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      1 # -*- coding: utf-8 -*-
      2 
      3 #-------------------------------------------------------------------------
      4 # drawElements Quality Program utilities
      5 # --------------------------------------
      6 #
      7 # Copyright 2015 The Android Open Source Project
      8 #
      9 # Licensed under the Apache License, Version 2.0 (the "License");
     10 # you may not use this file except in compliance with the License.
     11 # You may obtain a copy of the License at
     12 #
     13 #      http://www.apache.org/licenses/LICENSE-2.0
     14 #
     15 # Unless required by applicable law or agreed to in writing, software
     16 # distributed under the License is distributed on an "AS IS" BASIS,
     17 # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     18 # See the License for the specific language governing permissions and
     19 # limitations under the License.
     20 #
     21 #-------------------------------------------------------------------------
     22 
     23 import sys
     24 import random
     25 import operator
     26 import itertools
     27 
     28 from genutil import *
     29 
     30 random.seed(1234567)
     31 indices = xrange(sys.maxint)
     32 
     33 # Swizzles:
     34 # - vector components
     35 #   * int, float, bool vectors
     36 #   * .xyzw, .rgba, .stpq
     37 #   * illegal to mix
     38 #   * not allowed for scalar types
     39 #   * legal to chain: vec4.rgba.xyzw.stpq
     40 #   * illegal to select more than 4 components
     41 #
     42 # Subscripts:
     43 # - array-like indexing with [] operator
     44 #   * vectors, matrices
     45 # - read & write
     46 # - vectors components
     47 #   * [] accessor
     48 # - matrix columns
     49 #   * [] accessor
     50 #   * note: mat4[0].x = 1.0; vs mat4[0][0] = 1.0; ??
     51 #   * out-of-bounds accesses
     52 
     53 #
     54 # - vector swizzles
     55 #   * all vector types (bvec2..4, ivec2..4, vec2..4)
     56 #   * all precisions (lowp, mediump, highp)
     57 #   * all component names (xyzw, rgba, stpq)
     58 #   * broadcast each, reverse, N random
     59 # - component-masked writes
     60 #   * all vector types (bvec2..4, ivec2..4, vec2..4)
     61 #   * all precisions (lowp, mediump, highp)
     62 #   * all component names (xyzw, rgba, stpq)
     63 #   * all possible subsets
     64 #   * all input types (attribute, varying, uniform, tmp)
     65 #   -> a few hundred cases
     66 # - concatenated swizzles
     67 
     68 #
     69 VECTOR_TYPES	= [ "vec2", "vec3", "vec4", "ivec2", "ivec3", "ivec4", "bvec2", "bvec3", "bvec4" ]
     70 PRECISION_TYPES	= [ "lowp", "mediump", "highp" ]
     71 INPUT_TYPES		= [ "uniform", "varying", "attribute", "tmp" ]
     72 SWIZZLE_NAMES	= [ "xyzw", "stpq", "rgba" ]
     73 
     74 def getDataTypeScalarSize (dt):
     75 	return {
     76 		"float":	1,
     77 		"vec2":		2,
     78 		"vec3":		3,
     79 		"vec4":		4,
     80 		"int":		1,
     81 		"ivec2":	2,
     82 		"ivec3":	3,
     83 		"ivec4":	4,
     84 		"bool":		1,
     85 		"bvec2":	2,
     86 		"bvec3":	3,
     87 		"bvec4":	4,
     88 		"mat2":		4,
     89 		"mat3":		9,
     90 		"mat4":		16
     91 	}[dt]
     92 
     93 if False:
     94 	class Combinations:
     95 		def __init__(self, *args):
     96 			self.lists				= list(args)
     97 			self.numLists			= len(args)
     98 			self.numCombinations	= reduce(operator.mul, map(len, self.lists), 1)
     99 			print self.lists
    100 			print self.numCombinations
    101 
    102 		def iterate(self):
    103 			return [tuple(map(lambda x: x[0], self.lists))]
    104 
    105 	combinations = Combinations(INPUT_TYPES, VECTOR_TYPES, PRECISION_TYPES)
    106 	print combinations.iterate()
    107 	for (inputType, dataType, precision) in combinations.iterate():
    108 		scalarSize = getDataTypeScalarSize(dataType)
    109 		print inputType, precision, dataType
    110 
    111 def getSwizzlesForWidth(width):
    112 	if (width == 2):
    113 		return [(0,), (0,0), (0,1), (1,0), (1,0,1), (0,1,0,0), (1,1,1,1)]
    114 	elif (width == 3):
    115 		return [(0,), (2,), (0,2), (2,2), (0,1,2), (2,1,0), (0,0,0), (2,2,2), (2,2,1), (1,0,1), (0,2,0), (0,1,1,0), (2,2,2,2)]
    116 	elif (width == 4):
    117 		return [(0,), (3,), (3,0), (3,2), (3,3,3), (1,1,3), (3,2,1), (0,1,2,3), (3,2,1,0), (0,0,0,0), (1,1,1,1), (3,3,3,3), (3,2,2,3), (3,3,3,1), (0,1,0,0), (2,2,3,2)]
    118 	else:
    119 		assert False
    120 
    121 # Templates.
    122 
    123 s_swizzleCaseTemplate = """
    124 case ${{NAME}}
    125 	version 300
    126 	values
    127 	{
    128 		${{VALUES}}
    129 	}
    130 
    131 	both ""
    132 		#version 300 es
    133 		precision mediump float;
    134 
    135 		${DECLARATIONS}
    136 
    137 		void main()
    138 		{
    139 			${SETUP}
    140 			${{OP}}
    141 			${OUTPUT}
    142 		}
    143 	""
    144 end
    145 """[1:]
    146 
    147 s_simpleIllegalCaseTemplate = """
    148 case ${{NAME}}
    149 	version 300
    150 	expect compile_fail
    151 	values {}
    152 
    153 	both ""
    154 		#version 300 es
    155 		precision mediump float;
    156 		precision mediump int;
    157 
    158 		${DECLARATIONS}
    159 
    160 		void main()
    161 		{
    162 			${SETUP}
    163 			${{OP}}
    164 			${OUTPUT}
    165 		}
    166 	""
    167 end
    168 """[1:]
    169 
    170 class SwizzleCase(ShaderCase):
    171 	def __init__(self, name, precision, dataType, swizzle, inputs, outputs):
    172 		self.name		= name
    173 		self.precision	= precision
    174 		self.dataType	= dataType
    175 		self.swizzle	= swizzle
    176 		self.inputs		= inputs
    177 		self.outputs	= outputs
    178 		self.op			= "out0 = in0.%s;" % swizzle
    179 
    180 	def __str__(self):
    181 		params = {
    182 			"NAME":		self.name,
    183 			"VALUES":	genValues(self.inputs, self.outputs),
    184 			"OP":		self.op
    185 		}
    186 		return fillTemplate(s_swizzleCaseTemplate, params)
    187 
    188 # CASE DECLARATIONS
    189 
    190 inFloat	= [Scalar(x) for x in [0.0, 1.0, 2.0, 3.5, -0.5, -20.125, 36.8125]]
    191 inInt	= [Scalar(x) for x in [0, 1, 2, 5, 8, 11, -12, -66, -192, 255]]
    192 inBool	= [Scalar(x) for x in [True, False]]
    193 
    194 inVec4	= [Vec4(0.0, 0.5, 0.75, 0.825), Vec4(1.0, 1.25, 1.125, 1.75),
    195 		   Vec4(-0.5, -2.25, -4.875, 9.0), Vec4(-32.0, 64.0, -51.0, 24.0),
    196 		   Vec4(-0.75, -1.0/31.0, 1.0/19.0, 1.0/4.0)]
    197 inVec3	= toVec3(inVec4)
    198 inVec2	= toVec2(inVec4)
    199 inIVec4	= toIVec4(inVec4)
    200 inIVec3	= toIVec3(inVec4)
    201 inIVec2	= toIVec2(inVec4)
    202 inBVec4	= [Vec4(True, False, False, True), Vec4(False, False, False, True), Vec4(False, True, False, False), Vec4(True, True, True, True), Vec4(False, False, False, False)]
    203 inBVec3	= toBVec3(inBVec4)
    204 inBVec2	= toBVec2(inBVec4)
    205 
    206 # \todo [petri] Enable large values when epsilon adapts to the values.
    207 inMat4	= [Mat4(1.0, 0.0, 0.0, 0.0,  0.0, 1.0, 0.0, 0.0,  0.0, 0.0, 1.0, 0.0,  0.0, 0.0, 0.0, 1.0),
    208 		   Mat4(6.5, 12.5, -0.75, 9.975,  32.0, 1.0/48.0, -8.425, -6.542,  1.0/8.0, 1.0/16.0, 1.0/32.0, 1.0/64.0,  -6.725, -0.5, -0.0125, 9.975),
    209 		   #Mat4(128.0, 256.0, -512.0, -1024.0,  2048.0, -4096.0, 8192.0, -8192.0,  192.0, -384.0, 768.0, -1536.0,  8192.0, -8192.0, 6144.0, -6144.0)
    210 		   ]
    211 inMat3	= [Mat3(1.0, 0.0, 0.0,  0.0, 1.0, 0.0,  0.0, 0.0, 1.0),
    212 		   Mat3(6.5, 12.5, -0.75,  32.0, 1.0/32.0, 1.0/64.0,  1.0/8.0, 1.0/16.0, 1.0/32.0),
    213 		   #Mat3(-18.725, -0.5, -0.0125,  19.975, -0.25, -17.75,  9.25, 65.125, -21.425),
    214 		   #Mat3(128.0, -4096.0, -8192.0,  192.0, 768.0, -1536.0,  8192.0, 6144.0, -6144.0)
    215 		   ]
    216 inMat2	= [Mat2(1.0, 0.0,  0.0, 1.0),
    217 		   Mat2(6.5, 12.5,  -0.75, 9.975),
    218 		   Mat2(6.5, 12.5,  -0.75, 9.975),
    219 		   Mat2(8.0, 16.0,  -24.0, -16.0),
    220 		   Mat2(1.0/8.0, 1.0/16.0,  1.0/32.0, 1.0/64.0),
    221 		   Mat2(-18.725, -0.5,  -0.0125, 19.975),
    222 		   #Mat2(128.0, -4096.0,  192.0, -1536.0),
    223 		   #Mat2(-1536.0, 8192.0,  6144.0, -6144.0)
    224 		   ]
    225 
    226 INPUTS = {
    227 	"float":	inFloat,
    228 	"vec2":		inVec2,
    229 	"vec3":		inVec3,
    230 	"vec4":		inVec4,
    231 	"int":		inInt,
    232 	"ivec2":	inIVec2,
    233 	"ivec3":	inIVec3,
    234 	"ivec4":	inIVec4,
    235 	"bool":		inBool,
    236 	"bvec2":	inBVec2,
    237 	"bvec3":	inBVec3,
    238 	"bvec4":	inBVec4,
    239 	"mat2":		inMat2,
    240 	"mat3":		inMat3,
    241 	"mat4":		inMat4
    242 }
    243 
    244 def genConversionCases(inValueList, convFuncList):
    245 	combinations = list(itertools.product(inValueList, convFuncList))
    246 	return [ConversionCase(inValues, convFunc) for (inValues, convFunc) in combinations]
    247 
    248 allCases = []
    249 
    250 # Vector swizzles.
    251 
    252 vectorSwizzleCases = []
    253 
    254 # \todo [petri] Uses fixed precision.
    255 for dataType in VECTOR_TYPES:
    256 	scalarSize = getDataTypeScalarSize(dataType)
    257 	precision = "mediump"
    258 	for swizzleComponents in SWIZZLE_NAMES:
    259 		for swizzleIndices in getSwizzlesForWidth(scalarSize):
    260 			swizzle = "".join(map(lambda x: swizzleComponents[x], swizzleIndices))
    261 			#print "%s %s .%s" % (precision, dataType, swizzle)
    262 			caseName = "%s_%s_%s" % (precision, dataType, swizzle)
    263 			inputs = INPUTS[dataType]
    264 			outputs = map(lambda x: x.swizzle(swizzleIndices), inputs)
    265 			outType = outputs[0].typeString()
    266 			vectorSwizzleCases.append(SwizzleCase(caseName, precision, dataType, swizzle, [("%s in0" % dataType, inputs)], [("%s out0" % outType, outputs)]))
    267 
    268 # ??
    269 #for dataType in VECTOR_TYPES:
    270 #	scalarSize = getDataTypeScalarSize(dataType)
    271 #	for precision in PRECISION_TYPES:
    272 #		for swizzleIndices in getSwizzlesForWidth(scalarSize):
    273 #			swizzle = "".join(map(lambda x: "xyzw"[x], swizzleIndices))
    274 #			#print "%s %s .%s" % (precision, dataType, swizzle)
    275 #			caseName = "%s_%s_%s" % (precision, dataType, swizzle)
    276 #			inputs = INPUTS[dataType]
    277 #			outputs = map(lambda x: x.swizzle(swizzleIndices), inputs)
    278 #			vectorSwizzleCases.append(SwizzleCase(caseName, precision, dataType, swizzle, [("in0", inputs)], [("out0", outputs)]))
    279 
    280 allCases.append(CaseGroup("vector_swizzles", "Vector Swizzles", vectorSwizzleCases))
    281 
    282 # Swizzles:
    283 # - vector components
    284 #   * int, float, bool vectors
    285 #   * .xyzw, .rgba, .stpq
    286 #   * illegal to mix
    287 #   * not allowed for scalar types
    288 #   * legal to chain: vec4.rgba.xyzw.stpq
    289 #   * illegal to select more than 4 components
    290 
    291 # TODO: precisions!!
    292 
    293 #allCases.append(CaseGroup("vector_swizzles", "Vector Swizzles",
    294 #	genSwizzleCase([inVec2, inVec3, inVec4],
    295 
    296 # Main program.
    297 
    298 if __name__ == "__main__":
    299 	print "Generating shader case files."
    300 	writeAllCases("swizzles.test", allCases)
    301