/external/skqp/src/gpu/ops/ |
GrAAHairLinePathRenderer.cpp | 48 // If a,b,c are the original control points then the poly a0,b0,c0,c1,a1 53 // a0 c0 56 // Each is drawn as three triangles ((a0,a1,b0), (b0,c1,c0), (a1,c1,b0)) 538 // | a0 c0 541 // edges a0->b0 and b0->c0 are parallel to original edges a->b and b->c, 543 BezierVertex& a0 = verts[0]; local 573 a0.fPos = a; 574 a0.fPos += abN; 583 intersect_lines(a0.fPos, abN, c0.fPos, cbN, &b0.fPos); [all...] |
/external/tensorflow/tensorflow/contrib/lite/kernels/internal/optimized/ |
optimized_ops.h | 251 auto a0 = vld1q_f32(array_ptr + i); local 255 auto x0 = vaddq_f32(a0, b0); [all...] |
/external/valgrind/coregrind/ |
m_libcbase.c | 789 UChar a0; local 793 a0 = p1[0]; 797 res = a0 - b0;
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/external/webp/src/dsp/ |
dec.c | 141 const int a0 = in[0 + i] + in[12 + i]; local 145 tmp[0 + i] = a0 + a1; 146 tmp[8 + i] = a0 - a1; 152 const int a0 = dc + tmp[3 + i * 4]; local 156 out[ 0] = (a0 + a1) >> 3; 158 out[32] = (a0 - a1) >> 3;
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enc.c | 165 const int a0 = (d0 + d3); // 10b [-510,510] local 169 tmp[0 + i * 4] = (a0 + a1) * 8; // 14b [-8160,8160] 171 tmp[2 + i * 4] = (a0 - a1) * 8; 175 const int a0 = (tmp[0 + i] + tmp[12 + i]); // 15b local 179 out[0 + i] = (a0 + a1 + 7) >> 4; // 12b 181 out[8 + i] = (a0 - a1 + 7) >> 4; 199 const int a0 = (in[0 * 16] + in[2 * 16]); // 13b local 203 tmp[0 + i * 4] = a0 + a1; // 14b 206 tmp[3 + i * 4] = a0 - a1; 209 const int a0 = (tmp[0 + i] + tmp[8 + i]); // 15 local 596 const int a0 = in[0] + in[2]; local 607 const int a0 = tmp[0 + i] + tmp[8 + i]; local [all...] |
lossless_enc_sse2.c | 104 const __m128i A0 = _mm_slli_epi16(in0, 8); // r 0 | b 0 108 const __m128i C0 = _mm_mulhi_epi16(A0, mults_r); // x db | 0 0 152 const __m128i A0 = _mm_and_si128(in0, mask_g); // 0 0 | g 0 156 const __m128i C0 = _mm_mulhi_epi16(A0, mults_g); // 0 0 | x dr 186 const __m128i a0 = _mm_loadu_si128((const __m128i*)&a[i + 0]); local 198 _mm_storeu_si128((__m128i*)&out[i + 0], _mm_add_epi32(a0, b0)); 211 const __m128i a0 = _mm_loadu_si128((const __m128i*)&a[i + 0]); local 223 _mm_storeu_si128((__m128i*)&out[i + 0], _mm_add_epi32(a0, b0)); 341 __m128i A0 = _mm_loadu_si128((const __m128i*)&array1[0]); 347 const __m128i cmpA = _mm_cmpeq_epi32(A0, A1) [all...] |
/packages/apps/Gallery2/src/com/android/gallery3d/filtershow/imageshow/ |
GeometryMathUtils.java | 103 float a0 = line1[0]; local 111 float t0 = a0 - b0;
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/prebuilts/go/darwin-x86/test/ |
sinit.go | 185 var a0 = [10]int{0, 0, 0} var 253 var copy_a0 = a0
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/prebuilts/go/linux-x86/test/ |
sinit.go | 185 var a0 = [10]int{0, 0, 0} var 253 var copy_a0 = a0
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/art/runtime/interpreter/mterp/mips/ |
header.S | 65 #define CFI_TMP 4 // DWARF register number of the first argument register (a0). 75 #define rARG0 a0 87 #define a0 $$4 /* argument registers */ define
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/art/runtime/interpreter/mterp/out/ |
mterp_mips.S | 72 #define CFI_TMP 4 // DWARF register number of the first argument register (a0). 82 #define rARG0 a0 94 #define a0 $4 /* argument registers */ define 763 * a0 Thread* self 787 move rSELF, a0 788 lw a0, SHADOWFRAME_NUMBER_OF_VREGS_OFFSET(a2) 790 EAS2(rREFS, rFP, a0) # point to reference array in shadow frame 791 lw a0, SHADOWFRAME_DEX_PC_OFFSET(a2) # Get starting dex_pc 792 EAS1(rPC, a1, a0) # Create direct pointer to 1st dex opcode 801 lw a0, OFF_FP_METHOD(rFP [all...] |
/external/ImageMagick/coders/ |
dds.c | 1955 a0, local 2039 a0, local [all...] |
/external/bouncycastle/bcprov/src/main/java/org/bouncycastle/math/ec/ |
LongArray.java | 893 long a0 = A.m_ints[0]; local 1025 long a0 = A.m_ints[0]; local 1157 long a0 = A.m_ints[0]; local 1381 long a0 = A.m_ints[0]; local [all...] |
/external/deqp/framework/common/ |
tcuTexLookupVerifier.cpp | 373 const float a0 = de::min(x0, xBounds0.y()); local 374 const Vec4 c0 = line0.p0*(1.0f-a0) + line0.p1*a0; 420 const float a0 = de::min(x0, xBounds0.y()); local 422 const Vec4 c0 = quad0.p00*(1.0f-a0)*(1.0f-b0) + quad0.p10*a0*(1.0f-b0) + quad0.p01*(1.0f-a0)*b0 + quad0.p11*a0*b0; 483 const float a0 = de::min(x0, xBounds0.y()); local 485 const Vec4 c00 = quad00.p00*(1.0f-a0)*(1.0f-b0) + quad00.p10*a0*(1.0f-b0) + quad00.p01*(1.0f-a0)*b0 + quad00.p11*a0*b0 [all...] |
/external/deqp/framework/referencerenderer/ |
rrRenderer.cpp | 761 const tcu::Vec4 a0 = l.v0->outputs[outputNdx].get<float>(); local 764 l.v0->outputs[outputNdx] = tcu::mix(a0, a1, (float)t0); 765 l.v1->outputs[outputNdx] = tcu::mix(a1, a0, (float)t1); [all...] |
/external/eigen/Eigen/src/Core/products/ |
GeneralBlockPanelKernel.h | 348 * real*cplx : load lhs as (a0,a0,a1,a1), and mul as usual 1595 SLhsPacketHalf a0; local [all...] |
/external/jemalloc/src/ |
jemalloc.c | 66 static arena_t *a0; /* arenas[0]; read-only after initialization. */ variable 325 * The a0*() functions are used instead of i{d,}alloc() in situations that 351 return (a0); [all...] |
/external/libdrm/intel/ |
intel_decode.c | 629 uint32_t a0 = data[i]; local 630 int dst_nr = (a0 >> 14) & 0xf; 635 if (((a0 >> 10) & 0xf) == 0xf) { 641 if (a0 & (1 << 10)) 643 if (a0 & (1 << 11)) 645 if (a0 & (1 << 12)) 647 if (a0 & (1 << 13)) 652 if (a0 & (1 << 22)) 661 switch ((a0 >> 19) & 0x7) { 761 uint32_t a0 = data[i] local [all...] |
/external/libvpx/libvpx/third_party/libyuv/source/ |
row_common.cc | 256 uint8 a0 = src_argb[3] >> 7; local 262 b0 | (g0 << 5) | (r0 << 10) | (a0 << 15) | 271 uint8 a0 = src_argb[3] >> 7; local 273 b0 | (g0 << 5) | (r0 << 10) | (a0 << 15); 283 uint8 a0 = src_argb[3] >> 4; local 289 b0 | (g0 << 4) | (r0 << 8) | (a0 << 12) | 298 uint8 a0 = src_argb[3] >> 4; local 300 b0 | (g0 << 4) | (r0 << 8) | (a0 << 12); [all...] |
/external/libyuv/files/source/ |
row_common.cc | 260 uint8 a0 = src_argb[3] >> 7; local 265 *(uint32*)(dst_rgb) = b0 | (g0 << 5) | (r0 << 10) | (a0 << 15) | 274 uint8 a0 = src_argb[3] >> 7; local 275 *(uint16*)(dst_rgb) = b0 | (g0 << 5) | (r0 << 10) | (a0 << 15); 285 uint8 a0 = src_argb[3] >> 4; local 290 *(uint32*)(dst_rgb) = b0 | (g0 << 4) | (r0 << 8) | (a0 << 12) | (b1 << 16) | 299 uint8 a0 = src_argb[3] >> 4; local 300 *(uint16*)(dst_rgb) = b0 | (g0 << 4) | (r0 << 8) | (a0 << 12); [all...] |
/external/mesa3d/src/gallium/drivers/softpipe/ |
sp_setup.c | 455 * Compute a0 for a constant-valued coefficient (GL_FLAT shading). 457 * The result will be put into setup->coef[slot].a0[i]. 473 coef->a0[i] = setup->vprovoke[vertSlot][i]; 478 * Compute a0, dadx and dady for a linearly interpolated coefficient, 500 /* calculate a0 as the value which would be sampled for the 506 * result in the subtraction and re-addition from a0 of a very 508 * fractional bits and precision from a0. the way to fix this is 509 * to define a0 as the sample at a pixel center somewhere near vmin 512 coef->a0[i] = (v[0] - 519 * Compute a0, dadx and dady for a perspective-corrected interpolant 947 const float a0 = v[0] * setup->vmin[0][3]; local [all...] |
/external/opencv/cv/src/ |
cvhough.cpp | 47 #define a0 0 /*-4.172325e-7f*/ /*(-(float)0x7)/((float)0x1000000); */ macro 55 #define _sin(x) ((((((a6*(x) + a5)*(x) + a4)*(x) + a3)*(x) + a2)*(x) + a1)*(x) + a0) [all...] |
cvimgwarp.cpp | 1848 __m128i v0, v1, v2, v3, a0, a1, b0, b1; local [all...] |
/external/v8/src/mips/ |
simulator-mips.h | 159 a0, a1, a2, a3, enumerator in enum:v8::internal::Simulator::Register
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/external/v8/src/mips64/ |
simulator-mips64.h | 168 a0, a1, a2, a3, a4, a5, a6, a7, enumerator in enum:v8::internal::Simulator::Register
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