/external/libchrome/base/strings/ |
string_piece.h | 227 value_type back() const { return ptr_[length_ - 1]; } function in class:base::BasicStringPiece
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/external/libcxx/test/support/ |
nasty_containers.hpp | 83 reference back() { return v_.back(); } function in class:nasty_vector 84 const_reference back() const { return v_.back(); } function in class:nasty_vector 199 reference back() { return l_.back(); } function in class:nasty_list 200 const_reference back() const { return l_.back(); } function in class:nasty_list
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/external/libxaac/decoder/ |
ixheaacd_info.h | 87 ia_ele_list_struct back; member in struct:__anon26562
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/external/lisa/libs/utils/android/ |
system.py | 425 def back(target): member in class:System 427 Press BACK button
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/external/mesa3d/src/gallium/drivers/vc4/ |
vc4_state.c | 225 const struct pipe_stencil_state *back = &cso->stencil[1]; local 234 if (back->enabled) { 235 back_writemask = back->writemask; 237 tlb_stencil_setup_writemask(back->writemask); 241 tlb_stencil_setup_bits(back, back_writemask_bits);
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/external/mesa3d/src/gallium/state_trackers/clover/util/ |
range.hpp | 131 back() { function in class:clover::detail::basic_range
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/external/mesa3d/src/gallium/state_trackers/glx/xlib/ |
xm_st.c | 233 enum st_attachment_type back, front; local 235 back = ST_ATTACHMENT_BACK_LEFT; 237 /* copy the contents if front is newly allocated and back is not */ 238 if ((statt_mask & (1 << back)) && 240 !(new_mask & (1 << back))) { 241 xmesa_st_framebuffer_copy_textures(stfbi, back, front, 348 struct pipe_resource **front, **back, *tmp; local 351 back = &xstfb->textures[ST_ATTACHMENT_BACK_LEFT]; 355 *front = *back; 356 *back = tmp [all...] |
/external/opencv/cv/src/ |
cvoptflowbm.cpp | 111 const float back = 1.f / (float) (1 << 16); local 537 float vx = (float)velx[j]*back, vy = (float)vely[j]*back;
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/external/parameter-framework/upstream/test/functional-tests/ |
Handle.cpp | 636 AND_THEN ("Getting it back should give the same value") { 637 uint32_t back = 42; local 638 CHECK_NOTHROW(intScalar.getAsInteger(back)); 639 CHECK(back == expected); 656 AND_THEN ("Getting it back should give the same value") { 657 std::vector<int32_t> back = {-42, 42, 43, -43}; local 658 CHECK_NOTHROW(intArray.getAsSignedIntegerArray(back)); 659 CHECK(back == expected);
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/external/python/cpython2/Demo/pdist/ |
FSProxy.py | 39 self.back() 98 def back(self): member in class:FSProxyLocal 280 while self._dirstack: self.back()
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/external/python/cpython2/Tools/msi/ |
msi.py | 237 # back in case the installation is interrupted 289 then a list of buttons: back, next, cancel. Optionally a bitmap at the 308 def back(self, title, next, name = "Back", active = 1): member in class:PyDialog 309 """Add a back button with a given title, the tab-next button, 495 fatal.back("< Back", "Finish", active = 0) 496 fatal.cancel("Cancel", "Back", active = 0) 510 user_exit.back("< Back", "Finish", active = 0 [all...] |
/external/selinux/gui/ |
polgengui.py | 229 self.back_button.connect("clicked", self.back) 393 def back(self, arg): member in class:childWindow [all...] |
/external/skia/include/private/ |
SkTArray.h | 200 * Construct a new T at the back of this array. 285 * Pushes or pops from the back to resize. Pushes will be default 354 T& back() { SkASSERT(fCount); return fItemArray[fCount - 1];} function 356 const T& back() const { SkASSERT(fCount > 0); return fItemArray[fCount - 1];} function
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/external/skia/src/gpu/ |
GrAllocator.h | 57 void* ret = (char*)fBlocks.back() + fItemSize * fInsertionIndexInBlock; 74 sk_free(fBlocks.back()); 115 void* back() { function in class:GrAllocator 118 return (char*)(fBlocks.back()) + (fInsertionIndexInBlock - 1) * fItemSize; 124 const void* back() const { function in class:GrAllocator 127 return (const char*)(fBlocks.back()) + (fInsertionIndexInBlock - 1) * fItemSize; 272 this->back().~T(); 302 T& back() { function in class:GrTAllocator 303 return *(T*)fAllocator.back(); 309 const T& back() const function in class:GrTAllocator [all...] |
GrBufferAllocPool.cpp | 58 GrBuffer* buffer = fBlocks.back().fBuffer; 60 UNMAP_BUFFER(fBlocks.back()); 88 BufferBlock& block = fBlocks.back(); 93 this->flushCpuData(fBlocks.back(), flushSize); 105 if (fBlocks.back().fBuffer->isMapped()) { 106 GrBuffer* buf = fBlocks.back().fBuffer; 112 SkASSERT(fBlocks.empty() || !fBlocks.back().fBuffer->isMapped()); 150 BufferBlock& back = fBlocks.back(); local 151 size_t usedBytes = back.fBuffer->gpuMemorySize() - back.fBytesFree 179 BufferBlock& back = fBlocks.back(); local 200 BufferBlock& back = fBlocks.back(); local 236 BufferBlock& back = fBlocks.back(); local [all...] |
GrFragmentProcessor.cpp | 486 const GrFragmentProcessor* back = fFPStack.back(); local 488 for (int i = back->numChildProcessors() - 1; i >= 0; --i) { 489 fFPStack.push_back(&back->childProcessor(i)); 491 return back;
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GrResourceCache.cpp | 175 GrGpuResource* back = *(fNonpurgeableResources.end() - 1); local 176 SkASSERT(!back->wasDestroyed()); 177 back->cacheAccess().abandon(); 203 // they also have a raw pointer back to this class (which is presumably going away)! 207 GrGpuResource* back = *(fNonpurgeableResources.end() - 1); local 208 SkASSERT(!back->wasDestroyed()); 209 back->cacheAccess().release(); [all...] |
GrTRecorder.h | 23 * To create a new item and append it to the back of the list, use the following macros: 68 TBase& back() { function in class:GrTRecorder 187 // We popped the last entry in a block that isn't the head block. Move back a block but 242 * Iterates through a recorder from front to back. The initial state of the iterator is 285 * Iterates through a recorder in reverse, from back to front. This version mirrors "Iter", 286 * so the initial state is to have recorder.back() loaded already. (Note that this will 299 fItem(&recorder.back()) {
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/external/skqp/include/private/ |
SkTArray.h | 200 * Construct a new T at the back of this array. 285 * Pushes or pops from the back to resize. Pushes will be default 354 T& back() { SkASSERT(fCount); return fItemArray[fCount - 1];} function 356 const T& back() const { SkASSERT(fCount > 0); return fItemArray[fCount - 1];} function
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/external/skqp/src/gpu/ |
GrAllocator.h | 57 void* ret = (char*)fBlocks.back() + fItemSize * fInsertionIndexInBlock; 74 sk_free(fBlocks.back()); 115 void* back() { function in class:GrAllocator 118 return (char*)(fBlocks.back()) + (fInsertionIndexInBlock - 1) * fItemSize; 124 const void* back() const { function in class:GrAllocator 127 return (const char*)(fBlocks.back()) + (fInsertionIndexInBlock - 1) * fItemSize; 272 this->back().~T(); 302 T& back() { function in class:GrTAllocator 303 return *(T*)fAllocator.back(); 309 const T& back() const function in class:GrTAllocator [all...] |
GrBufferAllocPool.cpp | 58 GrBuffer* buffer = fBlocks.back().fBuffer; 60 UNMAP_BUFFER(fBlocks.back()); 88 BufferBlock& block = fBlocks.back(); 93 this->flushCpuData(fBlocks.back(), flushSize); 105 if (fBlocks.back().fBuffer->isMapped()) { 106 GrBuffer* buf = fBlocks.back().fBuffer; 112 SkASSERT(fBlocks.empty() || !fBlocks.back().fBuffer->isMapped()); 150 BufferBlock& back = fBlocks.back(); local 151 size_t usedBytes = back.fBuffer->gpuMemorySize() - back.fBytesFree 179 BufferBlock& back = fBlocks.back(); local 200 BufferBlock& back = fBlocks.back(); local 236 BufferBlock& back = fBlocks.back(); local [all...] |
GrFragmentProcessor.cpp | 488 const GrFragmentProcessor* back = fFPStack.back(); local 490 for (int i = back->numChildProcessors() - 1; i >= 0; --i) { 491 fFPStack.push_back(&back->childProcessor(i)); 493 return back;
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GrResourceCache.cpp | 175 GrGpuResource* back = *(fNonpurgeableResources.end() - 1); local 176 SkASSERT(!back->wasDestroyed()); 177 back->cacheAccess().abandon(); 203 // they also have a raw pointer back to this class (which is presumably going away)! 207 GrGpuResource* back = *(fNonpurgeableResources.end() - 1); local 208 SkASSERT(!back->wasDestroyed()); 209 back->cacheAccess().release();
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GrTRecorder.h | 23 * To create a new item and append it to the back of the list, use the following macros: 68 TBase& back() { function in class:GrTRecorder 187 // We popped the last entry in a block that isn't the head block. Move back a block but 242 * Iterates through a recorder from front to back. The initial state of the iterator is 285 * Iterates through a recorder in reverse, from back to front. This version mirrors "Iter", 286 * so the initial state is to have recorder.back() loaded already. (Note that this will 299 fItem(&recorder.back()) {
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/external/swiftshader/third_party/llvm-subzero/include/llvm/ADT/ |
ArrayRef.h | 149 /// back - Get the last element. 150 const T &back() const { function in class:llvm::ArrayRef 336 /// back - Get the last element. 337 T &back() const { function in class:llvm::ArrayRef
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