HomeSort by relevance Sort by last modified time
    Searched full:shininess (Results 1 - 25 of 45) sorted by null

1 2

  /external/skia/include/effects/
SkLightingImageFilter.h 32 SkScalar shininess, sk_sp<SkImageFilter> input, const CropRect* cropRect = nullptr);
35 SkScalar shininess, sk_sp<SkImageFilter> input, const CropRect* cropRect = nullptr);
39 SkScalar shininess, sk_sp<SkImageFilter> input, const CropRect* cropRect = nullptr);
  /external/skqp/include/effects/
SkLightingImageFilter.h 32 SkScalar shininess, sk_sp<SkImageFilter> input, const CropRect* cropRect = nullptr);
35 SkScalar shininess, sk_sp<SkImageFilter> input, const CropRect* cropRect = nullptr);
39 SkScalar shininess, sk_sp<SkImageFilter> input, const CropRect* cropRect = nullptr);
  /external/mesa3d/src/mesa/tnl/
t_vb_light.c 121 validate_shine_table( struct gl_context *ctx, GLuint side, GLfloat shininess )
130 if ( s->shininess == shininess )
143 if (shininess == 0.0F) {
152 t = powf(x, shininess);
161 s->shininess = shininess;
177 GLfloat shininess; local
179 shininess = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_SHININESS][0];
180 if (!tnl->_ShineTable[0] || tnl->_ShineTable[0]->shininess != shininess
    [all...]
t_context.c 91 /* Allocate 10 (arbitrary) shininess lookup tables */
94 s->shininess = -1;
117 /* Free lighting shininess exponentiation table */
t_context.h 387 #define SHINE_TABLE_SIZE 256 /**< Material shininess lookup table sizes */
390 * Material shininess lookup table.
396 GLfloat shininess; member in struct:tnl_shine_tab
  /external/autotest/client/site_tests/graphics_SanAngeles/src/
shader.h 25 GLint shininess; member in struct:__anon14214
shadersrc.h 36 "uniform lowp float shininess;\n"
55 " specular = pow(max(0., dot(halfv, worldNormal)), shininess);\n"
shader.c 122 GET_UNIFORM_LOC(Lit, shininess);
  /external/skia/gm/
lighting.cpp 83 SkScalar shininess = SkIntToScalar(8); variable
129 shininess,
138 shininess,
150 shininess,
  /external/skqp/gm/
lighting.cpp 83 SkScalar shininess = SkIntToScalar(8); variable
129 shininess,
138 shininess,
150 shininess,
  /external/skia/src/effects/
SkLightingImageFilter.cpp 177 SpecularLightingType(SkScalar ks, SkScalar shininess)
178 : fKS(ks), fShininess(shininess) {}
563 SkScalar ks, SkScalar shininess,
570 SkScalar shininess() const { return fShininess; } function in class:SkSpecularLightingImageFilter
575 SkScalar shininess,
680 SkScalar shininess,
685 matrix, ks, shininess, boundaryMode, srcBounds));
697 SkScalar shininess() const { return fShininess; } function in class:GrSpecularLightingEffect
709 SkScalar shininess,
2023 SkScalar shininess = d->fRandom->nextUScalar1(); local
2045 const char* shininess; local
    [all...]
  /external/skqp/src/effects/
SkLightingImageFilter.cpp 177 SpecularLightingType(SkScalar ks, SkScalar shininess)
178 : fKS(ks), fShininess(shininess) {}
563 SkScalar ks, SkScalar shininess,
570 SkScalar shininess() const { return fShininess; } function in class:SkSpecularLightingImageFilter
575 SkScalar shininess,
680 SkScalar shininess,
685 matrix, ks, shininess, boundaryMode, srcBounds));
697 SkScalar shininess() const { return fShininess; } function in class:GrSpecularLightingEffect
709 SkScalar shininess,
2023 SkScalar shininess = d->fRandom->nextUScalar1(); local
2045 const char* shininess; local
    [all...]
  /external/deqp/modules/glshared/
glsLongStressTestUtil.cpp 257 " mediump float shininess;\n"
333 " mediump float shininess;\n"
355 " color.rgb += pow(max(dot(vertexEyeNormal, h), 0.0), u_material${NS}.shininess) * u_material${NS}.specularColor * light.color;\n"
392 context.uniforms.push_back(gls::VarSpec("u_material${NS}.shininess", 0.0f, 1.0f));
425 " mediump float shininess;\n"
463 " mediump float shininess)\n"
469 " color += pow(max(dot(normal, halfVector), 0.0), shininess) * specularColor * lightColor;\n"
508 " color.rgb += computeLighting(directionToLight, halfVector, eyeNormal, u_directionalLight${NS}[i].color, u_material${NS}.diffuseColor.rgb, u_material${NS}.specularColor, u_material${NS}.shininess);\n"
516 " color.rgb += computeLighting(directionToLight, halfVector, eyeNormal, u_spotLight${NS}[i].color, u_material${NS}.diffuseColor.rgb, u_material${NS}.specularColor, u_material${NS}.shininess) * computeDistanceAttenuation(distanceToLight, u_spotLight${NS}[i].constantAttenuation, u_spotLight${NS}[i].linearAttenuation, u_spotLight${NS}[i].quadraticAttenuation) * computeSpotAttenuation(directionToLight, u_spotLight${NS}[i].direction, u_spotLight${NS}[i].spotExponent, u_spotLight${NS}[i].spotCutoff);\n"
546 context.uniforms.push_back (gls::VarSpec("u_material${NS}.shininess", 0.0f, 1.0f))
    [all...]
  /external/skia/bench/
LightingBench.cpp 80 static SkScalar shininess = SkIntToScalar(8); local
81 return shininess;
  /external/skqp/bench/
LightingBench.cpp 80 static SkScalar shininess = SkIntToScalar(8); local
81 return shininess;
  /external/mesa3d/src/mesa/main/
ffvertex_prog.c 1038 * dots.z = back.shininess
1039 * dots.w = front.shininess
1050 struct ureg shininess = get_material(p, 0, STATE_SHININESS); local
1051 emit_op1(p, OPCODE_MOV, dots, WRITEMASK_W, swizzle1(shininess,X));
1052 release_temp(p, shininess);
1067 struct ureg shininess = get_material(p, 1, STATE_SHININESS); local
1069 negate(swizzle1(shininess,X)));
1070 release_temp(p, shininess);
    [all...]
  /external/mesa3d/docs/relnotes/
10.5.6.html 135 <li>mesa: fix shininess check for ffvertex_prog v2</li>
  /external/mesa3d/src/mesa/program/
program_lexer.l 279 {dot}shininess { return SHININESS; }
  /external/python/cpython2/Lib/plat-irix5/
GL.py 317 SHININESS = 5
  /external/python/cpython2/Lib/plat-irix6/
GL.py 317 SHININESS = 5
  /external/vulkan-validation-layers/libs/glm/detail/
dummy.cpp 43 float shininess; // Srm member in struct:material
  /frameworks/native/opengl/libagl/
light.cpp 414 s = gglPowx(s, material.shininess);
574 c->lighting.front.shininess = param;
777 c->lighting.front.shininess = gglFloatToFixed(params[0]);
817 c->lighting.front.shininess = gglFloatToFixed(params[0]);
  /prebuilts/ndk/r16/sources/third_party/vulkan/src/libs/glm/detail/
dummy.cpp 43 float shininess; // Srm member in struct:material
  /external/skia/fuzz/
FuzzCanvas.cpp 561 SkScalar surfaceScale, k, specularExponent, cutoffAngle, shininess; local
589 fuzz->next(&p, &lightColor, &surfaceScale, &k, &shininess);
592 shininess, std::move(input),
595 fuzz->next(&p, &lightColor, &surfaceScale, &k, &shininess);
598 shininess, std::move(input),
602 &shininess);
605 p, q, specularExponent, cutoffAngle, lightColor, surfaceScale, k, shininess,
    [all...]
  /external/skqp/fuzz/
FuzzCanvas.cpp 557 SkScalar surfaceScale, k, specularExponent, cutoffAngle, shininess; local
585 fuzz->next(&p, &lightColor, &surfaceScale, &k, &shininess);
588 shininess, std::move(input),
591 fuzz->next(&p, &lightColor, &surfaceScale, &k, &shininess);
594 shininess, std::move(input),
598 &shininess);
601 p, q, specularExponent, cutoffAngle, lightColor, surfaceScale, k, shininess,
    [all...]

Completed in 643 milliseconds

1 2