/external/mesa3d/src/gallium/drivers/svga/ |
svga_pipe_misc.c | 177 svga->curr.depthscale = 1.0f / DEPTH_BIAS_SCALE_FACTOR_D16; 183 svga->curr.depthscale = 1.0f / DEPTH_BIAS_SCALE_FACTOR_D24S8; 186 svga->curr.depthscale = 1.0f / DEPTH_BIAS_SCALE_FACTOR_D32; 189 svga->curr.depthscale = 1.0f / ((float)(1<<23)); 192 svga->curr.depthscale = 0.0f; 204 svga->curr.depthscale = 0.0f;
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svga_context.h | 278 float depthscale; member in struct:svga_state
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svga_state_rss.c | 256 bias = svga->curr.depthscale * curr->depthbias;
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/external/mesa3d/src/mesa/main/ |
texstore.c | 150 const GLuint depthScale = 0xffffffff; 172 depthScale, srcType, src, srcPacking); 187 const GLuint depthScale = 0xffffff; 202 depthScale, srcType, src, srcPacking); 217 const GLuint depthScale = 0xffffff; 234 depthScale, srcType, src, srcPacking); 251 const GLuint depthScale = 0xffff; 266 GL_UNSIGNED_SHORT, dst16, depthScale, 327 const GLuint depthScale = 0xffffff; 372 depthScale, [all...] |
pixel.c | 571 if (ctx->Pixel.DepthScale == param) 574 ctx->Pixel.DepthScale = param; 664 ctx->Pixel.DepthScale = 1.0;
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pixeltransfer.c | 134 const GLfloat scale = ctx->Pixel.DepthScale; 149 const GLdouble scale = ctx->Pixel.DepthScale;
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readpix.c | 158 ctx->Pixel.DepthScale != 1.0f || ctx->Pixel.DepthBias != 0.0f || 163 return ctx->Pixel.DepthScale != 1.0f || ctx->Pixel.DepthBias != 0.0f; 271 if (ctx->Pixel.DepthScale != 1.0F || ctx->Pixel.DepthBias != 0.0F) 817 = ctx->Pixel.DepthScale != 1.0F || ctx->Pixel.DepthBias != 0.0F; [all...] |
pack.c | 798 if (ctx->Pixel.DepthScale == 1.0F && ctx->Pixel.DepthBias == 0.0F) { 876 ctx->Pixel.DepthScale == 1.0F && 945 const GLfloat scale = ctx->Pixel.DepthScale; 1027 if (ctx->Pixel.DepthScale != 1.0F || ctx->Pixel.DepthBias != 0.0F) { [all...] |
get_hash_params.py | [all...] |
mtypes.h | 745 GLfloat DepthBias, DepthScale; [all...] |
/external/mesa3d/src/mesa/swrast/ |
s_texture.c | 137 /* Compute Width/Height/DepthScale for mipmap lod computation */ 142 swImg->DepthScale = 1.0; 147 swImg->DepthScale = (GLfloat) texImage->Depth;
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s_copypix.c | 204 ctx->Pixel.DepthScale == 1.0F && 216 GLdouble d = depth[i] * ctx->Pixel.DepthScale + ctx->Pixel.DepthBias;
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s_context.h | 138 GLfloat WidthScale, HeightScale, DepthScale;
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s_drawpix.c | 312 = ctx->Pixel.DepthScale != 1.0f || ctx->Pixel.DepthBias != 0.0f; 604 = ctx->Pixel.DepthScale != 1.0F || ctx->Pixel.DepthBias != 0.0F;
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/external/mesa3d/src/gallium/drivers/i915/ |
i915_state_dynamic.c | 189 "DEPTHSCALE",
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/external/deqp/framework/common/ |
tcuTestLog.cpp | 83 tcu::Vec4 depthScale; 88 computePixelScaleBias(depthAccess, depthScale, depthBias); 91 m_scale = tcu::Vec4(depthScale.x(), stencilScale.x(), 0.0f, 0.0f);
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/external/mesa3d/src/mesa/drivers/common/ |
meta.h | 109 GLfloat DepthBias, DepthScale;
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/external/mesa3d/src/mesa/drivers/dri/radeon/ |
radeon_state.c | 528 const GLfloat depthScale = 1.0F / ctx->DrawBuffer->_DepthMaxF; 529 float_ui32_type constant = { units * depthScale }; [all...] |
/external/mesa3d/src/mesa/drivers/dri/r200/ |
r200_state.c | 720 const GLfloat depthScale = 1.0F / ctx->DrawBuffer->_DepthMaxF; 721 float_ui32_type constant = { units * depthScale }; [all...] |
/external/mesa3d/prebuilt-intermediates/main/ |
get_hash.h | [all...] |
/external/mesa3d/src/mesa/state_tracker/ |
st_cb_texture.c | [all...] |