/external/deqp/external/openglcts/modules/gl/ |
gl3cGLSLnoperspectiveTests.cpp | 399 gl.bufferData(GL_ARRAY_BUFFER, sizeof(colors_data) + sizeof(positions_data), 0 /* data */, GL_STATIC_DRAW); 400 GLU_EXPECT_NO_ERROR(gl.getError(), "BufferData");
|
gl4cDirectStateAccessVertexArraysTests.cpp | 503 gl.bufferData(GL_ARRAY_BUFFER, sizeof(glw::GLint) * m_max_attributes, reference_data, GL_STATIC_DRAW); 1051 gl.bufferData(GL_ARRAY_BUFFER, sizeof(array_data), array_data, GL_STATIC_DRAW); 1072 gl.bufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(elements_data), elements_data, GL_STATIC_DRAW); [all...] |
/external/deqp/external/openglcts/modules/glesext/geometry_shader/ |
esextcGeometryShaderConstantVariables.cpp | 173 gl.bufferData(GL_ARRAY_BUFFER, sizeof(glw::GLint) * n_varyings, DE_NULL, GL_STATIC_COPY);
|
esextcGeometryShaderAPI.cpp | [all...] |
esextcGeometryShaderInput.cpp | 380 gl.bufferData(GL_ARRAY_BUFFER, m_buffer_size, 0 /* no start data */, GL_STATIC_DRAW); 641 gl.bufferData(GL_ARRAY_BUFFER, m_buffer_size, 0 /* no start data */, GL_STATIC_DRAW); [all...] |
/external/deqp/external/openglcts/modules/glesext/tessellation_shader/ |
esextcTessellationShaderBarrier.cpp | 176 gl.bufferData(GL_TRANSFORM_FEEDBACK_BUFFER, xfb_data_size, NULL /* data */, GL_STATIC_DRAW);
|
esextcTessellationShaderPrimitiveCoverage.cpp | 535 gl.bufferData(GL_ARRAY_BUFFER, sizeof(vertices), vertices, GL_STATIC_DRAW);
|
/external/deqp/external/openglcts/modules/glesext/texture_buffer/ |
esextcTextureBufferActiveUniformValidation.cpp | 127 gl.bufferData(m_glExtTokens.TEXTURE_BUFFER, m_texture_params[i].get_texture_buffer_size(), 0, GL_DYNAMIC_DRAW);
|
/external/deqp/framework/opengl/simplereference/ |
sglrContext.hpp | 96 virtual void bufferData (deUint32 target, deIntptr size, const void* data, deUint32 usage) = DE_NULL;
|
sglrContextWrapper.cpp | 241 m_curCtx->bufferData(target, size, data, usage);
|
sglrGLContext.hpp | 108 virtual void bufferData (deUint32 target, deIntptr size, const void* data, deUint32 usage);
|
/external/deqp/modules/gles3/functional/ |
es3fDrawTests.cpp | 722 ctx.bufferData(GL_ARRAY_BUFFER, sizeof(vertexPositions), vertexPositions, GL_STATIC_DRAW); 729 ctx.bufferData(GL_ARRAY_BUFFER, offsets.size() * sizeof(tcu::Vec4), &offsets[0], GL_STATIC_DRAW); 736 ctx.bufferData(GL_ARRAY_BUFFER, colors.size() * sizeof(tcu::Vec4), &colors[0], GL_STATIC_DRAW); 745 ctx.bufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(indices), indices, GL_STATIC_DRAW); [all...] |
/external/deqp/modules/gles31/functional/ |
es31fGeometryShaderTests.cpp | [all...] |
es31fDrawElementsBaseVertexTests.cpp | 408 GLU_CHECK_GLW_CALL(m_gl, bufferData(GL_ARRAY_BUFFER, (GLsizeiptr)sizeof(coords), coords, GL_STATIC_DRAW)); 422 GLU_CHECK_GLW_CALL(m_gl, bufferData(GL_ELEMENT_ARRAY_BUFFER, (GLsizeiptr)sizeof(indices), &indices[0], GL_STATIC_DRAW));
|
es31fMultisampleShaderRenderCase.cpp | 165 gl.bufferData(GL_ARRAY_BUFFER, (int)sizeof(fullscreenQuad), fullscreenQuad, GL_STATIC_DRAW); 783 gl.bufferData(GL_ARRAY_BUFFER, (int)sizeof(fullscreenQuad), fullscreenQuad, GL_STATIC_DRAW);
|
es31fMultisampleTests.cpp | 326 gl.bufferData(GL_ARRAY_BUFFER, sizeof(vertexPositions), &vertexPositions[0], GL_STATIC_DRAW); 334 gl.bufferData(GL_ARRAY_BUFFER, sizeof(vertexColors), &vertexColors[0], GL_STATIC_DRAW); [all...] |
/external/deqp/external/openglcts/modules/glesext/texture_border_clamp/ |
esextcTextureBorderClampSamplingTexture.cpp | 196 gl.bufferData(GL_ARRAY_BUFFER, sizeof(vertices), vertices, GL_STATIC_DRAW); 208 gl.bufferData(GL_ARRAY_BUFFER, sizeof(coords), coords, GL_STATIC_DRAW); [all...] |
/external/deqp/framework/opengl/wrapper/ |
glwInitES20.inl | 18 gl->bufferData = (glBufferDataFunc) loader->get("glBufferData");
|
glwInitES30Direct.inl | 26 gl->bufferData = &glBufferData;
|
glwInitES31Direct.inl | 30 gl->bufferData = &glBufferData;
|
/external/deqp/modules/gles2/performance/ |
es2pShaderControlStatementTests.cpp | 366 gl.bufferData(GL_ARRAY_BUFFER, (GLsizeiptr)(m_comparisonValueArray.size()*sizeof(float)), &m_comparisonValueArray[0], GL_STATIC_DRAW); 639 gl.bufferData(GL_ARRAY_BUFFER, (GLsizeiptr)(m_boundArray.size()*sizeof(float)), &m_boundArray[0], GL_STATIC_DRAW);
|
/external/deqp/modules/gles3/performance/ |
es3pShaderControlStatementTests.cpp | 370 gl.bufferData(GL_ARRAY_BUFFER, (GLsizeiptr)(m_comparisonValueArray.size()*sizeof(float)), &m_comparisonValueArray[0], GL_STATIC_DRAW); 647 gl.bufferData(GL_ARRAY_BUFFER, (GLsizeiptr)(m_boundArray.size()*sizeof(float)), &m_boundArray[0], GL_STATIC_DRAW);
|
/external/deqp/modules/gles3/stress/ |
es3sDrawTests.cpp | 119 gl.bufferData(GL_ARRAY_BUFFER, int(m_bufferedElements * sizeof(tcu::Vec4)), &data[0], GL_STATIC_DRAW); 124 gl.bufferData(GL_ELEMENT_ARRAY_BUFFER, int(m_numIndices * sizeof(deUint32)), &indices[0], GL_STATIC_DRAW);
|
es3sSpecialFloatTests.cpp | 659 gl.bufferData(GL_ARRAY_BUFFER, (glw::GLsizeiptr)(gridVertices.size() * sizeof(tcu::Vec4)), &gridVertices[0], GL_STATIC_DRAW); 663 gl.bufferData(GL_ARRAY_BUFFER, (glw::GLsizeiptr)(gridAttributes.size() * sizeof(tcu::UVec4)), &gridAttributes[0], GL_STATIC_DRAW); 667 gl.bufferData(GL_ELEMENT_ARRAY_BUFFER, (glw::GLsizeiptr)(indices.size() * sizeof(deUint16)), &indices[0], GL_STATIC_DRAW); [all...] |
/frameworks/av/media/libmedia/include/media/omx/1.0/ |
Conversion.h | 340 t->data.bufferData.buffer = l.u.buffer_data.buffer; 386 l->u.buffer_data.buffer = t.data.bufferData.buffer;
|