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  /external/mesa3d/src/gallium/drivers/svga/
svga_pipe_misc.c 177 svga->curr.depthscale = 1.0f / DEPTH_BIAS_SCALE_FACTOR_D16;
183 svga->curr.depthscale = 1.0f / DEPTH_BIAS_SCALE_FACTOR_D24S8;
186 svga->curr.depthscale = 1.0f / DEPTH_BIAS_SCALE_FACTOR_D32;
189 svga->curr.depthscale = 1.0f / ((float)(1<<23));
192 svga->curr.depthscale = 0.0f;
204 svga->curr.depthscale = 0.0f;
svga_context.h 278 float depthscale; member in struct:svga_state
svga_state_rss.c 256 bias = svga->curr.depthscale * curr->depthbias;
  /external/mesa3d/src/mesa/main/
texstore.c 150 const GLuint depthScale = 0xffffffff;
172 depthScale, srcType, src, srcPacking);
187 const GLuint depthScale = 0xffffff;
202 depthScale, srcType, src, srcPacking);
217 const GLuint depthScale = 0xffffff;
234 depthScale, srcType, src, srcPacking);
251 const GLuint depthScale = 0xffff;
266 GL_UNSIGNED_SHORT, dst16, depthScale,
327 const GLuint depthScale = 0xffffff;
372 depthScale,
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pixel.c 571 if (ctx->Pixel.DepthScale == param)
574 ctx->Pixel.DepthScale = param;
664 ctx->Pixel.DepthScale = 1.0;
pixeltransfer.c 134 const GLfloat scale = ctx->Pixel.DepthScale;
149 const GLdouble scale = ctx->Pixel.DepthScale;
readpix.c 158 ctx->Pixel.DepthScale != 1.0f || ctx->Pixel.DepthBias != 0.0f ||
163 return ctx->Pixel.DepthScale != 1.0f || ctx->Pixel.DepthBias != 0.0f;
271 if (ctx->Pixel.DepthScale != 1.0F || ctx->Pixel.DepthBias != 0.0F)
817 = ctx->Pixel.DepthScale != 1.0F || ctx->Pixel.DepthBias != 0.0F;
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pack.c 798 if (ctx->Pixel.DepthScale == 1.0F && ctx->Pixel.DepthBias == 0.0F) {
876 ctx->Pixel.DepthScale == 1.0F &&
945 const GLfloat scale = ctx->Pixel.DepthScale;
1027 if (ctx->Pixel.DepthScale != 1.0F || ctx->Pixel.DepthBias != 0.0F) {
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get_hash_params.py     [all...]
mtypes.h 745 GLfloat DepthBias, DepthScale;
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  /external/mesa3d/src/mesa/swrast/
s_texture.c 137 /* Compute Width/Height/DepthScale for mipmap lod computation */
142 swImg->DepthScale = 1.0;
147 swImg->DepthScale = (GLfloat) texImage->Depth;
s_copypix.c 204 ctx->Pixel.DepthScale == 1.0F &&
216 GLdouble d = depth[i] * ctx->Pixel.DepthScale + ctx->Pixel.DepthBias;
s_context.h 138 GLfloat WidthScale, HeightScale, DepthScale;
s_drawpix.c 312 = ctx->Pixel.DepthScale != 1.0f || ctx->Pixel.DepthBias != 0.0f;
604 = ctx->Pixel.DepthScale != 1.0F || ctx->Pixel.DepthBias != 0.0F;
  /external/mesa3d/src/gallium/drivers/i915/
i915_state_dynamic.c 189 "DEPTHSCALE",
  /external/deqp/framework/common/
tcuTestLog.cpp 83 tcu::Vec4 depthScale;
88 computePixelScaleBias(depthAccess, depthScale, depthBias);
91 m_scale = tcu::Vec4(depthScale.x(), stencilScale.x(), 0.0f, 0.0f);
  /external/mesa3d/src/mesa/drivers/common/
meta.h 109 GLfloat DepthBias, DepthScale;
  /external/mesa3d/src/mesa/drivers/dri/radeon/
radeon_state.c 528 const GLfloat depthScale = 1.0F / ctx->DrawBuffer->_DepthMaxF;
529 float_ui32_type constant = { units * depthScale };
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  /external/mesa3d/src/mesa/drivers/dri/r200/
r200_state.c 720 const GLfloat depthScale = 1.0F / ctx->DrawBuffer->_DepthMaxF;
721 float_ui32_type constant = { units * depthScale };
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  /external/mesa3d/prebuilt-intermediates/main/
get_hash.h     [all...]
  /external/mesa3d/src/mesa/state_tracker/
st_cb_texture.c     [all...]

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