/external/mesa3d/docs/relnotes/ |
10.4.3.html | 65 <li>st/nine: CubeTexture: fix GetLevelDesc</li>
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12.0.4.html | 81 <li>st/nine: Fix locking CubeTexture surfaces.</li>
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/external/swiftshader/src/D3D9/ |
Direct3DDevice9Ex.cpp | 131 long Direct3DDevice9Ex::CreateCubeTexture(unsigned int edgeLength, unsigned int levels, unsigned long usage, D3DFORMAT format, D3DPOOL pool, IDirect3DCubeTexture9 **cubeTexture, void **sharedHandle) 133 TRACE("unsigned int edgeLength = %d, unsigned int levels = %d, unsigned long usage = %d, D3DFORMAT format = %d, D3DPOOL pool = %d, IDirect3DCubeTexture9 **cubeTexture = 0x%0.8p, void **sharedHandle = 0x%0.8p", edgeLength, levels, usage, format, pool, cubeTexture, sharedHandle); 135 return Direct3DDevice9::CreateCubeTexture(edgeLength, levels, usage, format, pool, cubeTexture, sharedHandle); [all...] |
Direct3DDevice9Ex.hpp | 82 long __stdcall CreateCubeTexture(unsigned int edgeLength, unsigned int levels, unsigned long usage, D3DFORMAT format, D3DPOOL pool, IDirect3DCubeTexture9 **cubeTexture, void **sharedHandle) override;
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Direct3DDevice9.hpp | 70 long __stdcall CreateCubeTexture(unsigned int edgeLength, unsigned int levels, unsigned long usage, D3DFORMAT format, D3DPOOL pool, IDirect3DCubeTexture9 **cubeTexture, void **sharedHandle) override;
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Direct3DDevice9.cpp | 530 long Direct3DDevice9::CreateCubeTexture(unsigned int edgeLength, unsigned int levels, unsigned long usage, D3DFORMAT format, D3DPOOL pool, IDirect3DCubeTexture9 **cubeTexture, void **sharedHandle) 534 TRACE("unsigned int edgeLength = %d, unsigned int levels = %d, unsigned long usage = %d, D3DFORMAT format = %d, D3DPOOL pool = %d, IDirect3DCubeTexture9 **cubeTexture = 0x%0.8p, void **sharedHandle = 0x%0.8p", edgeLength, levels, usage, format, pool, cubeTexture, sharedHandle); 536 *cubeTexture = 0; 543 *cubeTexture = new Direct3DCubeTexture9(this, edgeLength, levels, usage, format, pool); 545 if(!*cubeTexture) 552 delete *cubeTexture; 553 *cubeTexture = 0; 558 (*cubeTexture)->AddRef(); [all...] |
/external/swiftshader/src/D3D8/ |
Direct3DDevice8.hpp | 66 long __stdcall CreateCubeTexture(unsigned int edgeLength, unsigned int levels, unsigned long usage, D3DFORMAT format, D3DPOOL pool, IDirect3DCubeTexture8 **cubeTexture) override;
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Direct3DDevice8.cpp | 539 long Direct3DDevice8::CreateCubeTexture(unsigned int edgeLength, unsigned int levels, unsigned long usage, D3DFORMAT format, D3DPOOL pool, IDirect3DCubeTexture8 **cubeTexture) 543 *cubeTexture = 0; 550 *cubeTexture = new Direct3DCubeTexture8(this, edgeLength, levels, usage, format, pool); 552 if(!*cubeTexture) 559 delete *cubeTexture; 564 (*cubeTexture)->AddRef(); [all...] |
/external/mesa3d/src/gallium/state_trackers/nine/ |
nine_dump.c | 137 case D3DRTYPE_CUBETEXTURE: return "CUBETEXTURE";
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/external/mesa3d/src/gallium/drivers/svga/include/ |
svga3d_types.h | 590 uint32 cubeTexture : 1; [all...] |
/external/swiftshader/src/OpenGL/libGLESv2/ |
Context.cpp | [all...] |
/external/swiftshader/src/OpenGL/libGL/ |
Context.cpp | [all...] |