/external/skia/src/core/ |
SkPath.cpp | 123 Stores the verbs and points as they are given to us, with exceptions: 683 copy_verbs_reverse(dst, fPathRef->verbs(), count); 1198 const uint8_t* verbs = const_cast<const SkPathRef*>(fPathRef.get())->verbsMemBegin(); local 1682 const uint8_t* verbs = src.fPathRef->verbsMemBegin(); \/\/ points at the last verb local 1880 const uint8_t* verbs = fVerbs; local 2556 const uint8_t* verbs = fCurrVerb; local [all...] |
SkPath_serial.cpp | 218 const uint8_t* verbs = buffer.skipCount<uint8_t>(vbs); local 239 switch (verbs[i]) {
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/external/skqp/src/core/ |
SkPath.cpp | 122 Stores the verbs and points as they are given to us, with exceptions: 674 copy_verbs_reverse(dst, fPathRef->verbs(), count); 1189 const uint8_t* verbs = const_cast<const SkPathRef*>(fPathRef.get())->verbsMemBegin(); local 1654 const uint8_t* verbs = src.fPathRef->verbsMemBegin(); \/\/ points at the last verb local 1852 const uint8_t* verbs = fVerbs; local 2672 const uint8_t* verbs = fCurrVerb; local [all...] |
SkPathRef.cpp | 202 static bool validate_verb_sequence(const uint8_t verbs[], int vCount) { 203 // verbs are stored backwards, but we need to visit them in logical order to determine if 210 switch (verbs[i]) { 232 static bool deduce_pts_conics(const uint8_t verbs[], int vCount, int* ptCountPtr, 235 if (0 < vCount && verbs[vCount-1] != SkPath::kMove_Verb) { 243 switch (verbs[i]) { 323 // Check that the verbs are valid, and imply the correct number of pts and conics 727 fVerbs = path.verbs();
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/external/skqp/tests/ |
PathTest.cpp | 2553 uint8_t* verbs = &buffer[28]; local 2781 uint8_t verbs[32]; local 3942 uint8_t verbs[4]; local 3960 uint8_t verbs[7]; local 4486 SkPath::Verb verbs[] = {kMove, kLine, kLine, kLine, kLine, kLine, kLine, kLine, kClose, local 4658 uint8_t verbs[6]; local 4810 const SkPath::Verb verbs[] = { local 4911 int verbs = 0; local [all...] |
/external/skia/samplecode/ |
SamplePathFuzz.cpp | 605 SkTDArray<uint8_t> verbs; local 606 verbs.setCount(verbCount); 607 SkDEBUGCODE(int getVerbResult = ) path.getVerbs(verbs.begin(), verbCount); 610 if (verbs[index] != SkPath::kMove_Verb) {
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SampleCCPRGeometry.cpp | 204 for (GrCCGeometry::Verb verb : geometry.verbs()) { 226 for (GrCCGeometry::Verb verb : geometry.verbs()) {
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/external/skia/src/gpu/ccpr/ |
GrCCGeometry.h | 25 // These are the verbs that CCPR knows how to draw. If a path has any segments that don't map to 51 : fPoints(numSkPoints * 3) // Reserve for a 3x expansion in points and verbs. 55 const SkTArray<Verb, true>& verbs() const { SkASSERT(!fBuildingContour); return fVerbs; } function in class:GrCCGeometry
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/external/skqp/samplecode/ |
SamplePathFuzz.cpp | 605 SkTDArray<uint8_t> verbs; local 606 verbs.setCount(verbCount); 607 SkDEBUGCODE(int getVerbResult = ) path.getVerbs(verbs.begin(), verbCount); 610 if (verbs[index] != SkPath::kMove_Verb) {
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SampleCCPRGeometry.cpp | 204 for (GrCCGeometry::Verb verb : geometry.verbs()) { 226 for (GrCCGeometry::Verb verb : geometry.verbs()) {
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/external/skqp/src/gpu/ccpr/ |
GrCCGeometry.h | 25 // These are the verbs that CCPR knows how to draw. If a path has any segments that don't map to 50 : fPoints(numSkPoints * 3) // Reserve for a 3x expansion in points and verbs. 54 const SkTArray<Verb, true>& verbs() const { SkASSERT(!fBuildingContour); return fVerbs; } function in class:GrCCGeometry
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GrCCPathParser.cpp | 106 fCurrPathVerbsIdx = fGeometry.verbs().count(); 118 for (SkPath::Verb verb : SkPathPriv::Verbs(path)) { 292 // Expand the ccpr verbs into GPU instance buffers. 293 for (GrCCGeometry::Verb verb : fGeometry.verbs()) {
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/external/skia/tools/fonts/ |
SkTestScalerContext.cpp | 51 void SkTestFont::init(const SkScalar* pts, const unsigned char* verbs) { 56 while ((verb = (SkPath::Verb) *verbs++) != SkPath::kDone_Verb) {
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/external/skqp/tools/ |
SkTestScalerContext.cpp | 51 void SkTestFont::init(const SkScalar* pts, const unsigned char* verbs) { 56 while ((verb = (SkPath::Verb) *verbs++) != SkPath::kDone_Verb) {
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/external/skia/tests/ |
PathTest.cpp | 2687 uint8_t verbs[32]; local 3848 uint8_t verbs[4]; local 3866 uint8_t verbs[7]; local 4392 SkPath::Verb verbs[] = {kMove, kLine, kLine, kLine, kLine, kLine, kLine, kLine, kClose, local 4564 uint8_t verbs[6]; local 4716 const SkPath::Verb verbs[] = { local 4794 int verbs = 0; local [all...] |
/frameworks/base/libs/hwui/ |
VectorDrawable.h | 137 std::vector<char> verbs; member in struct:android::uirenderer::VectorDrawable::Path::Data 141 return verbs == data.verbs && verbSizes == data.verbSizes && points == data.points;
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/external/fio/engines/ |
rdma.c | 4 * RDMA I/O engine based on the IB verbs and RDMA/CM user space libraries. 413 rd->pd = ibv_alloc_pd(rd->child_cm_id->verbs); 415 rd->pd = ibv_alloc_pd(rd->cm_id->verbs); 423 rd->channel = ibv_create_comp_channel(rd->child_cm_id->verbs); 425 rd->channel = ibv_create_comp_channel(rd->cm_id->verbs); 435 rd->cq = ibv_create_cq(rd->child_cm_id->verbs, 438 rd->cq = ibv_create_cq(rd->cm_id->verbs,
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/external/skia/tools/lua/ |
scrape_dashing_full.lua | 112 eventually would like to print out info on drawPath verbs with dashed effect
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/external/skqp/tools/lua/ |
scrape_dashing_full.lua | 112 eventually would like to print out info on drawPath verbs with dashed effect
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/prebuilts/go/darwin-x86/src/math/big/ |
example_test.go | 131 // We can use the usual fmt.Printf verbs since big.Float implements fmt.Formatter
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/prebuilts/go/linux-x86/src/math/big/ |
example_test.go | 131 // We can use the usual fmt.Printf verbs since big.Float implements fmt.Formatter
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/external/adhd/cras/src/tests/ |
alsa_ucm_unittest.cc | 1347 const char *verbs[] = { "HiFi", "Comment for Verb1", local 1363 const char *verbs[] = { "HiFi", "Comment for Verb1", local [all...] |
/external/tensorflow/tensorflow/contrib/verbs/ |
patch_notes_verbs_with_0_copies.md | 0 ## Verbs implementation to use direct tensor writes (0 copies) 5 Following HKUST research on the use of GPU direct, and their [GDR implementation](https://github.com/tensorflow/tensorflow/blob/master/tensorflow/contrib/gdr/README.md), we wish to adopt the 0 copies approach and apply it to the current verbs implementation, while keeping the current implementation advantages, such as configurability and the use of RDMA for control messages. 9 Compared with the current GRPC, verbs and GDR implementation, the result implementation gave the best performance for every model, with any number of nodes. For VGG16 on 8 nodes with 4 P100 GPUs each, the prototype beat the second place by over 15%.
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/prebuilts/go/darwin-x86/src/fmt/ |
print.go | 169 // recursive use in custom verbs. 414 // Make sure any unsupported verbs are found before the 695 // It does not handle 'p' and 'T' verbs because these should have been already handled by printArg. 801 // Handle byte and uint8 slices and arrays special for the above verbs. 992 // Fast path for common case of ascii lower case simple verbs
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/prebuilts/go/linux-x86/src/fmt/ |
print.go | 169 // recursive use in custom verbs. 414 // Make sure any unsupported verbs are found before the 695 // It does not handle 'p' and 'T' verbs because these should have been already handled by printArg. 801 // Handle byte and uint8 slices and arrays special for the above verbs. 992 // Fast path for common case of ascii lower case simple verbs
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