1 /*------------------------------------------------------------------------- 2 * drawElements Quality Program OpenGL ES 3.1 Module 3 * ------------------------------------------------- 4 * 5 * Copyright 2015 The Android Open Source Project 6 * 7 * Licensed under the Apache License, Version 2.0 (the "License"); 8 * you may not use this file except in compliance with the License. 9 * You may obtain a copy of the License at 10 * 11 * http://www.apache.org/licenses/LICENSE-2.0 12 * 13 * Unless required by applicable law or agreed to in writing, software 14 * distributed under the License is distributed on an "AS IS" BASIS, 15 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 16 * See the License for the specific language governing permissions and 17 * limitations under the License. 18 * 19 *//*! 20 * \file 21 * \brief Default vertex array tests 22 *//*--------------------------------------------------------------------*/ 23 24 #include "es31fDefaultVertexArrayObjectTests.hpp" 25 26 #include "gluCallLogWrapper.hpp" 27 #include "gluRenderContext.hpp" 28 29 #include "glwEnums.hpp" 30 31 namespace deqp 32 { 33 namespace gles31 34 { 35 namespace Functional 36 { 37 namespace 38 { 39 40 class VertexAttributeDivisorCase : public TestCase 41 { 42 public: 43 VertexAttributeDivisorCase (Context& context, const char* name, const char* description); 44 IterateResult iterate (void); 45 }; 46 47 VertexAttributeDivisorCase::VertexAttributeDivisorCase (Context& context, const char* name, const char* description) 48 : TestCase(context, name, description) 49 { 50 } 51 52 VertexAttributeDivisorCase::IterateResult VertexAttributeDivisorCase::iterate (void) 53 { 54 glu::CallLogWrapper gl (m_context.getRenderContext().getFunctions(), m_testCtx.getLog()); 55 56 m_testCtx.getLog() << tcu::TestLog::Message 57 << "Using VertexAttribDivisor with default VAO.\n" 58 << "Expecting no error." 59 << tcu::TestLog::EndMessage; 60 61 gl.enableLogging(true); 62 gl.glBindVertexArray(0); 63 64 // Using vertexAttribDivisor with default vao is not an error in ES 3.1. 65 gl.glVertexAttribDivisor(0, 3); 66 GLU_EXPECT_NO_ERROR(gl.glGetError(), "VertexAttribDivisor"); 67 68 m_testCtx.setTestResult(QP_TEST_RESULT_PASS, "Pass"); 69 return STOP; 70 } 71 72 } // anonymous 73 74 DefaultVertexArrayObjectTests::DefaultVertexArrayObjectTests (Context& context) 75 : TestCaseGroup(context, "default_vertex_array_object", "Default vertex array object") 76 { 77 } 78 79 void DefaultVertexArrayObjectTests::init (void) 80 { 81 addChild(new VertexAttributeDivisorCase(m_context, "vertex_attrib_divisor", "Use VertexAttribDivisor with default VAO")); 82 } 83 84 } // Functional 85 } // gles31 86 } // deqp 87