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      1 Name
      2 
      3     MESA_swap_frame_usage
      4 
      5 Name Strings
      6 
      7     GLX_MESA_swap_frame_usage
      8 
      9 Contact
     10 
     11     Ian Romanick, IBM, idr at us.ibm.com
     12 
     13 Status
     14 
     15     Deployed in DRI drivers post-XFree86 4.3.
     16 
     17 Version
     18 
     19     Date: 5/1/2003   Revision: 1.1
     20 
     21 Number
     22 
     23     ???
     24 
     25 Dependencies
     26 
     27     GLX_SGI_swap_control affects the definition of this extension.
     28     GLX_MESA_swap_control affects the definition of this extension.
     29     GLX_OML_sync_control affects the definition of this extension.
     30 
     31     Based on WGL_I3D_swap_frame_usage version 1.3.
     32 
     33 Overview
     34 
     35     This extension allows an application to determine what portion of the
     36     swap period has elapsed since the last swap operation completed.  The
     37     "usage" value is a floating point value on the range [0,max] which is
     38     calculated as follows:
     39 
     40                               td
     41                    percent = ----
     42                               tf
     43 
     44     where td is the time measured from the last completed buffer swap (or
     45     call to enable the statistic) to when the next buffer swap completes, tf
     46     is the entire time for a frame which may be multiple screen refreshes
     47     depending on the swap interval as set by the GLX_SGI_swap_control or
     48     GLX_OML_sync_control extensions. 
     49 
     50     The value, percent, indicates the amount of time spent between the
     51     completion of the two swaps.  If the value is in the range [0,1], the
     52     buffer swap occurred within the time period required to maintain a
     53     constant frame rate.  If the value is in the range (1,max], a constant
     54     frame rate was not achieved.  The value indicates the number of frames
     55     required to draw.
     56 
     57     This definition of "percent" differs slightly from
     58     WGL_I3D_swap_frame_usage.  In WGL_I3D_swap_frame_usage, the measurement
     59     is taken from the completion of one swap to the issuance of the next.
     60     This representation may not be as useful as measuring between
     61     completions, as a significant amount of time may pass between the
     62     issuance of a swap and the swap actually occurring.
     63 
     64     There is also a mechanism to determine whether a frame swap was
     65     missed.
     66 
     67 New Procedures and Functions
     68 
     69     int glXGetFrameUsageMESA(Display *dpy,
     70                              GLXDrawable drawable,
     71     	                     float *usage)
     72 
     73     int glXBeginFrameTrackingMESA(Display *dpy,
     74                                   GLXDrawable drawable)
     75 
     76     int glXEndFrameTrackingMESA(Display *dpy,
     77                                 GLXDrawable drawable)
     78 
     79     int glXQueryFrameTrackingMESA(Display *dpy,
     80                                   GLXDrawable drawable,
     81 				  int64_t *swapCount,
     82                                   int64_t *missedFrames,
     83                                   float *lastMissedUsage)
     84 
     85 New Tokens
     86 
     87     None
     88 
     89 Additions to Chapter 2 of the 1.4 GL Specification (OpenGL Operation)
     90 
     91     None
     92 
     93 Additions to Chapter 3 of the 1.4 GL Specification (Rasterization)
     94 
     95     None
     96 
     97 Additions to Chapter 4 of the 1.4 GL Specification (Per-Fragment Operations
     98 and the Framebuffer)
     99 
    100     None
    101 
    102 Additions to Chapter 5 of the 1.4 GL Specification (Special Functions)
    103 
    104     None
    105 
    106 Additions to Chapter 6 of the 1.4 GL Specification (State and State Requests)
    107 
    108     None
    109 
    110 Additions to the GLX 1.3 Specification
    111 
    112     The frame usage is measured as the percentage of the swap period elapsed
    113     between two buffer-swap operations being committed.  In unextended GLX the
    114     swap period is the vertical refresh time.  If SGI_swap_control or
    115     MESA_swap_control are supported, the swap period is the vertical refresh
    116     time multiplied by the swap interval (or one if the swap interval is set
    117     to zero).
    118     
    119     If OML_sync_control is supported, the swap period is the vertical
    120     refresh time multiplied by the divisor parameter to
    121     glXSwapBuffersMscOML.  The frame usage in this case is less than 1.0 if
    122     the swap is committed before target_msc, and is greater than or equal to
    123     1.0 otherwise.  The actual usage value is based on the divisor and is
    124     never less than 0.0.
    125 
    126        int glXBeginFrameTrackingMESA(Display *dpy,
    127                                      GLXDrawable drawable,
    128 				     float *usage)
    129 
    130     glXGetFrameUsageMESA returns a floating-point value in <usage>
    131     that represents the current swap usage, as defined above.
    132 
    133     Missed frame swaps can be tracked by calling the following function:
    134 
    135        int glXBeginFrameTrackingMESA(Display *dpy,
    136                                      GLXDrawable drawable)
    137 
    138     glXBeginFrameTrackingMESA resets a "missed frame" count and
    139     synchronizes with the next frame vertical sync before it returns.
    140     If a swap is missed based in the rate control specified by the
    141     <interval> set by glXSwapIntervalSGI or the default swap of once
    142     per frame, the missed frame count is incremented.
    143 
    144     The current missed frame count and total number of swaps since
    145     the last call to glXBeginFrameTrackingMESA can be obtained by
    146     calling the following function:
    147 
    148        int glXQueryFrameTrackingMESA(Display *dpy,
    149                                      GLXDrawable drawable,
    150 				     int64_t *swapCount,
    151                                      int64_t *missedFrames,
    152                                      float *lastMissedUsage)
    153 
    154     The location pointed to by <swapCount> will be updated with the
    155     number of swaps that have been committed.  This value may not match the
    156     number of swaps that have been requested since swaps may be
    157     queued by the implementation.  This function can be called at any
    158     time and does not synchronize to vertical blank.
    159 
    160     The location pointed to by <missedFrames> will contain the number
    161     swaps that missed the specified frame.  The frame usage for the
    162     last missed frame is returned in the location pointed to by
    163     <lastMissedUsage>.
    164 
    165     Frame tracking is disabled by calling the function
    166 
    167        int glXEndFrameTrackingMESA(Display *dpy,
    168                                    GLXDrawable drawable)
    169 
    170     This function will not return until all swaps have occurred.  The
    171     application can call glXQueryFrameTrackingMESA for a final swap and
    172     missed frame count.
    173 
    174     If these functions are successful, zero is returned.  If the context
    175     associated with dpy and drawable is not a direct context,
    176     GLX_BAD_CONTEXT is returned.
    177 
    178 Errors
    179 
    180     If the function succeeds, zero is returned.  If the function
    181     fails, one of the following error codes is returned:
    182 
    183        GLX_BAD_CONTEXT         The current rendering context is not a direct
    184        			       context.
    185 
    186 GLX Protocol
    187 
    188     None.  This extension only extends to direct rendering contexts.
    189 
    190 New State
    191 
    192     None
    193 
    194 New Implementation Dependent State
    195 
    196     None
    197 
    198 Revision History
    199 
    200     1.1,  5/1/03   Added contact information.
    201     1.0,  3/17/03  Initial version based on WGL_I3D_swap_frame_usage.
    202