SAMPLER}MS u_texMS;\n"
407 "uniform int u_samples;\n"
713 "uniform highp sampler2D u_tex;\n"
714 "uniform highp sampler2DMS u_texMS;\n"
715 "uniform int u_samples;\n"
gl4cStencilTexturingTests.cpp 571 const GLchar* FunctionalTest::m_image_definition_depth = "writeonly uniform image2D uni_image";
573 const GLchar* FunctionalTest::m_image_definition_stencil = "writeonly uniform uimage2D uni_image";
579 const GLchar* FunctionalTest::m_sampler_definition_depth = "uniform sampler2D uni_sampler";
581 const GLchar* FunctionalTest::m_sampler_definition_stencil = "uniform usampler2D uni_sampler";
676 /* Get uniform location and bind texture to proper image unit */
687 /* Get uniform location and bind texture to proper texture unit */
752 /* Get uniform location and bind texture to proper texture unit */
    [all...]
gl4cDirectStateAccessTexturesTests.cpp     [all...]
  /external/tensorflow/tensorflow/contrib/layers/python/layers/
layers_test.py 60 images = np.random.uniform(size=(5, height, width, 3))
67 images = np.random.uniform(size=(5, height, width, 3))
74 images = np.random.uniform(size=(5, 2, height, width))
129 images = np.random.uniform(size=(5, depth, height, width, 3))
136 images = np.random.uniform(size=(5, depth, height, width, 3))
143 images = np.random.uniform(size=(5, 2, depth, height, width))
201 images = np.random.uniform(size=(5, height, width, 3))
208 images = np.random.uniform(size=(5, 3, height, width))
285 images = np.random.uniform(size=(5, height, width, 3))
323 images = np.random.uniform(size=(5, height, width, 4)).astype(np.float32
    [all...]
  /external/deqp/modules/gles2/stress/
es2sSpecialFloatTests.cpp 239 const char* const fragmentSourceTex = "uniform mediump sampler2D u_sampler;\n"
915 "uniform highp vec4 u_special;\n"
944 "uniform mediump vec4 u_special;\n"
    [all...]
  /external/mesa3d/src/compiler/glsl/
ir.h 326 ir_var_uniform, /**< Variable declared as a uniform. */
395 * Description of built-in state associated with a uniform
435 * Determine whether or not a variable is part of a uniform or
465 * uniform B1 {
469 * uniform B2 {
899 * - Uniforms: Per-stage uniform slot number for default uniform block.
900 * - Uniforms: Index within the uniform block definition for UBO members.
902 * store uniform slot number.
905 * If the variable is a uniform, shader input, or shader output, and th
    [all...]
  /external/deqp/external/vulkancts/modules/vulkan/shaderrender/
vktShaderRenderLoopTests.cpp 148 // Repeated for const, uniform, dynamic loops.
226 "uniform",
274 // Uniform setup tools
348 op << "layout(std140, set=0, binding=" << locationCounter << ") uniform buff"<< locationCounter <<" {\n";
358 op << "layout(std140, set=0, binding=" << locationCounter << ") uniform buff" << locationCounter << " {\n";
366 op << "layout(std140, set=0, binding=" << locationCounter << ") uniform buff" << locationCounter << " {\n";
565 op << "layout(std140, set=0, binding=" << locationCounter << ") uniform buff" << locationCounter << " {\n";
589 op << "layout(std140, set=0, binding=" << locationCounter << ") uniform buff" << locationCounter << " {\n";
598 op << "layout(std140, set=0, binding=" << locationCounter << ") uniform buff" << locationCounter << " {\n";
    [all...]
  /external/deqp/external/openglcts/modules/gles31/
es31cTextureStorageMultisampleFunctionalTests.cpp 450 "uniform sampler2D tex;\n"
851 "uniform uint n_sample;\n"
852 "uniform uint n_max_samples;\n"
853 "uniform highp uvec2 x1y1;\n"
872 "uniform uvec2 x1y1;\n"
948 TCU_FAIL("n_max_samples is not considered an active uniform.");
953 TCU_FAIL("n_sample is not considered an active uniform.");
958 TCU_FAIL("x1y1 is not considered an active uniform.");
    [all...]
  /external/deqp/external/openglcts/modules/glesext/tessellation_shader/
esextcTessellationShaderPrimitiveCoverage.cpp 65 "uniform vec2 innerLevel;"
66 "uniform vec4 outerLevel;"
112 "uniform vec2 innerLevel;"
113 "uniform vec4 outerLevel;"
149 "uniform highp vec4 stencil_fail_color;\n"
  /external/deqp/external/vulkancts/modules/vulkan/image/
vktImageCompressionTranscodingSupport.cpp     [all...]
vktImageMultisampleLoadStoreTests.cpp 112 << "layout(set = 0, binding = 1, " << formatQualifierStr << ") writeonly uniform " << msImageTypeStr << " u_msImage;\n";
115 src << "layout(set = 0, binding = 0) readonly uniform Constants {\n"
144 << "layout(set = 0, binding = 1, " << formatQualifierStr << ") readonly uniform " << msImageTypeStr << " u_msImage;\n"
145 << "layout(set = 0, binding = 2, " << getShaderImageFormatQualifier(checksumFormat) << ") writeonly uniform " << checksumImageTypeStr << " u_checksumImage;\n";
148 src << "layout(set = 0, binding = 0) readonly uniform Constants {\n"
  /external/deqp/modules/glshared/
glsTextureTestUtil.cpp 108 "uniform ${PRECISION} float u_bias;\n"
109 "uniform ${PRECISION} float u_ref;\n"
110 "uniform ${PRECISION} vec4 u_colorScale;\n"
111 "uniform ${PRECISION} vec4 u_colorBias;\n"
112 "uniform ${PRECISION} ${SAMPLER_TYPE} u_sampler;\n"
  /external/tensorflow/tensorflow/core/lib/io/
table_test.cc 46 (*dst)[i] = static_cast<char>(' ' + rnd->Uniform(95)); // ' ' .. '~'
57 result += kTestChars[rnd->Uniform(sizeof(kTestChars))];
323 const int toss = rnd->Uniform(3);
391 const int index = rnd->Uniform(keys.size());
393 switch (rnd->Uniform(3)) {
  /external/tensorflow/tensorflow/python/kernel_tests/
fft_ops_test.py 206 re = np.random.uniform(size=n)
207 im = np.random.uniform(size=n)
402 re = np.random.uniform(size=n)
408 re = np.random.uniform(size=n)
409 im = np.random.uniform(size=n)
  /external/tensorflow/tensorflow/python/ops/
candidate_sampling_ops.py 32 """Samples a set of classes using a uniform base distribution.
41 The base distribution for this operation is the uniform distribution
88 """Samples a set of classes using a log-uniform (Zipfian) base distribution.
97 The base distribution for this operation is an approximately log-uniform
255 file), and `distortion = 0.0` gives a uniform distribution.
  /prebuilts/ndk/r16/sources/third_party/shaderc/third_party/spirv-tools/include/spirv-tools/
optimizer.hpp 357 // Creates a pass to consolidate uniform references.
360 // identical uniform loads into one uniform load. Finally, consolidate
361 // identical uniform extracts into one uniform extract. This may require
  /external/deqp/external/openglcts/modules/glesext/gpu_shader5/
esextcGPUShader5TextureGatherOffset.cpp 67 "uniform isampler2D sampler;\n"
104 "uniform isampler2DArray sampler;\n"
141 "uniform isampler2D sampler;\n"
182 "uniform isampler2D sampler;\n"
183 "uniform isampler2D reference_sampler;\n"
224 "uniform isampler2D sampler;\n"
264 "uniform sampler2DShadow sampler;\n"
298 "uniform sampler2DShadow sampler;\n"
332 "uniform sampler2DArrayShadow sampler;\n"
366 "uniform sampler2DShadow sampler;\n
    [all...]
  /cts/tests/tests/openglperf/src/android/openglperf/cts/
PlanetsRenderer.java 276 "uniform mat4 uMVPMatrix; \n"
277 + "uniform vec4 uOffset; \n"
294 + "uniform sampler2D sTexture; \n"
  /external/autotest/client/site_tests/platform_CompressedSwapPerf/
platform_CompressedSwapPerf.py 42 Iterates over processes randomly according to a uniform distribution.
52 'uniform': selection_uniform}
402 selections = ['sequential', 'uniform', 'exponential']

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