/external/skia/include/effects/ |
SkLightingImageFilter.h | 32 SkScalar shininess, sk_sp<SkImageFilter> input, const CropRect* cropRect = nullptr); 35 SkScalar shininess, sk_sp<SkImageFilter> input, const CropRect* cropRect = nullptr); 39 SkScalar shininess, sk_sp<SkImageFilter> input, const CropRect* cropRect = nullptr);
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/external/skqp/include/effects/ |
SkLightingImageFilter.h | 32 SkScalar shininess, sk_sp<SkImageFilter> input, const CropRect* cropRect = nullptr); 35 SkScalar shininess, sk_sp<SkImageFilter> input, const CropRect* cropRect = nullptr); 39 SkScalar shininess, sk_sp<SkImageFilter> input, const CropRect* cropRect = nullptr);
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/external/mesa3d/src/mesa/tnl/ |
t_vb_light.c | 121 validate_shine_table( struct gl_context *ctx, GLuint side, GLfloat shininess ) 130 if ( s->shininess == shininess ) 143 if (shininess == 0.0F) { 152 t = powf(x, shininess); 161 s->shininess = shininess; 177 GLfloat shininess; local 179 shininess = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_SHININESS][0]; 180 if (!tnl->_ShineTable[0] || tnl->_ShineTable[0]->shininess != shininess [all...] |
t_context.c | 91 /* Allocate 10 (arbitrary) shininess lookup tables */ 94 s->shininess = -1; 117 /* Free lighting shininess exponentiation table */
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t_context.h | 387 #define SHINE_TABLE_SIZE 256 /**< Material shininess lookup table sizes */ 390 * Material shininess lookup table. 396 GLfloat shininess; member in struct:tnl_shine_tab
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/external/autotest/client/site_tests/graphics_SanAngeles/src/ |
shader.h | 25 GLint shininess; member in struct:__anon14214
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shadersrc.h | 36 "uniform lowp float shininess;\n" 55 " specular = pow(max(0., dot(halfv, worldNormal)), shininess);\n"
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shader.c | 122 GET_UNIFORM_LOC(Lit, shininess);
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/external/skia/gm/ |
lighting.cpp | 83 SkScalar shininess = SkIntToScalar(8); variable 129 shininess, 138 shininess, 150 shininess,
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/external/skqp/gm/ |
lighting.cpp | 83 SkScalar shininess = SkIntToScalar(8); variable 129 shininess, 138 shininess, 150 shininess,
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/external/skia/src/effects/ |
SkLightingImageFilter.cpp | 177 SpecularLightingType(SkScalar ks, SkScalar shininess) 178 : fKS(ks), fShininess(shininess) {} 563 SkScalar ks, SkScalar shininess, 570 SkScalar shininess() const { return fShininess; } function in class:SkSpecularLightingImageFilter 575 SkScalar shininess, 680 SkScalar shininess, 685 matrix, ks, shininess, boundaryMode, srcBounds)); 697 SkScalar shininess() const { return fShininess; } function in class:GrSpecularLightingEffect 709 SkScalar shininess, 2023 SkScalar shininess = d->fRandom->nextUScalar1(); local 2045 const char* shininess; local [all...] |
/external/skqp/src/effects/ |
SkLightingImageFilter.cpp | 177 SpecularLightingType(SkScalar ks, SkScalar shininess) 178 : fKS(ks), fShininess(shininess) {} 563 SkScalar ks, SkScalar shininess, 570 SkScalar shininess() const { return fShininess; } function in class:SkSpecularLightingImageFilter 575 SkScalar shininess, 680 SkScalar shininess, 685 matrix, ks, shininess, boundaryMode, srcBounds)); 697 SkScalar shininess() const { return fShininess; } function in class:GrSpecularLightingEffect 709 SkScalar shininess, 2023 SkScalar shininess = d->fRandom->nextUScalar1(); local 2045 const char* shininess; local [all...] |
/external/deqp/modules/glshared/ |
glsLongStressTestUtil.cpp | 257 " mediump float shininess;\n" 333 " mediump float shininess;\n" 355 " color.rgb += pow(max(dot(vertexEyeNormal, h), 0.0), u_material${NS}.shininess) * u_material${NS}.specularColor * light.color;\n" 392 context.uniforms.push_back(gls::VarSpec("u_material${NS}.shininess", 0.0f, 1.0f)); 425 " mediump float shininess;\n" 463 " mediump float shininess)\n" 469 " color += pow(max(dot(normal, halfVector), 0.0), shininess) * specularColor * lightColor;\n" 508 " color.rgb += computeLighting(directionToLight, halfVector, eyeNormal, u_directionalLight${NS}[i].color, u_material${NS}.diffuseColor.rgb, u_material${NS}.specularColor, u_material${NS}.shininess);\n" 516 " color.rgb += computeLighting(directionToLight, halfVector, eyeNormal, u_spotLight${NS}[i].color, u_material${NS}.diffuseColor.rgb, u_material${NS}.specularColor, u_material${NS}.shininess) * computeDistanceAttenuation(distanceToLight, u_spotLight${NS}[i].constantAttenuation, u_spotLight${NS}[i].linearAttenuation, u_spotLight${NS}[i].quadraticAttenuation) * computeSpotAttenuation(directionToLight, u_spotLight${NS}[i].direction, u_spotLight${NS}[i].spotExponent, u_spotLight${NS}[i].spotCutoff);\n" 546 context.uniforms.push_back (gls::VarSpec("u_material${NS}.shininess", 0.0f, 1.0f)) [all...] |
/external/skia/bench/ |
LightingBench.cpp | 80 static SkScalar shininess = SkIntToScalar(8); local 81 return shininess;
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/external/skqp/bench/ |
LightingBench.cpp | 80 static SkScalar shininess = SkIntToScalar(8); local 81 return shininess;
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/external/mesa3d/src/mesa/main/ |
ffvertex_prog.c | 1038 * dots.z = back.shininess 1039 * dots.w = front.shininess 1050 struct ureg shininess = get_material(p, 0, STATE_SHININESS); local 1051 emit_op1(p, OPCODE_MOV, dots, WRITEMASK_W, swizzle1(shininess,X)); 1052 release_temp(p, shininess); 1067 struct ureg shininess = get_material(p, 1, STATE_SHININESS); local 1069 negate(swizzle1(shininess,X))); 1070 release_temp(p, shininess); [all...] |
/external/mesa3d/docs/relnotes/ |
10.5.6.html | 135 <li>mesa: fix shininess check for ffvertex_prog v2</li>
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/external/mesa3d/src/mesa/program/ |
program_lexer.l | 279 {dot}shininess { return SHININESS; }
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/external/python/cpython2/Lib/plat-irix5/ |
GL.py | 317 SHININESS = 5
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/external/python/cpython2/Lib/plat-irix6/ |
GL.py | 317 SHININESS = 5
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/external/vulkan-validation-layers/libs/glm/detail/ |
dummy.cpp | 43 float shininess; // Srm member in struct:material
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/frameworks/native/opengl/libagl/ |
light.cpp | 414 s = gglPowx(s, material.shininess); 574 c->lighting.front.shininess = param; 777 c->lighting.front.shininess = gglFloatToFixed(params[0]); 817 c->lighting.front.shininess = gglFloatToFixed(params[0]);
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/prebuilts/ndk/r16/sources/third_party/vulkan/src/libs/glm/detail/ |
dummy.cpp | 43 float shininess; // Srm
member in struct:material
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/external/skia/fuzz/ |
FuzzCanvas.cpp | 561 SkScalar surfaceScale, k, specularExponent, cutoffAngle, shininess; local 589 fuzz->next(&p, &lightColor, &surfaceScale, &k, &shininess); 592 shininess, std::move(input), 595 fuzz->next(&p, &lightColor, &surfaceScale, &k, &shininess); 598 shininess, std::move(input), 602 &shininess); 605 p, q, specularExponent, cutoffAngle, lightColor, surfaceScale, k, shininess, [all...] |
/external/skqp/fuzz/ |
FuzzCanvas.cpp | 557 SkScalar surfaceScale, k, specularExponent, cutoffAngle, shininess; local 585 fuzz->next(&p, &lightColor, &surfaceScale, &k, &shininess); 588 shininess, std::move(input), 591 fuzz->next(&p, &lightColor, &surfaceScale, &k, &shininess); 594 shininess, std::move(input), 598 &shininess); 601 p, q, specularExponent, cutoffAngle, lightColor, surfaceScale, k, shininess, [all...] |