| /frameworks/native/libs/vr/libdvrcommon/include/private/dvr/ | 
| ortho.h | 11                                       T znear, T zfar) { 16   const T c = t2 / (zfar - znear);
 19   const T zoff = -(zfar + znear) / (zfar - znear);
 
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| /external/mesa3d/src/mapi/glapi/gen/ | 
| OES_single_precision.xml | 19         <param name="zNear" type="GLclampf"/> 34         <param name="zNear" type="GLfloat"/>
 43         <param name="zNear" type="GLfloat"/>
 
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| ARB_ES2_compatibility.xml | 53         <param name="zNear" type="GLclampf"/> 
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| gl_and_es_API.xml | 45         <param name="zNear" type="GLclampx"/> 64         <param name="zNear" type="GLfixed"/>
 133         <param name="zNear" type="GLfixed"/>
 194         <param name="zNear" type="GLfloat"/>
 203         <param name="zNear" type="GLfloat"/>
 
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| /external/vulkan-validation-layers/libs/glm/gtc/ | 
| matrix_transform.inl | 163 		T const & zNear, 170 		Result[2][2] = - T(2) / (zFar - zNear);
 173 		Result[3][2] = - (zFar + zNear) / (zFar - zNear);
 222 		valType const & zNear,
 227 		assert(zFar != zNear);
 241 		Result[2][2] = - (zFar + zNear) / (zFar - zNear);
 243 		Result[3][2] = - (valType(2) * zFar * zNear) / (zFar - zNear);
 [all...]
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| /prebuilts/ndk/r16/sources/third_party/vulkan/src/libs/glm/gtc/ | 
| matrix_transform.inl | 163 		T const & zNear, 170 		Result[2][2] = - T(2) / (zFar - zNear);
 173 		Result[3][2] = - (zFar + zNear) / (zFar - zNear);
 222 		valType const & zNear,
 227 		assert(zFar != zNear);
 241 		Result[2][2] = - (zFar + zNear) / (zFar - zNear);
 243 		Result[3][2] = - (valType(2) * zFar * zNear) / (zFar - zNear);
 [all...]
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| /device/generic/goldfish-opengl/system/egl/ | 
| ClientAPIExts.in | 45           (GLclampf zNear, GLclampf zFar), 46           (zNear, zFar))
 49           (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar),
 50           (left, right, bottom, top, zNear, zFar))
 53           (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar),
 54           (left, right, bottom, top, zNear, zFar))
 
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| /external/mesa3d/src/mesa/main/ | 
| es1_conversion.h | 53 _mesa_DepthRangex(GLclampx zNear, GLclampx zFar); 69              GLfloat zNear, GLfloat zFar);
 73              GLfixed zNear, GLfixed zFar);
 134            GLfloat zNear, GLfloat zFar);
 138            GLfixed zNear, GLfixed zFar);
 
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| es1_conversion.c | 98 _mesa_DepthRangex(GLclampx zNear, GLclampx zFar) 100     _mesa_DepthRangef((GLclampf) (zNear / 65536.0f),
 181              GLfloat zNear, GLfloat zFar)
 187                  (GLdouble) (zNear),
 193              GLfixed zNear, GLfixed zFar)
 199                  (GLdouble) (zNear / 65536.0),
 665            GLfloat zNear, GLfloat zFar)
 671                (GLdouble) (zNear),
 677            GLfixed zNear, GLfixed zFar)
 683                (GLdouble) (zNear / 65536.0)
 [all...]
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| /external/swiftshader/src/OpenGL/common/ | 
| MatrixStack.hpp | 43 		void frustum(float left, float right, float bottom, float top, float zNear, float zFar); 44 		void ortho(double left, double right, double bottom, double top, double zNear, double zFar);
 
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| MatrixStack.cpp | 124 	void MatrixStack::frustum(float left, float right, float bottom, float top, float zNear, float zFar) 130 		float n = (float)zNear;
 146 	void MatrixStack::ortho(double left, double right, double bottom, double top, double zNear, double zFar)
 152 		float n = (float)zNear;
 
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| /device/generic/goldfish-opengl/tests/gles_android_wrapper/ | 
| gles.cpp | 81 void glDepthRangef(GLclampf zNear, GLclampf zFar) 83      getDispatch()->glDepthRangef(zNear, zFar);
 96 void glFrustumf(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar)
 98      getDispatch()->glFrustumf(left, right, bottom, top, zNear, zFar);
 186 void glOrthof(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar)
 188      getDispatch()->glOrthof(left, right, bottom, top, zNear, zFar);
 376 void glDepthRangex(GLclampx zNear, GLclampx zFar)
 378      getDispatch()->glDepthRangex(zNear, zFar);
 436 void glFrustumx(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar)
 438      getDispatch()->glFrustumx(left, right, bottom, top, zNear, zFar)
 [all...]
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| /frameworks/native/opengl/tools/glgen/specs/gles11/ | 
| GLES10.spec | 25 void glDepthRangef ( GLclampf zNear, GLclampf zFar ) 26 void glDepthRangex ( GLclampx zNear, GLclampx zFar )
 40 void glFrustumf ( GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar )
 41 void glFrustumx ( GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar )
 73 void glOrthof ( GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar )
 74 void glOrthox ( GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar )
 
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| GLES11Ext.spec | 19 void glDepthRangexOES ( GLclampx zNear, GLclampx zFar ) 22 void glFrustumxOES ( GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar )
 40 void glOrthoxOES ( GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar )
 76 void glDepthRangefOES ( GLclampf zNear, GLclampf zFar )
 77 void glFrustumfOES ( GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar )
 78 void glOrthofOES ( GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar )
 
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| /frameworks/native/opengl/tools/glgen/specs/jsr239/ | 
| glspec-1.0 | 25 void glDepthRangef ( GLclampf zNear, GLclampf zFar ) 26 void glDepthRangex ( GLclampx zNear, GLclampx zFar )
 40 void glFrustumf ( GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar )
 41 void glFrustumx ( GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar )
 73 void glOrthof ( GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar )
 74 void glOrthox ( GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar )
 
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| /device/generic/goldfish-opengl/system/GLESv1_enc/ | 
| gl_entry.cpp | 13 	void glDepthRangef(GLclampf zNear, GLclampf zFar); 16 	void glFrustumf(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
 34 	void glOrthof(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
 71 	void glDepthRangex(GLclampx zNear, GLclampx zFar);
 83 	void glFrustumx(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
 119 	void glOrthox(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
 189 	void glDepthRangexOES(GLclampx zNear, GLclampx zFar);
 192 	void glFrustumxOES(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
 211 	void glOrthoxOES(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
 247 	void glDepthRangefOES(GLclampf zNear, GLclampf zFar)
 [all...]
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| /frameworks/native/opengl/libagl/ | 
| matrix.cpp | 83     c->transforms.vpt.zNear = 0.0f; 691     GLfloat near = c->transforms.vpt.zNear;
 802             GLfloat zNear, GLfloat zFar,
 807         cmpf(zNear, zFar) ||
 808         isZeroOrNegativef(zNear) ||
 816     const GLfloat r_depth  = reciprocalf(zNear - zFar);
 817     const GLfloat x = mul2f(zNear * r_width);
 818     const GLfloat y = mul2f(zNear * r_height);
 821     const GLfloat C = (zFar + zNear) * r_depth;
 822     const GLfloat D = mul2f(zFar * zNear * r_depth)
 [all...]
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| /external/deqp/modules/gles2/functional/ | 
| es2fDepthRangeTests.cpp | 105 inline float depthRangeTransform (const float zd, const float zNear, const float zFar) 107 	const float	cNear	= de::clamp(zNear, 0.0f, 1.0f);
 115 							DepthRangeCompareCase	(Context& context, const char* name, const char* desc, const tcu::Vec4& depthCoord, const float zNear, const float zFar, const deUint32 compareFunc);
 127 DepthRangeCompareCase::DepthRangeCompareCase (Context& context, const char* name, const char* desc, const tcu::Vec4& depthCoord, const float zNear, const float zFar, const deUint32 compareFunc)
 130 	, m_zNear			(zNear)
 266 							DepthRangeWriteCase		(Context& context, const char* name, const char* desc, const tcu::Vec4& depthCoord, const float zNear, const float zFar);
 277 DepthRangeWriteCase::DepthRangeWriteCase (Context& context, const char* name, const char* desc, const tcu::Vec4& depthCoord, const float zNear, const float zFar)
 280 	, m_zNear			(zNear)
 412 		const float			zNear;
 436 		writeGroup->addChild(new DepthRangeWriteCase(m_context, cases[ndx].name, cases[ndx].desc, cases[ndx].depthCoord, cases[ndx].zNear, cases[ndx].zFar))
 [all...]
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| /external/mesa3d/src/mapi/glapi/ | 
| glapi_dispatch.c | 102 GL_API void GL_APIENTRY glFrustumf (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); 104 GL_API void GL_APIENTRY glOrthof (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
 111 GL_API void GL_APIENTRY glDepthRangex (GLclampx zNear, GLclampx zFar);
 114 GL_API void GL_APIENTRY glFrustumx (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
 132 GL_API void GL_APIENTRY glOrthox (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
 
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| /external/swiftshader/src/OpenGL/libGLES_CM/ | 
| libGLES_CM.hpp | 85 	void (*glDepthRangex)(GLclampx zNear, GLclampx zFar); 86 	void (*glDepthRangef)(GLclampf zNear, GLclampf zFar);
 102 	void (*glFrustumf)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
 103 	void (*glFrustumx)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
 163 	void (*glOrthof)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
 164 	void (*glOrthox)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
 
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| main.cpp | 195 void DepthRangex(GLclampx zNear, GLclampx zFar); 196 void DepthRangef(GLclampf zNear, GLclampf zFar);
 212 void Frustumf(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
 213 void Frustumx(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
 273 void Orthof(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
 274 void Orthox(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
 743 GL_API void GL_APIENTRY glDepthRangex(GLclampx zNear, GLclampx zFar)
 745 	return es1::DepthRangex(zNear, zFar);
 748 GL_API void GL_APIENTRY glDepthRangef(GLclampf zNear, GLclampf zFar)
 750 	return es1::DepthRangef(zNear, zFar)
 [all...]
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| /frameworks/base/opengl/java/android/opengl/ | 
| GLU.java | 106      * @param zNear specifies the distance from the viewer to the near clipping 112             float zNear, float zFar) {
 113         float top = zNear * (float) Math.tan(fovy * (Math.PI / 360.0));
 117         gl.glFrustumf(left, right, bottom, top, zNear, zFar);
 
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| GLES11Ext.java | 318     // C function void glDepthRangexOES ( GLclampx zNear, GLclampx zFar ) 321         int zNear,
 347     // C function void glFrustumxOES ( GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar )
 354         int zNear,
 578     // C function void glOrthoxOES ( GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar )
 585         int zNear,
 939     // C function void glDepthRangefOES ( GLclampf zNear, GLclampf zFar )
 942         float zNear,
 946     // C function void glFrustumfOES ( GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar )
 953         float zNear,
 [all...]
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| /external/replicaisland/src/com/replica/replicaisland/ | 
| GLErrorLogger.java | 195 		public void glDepthRangef(float zNear, float zFar) { 196 			((GL10)mGL).glDepthRangef(zNear, zFar);
 200 		public void glDepthRangex(int zNear, int zFar) {
 201 			((GL10)mGL).glDepthRangex(zNear, zFar);
 281 				float top, float zNear, float zFar) {
 283 					 top,  zNear,  zFar);
 288 				int zNear, int zFar) {
 290 					 zNear,  zFar);
 511 				float zNear, float zFar) {
 513 					 zNear,  zFar)
 [all...]
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| /frameworks/base/opengl/java/javax/microedition/khronos/opengles/ | 
| GL10.java | 416         float zNear, 421         int zNear,
 501         float zNear,
 510         int zNear,
 750         float zNear,
 759         int zNear,
 
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