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      1 /*
      2  * Copyright (C) 2015 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #ifndef ANDROID_HWUI_VPATH_H
     18 #define ANDROID_HWUI_VPATH_H
     19 
     20 #include "DisplayList.h"
     21 #include "hwui/Bitmap.h"
     22 #include "hwui/Canvas.h"
     23 #include "renderthread/CacheManager.h"
     24 
     25 #include <SkBitmap.h>
     26 #include <SkCanvas.h>
     27 #include <SkColor.h>
     28 #include <SkColorFilter.h>
     29 #include <SkMatrix.h>
     30 #include <SkPaint.h>
     31 #include <SkPath.h>
     32 #include <SkPathMeasure.h>
     33 #include <SkRect.h>
     34 #include <SkShader.h>
     35 #include <SkSurface.h>
     36 
     37 #include <cutils/compiler.h>
     38 #include <stddef.h>
     39 #include <string>
     40 #include <vector>
     41 
     42 namespace android {
     43 namespace uirenderer {
     44 
     45 // Debug
     46 #if DEBUG_VECTOR_DRAWABLE
     47 #define VECTOR_DRAWABLE_LOGD(...) ALOGD(__VA_ARGS__)
     48 #else
     49 #define VECTOR_DRAWABLE_LOGD(...)
     50 #endif
     51 
     52 namespace VectorDrawable {
     53 #define VD_SET_PRIMITIVE_FIELD_WITH_FLAG(field, value, flag) \
     54     (VD_SET_PRIMITIVE_FIELD_AND_NOTIFY(field, (value)) ? ((flag) = true, true) : false)
     55 #define VD_SET_PROP(field, value) ((value) != (field) ? ((field) = (value), true) : false)
     56 #define VD_SET_PRIMITIVE_FIELD_AND_NOTIFY(field, value)               \
     57     ({                                                                \
     58         bool retVal = VD_SET_PROP((mPrimitiveFields.field), (value)); \
     59         onPropertyChanged();                                          \
     60         retVal;                                                       \
     61     })
     62 #define UPDATE_SKPROP(field, value)                                    \
     63     ({                                                                 \
     64         bool retVal = ((field) != (value));                            \
     65         if ((field) != (value)) SkRefCnt_SafeAssign((field), (value)); \
     66         retVal;                                                        \
     67     })
     68 
     69 /* A VectorDrawable is composed of a tree of nodes.
     70  * Each node can be a group node, or a path.
     71  * A group node can have groups or paths as children, but a path node has
     72  * no children.
     73  * One example can be:
     74  *                 Root Group
     75  *                /    |     \
     76  *           Group    Path    Group
     77  *          /     \             |
     78  *         Path   Path         Path
     79  *
     80  * VectorDrawables are drawn into bitmap caches first, then the caches are drawn to the given
     81  * canvas with root alpha applied. Two caches are maintained for VD, one in UI thread, the other in
     82  * Render Thread. A generation id is used to keep track of changes in the vector drawable tree.
     83  * Each cache has their own generation id to track whether they are up to date with the latest
     84  * change in the tree.
     85  *
     86  * Any property change to the vector drawable coming from UI thread (such as bulk setters to update
     87  * all the properties, and viewport change, etc.) are only modifying the staging properties. The
     88  * staging properties will then be marked dirty and will be pushed over to render thread properties
     89  * at sync point. If staging properties are not dirty at sync point, we sync backwards by updating
     90  * staging properties with render thread properties to reflect the latest animation value.
     91  *
     92  */
     93 
     94 class PropertyChangedListener {
     95 public:
     96     PropertyChangedListener(bool* dirty, bool* stagingDirty)
     97             : mDirty(dirty), mStagingDirty(stagingDirty) {}
     98     void onPropertyChanged() { *mDirty = true; }
     99     void onStagingPropertyChanged() { *mStagingDirty = true; }
    100 
    101 private:
    102     bool* mDirty;
    103     bool* mStagingDirty;
    104 };
    105 
    106 class ANDROID_API Node {
    107 public:
    108     class Properties {
    109     public:
    110         explicit Properties(Node* node) : mNode(node) {}
    111         inline void onPropertyChanged() { mNode->onPropertyChanged(this); }
    112 
    113     private:
    114         Node* mNode;
    115     };
    116     Node(const Node& node) { mName = node.mName; }
    117     Node() {}
    118     virtual void draw(SkCanvas* outCanvas, bool useStagingData) = 0;
    119     virtual void dump() = 0;
    120     void setName(const char* name) { mName = name; }
    121     virtual void setPropertyChangedListener(PropertyChangedListener* listener) {
    122         mPropertyChangedListener = listener;
    123     }
    124     virtual void onPropertyChanged(Properties* properties) = 0;
    125     virtual ~Node() {}
    126     virtual void syncProperties() = 0;
    127     virtual void setAntiAlias(bool aa) = 0;
    128 
    129 protected:
    130     std::string mName;
    131     PropertyChangedListener* mPropertyChangedListener = nullptr;
    132 };
    133 
    134 class ANDROID_API Path : public Node {
    135 public:
    136     struct ANDROID_API Data {
    137         std::vector<char> verbs;
    138         std::vector<size_t> verbSizes;
    139         std::vector<float> points;
    140         bool operator==(const Data& data) const {
    141             return verbs == data.verbs && verbSizes == data.verbSizes && points == data.points;
    142         }
    143     };
    144 
    145     class PathProperties : public Properties {
    146     public:
    147         explicit PathProperties(Node* node) : Properties(node) {}
    148         void syncProperties(const PathProperties& prop) {
    149             mData = prop.mData;
    150             onPropertyChanged();
    151         }
    152         void setData(const Data& data) {
    153             // Updates the path data. Note that we don't generate a new Skia path right away
    154             // because there are cases where the animation is changing the path data, but the view
    155             // that hosts the VD has gone off screen, in which case we won't even draw. So we
    156             // postpone the Skia path generation to the draw time.
    157             if (data == mData) {
    158                 return;
    159             }
    160             mData = data;
    161             onPropertyChanged();
    162         }
    163         const Data& getData() const { return mData; }
    164 
    165     private:
    166         Data mData;
    167     };
    168 
    169     Path(const Path& path);
    170     Path(const char* path, size_t strLength);
    171     Path() {}
    172 
    173     void dump() override;
    174     virtual void syncProperties() override;
    175     virtual void onPropertyChanged(Properties* prop) override {
    176         if (prop == &mStagingProperties) {
    177             mStagingPropertiesDirty = true;
    178             if (mPropertyChangedListener) {
    179                 mPropertyChangedListener->onStagingPropertyChanged();
    180             }
    181         } else if (prop == &mProperties) {
    182             mSkPathDirty = true;
    183             if (mPropertyChangedListener) {
    184                 mPropertyChangedListener->onPropertyChanged();
    185             }
    186         }
    187     }
    188     PathProperties* mutateStagingProperties() { return &mStagingProperties; }
    189     const PathProperties* stagingProperties() { return &mStagingProperties; }
    190 
    191     // This should only be called from animations on RT
    192     PathProperties* mutateProperties() { return &mProperties; }
    193 
    194 protected:
    195     virtual const SkPath& getUpdatedPath(bool useStagingData, SkPath* tempStagingPath);
    196 
    197     // Internal data, render thread only.
    198     bool mSkPathDirty = true;
    199     SkPath mSkPath;
    200 
    201 private:
    202     PathProperties mProperties = PathProperties(this);
    203     PathProperties mStagingProperties = PathProperties(this);
    204     bool mStagingPropertiesDirty = true;
    205 };
    206 
    207 class ANDROID_API FullPath : public Path {
    208 public:
    209     class FullPathProperties : public Properties {
    210     public:
    211         struct PrimitiveFields {
    212             float strokeWidth = 0;
    213             SkColor strokeColor = SK_ColorTRANSPARENT;
    214             float strokeAlpha = 1;
    215             SkColor fillColor = SK_ColorTRANSPARENT;
    216             float fillAlpha = 1;
    217             float trimPathStart = 0;
    218             float trimPathEnd = 1;
    219             float trimPathOffset = 0;
    220             int32_t strokeLineCap = SkPaint::Cap::kButt_Cap;
    221             int32_t strokeLineJoin = SkPaint::Join::kMiter_Join;
    222             float strokeMiterLimit = 4;
    223             int fillType = 0; /* non-zero or kWinding_FillType in Skia */
    224         };
    225         explicit FullPathProperties(Node* mNode) : Properties(mNode), mTrimDirty(false) {}
    226         ~FullPathProperties() {
    227             SkSafeUnref(fillGradient);
    228             SkSafeUnref(strokeGradient);
    229         }
    230         void syncProperties(const FullPathProperties& prop) {
    231             mPrimitiveFields = prop.mPrimitiveFields;
    232             mTrimDirty = true;
    233             UPDATE_SKPROP(fillGradient, prop.fillGradient);
    234             UPDATE_SKPROP(strokeGradient, prop.strokeGradient);
    235             onPropertyChanged();
    236         }
    237         void setFillGradient(SkShader* gradient) {
    238             if (UPDATE_SKPROP(fillGradient, gradient)) {
    239                 onPropertyChanged();
    240             }
    241         }
    242         void setStrokeGradient(SkShader* gradient) {
    243             if (UPDATE_SKPROP(strokeGradient, gradient)) {
    244                 onPropertyChanged();
    245             }
    246         }
    247         SkShader* getFillGradient() const { return fillGradient; }
    248         SkShader* getStrokeGradient() const { return strokeGradient; }
    249         float getStrokeWidth() const { return mPrimitiveFields.strokeWidth; }
    250         void setStrokeWidth(float strokeWidth) {
    251             VD_SET_PRIMITIVE_FIELD_AND_NOTIFY(strokeWidth, strokeWidth);
    252         }
    253         SkColor getStrokeColor() const { return mPrimitiveFields.strokeColor; }
    254         void setStrokeColor(SkColor strokeColor) {
    255             VD_SET_PRIMITIVE_FIELD_AND_NOTIFY(strokeColor, strokeColor);
    256         }
    257         float getStrokeAlpha() const { return mPrimitiveFields.strokeAlpha; }
    258         void setStrokeAlpha(float strokeAlpha) {
    259             VD_SET_PRIMITIVE_FIELD_AND_NOTIFY(strokeAlpha, strokeAlpha);
    260         }
    261         SkColor getFillColor() const { return mPrimitiveFields.fillColor; }
    262         void setFillColor(SkColor fillColor) {
    263             VD_SET_PRIMITIVE_FIELD_AND_NOTIFY(fillColor, fillColor);
    264         }
    265         float getFillAlpha() const { return mPrimitiveFields.fillAlpha; }
    266         void setFillAlpha(float fillAlpha) {
    267             VD_SET_PRIMITIVE_FIELD_AND_NOTIFY(fillAlpha, fillAlpha);
    268         }
    269         float getTrimPathStart() const { return mPrimitiveFields.trimPathStart; }
    270         void setTrimPathStart(float trimPathStart) {
    271             VD_SET_PRIMITIVE_FIELD_WITH_FLAG(trimPathStart, trimPathStart, mTrimDirty);
    272         }
    273         float getTrimPathEnd() const { return mPrimitiveFields.trimPathEnd; }
    274         void setTrimPathEnd(float trimPathEnd) {
    275             VD_SET_PRIMITIVE_FIELD_WITH_FLAG(trimPathEnd, trimPathEnd, mTrimDirty);
    276         }
    277         float getTrimPathOffset() const { return mPrimitiveFields.trimPathOffset; }
    278         void setTrimPathOffset(float trimPathOffset) {
    279             VD_SET_PRIMITIVE_FIELD_WITH_FLAG(trimPathOffset, trimPathOffset, mTrimDirty);
    280         }
    281 
    282         float getStrokeMiterLimit() const { return mPrimitiveFields.strokeMiterLimit; }
    283         float getStrokeLineCap() const { return mPrimitiveFields.strokeLineCap; }
    284         float getStrokeLineJoin() const { return mPrimitiveFields.strokeLineJoin; }
    285         float getFillType() const { return mPrimitiveFields.fillType; }
    286         bool copyProperties(int8_t* outProperties, int length) const;
    287         void updateProperties(float strokeWidth, SkColor strokeColor, float strokeAlpha,
    288                               SkColor fillColor, float fillAlpha, float trimPathStart,
    289                               float trimPathEnd, float trimPathOffset, float strokeMiterLimit,
    290                               int strokeLineCap, int strokeLineJoin, int fillType) {
    291             mPrimitiveFields.strokeWidth = strokeWidth;
    292             mPrimitiveFields.strokeColor = strokeColor;
    293             mPrimitiveFields.strokeAlpha = strokeAlpha;
    294             mPrimitiveFields.fillColor = fillColor;
    295             mPrimitiveFields.fillAlpha = fillAlpha;
    296             mPrimitiveFields.trimPathStart = trimPathStart;
    297             mPrimitiveFields.trimPathEnd = trimPathEnd;
    298             mPrimitiveFields.trimPathOffset = trimPathOffset;
    299             mPrimitiveFields.strokeMiterLimit = strokeMiterLimit;
    300             mPrimitiveFields.strokeLineCap = strokeLineCap;
    301             mPrimitiveFields.strokeLineJoin = strokeLineJoin;
    302             mPrimitiveFields.fillType = fillType;
    303             mTrimDirty = true;
    304             onPropertyChanged();
    305         }
    306         // Set property values during animation
    307         void setColorPropertyValue(int propertyId, int32_t value);
    308         void setPropertyValue(int propertyId, float value);
    309         bool mTrimDirty;
    310 
    311     private:
    312         enum class Property {
    313             strokeWidth = 0,
    314             strokeColor,
    315             strokeAlpha,
    316             fillColor,
    317             fillAlpha,
    318             trimPathStart,
    319             trimPathEnd,
    320             trimPathOffset,
    321             strokeLineCap,
    322             strokeLineJoin,
    323             strokeMiterLimit,
    324             fillType,
    325             count,
    326         };
    327         PrimitiveFields mPrimitiveFields;
    328         SkShader* fillGradient = nullptr;
    329         SkShader* strokeGradient = nullptr;
    330     };
    331 
    332     // Called from UI thread
    333     FullPath(const FullPath& path);  // for cloning
    334     FullPath(const char* path, size_t strLength) : Path(path, strLength) {}
    335     FullPath() : Path() {}
    336     void draw(SkCanvas* outCanvas, bool useStagingData) override;
    337     void dump() override;
    338     FullPathProperties* mutateStagingProperties() { return &mStagingProperties; }
    339     const FullPathProperties* stagingProperties() { return &mStagingProperties; }
    340 
    341     // This should only be called from animations on RT
    342     FullPathProperties* mutateProperties() { return &mProperties; }
    343 
    344     virtual void syncProperties() override;
    345     virtual void onPropertyChanged(Properties* properties) override {
    346         Path::onPropertyChanged(properties);
    347         if (properties == &mStagingProperties) {
    348             mStagingPropertiesDirty = true;
    349             if (mPropertyChangedListener) {
    350                 mPropertyChangedListener->onStagingPropertyChanged();
    351             }
    352         } else if (properties == &mProperties) {
    353             if (mPropertyChangedListener) {
    354                 mPropertyChangedListener->onPropertyChanged();
    355             }
    356         }
    357     }
    358     virtual void setAntiAlias(bool aa) { mAntiAlias = aa; }
    359 
    360 protected:
    361     const SkPath& getUpdatedPath(bool useStagingData, SkPath* tempStagingPath) override;
    362 
    363 private:
    364     FullPathProperties mProperties = FullPathProperties(this);
    365     FullPathProperties mStagingProperties = FullPathProperties(this);
    366     bool mStagingPropertiesDirty = true;
    367 
    368     // Intermediate data for drawing, render thread only
    369     SkPath mTrimmedSkPath;
    370     // Default to use AntiAlias
    371     bool mAntiAlias = true;
    372 };
    373 
    374 class ANDROID_API ClipPath : public Path {
    375 public:
    376     ClipPath(const ClipPath& path) : Path(path) {}
    377     ClipPath(const char* path, size_t strLength) : Path(path, strLength) {}
    378     ClipPath() : Path() {}
    379     void draw(SkCanvas* outCanvas, bool useStagingData) override;
    380     virtual void setAntiAlias(bool aa) {}
    381 };
    382 
    383 class ANDROID_API Group : public Node {
    384 public:
    385     class GroupProperties : public Properties {
    386     public:
    387         explicit GroupProperties(Node* mNode) : Properties(mNode) {}
    388         struct PrimitiveFields {
    389             float rotate = 0;
    390             float pivotX = 0;
    391             float pivotY = 0;
    392             float scaleX = 1;
    393             float scaleY = 1;
    394             float translateX = 0;
    395             float translateY = 0;
    396         } mPrimitiveFields;
    397         void syncProperties(const GroupProperties& prop) {
    398             mPrimitiveFields = prop.mPrimitiveFields;
    399             onPropertyChanged();
    400         }
    401         float getRotation() const { return mPrimitiveFields.rotate; }
    402         void setRotation(float rotation) { VD_SET_PRIMITIVE_FIELD_AND_NOTIFY(rotate, rotation); }
    403         float getPivotX() const { return mPrimitiveFields.pivotX; }
    404         void setPivotX(float pivotX) { VD_SET_PRIMITIVE_FIELD_AND_NOTIFY(pivotX, pivotX); }
    405         float getPivotY() const { return mPrimitiveFields.pivotY; }
    406         void setPivotY(float pivotY) { VD_SET_PRIMITIVE_FIELD_AND_NOTIFY(pivotY, pivotY); }
    407         float getScaleX() const { return mPrimitiveFields.scaleX; }
    408         void setScaleX(float scaleX) { VD_SET_PRIMITIVE_FIELD_AND_NOTIFY(scaleX, scaleX); }
    409         float getScaleY() const { return mPrimitiveFields.scaleY; }
    410         void setScaleY(float scaleY) { VD_SET_PRIMITIVE_FIELD_AND_NOTIFY(scaleY, scaleY); }
    411         float getTranslateX() const { return mPrimitiveFields.translateX; }
    412         void setTranslateX(float translateX) {
    413             VD_SET_PRIMITIVE_FIELD_AND_NOTIFY(translateX, translateX);
    414         }
    415         float getTranslateY() const { return mPrimitiveFields.translateY; }
    416         void setTranslateY(float translateY) {
    417             VD_SET_PRIMITIVE_FIELD_AND_NOTIFY(translateY, translateY);
    418         }
    419         void updateProperties(float rotate, float pivotX, float pivotY, float scaleX, float scaleY,
    420                               float translateX, float translateY) {
    421             mPrimitiveFields.rotate = rotate;
    422             mPrimitiveFields.pivotX = pivotX;
    423             mPrimitiveFields.pivotY = pivotY;
    424             mPrimitiveFields.scaleX = scaleX;
    425             mPrimitiveFields.scaleY = scaleY;
    426             mPrimitiveFields.translateX = translateX;
    427             mPrimitiveFields.translateY = translateY;
    428             onPropertyChanged();
    429         }
    430         void setPropertyValue(int propertyId, float value);
    431         float getPropertyValue(int propertyId) const;
    432         bool copyProperties(float* outProperties, int length) const;
    433         static bool isValidProperty(int propertyId);
    434 
    435     private:
    436         enum class Property {
    437             rotate = 0,
    438             pivotX,
    439             pivotY,
    440             scaleX,
    441             scaleY,
    442             translateX,
    443             translateY,
    444             // Count of the properties, must be at the end.
    445             count,
    446         };
    447     };
    448 
    449     Group(const Group& group);
    450     Group() {}
    451     void addChild(Node* child);
    452     virtual void setPropertyChangedListener(PropertyChangedListener* listener) override {
    453         Node::setPropertyChangedListener(listener);
    454         for (auto& child : mChildren) {
    455             child->setPropertyChangedListener(listener);
    456         }
    457     }
    458     virtual void syncProperties() override;
    459     GroupProperties* mutateStagingProperties() { return &mStagingProperties; }
    460     const GroupProperties* stagingProperties() { return &mStagingProperties; }
    461 
    462     // This should only be called from animations on RT
    463     GroupProperties* mutateProperties() { return &mProperties; }
    464 
    465     // Methods below could be called from either UI thread or Render Thread.
    466     virtual void draw(SkCanvas* outCanvas, bool useStagingData) override;
    467     void getLocalMatrix(SkMatrix* outMatrix, const GroupProperties& properties);
    468     void dump() override;
    469     static bool isValidProperty(int propertyId);
    470 
    471     virtual void onPropertyChanged(Properties* properties) override {
    472         if (properties == &mStagingProperties) {
    473             mStagingPropertiesDirty = true;
    474             if (mPropertyChangedListener) {
    475                 mPropertyChangedListener->onStagingPropertyChanged();
    476             }
    477         } else {
    478             if (mPropertyChangedListener) {
    479                 mPropertyChangedListener->onPropertyChanged();
    480             }
    481         }
    482     }
    483 
    484     virtual void setAntiAlias(bool aa) {
    485         for (auto& child : mChildren) {
    486             child->setAntiAlias(aa);
    487         }
    488     }
    489 
    490 private:
    491     GroupProperties mProperties = GroupProperties(this);
    492     GroupProperties mStagingProperties = GroupProperties(this);
    493     bool mStagingPropertiesDirty = true;
    494     std::vector<std::unique_ptr<Node> > mChildren;
    495 };
    496 
    497 class ANDROID_API Tree : public VirtualLightRefBase {
    498 public:
    499     explicit Tree(Group* rootNode) : mRootNode(rootNode) {
    500         mRootNode->setPropertyChangedListener(&mPropertyChangedListener);
    501     }
    502 
    503     // Copy properties from the tree and use the give node as the root node
    504     Tree(const Tree* copy, Group* rootNode) : Tree(rootNode) {
    505         mStagingProperties.syncAnimatableProperties(*copy->stagingProperties());
    506         mStagingProperties.syncNonAnimatableProperties(*copy->stagingProperties());
    507     }
    508     // Draws the VD onto a bitmap cache, then the bitmap cache will be rendered onto the input
    509     // canvas. Returns the number of pixels needed for the bitmap cache.
    510     int draw(Canvas* outCanvas, SkColorFilter* colorFilter, const SkRect& bounds,
    511              bool needsMirroring, bool canReuseCache);
    512     void drawStaging(Canvas* canvas);
    513 
    514     Bitmap& getBitmapUpdateIfDirty();
    515     void setAllowCaching(bool allowCaching) { mAllowCaching = allowCaching; }
    516     SkPaint* getPaint();
    517     void syncProperties() {
    518         if (mStagingProperties.mNonAnimatablePropertiesDirty) {
    519             mCache.dirty |= (mProperties.mNonAnimatableProperties.viewportWidth !=
    520                              mStagingProperties.mNonAnimatableProperties.viewportWidth) ||
    521                             (mProperties.mNonAnimatableProperties.viewportHeight !=
    522                              mStagingProperties.mNonAnimatableProperties.viewportHeight) ||
    523                             (mProperties.mNonAnimatableProperties.scaledWidth !=
    524                              mStagingProperties.mNonAnimatableProperties.scaledWidth) ||
    525                             (mProperties.mNonAnimatableProperties.scaledHeight !=
    526                              mStagingProperties.mNonAnimatableProperties.scaledHeight) ||
    527                             (mProperties.mNonAnimatableProperties.bounds !=
    528                              mStagingProperties.mNonAnimatableProperties.bounds);
    529             mProperties.syncNonAnimatableProperties(mStagingProperties);
    530             mStagingProperties.mNonAnimatablePropertiesDirty = false;
    531         }
    532 
    533         if (mStagingProperties.mAnimatablePropertiesDirty) {
    534             mProperties.syncAnimatableProperties(mStagingProperties);
    535         } else {
    536             mStagingProperties.syncAnimatableProperties(mProperties);
    537         }
    538         mStagingProperties.mAnimatablePropertiesDirty = false;
    539         mRootNode->syncProperties();
    540     }
    541 
    542     class TreeProperties {
    543     public:
    544         explicit TreeProperties(Tree* tree) : mTree(tree) {}
    545         // Properties that can only be modified by UI thread, therefore sync should
    546         // only go from UI to RT
    547         struct NonAnimatableProperties {
    548             float viewportWidth = 0;
    549             float viewportHeight = 0;
    550             SkRect bounds;
    551             int scaledWidth = 0;
    552             int scaledHeight = 0;
    553             SkColorFilter* colorFilter = nullptr;
    554             ~NonAnimatableProperties() { SkSafeUnref(colorFilter); }
    555         } mNonAnimatableProperties;
    556         bool mNonAnimatablePropertiesDirty = true;
    557 
    558         float mRootAlpha = 1.0f;
    559         bool mAnimatablePropertiesDirty = true;
    560 
    561         void syncNonAnimatableProperties(const TreeProperties& prop) {
    562             // Copy over the data that can only be changed in UI thread
    563             if (mNonAnimatableProperties.colorFilter != prop.mNonAnimatableProperties.colorFilter) {
    564                 SkRefCnt_SafeAssign(mNonAnimatableProperties.colorFilter,
    565                                     prop.mNonAnimatableProperties.colorFilter);
    566             }
    567             mNonAnimatableProperties = prop.mNonAnimatableProperties;
    568         }
    569 
    570         void setViewportSize(float width, float height) {
    571             if (mNonAnimatableProperties.viewportWidth != width ||
    572                 mNonAnimatableProperties.viewportHeight != height) {
    573                 mNonAnimatablePropertiesDirty = true;
    574                 mNonAnimatableProperties.viewportWidth = width;
    575                 mNonAnimatableProperties.viewportHeight = height;
    576                 mTree->onPropertyChanged(this);
    577             }
    578         }
    579         void setBounds(const SkRect& bounds) {
    580             if (mNonAnimatableProperties.bounds != bounds) {
    581                 mNonAnimatableProperties.bounds = bounds;
    582                 mNonAnimatablePropertiesDirty = true;
    583                 mTree->onPropertyChanged(this);
    584             }
    585         }
    586 
    587         void setScaledSize(int width, int height) {
    588             // If the requested size is bigger than what the bitmap was, then
    589             // we increase the bitmap size to match. The width and height
    590             // are bound by MAX_CACHED_BITMAP_SIZE.
    591             if (mNonAnimatableProperties.scaledWidth < width ||
    592                 mNonAnimatableProperties.scaledHeight < height) {
    593                 mNonAnimatableProperties.scaledWidth =
    594                         std::max(width, mNonAnimatableProperties.scaledWidth);
    595                 mNonAnimatableProperties.scaledHeight =
    596                         std::max(height, mNonAnimatableProperties.scaledHeight);
    597                 mNonAnimatablePropertiesDirty = true;
    598                 mTree->onPropertyChanged(this);
    599             }
    600         }
    601         void setColorFilter(SkColorFilter* filter) {
    602             if (UPDATE_SKPROP(mNonAnimatableProperties.colorFilter, filter)) {
    603                 mNonAnimatablePropertiesDirty = true;
    604                 mTree->onPropertyChanged(this);
    605             }
    606         }
    607         SkColorFilter* getColorFilter() const { return mNonAnimatableProperties.colorFilter; }
    608 
    609         float getViewportWidth() const { return mNonAnimatableProperties.viewportWidth; }
    610         float getViewportHeight() const { return mNonAnimatableProperties.viewportHeight; }
    611         float getScaledWidth() const { return mNonAnimatableProperties.scaledWidth; }
    612         float getScaledHeight() const { return mNonAnimatableProperties.scaledHeight; }
    613         void syncAnimatableProperties(const TreeProperties& prop) { mRootAlpha = prop.mRootAlpha; }
    614         bool setRootAlpha(float rootAlpha) {
    615             if (rootAlpha != mRootAlpha) {
    616                 mAnimatablePropertiesDirty = true;
    617                 mRootAlpha = rootAlpha;
    618                 mTree->onPropertyChanged(this);
    619                 return true;
    620             }
    621             return false;
    622         }
    623         float getRootAlpha() const { return mRootAlpha; }
    624         const SkRect& getBounds() const { return mNonAnimatableProperties.bounds; }
    625         Tree* mTree;
    626     };
    627     void onPropertyChanged(TreeProperties* prop);
    628     TreeProperties* mutateStagingProperties() { return &mStagingProperties; }
    629     const TreeProperties* stagingProperties() const { return &mStagingProperties; }
    630 
    631     // This should only be called from animations on RT
    632     TreeProperties* mutateProperties() { return &mProperties; }
    633 
    634     // called from RT only
    635     const TreeProperties& properties() const { return mProperties; }
    636 
    637     // This should always be called from RT.
    638     void markDirty() { mCache.dirty = true; }
    639     bool isDirty() const { return mCache.dirty; }
    640     bool getPropertyChangeWillBeConsumed() const { return mWillBeConsumed; }
    641     void setPropertyChangeWillBeConsumed(bool willBeConsumed) { mWillBeConsumed = willBeConsumed; }
    642 
    643     /**
    644      * Draws VD cache into a canvas. This should always be called from RT and it works with Skia
    645      * pipelines only.
    646      */
    647     void draw(SkCanvas* canvas, const SkRect& bounds);
    648 
    649     /**
    650      * Draws VD into a GPU backed surface.
    651      * This should always be called from RT and it works with Skia pipeline only.
    652      */
    653     void updateCache(sp<skiapipeline::VectorDrawableAtlas>& atlas, GrContext* context);
    654 
    655     void setAntiAlias(bool aa) { mRootNode->setAntiAlias(aa); }
    656 
    657 private:
    658     class Cache {
    659     public:
    660         sk_sp<Bitmap> bitmap;  // used by HWUI pipeline and software
    661         // TODO: use surface instead of bitmap when drawing in software canvas
    662         bool dirty = true;
    663 
    664         // the rest of the code in Cache is used by Skia pipelines only
    665 
    666         ~Cache() { clear(); }
    667 
    668         /**
    669          * Stores a weak pointer to the atlas and a key.
    670          */
    671         void setAtlas(sp<skiapipeline::VectorDrawableAtlas> atlas,
    672                       skiapipeline::AtlasKey newAtlasKey);
    673 
    674         /**
    675          * Gets a surface and bounds from the atlas.
    676          *
    677          * @return nullptr if the altas has been deleted.
    678          */
    679         sk_sp<SkSurface> getSurface(SkRect* bounds);
    680 
    681         /**
    682          * Releases atlas key from the atlas, which makes it available for reuse.
    683          */
    684         void clear();
    685 
    686     private:
    687         wp<skiapipeline::VectorDrawableAtlas> mAtlas;
    688         skiapipeline::AtlasKey mAtlasKey = INVALID_ATLAS_KEY;
    689     };
    690 
    691     SkPaint* updatePaint(SkPaint* outPaint, TreeProperties* prop);
    692     bool allocateBitmapIfNeeded(Cache& cache, int width, int height);
    693     bool canReuseBitmap(Bitmap*, int width, int height);
    694     void updateBitmapCache(Bitmap& outCache, bool useStagingData);
    695 
    696     // Cap the bitmap size, such that it won't hurt the performance too much
    697     // and it won't crash due to a very large scale.
    698     // The drawable will look blurry above this size.
    699     const static int MAX_CACHED_BITMAP_SIZE;
    700 
    701     bool mAllowCaching = true;
    702     std::unique_ptr<Group> mRootNode;
    703 
    704     TreeProperties mProperties = TreeProperties(this);
    705     TreeProperties mStagingProperties = TreeProperties(this);
    706 
    707     SkPaint mPaint;
    708 
    709     Cache mStagingCache;
    710     Cache mCache;
    711 
    712     PropertyChangedListener mPropertyChangedListener =
    713             PropertyChangedListener(&mCache.dirty, &mStagingCache.dirty);
    714 
    715     mutable bool mWillBeConsumed = false;
    716 };
    717 
    718 }  // namespace VectorDrawable
    719 
    720 typedef VectorDrawable::Path::Data PathData;
    721 }  // namespace uirenderer
    722 }  // namespace android
    723 
    724 #endif  // ANDROID_HWUI_VPATH_H
    725