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      1 /*-------------------------------------------------------------------------
      2  * drawElements Quality Program OpenGL ES 3.1 Module
      3  * -------------------------------------------------
      4  *
      5  * Copyright 2015 The Android Open Source Project
      6  *
      7  * Licensed under the Apache License, Version 2.0 (the "License");
      8  * you may not use this file except in compliance with the License.
      9  * You may obtain a copy of the License at
     10  *
     11  *      http://www.apache.org/licenses/LICENSE-2.0
     12  *
     13  * Unless required by applicable law or agreed to in writing, software
     14  * distributed under the License is distributed on an "AS IS" BASIS,
     15  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     16  * See the License for the specific language governing permissions and
     17  * limitations under the License.
     18  *
     19  *//*!
     20  * \file
     21  * \brief Default vertex array tests
     22  *//*--------------------------------------------------------------------*/
     23 
     24 #include "es31fDefaultVertexArrayObjectTests.hpp"
     25 
     26 #include "gluCallLogWrapper.hpp"
     27 #include "gluRenderContext.hpp"
     28 
     29 #include "glwEnums.hpp"
     30 
     31 namespace deqp
     32 {
     33 namespace gles31
     34 {
     35 namespace Functional
     36 {
     37 namespace
     38 {
     39 
     40 class VertexAttributeDivisorCase : public TestCase
     41 {
     42 public:
     43 					VertexAttributeDivisorCase	(Context& context, const char* name, const char* description);
     44 	IterateResult	iterate						(void);
     45 };
     46 
     47 VertexAttributeDivisorCase::VertexAttributeDivisorCase (Context& context, const char* name, const char* description)
     48 	: TestCase(context, name, description)
     49 {
     50 }
     51 
     52 VertexAttributeDivisorCase::IterateResult VertexAttributeDivisorCase::iterate (void)
     53 {
     54 	glu::CallLogWrapper gl		(m_context.getRenderContext().getFunctions(), m_testCtx.getLog());
     55 
     56 	m_testCtx.getLog()	<< tcu::TestLog::Message
     57 						<< "Using VertexAttribDivisor with default VAO.\n"
     58 						<< "Expecting no error."
     59 						<< tcu::TestLog::EndMessage;
     60 
     61 	gl.enableLogging(true);
     62 	gl.glBindVertexArray(0);
     63 
     64 	// Using vertexAttribDivisor with default vao is not an error in ES 3.1.
     65 	gl.glVertexAttribDivisor(0, 3);
     66 	GLU_EXPECT_NO_ERROR(gl.glGetError(), "VertexAttribDivisor");
     67 
     68 	m_testCtx.setTestResult(QP_TEST_RESULT_PASS, "Pass");
     69 	return STOP;
     70 }
     71 
     72 } // anonymous
     73 
     74 DefaultVertexArrayObjectTests::DefaultVertexArrayObjectTests (Context& context)
     75 	: TestCaseGroup(context, "default_vertex_array_object", "Default vertex array object")
     76 {
     77 }
     78 
     79 void DefaultVertexArrayObjectTests::init (void)
     80 {
     81 	addChild(new VertexAttributeDivisorCase(m_context, "vertex_attrib_divisor", "Use VertexAttribDivisor with default VAO"));
     82 }
     83 
     84 } // Functional
     85 } // gles31
     86 } // deqp
     87