1 //===-- StackSlotColoring.cpp - Stack slot coloring pass. -----------------===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // This file implements the stack slot coloring pass. 11 // 12 //===----------------------------------------------------------------------===// 13 14 #include "llvm/CodeGen/Passes.h" 15 #include "llvm/ADT/BitVector.h" 16 #include "llvm/ADT/SmallVector.h" 17 #include "llvm/ADT/Statistic.h" 18 #include "llvm/CodeGen/LiveIntervalAnalysis.h" 19 #include "llvm/CodeGen/LiveStackAnalysis.h" 20 #include "llvm/CodeGen/MachineBlockFrequencyInfo.h" 21 #include "llvm/CodeGen/MachineFrameInfo.h" 22 #include "llvm/CodeGen/MachineInstrBuilder.h" 23 #include "llvm/CodeGen/MachineMemOperand.h" 24 #include "llvm/CodeGen/MachineRegisterInfo.h" 25 #include "llvm/CodeGen/PseudoSourceValue.h" 26 #include "llvm/IR/Module.h" 27 #include "llvm/Support/CommandLine.h" 28 #include "llvm/Support/Debug.h" 29 #include "llvm/Support/raw_ostream.h" 30 #include "llvm/Target/TargetInstrInfo.h" 31 #include "llvm/Target/TargetSubtargetInfo.h" 32 #include <vector> 33 using namespace llvm; 34 35 #define DEBUG_TYPE "stackslotcoloring" 36 37 static cl::opt<bool> 38 DisableSharing("no-stack-slot-sharing", 39 cl::init(false), cl::Hidden, 40 cl::desc("Suppress slot sharing during stack coloring")); 41 42 static cl::opt<int> DCELimit("ssc-dce-limit", cl::init(-1), cl::Hidden); 43 44 STATISTIC(NumEliminated, "Number of stack slots eliminated due to coloring"); 45 STATISTIC(NumDead, "Number of trivially dead stack accesses eliminated"); 46 47 namespace { 48 class StackSlotColoring : public MachineFunctionPass { 49 LiveStacks* LS; 50 MachineFrameInfo *MFI; 51 const TargetInstrInfo *TII; 52 const MachineBlockFrequencyInfo *MBFI; 53 54 // SSIntervals - Spill slot intervals. 55 std::vector<LiveInterval*> SSIntervals; 56 57 // SSRefs - Keep a list of MachineMemOperands for each spill slot. 58 // MachineMemOperands can be shared between instructions, so we need 59 // to be careful that renames like [FI0, FI1] -> [FI1, FI2] do not 60 // become FI0 -> FI1 -> FI2. 61 SmallVector<SmallVector<MachineMemOperand *, 8>, 16> SSRefs; 62 63 // OrigAlignments - Alignments of stack objects before coloring. 64 SmallVector<unsigned, 16> OrigAlignments; 65 66 // OrigSizes - Sizess of stack objects before coloring. 67 SmallVector<unsigned, 16> OrigSizes; 68 69 // AllColors - If index is set, it's a spill slot, i.e. color. 70 // FIXME: This assumes PEI locate spill slot with smaller indices 71 // closest to stack pointer / frame pointer. Therefore, smaller 72 // index == better color. 73 BitVector AllColors; 74 75 // NextColor - Next "color" that's not yet used. 76 int NextColor; 77 78 // UsedColors - "Colors" that have been assigned. 79 BitVector UsedColors; 80 81 // Assignments - Color to intervals mapping. 82 SmallVector<SmallVector<LiveInterval*,4>, 16> Assignments; 83 84 public: 85 static char ID; // Pass identification 86 StackSlotColoring() : 87 MachineFunctionPass(ID), NextColor(-1) { 88 initializeStackSlotColoringPass(*PassRegistry::getPassRegistry()); 89 } 90 91 void getAnalysisUsage(AnalysisUsage &AU) const override { 92 AU.setPreservesCFG(); 93 AU.addRequired<SlotIndexes>(); 94 AU.addPreserved<SlotIndexes>(); 95 AU.addRequired<LiveStacks>(); 96 AU.addRequired<MachineBlockFrequencyInfo>(); 97 AU.addPreserved<MachineBlockFrequencyInfo>(); 98 AU.addPreservedID(MachineDominatorsID); 99 MachineFunctionPass::getAnalysisUsage(AU); 100 } 101 102 bool runOnMachineFunction(MachineFunction &MF) override; 103 104 private: 105 void InitializeSlots(); 106 void ScanForSpillSlotRefs(MachineFunction &MF); 107 bool OverlapWithAssignments(LiveInterval *li, int Color) const; 108 int ColorSlot(LiveInterval *li); 109 bool ColorSlots(MachineFunction &MF); 110 void RewriteInstruction(MachineInstr &MI, SmallVectorImpl<int> &SlotMapping, 111 MachineFunction &MF); 112 bool RemoveDeadStores(MachineBasicBlock* MBB); 113 }; 114 } // end anonymous namespace 115 116 char StackSlotColoring::ID = 0; 117 char &llvm::StackSlotColoringID = StackSlotColoring::ID; 118 119 INITIALIZE_PASS_BEGIN(StackSlotColoring, "stack-slot-coloring", 120 "Stack Slot Coloring", false, false) 121 INITIALIZE_PASS_DEPENDENCY(SlotIndexes) 122 INITIALIZE_PASS_DEPENDENCY(LiveStacks) 123 INITIALIZE_PASS_DEPENDENCY(MachineLoopInfo) 124 INITIALIZE_PASS_END(StackSlotColoring, "stack-slot-coloring", 125 "Stack Slot Coloring", false, false) 126 127 namespace { 128 // IntervalSorter - Comparison predicate that sort live intervals by 129 // their weight. 130 struct IntervalSorter { 131 bool operator()(LiveInterval* LHS, LiveInterval* RHS) const { 132 return LHS->weight > RHS->weight; 133 } 134 }; 135 } 136 137 /// ScanForSpillSlotRefs - Scan all the machine instructions for spill slot 138 /// references and update spill slot weights. 139 void StackSlotColoring::ScanForSpillSlotRefs(MachineFunction &MF) { 140 SSRefs.resize(MFI->getObjectIndexEnd()); 141 142 // FIXME: Need the equivalent of MachineRegisterInfo for frameindex operands. 143 for (MachineFunction::iterator MBBI = MF.begin(), E = MF.end(); 144 MBBI != E; ++MBBI) { 145 MachineBasicBlock *MBB = &*MBBI; 146 for (MachineBasicBlock::iterator MII = MBB->begin(), EE = MBB->end(); 147 MII != EE; ++MII) { 148 MachineInstr &MI = *MII; 149 for (unsigned i = 0, e = MI.getNumOperands(); i != e; ++i) { 150 MachineOperand &MO = MI.getOperand(i); 151 if (!MO.isFI()) 152 continue; 153 int FI = MO.getIndex(); 154 if (FI < 0) 155 continue; 156 if (!LS->hasInterval(FI)) 157 continue; 158 LiveInterval &li = LS->getInterval(FI); 159 if (!MI.isDebugValue()) 160 li.weight += LiveIntervals::getSpillWeight(false, true, MBFI, MI); 161 } 162 for (MachineInstr::mmo_iterator MMOI = MI.memoperands_begin(), 163 EE = MI.memoperands_end(); 164 MMOI != EE; ++MMOI) { 165 MachineMemOperand *MMO = *MMOI; 166 if (const FixedStackPseudoSourceValue *FSV = 167 dyn_cast_or_null<FixedStackPseudoSourceValue>( 168 MMO->getPseudoValue())) { 169 int FI = FSV->getFrameIndex(); 170 if (FI >= 0) 171 SSRefs[FI].push_back(MMO); 172 } 173 } 174 } 175 } 176 } 177 178 /// InitializeSlots - Process all spill stack slot liveintervals and add them 179 /// to a sorted (by weight) list. 180 void StackSlotColoring::InitializeSlots() { 181 int LastFI = MFI->getObjectIndexEnd(); 182 OrigAlignments.resize(LastFI); 183 OrigSizes.resize(LastFI); 184 AllColors.resize(LastFI); 185 UsedColors.resize(LastFI); 186 Assignments.resize(LastFI); 187 188 typedef std::iterator_traits<LiveStacks::iterator>::value_type Pair; 189 SmallVector<Pair *, 16> Intervals; 190 Intervals.reserve(LS->getNumIntervals()); 191 for (auto &I : *LS) 192 Intervals.push_back(&I); 193 std::sort(Intervals.begin(), Intervals.end(), 194 [](Pair *LHS, Pair *RHS) { return LHS->first < RHS->first; }); 195 196 // Gather all spill slots into a list. 197 DEBUG(dbgs() << "Spill slot intervals:\n"); 198 for (auto *I : Intervals) { 199 LiveInterval &li = I->second; 200 DEBUG(li.dump()); 201 int FI = TargetRegisterInfo::stackSlot2Index(li.reg); 202 if (MFI->isDeadObjectIndex(FI)) 203 continue; 204 SSIntervals.push_back(&li); 205 OrigAlignments[FI] = MFI->getObjectAlignment(FI); 206 OrigSizes[FI] = MFI->getObjectSize(FI); 207 AllColors.set(FI); 208 } 209 DEBUG(dbgs() << '\n'); 210 211 // Sort them by weight. 212 std::stable_sort(SSIntervals.begin(), SSIntervals.end(), IntervalSorter()); 213 214 // Get first "color". 215 NextColor = AllColors.find_first(); 216 } 217 218 /// OverlapWithAssignments - Return true if LiveInterval overlaps with any 219 /// LiveIntervals that have already been assigned to the specified color. 220 bool 221 StackSlotColoring::OverlapWithAssignments(LiveInterval *li, int Color) const { 222 const SmallVectorImpl<LiveInterval *> &OtherLIs = Assignments[Color]; 223 for (unsigned i = 0, e = OtherLIs.size(); i != e; ++i) { 224 LiveInterval *OtherLI = OtherLIs[i]; 225 if (OtherLI->overlaps(*li)) 226 return true; 227 } 228 return false; 229 } 230 231 /// ColorSlot - Assign a "color" (stack slot) to the specified stack slot. 232 /// 233 int StackSlotColoring::ColorSlot(LiveInterval *li) { 234 int Color = -1; 235 bool Share = false; 236 if (!DisableSharing) { 237 // Check if it's possible to reuse any of the used colors. 238 Color = UsedColors.find_first(); 239 while (Color != -1) { 240 if (!OverlapWithAssignments(li, Color)) { 241 Share = true; 242 ++NumEliminated; 243 break; 244 } 245 Color = UsedColors.find_next(Color); 246 } 247 } 248 249 // Assign it to the first available color (assumed to be the best) if it's 250 // not possible to share a used color with other objects. 251 if (!Share) { 252 assert(NextColor != -1 && "No more spill slots?"); 253 Color = NextColor; 254 UsedColors.set(Color); 255 NextColor = AllColors.find_next(NextColor); 256 } 257 258 // Record the assignment. 259 Assignments[Color].push_back(li); 260 int FI = TargetRegisterInfo::stackSlot2Index(li->reg); 261 DEBUG(dbgs() << "Assigning fi#" << FI << " to fi#" << Color << "\n"); 262 263 // Change size and alignment of the allocated slot. If there are multiple 264 // objects sharing the same slot, then make sure the size and alignment 265 // are large enough for all. 266 unsigned Align = OrigAlignments[FI]; 267 if (!Share || Align > MFI->getObjectAlignment(Color)) 268 MFI->setObjectAlignment(Color, Align); 269 int64_t Size = OrigSizes[FI]; 270 if (!Share || Size > MFI->getObjectSize(Color)) 271 MFI->setObjectSize(Color, Size); 272 return Color; 273 } 274 275 /// Colorslots - Color all spill stack slots and rewrite all frameindex machine 276 /// operands in the function. 277 bool StackSlotColoring::ColorSlots(MachineFunction &MF) { 278 unsigned NumObjs = MFI->getObjectIndexEnd(); 279 SmallVector<int, 16> SlotMapping(NumObjs, -1); 280 SmallVector<float, 16> SlotWeights(NumObjs, 0.0); 281 SmallVector<SmallVector<int, 4>, 16> RevMap(NumObjs); 282 BitVector UsedColors(NumObjs); 283 284 DEBUG(dbgs() << "Color spill slot intervals:\n"); 285 bool Changed = false; 286 for (unsigned i = 0, e = SSIntervals.size(); i != e; ++i) { 287 LiveInterval *li = SSIntervals[i]; 288 int SS = TargetRegisterInfo::stackSlot2Index(li->reg); 289 int NewSS = ColorSlot(li); 290 assert(NewSS >= 0 && "Stack coloring failed?"); 291 SlotMapping[SS] = NewSS; 292 RevMap[NewSS].push_back(SS); 293 SlotWeights[NewSS] += li->weight; 294 UsedColors.set(NewSS); 295 Changed |= (SS != NewSS); 296 } 297 298 DEBUG(dbgs() << "\nSpill slots after coloring:\n"); 299 for (unsigned i = 0, e = SSIntervals.size(); i != e; ++i) { 300 LiveInterval *li = SSIntervals[i]; 301 int SS = TargetRegisterInfo::stackSlot2Index(li->reg); 302 li->weight = SlotWeights[SS]; 303 } 304 // Sort them by new weight. 305 std::stable_sort(SSIntervals.begin(), SSIntervals.end(), IntervalSorter()); 306 307 #ifndef NDEBUG 308 for (unsigned i = 0, e = SSIntervals.size(); i != e; ++i) 309 DEBUG(SSIntervals[i]->dump()); 310 DEBUG(dbgs() << '\n'); 311 #endif 312 313 if (!Changed) 314 return false; 315 316 // Rewrite all MachineMemOperands. 317 for (unsigned SS = 0, SE = SSRefs.size(); SS != SE; ++SS) { 318 int NewFI = SlotMapping[SS]; 319 if (NewFI == -1 || (NewFI == (int)SS)) 320 continue; 321 322 const PseudoSourceValue *NewSV = MF.getPSVManager().getFixedStack(NewFI); 323 SmallVectorImpl<MachineMemOperand *> &RefMMOs = SSRefs[SS]; 324 for (unsigned i = 0, e = RefMMOs.size(); i != e; ++i) 325 RefMMOs[i]->setValue(NewSV); 326 } 327 328 // Rewrite all MO_FrameIndex operands. Look for dead stores. 329 for (MachineBasicBlock &MBB : MF) { 330 for (MachineInstr &MI : MBB) 331 RewriteInstruction(MI, SlotMapping, MF); 332 RemoveDeadStores(&MBB); 333 } 334 335 // Delete unused stack slots. 336 while (NextColor != -1) { 337 DEBUG(dbgs() << "Removing unused stack object fi#" << NextColor << "\n"); 338 MFI->RemoveStackObject(NextColor); 339 NextColor = AllColors.find_next(NextColor); 340 } 341 342 return true; 343 } 344 345 /// RewriteInstruction - Rewrite specified instruction by replacing references 346 /// to old frame index with new one. 347 void StackSlotColoring::RewriteInstruction(MachineInstr &MI, 348 SmallVectorImpl<int> &SlotMapping, 349 MachineFunction &MF) { 350 // Update the operands. 351 for (unsigned i = 0, ee = MI.getNumOperands(); i != ee; ++i) { 352 MachineOperand &MO = MI.getOperand(i); 353 if (!MO.isFI()) 354 continue; 355 int OldFI = MO.getIndex(); 356 if (OldFI < 0) 357 continue; 358 int NewFI = SlotMapping[OldFI]; 359 if (NewFI == -1 || NewFI == OldFI) 360 continue; 361 MO.setIndex(NewFI); 362 } 363 364 // The MachineMemOperands have already been updated. 365 } 366 367 368 /// RemoveDeadStores - Scan through a basic block and look for loads followed 369 /// by stores. If they're both using the same stack slot, then the store is 370 /// definitely dead. This could obviously be much more aggressive (consider 371 /// pairs with instructions between them), but such extensions might have a 372 /// considerable compile time impact. 373 bool StackSlotColoring::RemoveDeadStores(MachineBasicBlock* MBB) { 374 // FIXME: This could be much more aggressive, but we need to investigate 375 // the compile time impact of doing so. 376 bool changed = false; 377 378 SmallVector<MachineInstr*, 4> toErase; 379 380 for (MachineBasicBlock::iterator I = MBB->begin(), E = MBB->end(); 381 I != E; ++I) { 382 if (DCELimit != -1 && (int)NumDead >= DCELimit) 383 break; 384 385 int FirstSS, SecondSS; 386 if (TII->isStackSlotCopy(*I, FirstSS, SecondSS) && FirstSS == SecondSS && 387 FirstSS != -1) { 388 ++NumDead; 389 changed = true; 390 toErase.push_back(&*I); 391 continue; 392 } 393 394 MachineBasicBlock::iterator NextMI = std::next(I); 395 if (NextMI == MBB->end()) continue; 396 397 unsigned LoadReg = 0; 398 unsigned StoreReg = 0; 399 if (!(LoadReg = TII->isLoadFromStackSlot(*I, FirstSS))) 400 continue; 401 if (!(StoreReg = TII->isStoreToStackSlot(*NextMI, SecondSS))) 402 continue; 403 if (FirstSS != SecondSS || LoadReg != StoreReg || FirstSS == -1) continue; 404 405 ++NumDead; 406 changed = true; 407 408 if (NextMI->findRegisterUseOperandIdx(LoadReg, true, nullptr) != -1) { 409 ++NumDead; 410 toErase.push_back(&*I); 411 } 412 413 toErase.push_back(&*NextMI); 414 ++I; 415 } 416 417 for (SmallVectorImpl<MachineInstr *>::iterator I = toErase.begin(), 418 E = toErase.end(); I != E; ++I) 419 (*I)->eraseFromParent(); 420 421 return changed; 422 } 423 424 425 bool StackSlotColoring::runOnMachineFunction(MachineFunction &MF) { 426 DEBUG({ 427 dbgs() << "********** Stack Slot Coloring **********\n" 428 << "********** Function: " << MF.getName() << '\n'; 429 }); 430 431 MFI = MF.getFrameInfo(); 432 TII = MF.getSubtarget().getInstrInfo(); 433 LS = &getAnalysis<LiveStacks>(); 434 MBFI = &getAnalysis<MachineBlockFrequencyInfo>(); 435 436 bool Changed = false; 437 438 unsigned NumSlots = LS->getNumIntervals(); 439 if (NumSlots == 0) 440 // Nothing to do! 441 return false; 442 443 // If there are calls to setjmp or sigsetjmp, don't perform stack slot 444 // coloring. The stack could be modified before the longjmp is executed, 445 // resulting in the wrong value being used afterwards. (See 446 // <rdar://problem/8007500>.) 447 if (MF.exposesReturnsTwice()) 448 return false; 449 450 // Gather spill slot references 451 ScanForSpillSlotRefs(MF); 452 InitializeSlots(); 453 Changed = ColorSlots(MF); 454 455 NextColor = -1; 456 SSIntervals.clear(); 457 for (unsigned i = 0, e = SSRefs.size(); i != e; ++i) 458 SSRefs[i].clear(); 459 SSRefs.clear(); 460 OrigAlignments.clear(); 461 OrigSizes.clear(); 462 AllColors.clear(); 463 UsedColors.clear(); 464 for (unsigned i = 0, e = Assignments.size(); i != e; ++i) 465 Assignments[i].clear(); 466 Assignments.clear(); 467 468 return Changed; 469 } 470