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  /external/dng_sdk/source/
dng_linearization_info.h 15 * Support for linearization table and black level tags.
34 /// \brief Class for managing data values related to DNG linearization.
120 /// Convert raw data from in-file format to a true linear image using linearization data from DNG.
122 /// \param srcImage Input pre-linearization RAW samples.
dng_linearization_info.cpp 314 // Find linearization table, if any.
344 // Apply linearization table, if any.
401 // Apply linearization table, if any.
999 // Build linearization table for each plane.
1207 // Read linearization LUT.
dng_negative.h 162 /// characteristics of a mosaic negative after linearization, but prior to
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dng_validate.cpp 207 dng_timer timer ("Linearization time");
dng_negative.cpp     [all...]
  /external/deqp/doc/testspecs/GLES3/
functional.fbo.srgb.txt 27 - Linearization test only
  /external/python/cpython3/Lib/
functools.py 639 """Computes the method resolution order using extended C3 linearization.
642 linearization used for method resolution.
687 the *types* iterable. Uses a modified C3 linearization algorithm.
  /libcore/ojluni/src/main/java/java/util/concurrent/
ConcurrentLinkedQueue.java 318 // Successful CAS is the linearization point
346 // Successful CAS is the linearization point
536 // Successful CAS is the linearization point
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ConcurrentLinkedDeque.java 368 // Successful CAS is the linearization point
400 // Successful CAS is the linearization point
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  /cts/tests/camera/libctscamera2jni/
dng-validate-jni.cpp 167 dng_timer timer("Linearization time");
  /device/linaro/bootloader/edk2/MdePkg/Include/IndustryStandard/
IpmiNetFnStorage.h 163 UINT8 Linearization : 7; // 24
  /external/skia/src/gpu/
GrDefaultGeoProcFactory.cpp 62 // Linearization should only happen with SkColor
  /external/skqp/src/gpu/
GrDefaultGeoProcFactory.cpp 62 // Linearization should only happen with SkColor
  /external/mesa3d/src/compiler/nir/
nir_opt_gcm.c 391 * To do so, we use a standard post-order depth-first search linearization
  /external/pdfium/third_party/lcms/src/
cmsvirt.c 321 if (!SetTextTags(hICC, L"Linearization built-in")) goto Error;
323 if (!SetSeqDescTag(hICC, "Linearization built-in")) goto Error;
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cmsopt.c 591 // If any post-linearization, we need to find how is represented white before the curve, do
727 // Now its time to do the sampling. We have to ignore pre/post linearization
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  /external/swiftshader/third_party/LLVM/lib/Transforms/Scalar/
Reassociate.cpp 234 "Not an expression that needs linearization?");
242 // Move operands around to do the linearization.
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  /frameworks/native/services/surfaceflinger/RenderEngine/
ProgramCache.cpp 638 // un-premultiply if needed before linearization
  /cts/tests/camera/src/android/hardware/camera2/cts/rs/
RawConverter.java 126 * assumed to be relatively linear, and no extra linearization step is applied here. The
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  /external/llvm/docs/
GetElementPtr.rst 324 the linearization. One way to solve this problem is to use the ScalarEvolution
  /external/llvm/lib/CodeGen/SelectionDAG/
ScheduleDAGFast.cpp 724 DEBUG(dbgs() << "********** DAG Linearization **********\n");
  /external/mesa3d/src/gallium/drivers/r300/
r300_blit.c 813 * to linear, so use that, This avoids incorrect linearization.
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  /external/skia/site/dev/design/
pdftheory.md 73 byte-range requests over the web. Linearization also requires that all
  /external/skqp/site/dev/design/
pdftheory.md 73 byte-range requests over the web. Linearization also requires that all
  /external/swiftshader/third_party/LLVM/docs/
GetElementPtr.html 450 prepared to reverse-engineer the linearization. One way to solve this

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