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  /external/skqp/src/gpu/ops/
GrAAStrokeRectOp.cpp 14 #include "SkPointPriv.h"
21 SkPointPriv::SetRectFan(pts, r.fLeft + dx, r.fTop + dy, r.fRight - dx, r.fBottom - dy, stride);
498 SkPointPriv::SetRectFan(fan2Pos, devInside.fLeft, devInside.fTop, devInside.fRight,
500 SkPointPriv::SetRectFan(fan3Pos, devInside.fLeft, devInside.fTop, devInside.fRight,
522 SkPointPriv::SetRectFan(fan2Pos, devInside.fLeft, devInside.fTop, devInside.fRight,
524 SkPointPriv::SetRectFan(fan3Pos, devInside.fLeft, devInside.fTop, devInside.fRight,
GrLatticeOp.cpp 18 #include "SkPointPriv.h"
135 SkPointPriv::SetRectTriStrip(positions, dstR.fLeft, dstR.fTop, dstR.fRight,
141 SkPointPriv::SetRectTriStrip(coords, srcR.fLeft, srcR.fTop, srcR.fRight,
GrRegionOp.cpp 16 #include "SkPointPriv.h"
38 SkPointPriv::SetRectTriStrip(position, rect.fLeft, rect.fTop, rect.fRight, rect.fBottom,
  /external/skia/samplecode/
SampleHT.cpp 15 #include "SkPointPriv.h"
39 return SkPointPriv::LengthSqd(pt) <= 1;
SampleQuadStroker.cpp 14 #include "SkPointPriv.h"
316 SkPointPriv::RotateCCW(&tan);
378 SkPointPriv::RotateCCW(&tan);
559 SkPointPriv::RotateCCW(before, &beforeCCW);
560 SkPointPriv::RotateCCW(after, &afterCCW);
569 SkPointPriv::RotateCW(before, &beforeCW);
570 SkPointPriv::RotateCW(after, &afterCW);
  /external/skia/src/core/
SkPointPriv.h 13 class SkPointPriv {
SkStroke.cpp 11 #include "SkPointPriv.h"
52 return !SkPointPriv::CanNormalize(v.fX, v.fY);
62 SkPointPriv::RotateCCW(unitNormal);
73 SkPointPriv::RotateCCW(unitNormal);
425 bool teenyLine = SkPointPriv::EqualsWithinTolerance(fPrevPt, currPt, SK_ScalarNearlyZero * fInvResScale);
494 return SkPointPriv::DistanceToSqd(pt, lineStart);
503 return SkPointPriv::DistanceToSqd(hit, pt);
    [all...]
  /external/skia/src/effects/
SkDiscretePathEffect.cpp 12 #include "SkPointPriv.h"
30 SkPointPriv::RotateCCW(&normal);
SkOffsetImageFilter.cpp 14 #include "SkPointPriv.h"
103 SkPointPriv::Negate(vec);
  /external/skia/tests/
PathCoverageTest.cpp 9 #include "SkPointPriv.h"
45 return SkPointPriv::DistanceToLineSegmentBetween(points[1], points[0], points[2]);
PrimitiveProcessorTest.cpp 20 #include "SkPointPriv.h"
100 SkPointPriv::SetRectTriStrip(vertices, 0.f, 0.f, 1.f, 1.f, vertexStride);
  /external/skqp/samplecode/
SampleHT.cpp 15 #include "SkPointPriv.h"
39 return SkPointPriv::LengthSqd(pt) <= 1;
SampleQuadStroker.cpp 14 #include "SkPointPriv.h"
316 SkPointPriv::RotateCCW(&tan);
378 SkPointPriv::RotateCCW(&tan);
559 SkPointPriv::RotateCCW(before, &beforeCCW);
560 SkPointPriv::RotateCCW(after, &afterCCW);
569 SkPointPriv::RotateCW(before, &beforeCW);
570 SkPointPriv::RotateCW(after, &afterCW);
  /external/skqp/src/core/
SkPointPriv.h 13 class SkPointPriv {
SkStroke.cpp 11 #include "SkPointPriv.h"
52 return !SkPointPriv::CanNormalize(v.fX, v.fY);
62 SkPointPriv::RotateCCW(unitNormal);
73 SkPointPriv::RotateCCW(unitNormal);
424 bool teenyLine = SkPointPriv::EqualsWithinTolerance(fPrevPt, currPt, SK_ScalarNearlyZero * fInvResScale);
493 return SkPointPriv::DistanceToSqd(pt, lineStart);
502 return SkPointPriv::DistanceToSqd(hit, pt);
    [all...]
  /external/skqp/src/effects/
SkDiscretePathEffect.cpp 12 #include "SkPointPriv.h"
30 SkPointPriv::RotateCCW(&normal);
SkOffsetImageFilter.cpp 14 #include "SkPointPriv.h"
103 SkPointPriv::Negate(vec);
  /external/skqp/tests/
PathCoverageTest.cpp 9 #include "SkPointPriv.h"
45 return SkPointPriv::DistanceToLineSegmentBetween(points[1], points[0], points[2]);
PrimitiveProcessorTest.cpp 20 #include "SkPointPriv.h"
100 SkPointPriv::SetRectTriStrip(vertices, 0.f, 0.f, 1.f, 1.f, vertexStride);
  /external/skia/src/utils/
SkShadowTessellator.cpp 15 #include "SkPointPriv.h"
475 SkPointPriv::DistanceToSqd(fFirstPoint, fPositions[fPrevUmbraIndex]) > kMaxEdgeLenSqr) {
659 SkPointPriv::DistanceToSqd(nextPoint, fPositions[fPrevUmbraIndex]) > kMaxEdgeLenSqr) {
871 SkScalar minDistSq = SkPointPriv::DistanceToLineSegmentBetweenSqd(fCentroid, fPathPolygon[0],
882 SkScalar distSq = SkPointPriv::DistanceToLineSegmentBetweenSqd(fCentroid, currPoint,
    [all...]
  /external/skqp/src/utils/
SkShadowTessellator.cpp 15 #include "SkPointPriv.h"
462 SkPointPriv::DistanceToSqd(fFirstPoint, fPositions[fPrevUmbraIndex]) > kMaxEdgeLenSqr) {
646 SkPointPriv::DistanceToSqd(nextPoint, fPositions[fPrevUmbraIndex]) > kMaxEdgeLenSqr) {
851 SkScalar minDistSq = SkPointPriv::DistanceToLineSegmentBetweenSqd(fCentroid, fPathPolygon[0],
862 SkScalar distSq = SkPointPriv::DistanceToLineSegmentBetweenSqd(fCentroid, currPoint,
    [all...]
  /external/skia/gm/
OverStroke.cpp 30 #include "SkPointPriv.h"
100 SkPointPriv::RotateCCW(&tan);
  /external/skia/src/gpu/ops/
GrRegionOp.cpp 16 #include "SkPointPriv.h"
38 SkPointPriv::SetRectTriStrip(position, rect.fLeft, rect.fTop, rect.fRight, rect.fBottom,
GrAAFillRectOp.cpp 19 #include "SkPointPriv.h"
30 SkPointPriv::SetRectFan(pts, r.fLeft + dx, r.fTop + dy, r.fRight - dx, r.fBottom - dy, stride);
89 SkPointPriv::SetRectFan(fan0Pos, rect.fLeft, rect.fTop, rect.fRight, rect.fBottom,
  /external/skqp/gm/
OverStroke.cpp 30 #include "SkPointPriv.h"
100 SkPointPriv::RotateCCW(&tan);

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