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      1 /*
      2  * Copyright  2015 Intel Corporation
      3  *
      4  * Permission is hereby granted, free of charge, to any person obtaining a
      5  * copy of this software and associated documentation files (the "Software"),
      6  * to deal in the Software without restriction, including without limitation
      7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
      8  * and/or sell copies of the Software, and to permit persons to whom the
      9  * Software is furnished to do so, subject to the following conditions:
     10  *
     11  * The above copyright notice and this permission notice (including the next
     12  * paragraph) shall be included in all copies or substantial portions of the
     13  * Software.
     14  *
     15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
     16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
     18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
     19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
     20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
     21  * DEALINGS IN THE SOFTWARE.
     22  */
     23 #include <gtest/gtest.h>
     24 #include "nir.h"
     25 #include "nir_builder.h"
     26 
     27 class nir_cf_test : public ::testing::Test {
     28 protected:
     29    nir_cf_test();
     30    ~nir_cf_test();
     31 
     32    nir_builder b;
     33 };
     34 
     35 nir_cf_test::nir_cf_test()
     36 {
     37    static const nir_shader_compiler_options options = { };
     38    nir_builder_init_simple_shader(&b, NULL, MESA_SHADER_VERTEX, &options);
     39 }
     40 
     41 nir_cf_test::~nir_cf_test()
     42 {
     43    ralloc_free(b.shader);
     44 }
     45 
     46 TEST_F(nir_cf_test, delete_break_in_loop)
     47 {
     48    /* Create IR:
     49     *
     50     * while (...) { break; }
     51     */
     52    nir_loop *loop = nir_loop_create(b.shader);
     53    nir_cf_node_insert(nir_after_cf_list(&b.impl->body), &loop->cf_node);
     54 
     55    b.cursor = nir_after_cf_list(&loop->body);
     56 
     57    nir_jump_instr *jump = nir_jump_instr_create(b.shader, nir_jump_break);
     58    nir_builder_instr_insert(&b, &jump->instr);
     59 
     60    /* At this point, we should have:
     61     *
     62     * impl main {
     63     *         block block_0:
     64     *         // preds:
     65     *         // succs: block_1
     66     *         loop {
     67     *                 block block_1:
     68     *                 // preds: block_0
     69     *                 break
     70     *                 // succs: block_2
     71     *         }
     72     *         block block_2:
     73     *         // preds: block_1
     74     *         // succs: block_3
     75     *         block block_3:
     76     * }
     77     */
     78    nir_block *block_0 = nir_start_block(b.impl);
     79    nir_block *block_1 = nir_loop_first_block(loop);
     80    nir_block *block_2 = nir_cf_node_as_block(nir_cf_node_next(&loop->cf_node));
     81    nir_block *block_3 = b.impl->end_block;
     82    ASSERT_EQ(nir_cf_node_block, block_0->cf_node.type);
     83    ASSERT_EQ(nir_cf_node_block, block_1->cf_node.type);
     84    ASSERT_EQ(nir_cf_node_block, block_2->cf_node.type);
     85    ASSERT_EQ(nir_cf_node_block, block_3->cf_node.type);
     86 
     87    /* Verify the successors and predecessors. */
     88    EXPECT_EQ(block_1, block_0->successors[0]);
     89    EXPECT_EQ(NULL,    block_0->successors[1]);
     90    EXPECT_EQ(block_2, block_1->successors[0]);
     91    EXPECT_EQ(NULL,    block_1->successors[1]);
     92    EXPECT_EQ(block_3, block_2->successors[0]);
     93    EXPECT_EQ(NULL,    block_2->successors[1]);
     94    EXPECT_EQ(NULL,    block_3->successors[0]);
     95    EXPECT_EQ(NULL,    block_3->successors[1]);
     96    EXPECT_EQ(0,       block_0->predecessors->entries);
     97    EXPECT_EQ(1,       block_1->predecessors->entries);
     98    EXPECT_EQ(1,       block_2->predecessors->entries);
     99    EXPECT_EQ(1,       block_3->predecessors->entries);
    100    EXPECT_TRUE(_mesa_set_search(block_1->predecessors, block_0));
    101    EXPECT_TRUE(_mesa_set_search(block_2->predecessors, block_1));
    102    EXPECT_TRUE(_mesa_set_search(block_3->predecessors, block_2));
    103 
    104    nir_print_shader(b.shader, stderr);
    105 
    106    /* Now remove the break. */
    107    nir_instr_remove(&jump->instr);
    108 
    109    nir_print_shader(b.shader, stderr);
    110 
    111    /* At this point, we should have:
    112     *
    113     * impl main {
    114     *         block block_0:
    115     *         // preds:
    116     *         // succs: block_1
    117     *         loop {
    118     *                 block block_1:
    119     *                 // preds: block_0 block_1
    120     *                 // succs: block_1
    121     *         }
    122     *         block block_2:
    123     *         // preds:
    124     *         // succs: block_3
    125     *         block block_3:
    126     * }
    127     *
    128     * Re-verify the predecessors and successors.
    129     */
    130    EXPECT_EQ(block_1, block_0->successors[0]);
    131    EXPECT_EQ(NULL,    block_0->successors[1]);
    132    EXPECT_EQ(block_1, block_1->successors[0]); /* back to itself */
    133    EXPECT_EQ(NULL,    block_1->successors[1]);
    134    EXPECT_EQ(block_3, block_2->successors[0]);
    135    EXPECT_EQ(NULL,    block_2->successors[1]);
    136    EXPECT_EQ(NULL,    block_3->successors[0]);
    137    EXPECT_EQ(NULL,    block_3->successors[1]);
    138    EXPECT_EQ(0,       block_0->predecessors->entries);
    139    EXPECT_EQ(2,       block_1->predecessors->entries);
    140    EXPECT_EQ(0,       block_2->predecessors->entries);
    141    EXPECT_EQ(1,       block_3->predecessors->entries);
    142    EXPECT_TRUE(_mesa_set_search(block_1->predecessors, block_0));
    143    EXPECT_TRUE(_mesa_set_search(block_1->predecessors, block_1));
    144    EXPECT_FALSE(_mesa_set_search(block_2->predecessors, block_1));
    145    EXPECT_TRUE(_mesa_set_search(block_3->predecessors, block_2));
    146 
    147    nir_metadata_require(b.impl, nir_metadata_dominance);
    148 }
    149