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      1 /*
      2  *  Copyright (c) 2017 The WebM project authors. All Rights Reserved.
      3  *
      4  *  Use of this source code is governed by a BSD-style license
      5  *  that can be found in the LICENSE file in the root of the source
      6  *  tree. An additional intellectual property rights grant can be found
      7  *  in the file PATENTS.  All contributing project authors may
      8  *  be found in the AUTHORS file in the root of the source tree.
      9  */
     10 
     11 #include <arm_neon.h>
     12 
     13 #include "./vp9_rtcd.h"
     14 #include "./vpx_dsp_rtcd.h"
     15 #include "./vpx_scale_rtcd.h"
     16 #include "vp9/common/vp9_blockd.h"
     17 #include "vpx_dsp/arm/transpose_neon.h"
     18 #include "vpx_dsp/arm/vpx_convolve8_neon.h"
     19 #include "vpx_dsp/vpx_filter.h"
     20 #include "vpx_scale/yv12config.h"
     21 
     22 // Note: The scaling functions could write extra rows and columns in dst, which
     23 // exceed the right and bottom boundaries of the destination frame. We rely on
     24 // the following frame extension function to fix these rows and columns.
     25 
     26 static INLINE void scale_plane_2_to_1_phase_0(const uint8_t *src,
     27                                               const int src_stride,
     28                                               uint8_t *dst,
     29                                               const int dst_stride, const int w,
     30                                               const int h) {
     31   const int max_width = (w + 15) & ~15;
     32   int y = h;
     33 
     34   assert(w && h);
     35 
     36   do {
     37     int x = max_width;
     38     do {
     39       const uint8x16x2_t s = vld2q_u8(src);
     40       vst1q_u8(dst, s.val[0]);
     41       src += 32;
     42       dst += 16;
     43       x -= 16;
     44     } while (x);
     45     src += 2 * (src_stride - max_width);
     46     dst += dst_stride - max_width;
     47   } while (--y);
     48 }
     49 
     50 static INLINE void scale_plane_4_to_1_phase_0(const uint8_t *src,
     51                                               const int src_stride,
     52                                               uint8_t *dst,
     53                                               const int dst_stride, const int w,
     54                                               const int h) {
     55   const int max_width = (w + 15) & ~15;
     56   int y = h;
     57 
     58   assert(w && h);
     59 
     60   do {
     61     int x = max_width;
     62     do {
     63       const uint8x16x4_t s = vld4q_u8(src);
     64       vst1q_u8(dst, s.val[0]);
     65       src += 64;
     66       dst += 16;
     67       x -= 16;
     68     } while (x);
     69     src += 4 * (src_stride - max_width);
     70     dst += dst_stride - max_width;
     71   } while (--y);
     72 }
     73 
     74 static INLINE void scale_plane_bilinear_kernel(
     75     const uint8x16_t in0, const uint8x16_t in1, const uint8x16_t in2,
     76     const uint8x16_t in3, const uint8x8_t coef0, const uint8x8_t coef1,
     77     uint8_t *const dst) {
     78   const uint16x8_t h0 = vmull_u8(vget_low_u8(in0), coef0);
     79   const uint16x8_t h1 = vmull_u8(vget_high_u8(in0), coef0);
     80   const uint16x8_t h2 = vmull_u8(vget_low_u8(in2), coef0);
     81   const uint16x8_t h3 = vmull_u8(vget_high_u8(in2), coef0);
     82   const uint16x8_t h4 = vmlal_u8(h0, vget_low_u8(in1), coef1);
     83   const uint16x8_t h5 = vmlal_u8(h1, vget_high_u8(in1), coef1);
     84   const uint16x8_t h6 = vmlal_u8(h2, vget_low_u8(in3), coef1);
     85   const uint16x8_t h7 = vmlal_u8(h3, vget_high_u8(in3), coef1);
     86 
     87   const uint8x8_t hor0 = vrshrn_n_u16(h4, 7);  // temp: 00 01 02 03 04 05 06 07
     88   const uint8x8_t hor1 = vrshrn_n_u16(h5, 7);  // temp: 08 09 0A 0B 0C 0D 0E 0F
     89   const uint8x8_t hor2 = vrshrn_n_u16(h6, 7);  // temp: 10 11 12 13 14 15 16 17
     90   const uint8x8_t hor3 = vrshrn_n_u16(h7, 7);  // temp: 18 19 1A 1B 1C 1D 1E 1F
     91   const uint16x8_t v0 = vmull_u8(hor0, coef0);
     92   const uint16x8_t v1 = vmull_u8(hor1, coef0);
     93   const uint16x8_t v2 = vmlal_u8(v0, hor2, coef1);
     94   const uint16x8_t v3 = vmlal_u8(v1, hor3, coef1);
     95   // dst: 0 1 2 3 4 5 6 7  8 9 A B C D E F
     96   const uint8x16_t d = vcombine_u8(vrshrn_n_u16(v2, 7), vrshrn_n_u16(v3, 7));
     97   vst1q_u8(dst, d);
     98 }
     99 
    100 static INLINE void scale_plane_2_to_1_bilinear(
    101     const uint8_t *const src, const int src_stride, uint8_t *dst,
    102     const int dst_stride, const int w, const int h, const int16_t c0,
    103     const int16_t c1) {
    104   const int max_width = (w + 15) & ~15;
    105   const uint8_t *src0 = src;
    106   const uint8_t *src1 = src + src_stride;
    107   const uint8x8_t coef0 = vdup_n_u8(c0);
    108   const uint8x8_t coef1 = vdup_n_u8(c1);
    109   int y = h;
    110 
    111   assert(w && h);
    112 
    113   do {
    114     int x = max_width;
    115     do {
    116       // 000 002 004 006 008 00A 00C 00E  010 012 014 016 018 01A 01C 01E
    117       // 001 003 005 007 009 00B 00D 00F  011 013 015 017 019 01B 01D 01F
    118       const uint8x16x2_t s0 = vld2q_u8(src0);
    119       // 100 102 104 106 108 10A 10C 10E  110 112 114 116 118 11A 11C 11E
    120       // 101 103 105 107 109 10B 10D 10F  111 113 115 117 119 11B 11D 11F
    121       const uint8x16x2_t s1 = vld2q_u8(src1);
    122       scale_plane_bilinear_kernel(s0.val[0], s0.val[1], s1.val[0], s1.val[1],
    123                                   coef0, coef1, dst);
    124       src0 += 32;
    125       src1 += 32;
    126       dst += 16;
    127       x -= 16;
    128     } while (x);
    129     src0 += 2 * (src_stride - max_width);
    130     src1 += 2 * (src_stride - max_width);
    131     dst += dst_stride - max_width;
    132   } while (--y);
    133 }
    134 
    135 static INLINE void scale_plane_4_to_1_bilinear(
    136     const uint8_t *const src, const int src_stride, uint8_t *dst,
    137     const int dst_stride, const int w, const int h, const int16_t c0,
    138     const int16_t c1) {
    139   const int max_width = (w + 15) & ~15;
    140   const uint8_t *src0 = src;
    141   const uint8_t *src1 = src + src_stride;
    142   const uint8x8_t coef0 = vdup_n_u8(c0);
    143   const uint8x8_t coef1 = vdup_n_u8(c1);
    144   int y = h;
    145 
    146   assert(w && h);
    147 
    148   do {
    149     int x = max_width;
    150     do {
    151       // (*) -- useless
    152       // 000 004 008 00C 010 014 018 01C  020 024 028 02C 030 034 038 03C
    153       // 001 005 009 00D 011 015 019 01D  021 025 029 02D 031 035 039 03D
    154       // 002 006 00A 00E 012 016 01A 01E  022 026 02A 02E 032 036 03A 03E (*)
    155       // 003 007 00B 00F 013 017 01B 01F  023 027 02B 02F 033 037 03B 03F (*)
    156       const uint8x16x4_t s0 = vld4q_u8(src0);
    157       // 100 104 108 10C 110 114 118 11C  120 124 128 12C 130 134 138 13C
    158       // 101 105 109 10D 111 115 119 11D  121 125 129 12D 131 135 139 13D
    159       // 102 106 10A 10E 112 116 11A 11E  122 126 12A 12E 132 136 13A 13E (*)
    160       // 103 107 10B 10F 113 117 11B 11F  123 127 12B 12F 133 137 13B 13F (*)
    161       const uint8x16x4_t s1 = vld4q_u8(src1);
    162       scale_plane_bilinear_kernel(s0.val[0], s0.val[1], s1.val[0], s1.val[1],
    163                                   coef0, coef1, dst);
    164       src0 += 64;
    165       src1 += 64;
    166       dst += 16;
    167       x -= 16;
    168     } while (x);
    169     src0 += 4 * (src_stride - max_width);
    170     src1 += 4 * (src_stride - max_width);
    171     dst += dst_stride - max_width;
    172   } while (--y);
    173 }
    174 
    175 static INLINE uint8x8_t scale_filter_bilinear(const uint8x8_t *const s,
    176                                               const uint8x8_t *const coef) {
    177   const uint16x8_t h0 = vmull_u8(s[0], coef[0]);
    178   const uint16x8_t h1 = vmlal_u8(h0, s[1], coef[1]);
    179 
    180   return vrshrn_n_u16(h1, 7);
    181 }
    182 
    183 static void scale_plane_2_to_1_general(const uint8_t *src, const int src_stride,
    184                                        uint8_t *dst, const int dst_stride,
    185                                        const int w, const int h,
    186                                        const int16_t *const coef,
    187                                        uint8_t *const temp_buffer) {
    188   const int width_hor = (w + 3) & ~3;
    189   const int width_ver = (w + 7) & ~7;
    190   const int height_hor = (2 * h + SUBPEL_TAPS - 2 + 7) & ~7;
    191   const int height_ver = (h + 3) & ~3;
    192   const int16x8_t filters = vld1q_s16(coef);
    193   int x, y = height_hor;
    194   uint8_t *t = temp_buffer;
    195   uint8x8_t s[14], d[4];
    196 
    197   assert(w && h);
    198 
    199   src -= (SUBPEL_TAPS / 2 - 1) * src_stride + SUBPEL_TAPS / 2 + 1;
    200 
    201   // horizontal 4x8
    202   // Note: processing 4x8 is about 20% faster than processing row by row using
    203   // vld4_u8().
    204   do {
    205     load_u8_8x8(src + 2, src_stride, &s[0], &s[1], &s[2], &s[3], &s[4], &s[5],
    206                 &s[6], &s[7]);
    207     transpose_u8_8x8(&s[0], &s[1], &s[2], &s[3], &s[4], &s[5], &s[6], &s[7]);
    208     x = width_hor;
    209 
    210     do {
    211       src += 8;
    212       load_u8_8x8(src, src_stride, &s[6], &s[7], &s[8], &s[9], &s[10], &s[11],
    213                   &s[12], &s[13]);
    214       transpose_u8_8x8(&s[6], &s[7], &s[8], &s[9], &s[10], &s[11], &s[12],
    215                        &s[13]);
    216 
    217       d[0] = scale_filter_8(&s[0], filters);  // 00 10 20 30 40 50 60 70
    218       d[1] = scale_filter_8(&s[2], filters);  // 01 11 21 31 41 51 61 71
    219       d[2] = scale_filter_8(&s[4], filters);  // 02 12 22 32 42 52 62 72
    220       d[3] = scale_filter_8(&s[6], filters);  // 03 13 23 33 43 53 63 73
    221       // 00 01 02 03 40 41 42 43
    222       // 10 11 12 13 50 51 52 53
    223       // 20 21 22 23 60 61 62 63
    224       // 30 31 32 33 70 71 72 73
    225       transpose_u8_8x4(&d[0], &d[1], &d[2], &d[3]);
    226       vst1_lane_u32((uint32_t *)(t + 0 * width_hor), vreinterpret_u32_u8(d[0]),
    227                     0);
    228       vst1_lane_u32((uint32_t *)(t + 1 * width_hor), vreinterpret_u32_u8(d[1]),
    229                     0);
    230       vst1_lane_u32((uint32_t *)(t + 2 * width_hor), vreinterpret_u32_u8(d[2]),
    231                     0);
    232       vst1_lane_u32((uint32_t *)(t + 3 * width_hor), vreinterpret_u32_u8(d[3]),
    233                     0);
    234       vst1_lane_u32((uint32_t *)(t + 4 * width_hor), vreinterpret_u32_u8(d[0]),
    235                     1);
    236       vst1_lane_u32((uint32_t *)(t + 5 * width_hor), vreinterpret_u32_u8(d[1]),
    237                     1);
    238       vst1_lane_u32((uint32_t *)(t + 6 * width_hor), vreinterpret_u32_u8(d[2]),
    239                     1);
    240       vst1_lane_u32((uint32_t *)(t + 7 * width_hor), vreinterpret_u32_u8(d[3]),
    241                     1);
    242 
    243       s[0] = s[8];
    244       s[1] = s[9];
    245       s[2] = s[10];
    246       s[3] = s[11];
    247       s[4] = s[12];
    248       s[5] = s[13];
    249 
    250       t += 4;
    251       x -= 4;
    252     } while (x);
    253     src += 8 * src_stride - 2 * width_hor;
    254     t += 7 * width_hor;
    255     y -= 8;
    256   } while (y);
    257 
    258   // vertical 8x4
    259   x = width_ver;
    260   t = temp_buffer;
    261   do {
    262     load_u8_8x8(t, width_hor, &s[0], &s[1], &s[2], &s[3], &s[4], &s[5], &s[6],
    263                 &s[7]);
    264     t += 6 * width_hor;
    265     y = height_ver;
    266 
    267     do {
    268       load_u8_8x8(t, width_hor, &s[6], &s[7], &s[8], &s[9], &s[10], &s[11],
    269                   &s[12], &s[13]);
    270       t += 8 * width_hor;
    271 
    272       d[0] = scale_filter_8(&s[0], filters);  // 00 01 02 03 04 05 06 07
    273       d[1] = scale_filter_8(&s[2], filters);  // 10 11 12 13 14 15 16 17
    274       d[2] = scale_filter_8(&s[4], filters);  // 20 21 22 23 24 25 26 27
    275       d[3] = scale_filter_8(&s[6], filters);  // 30 31 32 33 34 35 36 37
    276       vst1_u8(dst + 0 * dst_stride, d[0]);
    277       vst1_u8(dst + 1 * dst_stride, d[1]);
    278       vst1_u8(dst + 2 * dst_stride, d[2]);
    279       vst1_u8(dst + 3 * dst_stride, d[3]);
    280 
    281       s[0] = s[8];
    282       s[1] = s[9];
    283       s[2] = s[10];
    284       s[3] = s[11];
    285       s[4] = s[12];
    286       s[5] = s[13];
    287 
    288       dst += 4 * dst_stride;
    289       y -= 4;
    290     } while (y);
    291     t -= width_hor * (2 * height_ver + 6);
    292     t += 8;
    293     dst -= height_ver * dst_stride;
    294     dst += 8;
    295     x -= 8;
    296   } while (x);
    297 }
    298 
    299 static void scale_plane_4_to_1_general(const uint8_t *src, const int src_stride,
    300                                        uint8_t *dst, const int dst_stride,
    301                                        const int w, const int h,
    302                                        const int16_t *const coef,
    303                                        uint8_t *const temp_buffer) {
    304   const int width_hor = (w + 1) & ~1;
    305   const int width_ver = (w + 7) & ~7;
    306   const int height_hor = (4 * h + SUBPEL_TAPS - 2 + 7) & ~7;
    307   const int height_ver = (h + 1) & ~1;
    308   const int16x8_t filters = vld1q_s16(coef);
    309   int x, y = height_hor;
    310   uint8_t *t = temp_buffer;
    311   uint8x8_t s[12], d[2];
    312 
    313   assert(w && h);
    314 
    315   src -= (SUBPEL_TAPS / 2 - 1) * src_stride + SUBPEL_TAPS / 2 + 3;
    316 
    317   // horizontal 2x8
    318   // Note: processing 2x8 is about 20% faster than processing row by row using
    319   // vld4_u8().
    320   do {
    321     load_u8_8x8(src + 4, src_stride, &s[0], &s[1], &s[2], &s[3], &s[4], &s[5],
    322                 &s[6], &s[7]);
    323     transpose_u8_4x8(&s[0], &s[1], &s[2], &s[3], s[4], s[5], s[6], s[7]);
    324     x = width_hor;
    325 
    326     do {
    327       uint8x8x2_t dd;
    328       src += 8;
    329       load_u8_8x8(src, src_stride, &s[4], &s[5], &s[6], &s[7], &s[8], &s[9],
    330                   &s[10], &s[11]);
    331       transpose_u8_8x8(&s[4], &s[5], &s[6], &s[7], &s[8], &s[9], &s[10],
    332                        &s[11]);
    333 
    334       d[0] = scale_filter_8(&s[0], filters);  // 00 10 20 30 40 50 60 70
    335       d[1] = scale_filter_8(&s[4], filters);  // 01 11 21 31 41 51 61 71
    336       // dd.val[0]: 00 01 20 21 40 41 60 61
    337       // dd.val[1]: 10 11 30 31 50 51 70 71
    338       dd = vtrn_u8(d[0], d[1]);
    339       vst1_lane_u16((uint16_t *)(t + 0 * width_hor),
    340                     vreinterpret_u16_u8(dd.val[0]), 0);
    341       vst1_lane_u16((uint16_t *)(t + 1 * width_hor),
    342                     vreinterpret_u16_u8(dd.val[1]), 0);
    343       vst1_lane_u16((uint16_t *)(t + 2 * width_hor),
    344                     vreinterpret_u16_u8(dd.val[0]), 1);
    345       vst1_lane_u16((uint16_t *)(t + 3 * width_hor),
    346                     vreinterpret_u16_u8(dd.val[1]), 1);
    347       vst1_lane_u16((uint16_t *)(t + 4 * width_hor),
    348                     vreinterpret_u16_u8(dd.val[0]), 2);
    349       vst1_lane_u16((uint16_t *)(t + 5 * width_hor),
    350                     vreinterpret_u16_u8(dd.val[1]), 2);
    351       vst1_lane_u16((uint16_t *)(t + 6 * width_hor),
    352                     vreinterpret_u16_u8(dd.val[0]), 3);
    353       vst1_lane_u16((uint16_t *)(t + 7 * width_hor),
    354                     vreinterpret_u16_u8(dd.val[1]), 3);
    355 
    356       s[0] = s[8];
    357       s[1] = s[9];
    358       s[2] = s[10];
    359       s[3] = s[11];
    360 
    361       t += 2;
    362       x -= 2;
    363     } while (x);
    364     src += 8 * src_stride - 4 * width_hor;
    365     t += 7 * width_hor;
    366     y -= 8;
    367   } while (y);
    368 
    369   // vertical 8x2
    370   x = width_ver;
    371   t = temp_buffer;
    372   do {
    373     load_u8_8x4(t, width_hor, &s[0], &s[1], &s[2], &s[3]);
    374     t += 4 * width_hor;
    375     y = height_ver;
    376 
    377     do {
    378       load_u8_8x8(t, width_hor, &s[4], &s[5], &s[6], &s[7], &s[8], &s[9],
    379                   &s[10], &s[11]);
    380       t += 8 * width_hor;
    381 
    382       d[0] = scale_filter_8(&s[0], filters);  // 00 01 02 03 04 05 06 07
    383       d[1] = scale_filter_8(&s[4], filters);  // 10 11 12 13 14 15 16 17
    384       vst1_u8(dst + 0 * dst_stride, d[0]);
    385       vst1_u8(dst + 1 * dst_stride, d[1]);
    386 
    387       s[0] = s[8];
    388       s[1] = s[9];
    389       s[2] = s[10];
    390       s[3] = s[11];
    391 
    392       dst += 2 * dst_stride;
    393       y -= 2;
    394     } while (y);
    395     t -= width_hor * (4 * height_ver + 4);
    396     t += 8;
    397     dst -= height_ver * dst_stride;
    398     dst += 8;
    399     x -= 8;
    400   } while (x);
    401 }
    402 
    403 // Notes for 4 to 3 scaling:
    404 //
    405 // 1. 6 rows are calculated in each horizontal inner loop, so width_hor must be
    406 // multiple of 6, and no less than w.
    407 //
    408 // 2. 8 rows are calculated in each vertical inner loop, so width_ver must be
    409 // multiple of 8, and no less than w.
    410 //
    411 // 3. 8 columns are calculated in each horizontal inner loop for further
    412 // vertical scaling, so height_hor must be multiple of 8, and no less than
    413 // 4 * h / 3.
    414 //
    415 // 4. 6 columns are calculated in each vertical inner loop, so height_ver must
    416 // be multiple of 6, and no less than h.
    417 //
    418 // 5. The physical location of the last row of the 4 to 3 scaled frame is
    419 // decided by phase_scaler, and are always less than 1 pixel below the last row
    420 // of the original image.
    421 
    422 static void scale_plane_4_to_3_bilinear(const uint8_t *src,
    423                                         const int src_stride, uint8_t *dst,
    424                                         const int dst_stride, const int w,
    425                                         const int h, const int phase_scaler,
    426                                         uint8_t *const temp_buffer) {
    427   static const int step_q4 = 16 * 4 / 3;
    428   const int width_hor = (w + 5) - ((w + 5) % 6);
    429   const int stride_hor = width_hor + 2;  // store 2 extra pixels
    430   const int width_ver = (w + 7) & ~7;
    431   // We only need 1 extra row below because there are only 2 bilinear
    432   // coefficients.
    433   const int height_hor = (4 * h / 3 + 1 + 7) & ~7;
    434   const int height_ver = (h + 5) - ((h + 5) % 6);
    435   int x, y = height_hor;
    436   uint8_t *t = temp_buffer;
    437   uint8x8_t s[9], d[8], c[6];
    438 
    439   assert(w && h);
    440 
    441   c[0] = vdup_n_u8((uint8_t)vp9_filter_kernels[BILINEAR][phase_scaler][3]);
    442   c[1] = vdup_n_u8((uint8_t)vp9_filter_kernels[BILINEAR][phase_scaler][4]);
    443   c[2] = vdup_n_u8(
    444       (uint8_t)vp9_filter_kernels[BILINEAR][(phase_scaler + 1 * step_q4) &
    445                                             SUBPEL_MASK][3]);
    446   c[3] = vdup_n_u8(
    447       (uint8_t)vp9_filter_kernels[BILINEAR][(phase_scaler + 1 * step_q4) &
    448                                             SUBPEL_MASK][4]);
    449   c[4] = vdup_n_u8(
    450       (uint8_t)vp9_filter_kernels[BILINEAR][(phase_scaler + 2 * step_q4) &
    451                                             SUBPEL_MASK][3]);
    452   c[5] = vdup_n_u8(
    453       (uint8_t)vp9_filter_kernels[BILINEAR][(phase_scaler + 2 * step_q4) &
    454                                             SUBPEL_MASK][4]);
    455 
    456   d[6] = vdup_n_u8(0);
    457   d[7] = vdup_n_u8(0);
    458 
    459   // horizontal 6x8
    460   do {
    461     load_u8_8x8(src, src_stride, &s[0], &s[1], &s[2], &s[3], &s[4], &s[5],
    462                 &s[6], &s[7]);
    463     src += 1;
    464     transpose_u8_8x8(&s[0], &s[1], &s[2], &s[3], &s[4], &s[5], &s[6], &s[7]);
    465     x = width_hor;
    466 
    467     do {
    468       load_u8_8x8(src, src_stride, &s[1], &s[2], &s[3], &s[4], &s[5], &s[6],
    469                   &s[7], &s[8]);
    470       src += 8;
    471       transpose_u8_8x8(&s[1], &s[2], &s[3], &s[4], &s[5], &s[6], &s[7], &s[8]);
    472 
    473       // 00 10 20 30 40 50 60 70
    474       // 01 11 21 31 41 51 61 71
    475       // 02 12 22 32 42 52 62 72
    476       // 03 13 23 33 43 53 63 73
    477       // 04 14 24 34 44 54 64 74
    478       // 05 15 25 35 45 55 65 75
    479       d[0] = scale_filter_bilinear(&s[0], &c[0]);
    480       d[1] =
    481           scale_filter_bilinear(&s[(phase_scaler + 1 * step_q4) >> 4], &c[2]);
    482       d[2] =
    483           scale_filter_bilinear(&s[(phase_scaler + 2 * step_q4) >> 4], &c[4]);
    484       d[3] = scale_filter_bilinear(&s[4], &c[0]);
    485       d[4] = scale_filter_bilinear(&s[4 + ((phase_scaler + 1 * step_q4) >> 4)],
    486                                    &c[2]);
    487       d[5] = scale_filter_bilinear(&s[4 + ((phase_scaler + 2 * step_q4) >> 4)],
    488                                    &c[4]);
    489 
    490       // 00 01 02 03 04 05 xx xx
    491       // 10 11 12 13 14 15 xx xx
    492       // 20 21 22 23 24 25 xx xx
    493       // 30 31 32 33 34 35 xx xx
    494       // 40 41 42 43 44 45 xx xx
    495       // 50 51 52 53 54 55 xx xx
    496       // 60 61 62 63 64 65 xx xx
    497       // 70 71 72 73 74 75 xx xx
    498       transpose_u8_8x8(&d[0], &d[1], &d[2], &d[3], &d[4], &d[5], &d[6], &d[7]);
    499       // store 2 extra pixels
    500       vst1_u8(t + 0 * stride_hor, d[0]);
    501       vst1_u8(t + 1 * stride_hor, d[1]);
    502       vst1_u8(t + 2 * stride_hor, d[2]);
    503       vst1_u8(t + 3 * stride_hor, d[3]);
    504       vst1_u8(t + 4 * stride_hor, d[4]);
    505       vst1_u8(t + 5 * stride_hor, d[5]);
    506       vst1_u8(t + 6 * stride_hor, d[6]);
    507       vst1_u8(t + 7 * stride_hor, d[7]);
    508 
    509       s[0] = s[8];
    510 
    511       t += 6;
    512       x -= 6;
    513     } while (x);
    514     src += 8 * src_stride - 4 * width_hor / 3 - 1;
    515     t += 7 * stride_hor + 2;
    516     y -= 8;
    517   } while (y);
    518 
    519   // vertical 8x6
    520   x = width_ver;
    521   t = temp_buffer;
    522   do {
    523     load_u8_8x8(t, stride_hor, &s[0], &s[1], &s[2], &s[3], &s[4], &s[5], &s[6],
    524                 &s[7]);
    525     t += stride_hor;
    526     y = height_ver;
    527 
    528     do {
    529       load_u8_8x8(t, stride_hor, &s[1], &s[2], &s[3], &s[4], &s[5], &s[6],
    530                   &s[7], &s[8]);
    531       t += 8 * stride_hor;
    532 
    533       d[0] = scale_filter_bilinear(&s[0], &c[0]);
    534       d[1] =
    535           scale_filter_bilinear(&s[(phase_scaler + 1 * step_q4) >> 4], &c[2]);
    536       d[2] =
    537           scale_filter_bilinear(&s[(phase_scaler + 2 * step_q4) >> 4], &c[4]);
    538       d[3] = scale_filter_bilinear(&s[4], &c[0]);
    539       d[4] = scale_filter_bilinear(&s[4 + ((phase_scaler + 1 * step_q4) >> 4)],
    540                                    &c[2]);
    541       d[5] = scale_filter_bilinear(&s[4 + ((phase_scaler + 2 * step_q4) >> 4)],
    542                                    &c[4]);
    543       vst1_u8(dst + 0 * dst_stride, d[0]);
    544       vst1_u8(dst + 1 * dst_stride, d[1]);
    545       vst1_u8(dst + 2 * dst_stride, d[2]);
    546       vst1_u8(dst + 3 * dst_stride, d[3]);
    547       vst1_u8(dst + 4 * dst_stride, d[4]);
    548       vst1_u8(dst + 5 * dst_stride, d[5]);
    549 
    550       s[0] = s[8];
    551 
    552       dst += 6 * dst_stride;
    553       y -= 6;
    554     } while (y);
    555     t -= stride_hor * (4 * height_ver / 3 + 1);
    556     t += 8;
    557     dst -= height_ver * dst_stride;
    558     dst += 8;
    559     x -= 8;
    560   } while (x);
    561 }
    562 
    563 static void scale_plane_4_to_3_general(const uint8_t *src, const int src_stride,
    564                                        uint8_t *dst, const int dst_stride,
    565                                        const int w, const int h,
    566                                        const InterpKernel *const coef,
    567                                        const int phase_scaler,
    568                                        uint8_t *const temp_buffer) {
    569   static const int step_q4 = 16 * 4 / 3;
    570   const int width_hor = (w + 5) - ((w + 5) % 6);
    571   const int stride_hor = width_hor + 2;  // store 2 extra pixels
    572   const int width_ver = (w + 7) & ~7;
    573   // We need (SUBPEL_TAPS - 1) extra rows: (SUBPEL_TAPS / 2 - 1) extra rows
    574   // above and (SUBPEL_TAPS / 2) extra rows below.
    575   const int height_hor = (4 * h / 3 + SUBPEL_TAPS - 1 + 7) & ~7;
    576   const int height_ver = (h + 5) - ((h + 5) % 6);
    577   const int16x8_t filters0 =
    578       vld1q_s16(coef[(phase_scaler + 0 * step_q4) & SUBPEL_MASK]);
    579   const int16x8_t filters1 =
    580       vld1q_s16(coef[(phase_scaler + 1 * step_q4) & SUBPEL_MASK]);
    581   const int16x8_t filters2 =
    582       vld1q_s16(coef[(phase_scaler + 2 * step_q4) & SUBPEL_MASK]);
    583   int x, y = height_hor;
    584   uint8_t *t = temp_buffer;
    585   uint8x8_t s[15], d[8];
    586 
    587   assert(w && h);
    588 
    589   src -= (SUBPEL_TAPS / 2 - 1) * src_stride + SUBPEL_TAPS / 2;
    590   d[6] = vdup_n_u8(0);
    591   d[7] = vdup_n_u8(0);
    592 
    593   // horizontal 6x8
    594   do {
    595     load_u8_8x8(src + 1, src_stride, &s[0], &s[1], &s[2], &s[3], &s[4], &s[5],
    596                 &s[6], &s[7]);
    597     transpose_u8_8x8(&s[0], &s[1], &s[2], &s[3], &s[4], &s[5], &s[6], &s[7]);
    598     x = width_hor;
    599 
    600     do {
    601       src += 8;
    602       load_u8_8x8(src, src_stride, &s[7], &s[8], &s[9], &s[10], &s[11], &s[12],
    603                   &s[13], &s[14]);
    604       transpose_u8_8x8(&s[7], &s[8], &s[9], &s[10], &s[11], &s[12], &s[13],
    605                        &s[14]);
    606 
    607       // 00 10 20 30 40 50 60 70
    608       // 01 11 21 31 41 51 61 71
    609       // 02 12 22 32 42 52 62 72
    610       // 03 13 23 33 43 53 63 73
    611       // 04 14 24 34 44 54 64 74
    612       // 05 15 25 35 45 55 65 75
    613       d[0] = scale_filter_8(&s[0], filters0);
    614       d[1] = scale_filter_8(&s[(phase_scaler + 1 * step_q4) >> 4], filters1);
    615       d[2] = scale_filter_8(&s[(phase_scaler + 2 * step_q4) >> 4], filters2);
    616       d[3] = scale_filter_8(&s[4], filters0);
    617       d[4] =
    618           scale_filter_8(&s[4 + ((phase_scaler + 1 * step_q4) >> 4)], filters1);
    619       d[5] =
    620           scale_filter_8(&s[4 + ((phase_scaler + 2 * step_q4) >> 4)], filters2);
    621 
    622       // 00 01 02 03 04 05 xx xx
    623       // 10 11 12 13 14 15 xx xx
    624       // 20 21 22 23 24 25 xx xx
    625       // 30 31 32 33 34 35 xx xx
    626       // 40 41 42 43 44 45 xx xx
    627       // 50 51 52 53 54 55 xx xx
    628       // 60 61 62 63 64 65 xx xx
    629       // 70 71 72 73 74 75 xx xx
    630       transpose_u8_8x8(&d[0], &d[1], &d[2], &d[3], &d[4], &d[5], &d[6], &d[7]);
    631       // store 2 extra pixels
    632       vst1_u8(t + 0 * stride_hor, d[0]);
    633       vst1_u8(t + 1 * stride_hor, d[1]);
    634       vst1_u8(t + 2 * stride_hor, d[2]);
    635       vst1_u8(t + 3 * stride_hor, d[3]);
    636       vst1_u8(t + 4 * stride_hor, d[4]);
    637       vst1_u8(t + 5 * stride_hor, d[5]);
    638       vst1_u8(t + 6 * stride_hor, d[6]);
    639       vst1_u8(t + 7 * stride_hor, d[7]);
    640 
    641       s[0] = s[8];
    642       s[1] = s[9];
    643       s[2] = s[10];
    644       s[3] = s[11];
    645       s[4] = s[12];
    646       s[5] = s[13];
    647       s[6] = s[14];
    648 
    649       t += 6;
    650       x -= 6;
    651     } while (x);
    652     src += 8 * src_stride - 4 * width_hor / 3;
    653     t += 7 * stride_hor + 2;
    654     y -= 8;
    655   } while (y);
    656 
    657   // vertical 8x6
    658   x = width_ver;
    659   t = temp_buffer;
    660   do {
    661     load_u8_8x8(t, stride_hor, &s[0], &s[1], &s[2], &s[3], &s[4], &s[5], &s[6],
    662                 &s[7]);
    663     t += 7 * stride_hor;
    664     y = height_ver;
    665 
    666     do {
    667       load_u8_8x8(t, stride_hor, &s[7], &s[8], &s[9], &s[10], &s[11], &s[12],
    668                   &s[13], &s[14]);
    669       t += 8 * stride_hor;
    670 
    671       d[0] = scale_filter_8(&s[0], filters0);
    672       d[1] = scale_filter_8(&s[(phase_scaler + 1 * step_q4) >> 4], filters1);
    673       d[2] = scale_filter_8(&s[(phase_scaler + 2 * step_q4) >> 4], filters2);
    674       d[3] = scale_filter_8(&s[4], filters0);
    675       d[4] =
    676           scale_filter_8(&s[4 + ((phase_scaler + 1 * step_q4) >> 4)], filters1);
    677       d[5] =
    678           scale_filter_8(&s[4 + ((phase_scaler + 2 * step_q4) >> 4)], filters2);
    679       vst1_u8(dst + 0 * dst_stride, d[0]);
    680       vst1_u8(dst + 1 * dst_stride, d[1]);
    681       vst1_u8(dst + 2 * dst_stride, d[2]);
    682       vst1_u8(dst + 3 * dst_stride, d[3]);
    683       vst1_u8(dst + 4 * dst_stride, d[4]);
    684       vst1_u8(dst + 5 * dst_stride, d[5]);
    685 
    686       s[0] = s[8];
    687       s[1] = s[9];
    688       s[2] = s[10];
    689       s[3] = s[11];
    690       s[4] = s[12];
    691       s[5] = s[13];
    692       s[6] = s[14];
    693 
    694       dst += 6 * dst_stride;
    695       y -= 6;
    696     } while (y);
    697     t -= stride_hor * (4 * height_ver / 3 + 7);
    698     t += 8;
    699     dst -= height_ver * dst_stride;
    700     dst += 8;
    701     x -= 8;
    702   } while (x);
    703 }
    704 
    705 void vp9_scale_and_extend_frame_neon(const YV12_BUFFER_CONFIG *src,
    706                                      YV12_BUFFER_CONFIG *dst,
    707                                      INTERP_FILTER filter_type,
    708                                      int phase_scaler) {
    709   const int src_w = src->y_crop_width;
    710   const int src_h = src->y_crop_height;
    711   const int dst_w = dst->y_crop_width;
    712   const int dst_h = dst->y_crop_height;
    713   const int dst_uv_w = dst_w / 2;
    714   const int dst_uv_h = dst_h / 2;
    715   int scaled = 0;
    716 
    717   // phase_scaler is usually 0 or 8.
    718   assert(phase_scaler >= 0 && phase_scaler < 16);
    719 
    720   if (2 * dst_w == src_w && 2 * dst_h == src_h) {
    721     // 2 to 1
    722     scaled = 1;
    723     if (phase_scaler == 0) {
    724       scale_plane_2_to_1_phase_0(src->y_buffer, src->y_stride, dst->y_buffer,
    725                                  dst->y_stride, dst_w, dst_h);
    726       scale_plane_2_to_1_phase_0(src->u_buffer, src->uv_stride, dst->u_buffer,
    727                                  dst->uv_stride, dst_uv_w, dst_uv_h);
    728       scale_plane_2_to_1_phase_0(src->v_buffer, src->uv_stride, dst->v_buffer,
    729                                  dst->uv_stride, dst_uv_w, dst_uv_h);
    730     } else if (filter_type == BILINEAR) {
    731       const int16_t c0 = vp9_filter_kernels[BILINEAR][phase_scaler][3];
    732       const int16_t c1 = vp9_filter_kernels[BILINEAR][phase_scaler][4];
    733       scale_plane_2_to_1_bilinear(src->y_buffer, src->y_stride, dst->y_buffer,
    734                                   dst->y_stride, dst_w, dst_h, c0, c1);
    735       scale_plane_2_to_1_bilinear(src->u_buffer, src->uv_stride, dst->u_buffer,
    736                                   dst->uv_stride, dst_uv_w, dst_uv_h, c0, c1);
    737       scale_plane_2_to_1_bilinear(src->v_buffer, src->uv_stride, dst->v_buffer,
    738                                   dst->uv_stride, dst_uv_w, dst_uv_h, c0, c1);
    739     } else {
    740       const int buffer_stride = (dst_w + 3) & ~3;
    741       const int buffer_height = (2 * dst_h + SUBPEL_TAPS - 2 + 7) & ~7;
    742       uint8_t *const temp_buffer =
    743           (uint8_t *)malloc(buffer_stride * buffer_height);
    744       if (temp_buffer) {
    745         scale_plane_2_to_1_general(
    746             src->y_buffer, src->y_stride, dst->y_buffer, dst->y_stride, dst_w,
    747             dst_h, vp9_filter_kernels[filter_type][phase_scaler], temp_buffer);
    748         scale_plane_2_to_1_general(
    749             src->u_buffer, src->uv_stride, dst->u_buffer, dst->uv_stride,
    750             dst_uv_w, dst_uv_h, vp9_filter_kernels[filter_type][phase_scaler],
    751             temp_buffer);
    752         scale_plane_2_to_1_general(
    753             src->v_buffer, src->uv_stride, dst->v_buffer, dst->uv_stride,
    754             dst_uv_w, dst_uv_h, vp9_filter_kernels[filter_type][phase_scaler],
    755             temp_buffer);
    756         free(temp_buffer);
    757       } else {
    758         scaled = 0;
    759       }
    760     }
    761   } else if (4 * dst_w == src_w && 4 * dst_h == src_h) {
    762     // 4 to 1
    763     scaled = 1;
    764     if (phase_scaler == 0) {
    765       scale_plane_4_to_1_phase_0(src->y_buffer, src->y_stride, dst->y_buffer,
    766                                  dst->y_stride, dst_w, dst_h);
    767       scale_plane_4_to_1_phase_0(src->u_buffer, src->uv_stride, dst->u_buffer,
    768                                  dst->uv_stride, dst_uv_w, dst_uv_h);
    769       scale_plane_4_to_1_phase_0(src->v_buffer, src->uv_stride, dst->v_buffer,
    770                                  dst->uv_stride, dst_uv_w, dst_uv_h);
    771     } else if (filter_type == BILINEAR) {
    772       const int16_t c0 = vp9_filter_kernels[BILINEAR][phase_scaler][3];
    773       const int16_t c1 = vp9_filter_kernels[BILINEAR][phase_scaler][4];
    774       scale_plane_4_to_1_bilinear(src->y_buffer, src->y_stride, dst->y_buffer,
    775                                   dst->y_stride, dst_w, dst_h, c0, c1);
    776       scale_plane_4_to_1_bilinear(src->u_buffer, src->uv_stride, dst->u_buffer,
    777                                   dst->uv_stride, dst_uv_w, dst_uv_h, c0, c1);
    778       scale_plane_4_to_1_bilinear(src->v_buffer, src->uv_stride, dst->v_buffer,
    779                                   dst->uv_stride, dst_uv_w, dst_uv_h, c0, c1);
    780     } else {
    781       const int buffer_stride = (dst_w + 1) & ~1;
    782       const int buffer_height = (4 * dst_h + SUBPEL_TAPS - 2 + 7) & ~7;
    783       uint8_t *const temp_buffer =
    784           (uint8_t *)malloc(buffer_stride * buffer_height);
    785       if (temp_buffer) {
    786         scale_plane_4_to_1_general(
    787             src->y_buffer, src->y_stride, dst->y_buffer, dst->y_stride, dst_w,
    788             dst_h, vp9_filter_kernels[filter_type][phase_scaler], temp_buffer);
    789         scale_plane_4_to_1_general(
    790             src->u_buffer, src->uv_stride, dst->u_buffer, dst->uv_stride,
    791             dst_uv_w, dst_uv_h, vp9_filter_kernels[filter_type][phase_scaler],
    792             temp_buffer);
    793         scale_plane_4_to_1_general(
    794             src->v_buffer, src->uv_stride, dst->v_buffer, dst->uv_stride,
    795             dst_uv_w, dst_uv_h, vp9_filter_kernels[filter_type][phase_scaler],
    796             temp_buffer);
    797         free(temp_buffer);
    798       } else {
    799         scaled = 0;
    800       }
    801     }
    802   } else if (4 * dst_w == 3 * src_w && 4 * dst_h == 3 * src_h) {
    803     // 4 to 3
    804     const int buffer_stride = (dst_w + 5) - ((dst_w + 5) % 6) + 2;
    805     const int buffer_height = (4 * dst_h / 3 + SUBPEL_TAPS - 1 + 7) & ~7;
    806     uint8_t *const temp_buffer =
    807         (uint8_t *)malloc(buffer_stride * buffer_height);
    808     if (temp_buffer) {
    809       scaled = 1;
    810       if (filter_type == BILINEAR) {
    811         scale_plane_4_to_3_bilinear(src->y_buffer, src->y_stride, dst->y_buffer,
    812                                     dst->y_stride, dst_w, dst_h, phase_scaler,
    813                                     temp_buffer);
    814         scale_plane_4_to_3_bilinear(src->u_buffer, src->uv_stride,
    815                                     dst->u_buffer, dst->uv_stride, dst_uv_w,
    816                                     dst_uv_h, phase_scaler, temp_buffer);
    817         scale_plane_4_to_3_bilinear(src->v_buffer, src->uv_stride,
    818                                     dst->v_buffer, dst->uv_stride, dst_uv_w,
    819                                     dst_uv_h, phase_scaler, temp_buffer);
    820       } else {
    821         scale_plane_4_to_3_general(
    822             src->y_buffer, src->y_stride, dst->y_buffer, dst->y_stride, dst_w,
    823             dst_h, vp9_filter_kernels[filter_type], phase_scaler, temp_buffer);
    824         scale_plane_4_to_3_general(src->u_buffer, src->uv_stride, dst->u_buffer,
    825                                    dst->uv_stride, dst_uv_w, dst_uv_h,
    826                                    vp9_filter_kernels[filter_type],
    827                                    phase_scaler, temp_buffer);
    828         scale_plane_4_to_3_general(src->v_buffer, src->uv_stride, dst->v_buffer,
    829                                    dst->uv_stride, dst_uv_w, dst_uv_h,
    830                                    vp9_filter_kernels[filter_type],
    831                                    phase_scaler, temp_buffer);
    832       }
    833       free(temp_buffer);
    834     }
    835   }
    836 
    837   if (scaled) {
    838     vpx_extend_frame_borders(dst);
    839   } else {
    840     // Call c version for all other scaling ratios.
    841     vp9_scale_and_extend_frame_c(src, dst, filter_type, phase_scaler);
    842   }
    843 }
    844