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      1 /*
      2  * Copyright (c) 2012-2015 Etnaviv Project
      3  *
      4  * Permission is hereby granted, free of charge, to any person obtaining a
      5  * copy of this software and associated documentation files (the "Software"),
      6  * to deal in the Software without restriction, including without limitation
      7  * the rights to use, copy, modify, merge, publish, distribute, sub license,
      8  * and/or sell copies of the Software, and to permit persons to whom the
      9  * Software is furnished to do so, subject to the following conditions:
     10  *
     11  * The above copyright notice and this permission notice (including the
     12  * next paragraph) shall be included in all copies or substantial portions
     13  * of the Software.
     14  *
     15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
     16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     17  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
     18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
     19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
     20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
     21  * DEALINGS IN THE SOFTWARE.
     22  *
     23  * Authors:
     24  *    Wladimir J. van der Laan <laanwj (at) gmail.com>
     25  *    Christian Gmeiner <christian.gmeiner (at) gmail.com>
     26  */
     27 
     28 #include "etnaviv_state.h"
     29 
     30 #include "hw/common.xml.h"
     31 
     32 #include "etnaviv_clear_blit.h"
     33 #include "etnaviv_context.h"
     34 #include "etnaviv_format.h"
     35 #include "etnaviv_shader.h"
     36 #include "etnaviv_surface.h"
     37 #include "etnaviv_translate.h"
     38 #include "etnaviv_util.h"
     39 #include "util/u_helpers.h"
     40 #include "util/u_inlines.h"
     41 #include "util/u_math.h"
     42 #include "util/u_memory.h"
     43 
     44 static void
     45 etna_set_blend_color(struct pipe_context *pctx, const struct pipe_blend_color *bc)
     46 {
     47    struct etna_context *ctx = etna_context(pctx);
     48    struct compiled_blend_color *cs = &ctx->blend_color;
     49 
     50    cs->PE_ALPHA_BLEND_COLOR =
     51       VIVS_PE_ALPHA_BLEND_COLOR_R(etna_cfloat_to_uint8(bc->color[0])) |
     52       VIVS_PE_ALPHA_BLEND_COLOR_G(etna_cfloat_to_uint8(bc->color[1])) |
     53       VIVS_PE_ALPHA_BLEND_COLOR_B(etna_cfloat_to_uint8(bc->color[2])) |
     54       VIVS_PE_ALPHA_BLEND_COLOR_A(etna_cfloat_to_uint8(bc->color[3]));
     55    ctx->dirty |= ETNA_DIRTY_BLEND_COLOR;
     56 }
     57 
     58 static void
     59 etna_set_stencil_ref(struct pipe_context *pctx, const struct pipe_stencil_ref *sr)
     60 {
     61    struct etna_context *ctx = etna_context(pctx);
     62    struct compiled_stencil_ref *cs = &ctx->stencil_ref;
     63 
     64    ctx->stencil_ref_s = *sr;
     65 
     66    cs->PE_STENCIL_CONFIG = VIVS_PE_STENCIL_CONFIG_REF_FRONT(sr->ref_value[0]);
     67    /* rest of bits weaved in from depth_stencil_alpha */
     68    cs->PE_STENCIL_CONFIG_EXT =
     69       VIVS_PE_STENCIL_CONFIG_EXT_REF_BACK(sr->ref_value[0]);
     70    ctx->dirty |= ETNA_DIRTY_STENCIL_REF;
     71 }
     72 
     73 static void
     74 etna_set_clip_state(struct pipe_context *pctx, const struct pipe_clip_state *pcs)
     75 {
     76    /* NOOP */
     77 }
     78 
     79 static void
     80 etna_set_sample_mask(struct pipe_context *pctx, unsigned sample_mask)
     81 {
     82    struct etna_context *ctx = etna_context(pctx);
     83 
     84    ctx->sample_mask = sample_mask;
     85    ctx->dirty |= ETNA_DIRTY_SAMPLE_MASK;
     86 }
     87 
     88 static void
     89 etna_set_constant_buffer(struct pipe_context *pctx, uint shader, uint index,
     90       const struct pipe_constant_buffer *cb)
     91 {
     92    struct etna_context *ctx = etna_context(pctx);
     93 
     94    if (unlikely(index > 0)) {
     95       DBG("Unhandled buffer index %i", index);
     96       return;
     97    }
     98 
     99 
    100    util_copy_constant_buffer(&ctx->constant_buffer[shader], cb);
    101 
    102    /* Note that the state tracker can unbind constant buffers by
    103     * passing NULL here. */
    104    if (unlikely(!cb))
    105       return;
    106 
    107    /* there is no support for ARB_uniform_buffer_object */
    108    assert(cb->buffer == NULL && cb->user_buffer != NULL);
    109 
    110    ctx->dirty |= ETNA_DIRTY_CONSTBUF;
    111 }
    112 
    113 static void
    114 etna_update_render_resource(struct pipe_context *pctx, struct pipe_resource *pres)
    115 {
    116    struct etna_resource *res = etna_resource(pres);
    117 
    118    if (res->texture && etna_resource_older(res, etna_resource(res->texture))) {
    119       /* The render buffer is older than the texture buffer. Copy it over. */
    120       etna_copy_resource(pctx, pres, res->texture, 0, pres->last_level);
    121       res->seqno = etna_resource(res->texture)->seqno;
    122    }
    123 }
    124 
    125 static void
    126 etna_set_framebuffer_state(struct pipe_context *pctx,
    127       const struct pipe_framebuffer_state *sv)
    128 {
    129    struct etna_context *ctx = etna_context(pctx);
    130    struct compiled_framebuffer_state *cs = &ctx->framebuffer;
    131    int nr_samples_color = -1;
    132    int nr_samples_depth = -1;
    133 
    134    /* Set up TS as well. Warning: this state is used by both the RS and PE */
    135    uint32_t ts_mem_config = 0;
    136 
    137    if (sv->nr_cbufs > 0) { /* at least one color buffer? */
    138       struct etna_surface *cbuf = etna_surface(sv->cbufs[0]);
    139       struct etna_resource *res = etna_resource(cbuf->base.texture);
    140       bool color_supertiled = (res->layout & ETNA_LAYOUT_BIT_SUPER) != 0;
    141 
    142       assert(res->layout & ETNA_LAYOUT_BIT_TILE); /* Cannot render to linear surfaces */
    143       etna_update_render_resource(pctx, cbuf->base.texture);
    144 
    145       pipe_surface_reference(&cs->cbuf, &cbuf->base);
    146       cs->PE_COLOR_FORMAT =
    147          VIVS_PE_COLOR_FORMAT_FORMAT(translate_rs_format(cbuf->base.format)) |
    148          VIVS_PE_COLOR_FORMAT_COMPONENTS__MASK |
    149          VIVS_PE_COLOR_FORMAT_OVERWRITE |
    150          COND(color_supertiled, VIVS_PE_COLOR_FORMAT_SUPER_TILED);
    151       /* VIVS_PE_COLOR_FORMAT_COMPONENTS() and
    152        * VIVS_PE_COLOR_FORMAT_OVERWRITE comes from blend_state
    153        * but only if we set the bits above. */
    154       /* merged with depth_stencil_alpha */
    155       if ((cbuf->surf.offset & 63) ||
    156           (((cbuf->surf.stride * 4) & 63) && cbuf->surf.height > 4)) {
    157          /* XXX Must make temporary surface here.
    158           * Need the same mechanism on gc2000 when we want to do mipmap
    159           * generation by
    160           * rendering to levels > 1 due to multitiled / tiled conversion. */
    161          BUG("Alignment error, trying to render to offset %08x with tile "
    162              "stride %i",
    163              cbuf->surf.offset, cbuf->surf.stride * 4);
    164       }
    165 
    166       if (ctx->specs.pixel_pipes == 1) {
    167          cs->PE_COLOR_ADDR = cbuf->reloc[0];
    168          cs->PE_COLOR_ADDR.flags = ETNA_RELOC_READ | ETNA_RELOC_WRITE;
    169       } else {
    170          /* Rendered textures must always be multi-tiled */
    171          assert(res->layout & ETNA_LAYOUT_BIT_MULTI);
    172          for (int i = 0; i < ctx->specs.pixel_pipes; i++) {
    173             cs->PE_PIPE_COLOR_ADDR[i] = cbuf->reloc[i];
    174             cs->PE_PIPE_COLOR_ADDR[i].flags = ETNA_RELOC_READ | ETNA_RELOC_WRITE;
    175          }
    176       }
    177       cs->PE_COLOR_STRIDE = cbuf->surf.stride;
    178 
    179       if (cbuf->surf.ts_size) {
    180          ts_mem_config |= VIVS_TS_MEM_CONFIG_COLOR_FAST_CLEAR;
    181          cs->TS_COLOR_CLEAR_VALUE = cbuf->level->clear_value;
    182 
    183          cs->TS_COLOR_STATUS_BASE = cbuf->ts_reloc;
    184          cs->TS_COLOR_STATUS_BASE.flags = ETNA_RELOC_READ | ETNA_RELOC_WRITE;
    185 
    186          cs->TS_COLOR_SURFACE_BASE = cbuf->reloc[0];
    187          cs->TS_COLOR_SURFACE_BASE.flags = ETNA_RELOC_READ | ETNA_RELOC_WRITE;
    188       }
    189 
    190       /* MSAA */
    191       if (cbuf->base.texture->nr_samples > 1)
    192          ts_mem_config |=
    193             VIVS_TS_MEM_CONFIG_MSAA | translate_msaa_format(cbuf->base.format);
    194 
    195       nr_samples_color = cbuf->base.texture->nr_samples;
    196    } else {
    197       pipe_surface_reference(&cs->cbuf, NULL);
    198       /* Clearing VIVS_PE_COLOR_FORMAT_COMPONENTS__MASK and
    199        * VIVS_PE_COLOR_FORMAT_OVERWRITE prevents us from overwriting the
    200        * color target */
    201       cs->PE_COLOR_FORMAT = 0;
    202       cs->PE_COLOR_STRIDE = 0;
    203       cs->TS_COLOR_STATUS_BASE.bo = NULL;
    204       cs->TS_COLOR_SURFACE_BASE.bo = NULL;
    205 
    206       for (int i = 0; i < ETNA_MAX_PIXELPIPES; i++)
    207          cs->PE_PIPE_COLOR_ADDR[i].bo = NULL;
    208    }
    209 
    210    if (sv->zsbuf != NULL) {
    211       struct etna_surface *zsbuf = etna_surface(sv->zsbuf);
    212       struct etna_resource *res = etna_resource(zsbuf->base.texture);
    213 
    214       etna_update_render_resource(pctx, zsbuf->base.texture);
    215 
    216       pipe_surface_reference(&cs->zsbuf, &zsbuf->base);
    217       assert(res->layout &ETNA_LAYOUT_BIT_TILE); /* Cannot render to linear surfaces */
    218 
    219       uint32_t depth_format = translate_depth_format(zsbuf->base.format);
    220       unsigned depth_bits =
    221          depth_format == VIVS_PE_DEPTH_CONFIG_DEPTH_FORMAT_D16 ? 16 : 24;
    222       bool depth_supertiled = (res->layout & ETNA_LAYOUT_BIT_SUPER) != 0;
    223 
    224       cs->PE_DEPTH_CONFIG =
    225          depth_format |
    226          COND(depth_supertiled, VIVS_PE_DEPTH_CONFIG_SUPER_TILED) |
    227          VIVS_PE_DEPTH_CONFIG_DEPTH_MODE_Z;
    228       /* VIVS_PE_DEPTH_CONFIG_ONLY_DEPTH */
    229       /* merged with depth_stencil_alpha */
    230 
    231       if (ctx->specs.pixel_pipes == 1) {
    232          cs->PE_DEPTH_ADDR = zsbuf->reloc[0];
    233          cs->PE_DEPTH_ADDR.flags = ETNA_RELOC_READ | ETNA_RELOC_WRITE;
    234       } else {
    235          for (int i = 0; i < ctx->specs.pixel_pipes; i++) {
    236             cs->PE_PIPE_DEPTH_ADDR[i] = zsbuf->reloc[i];
    237             cs->PE_PIPE_DEPTH_ADDR[i].flags = ETNA_RELOC_READ | ETNA_RELOC_WRITE;
    238          }
    239       }
    240 
    241       cs->PE_DEPTH_STRIDE = zsbuf->surf.stride;
    242       cs->PE_HDEPTH_CONTROL = VIVS_PE_HDEPTH_CONTROL_FORMAT_DISABLED;
    243       cs->PE_DEPTH_NORMALIZE = fui(exp2f(depth_bits) - 1.0f);
    244 
    245       if (zsbuf->surf.ts_size) {
    246          ts_mem_config |= VIVS_TS_MEM_CONFIG_DEPTH_FAST_CLEAR;
    247          cs->TS_DEPTH_CLEAR_VALUE = zsbuf->level->clear_value;
    248 
    249          cs->TS_DEPTH_STATUS_BASE = zsbuf->ts_reloc;
    250          cs->TS_DEPTH_STATUS_BASE.flags = ETNA_RELOC_READ | ETNA_RELOC_WRITE;
    251 
    252          cs->TS_DEPTH_SURFACE_BASE = zsbuf->reloc[0];
    253          cs->TS_DEPTH_SURFACE_BASE.flags = ETNA_RELOC_READ | ETNA_RELOC_WRITE;
    254       }
    255 
    256       ts_mem_config |= COND(depth_bits == 16, VIVS_TS_MEM_CONFIG_DEPTH_16BPP);
    257 
    258       /* MSAA */
    259       if (zsbuf->base.texture->nr_samples > 1)
    260          /* XXX VIVS_TS_MEM_CONFIG_DEPTH_COMPRESSION;
    261           * Disable without MSAA for now, as it causes corruption in glquake. */
    262          ts_mem_config |= VIVS_TS_MEM_CONFIG_DEPTH_COMPRESSION;
    263 
    264       nr_samples_depth = zsbuf->base.texture->nr_samples;
    265    } else {
    266       pipe_surface_reference(&cs->zsbuf, NULL);
    267       cs->PE_DEPTH_CONFIG = VIVS_PE_DEPTH_CONFIG_DEPTH_MODE_NONE;
    268       cs->PE_DEPTH_ADDR.bo = NULL;
    269       cs->PE_DEPTH_STRIDE = 0;
    270       cs->TS_DEPTH_STATUS_BASE.bo = NULL;
    271       cs->TS_DEPTH_SURFACE_BASE.bo = NULL;
    272 
    273       for (int i = 0; i < ETNA_MAX_PIXELPIPES; i++)
    274          cs->PE_PIPE_DEPTH_ADDR[i].bo = NULL;
    275    }
    276 
    277    /* MSAA setup */
    278    if (nr_samples_depth != -1 && nr_samples_color != -1 &&
    279        nr_samples_depth != nr_samples_color) {
    280       BUG("Number of samples in color and depth texture must match (%i and %i respectively)",
    281           nr_samples_color, nr_samples_depth);
    282    }
    283 
    284    switch (MAX2(nr_samples_depth, nr_samples_color)) {
    285    case 0:
    286    case 1: /* Are 0 and 1 samples allowed? */
    287       cs->GL_MULTI_SAMPLE_CONFIG =
    288          VIVS_GL_MULTI_SAMPLE_CONFIG_MSAA_SAMPLES_NONE;
    289       cs->msaa_mode = false;
    290       break;
    291    case 2:
    292       cs->GL_MULTI_SAMPLE_CONFIG = VIVS_GL_MULTI_SAMPLE_CONFIG_MSAA_SAMPLES_2X;
    293       cs->msaa_mode = true; /* Add input to PS */
    294       cs->RA_MULTISAMPLE_UNK00E04 = 0x0;
    295       cs->RA_MULTISAMPLE_UNK00E10[0] = 0x0000aa22;
    296       cs->RA_CENTROID_TABLE[0] = 0x66aa2288;
    297       cs->RA_CENTROID_TABLE[1] = 0x88558800;
    298       cs->RA_CENTROID_TABLE[2] = 0x88881100;
    299       cs->RA_CENTROID_TABLE[3] = 0x33888800;
    300       break;
    301    case 4:
    302       cs->GL_MULTI_SAMPLE_CONFIG = VIVS_GL_MULTI_SAMPLE_CONFIG_MSAA_SAMPLES_4X;
    303       cs->msaa_mode = true; /* Add input to PS */
    304       cs->RA_MULTISAMPLE_UNK00E04 = 0x0;
    305       cs->RA_MULTISAMPLE_UNK00E10[0] = 0xeaa26e26;
    306       cs->RA_MULTISAMPLE_UNK00E10[1] = 0xe6ae622a;
    307       cs->RA_MULTISAMPLE_UNK00E10[2] = 0xaaa22a22;
    308       cs->RA_CENTROID_TABLE[0] = 0x4a6e2688;
    309       cs->RA_CENTROID_TABLE[1] = 0x888888a2;
    310       cs->RA_CENTROID_TABLE[2] = 0x888888ea;
    311       cs->RA_CENTROID_TABLE[3] = 0x888888c6;
    312       cs->RA_CENTROID_TABLE[4] = 0x46622a88;
    313       cs->RA_CENTROID_TABLE[5] = 0x888888ae;
    314       cs->RA_CENTROID_TABLE[6] = 0x888888e6;
    315       cs->RA_CENTROID_TABLE[7] = 0x888888ca;
    316       cs->RA_CENTROID_TABLE[8] = 0x262a2288;
    317       cs->RA_CENTROID_TABLE[9] = 0x886688a2;
    318       cs->RA_CENTROID_TABLE[10] = 0x888866aa;
    319       cs->RA_CENTROID_TABLE[11] = 0x668888a6;
    320       break;
    321    }
    322 
    323    /* Scissor setup */
    324    cs->SE_SCISSOR_LEFT = 0; /* affected by rasterizer and scissor state as well */
    325    cs->SE_SCISSOR_TOP = 0;
    326    cs->SE_SCISSOR_RIGHT = (sv->width << 16) + ETNA_SE_SCISSOR_MARGIN_RIGHT;
    327    cs->SE_SCISSOR_BOTTOM = (sv->height << 16) + ETNA_SE_SCISSOR_MARGIN_BOTTOM;
    328    cs->SE_CLIP_RIGHT = (sv->width << 16) + ETNA_SE_CLIP_MARGIN_RIGHT;
    329    cs->SE_CLIP_BOTTOM = (sv->height << 16) + ETNA_SE_CLIP_MARGIN_BOTTOM;
    330 
    331    cs->TS_MEM_CONFIG = ts_mem_config;
    332 
    333    ctx->framebuffer_s = *sv; /* keep copy of original structure */
    334    ctx->dirty |= ETNA_DIRTY_FRAMEBUFFER;
    335 }
    336 
    337 static void
    338 etna_set_polygon_stipple(struct pipe_context *pctx,
    339       const struct pipe_poly_stipple *stipple)
    340 {
    341    /* NOP */
    342 }
    343 
    344 static void
    345 etna_set_scissor_states(struct pipe_context *pctx, unsigned start_slot,
    346       unsigned num_scissors, const struct pipe_scissor_state *ss)
    347 {
    348    struct etna_context *ctx = etna_context(pctx);
    349    struct compiled_scissor_state *cs = &ctx->scissor;
    350    assert(ss->minx <= ss->maxx);
    351    assert(ss->miny <= ss->maxy);
    352 
    353    /* note that this state is only used when rasterizer_state->scissor is on */
    354    ctx->scissor_s = *ss;
    355    cs->SE_SCISSOR_LEFT = (ss->minx << 16);
    356    cs->SE_SCISSOR_TOP = (ss->miny << 16);
    357    cs->SE_SCISSOR_RIGHT = (ss->maxx << 16) + ETNA_SE_SCISSOR_MARGIN_RIGHT;
    358    cs->SE_SCISSOR_BOTTOM = (ss->maxy << 16) + ETNA_SE_SCISSOR_MARGIN_BOTTOM;
    359    cs->SE_CLIP_RIGHT = (ss->maxx << 16) + ETNA_SE_CLIP_MARGIN_RIGHT;
    360    cs->SE_CLIP_BOTTOM = (ss->maxy << 16) + ETNA_SE_CLIP_MARGIN_BOTTOM;
    361 
    362    ctx->dirty |= ETNA_DIRTY_SCISSOR;
    363 }
    364 
    365 static void
    366 etna_set_viewport_states(struct pipe_context *pctx, unsigned start_slot,
    367       unsigned num_scissors, const struct pipe_viewport_state *vs)
    368 {
    369    struct etna_context *ctx = etna_context(pctx);
    370    struct compiled_viewport_state *cs = &ctx->viewport;
    371 
    372    ctx->viewport_s = *vs;
    373    /**
    374     * For Vivante GPU, viewport z transformation is 0..1 to 0..1 instead of
    375     * -1..1 to 0..1.
    376     * scaling and translation to 0..1 already happened, so remove that
    377     *
    378     * z' = (z * 2 - 1) * scale + translate
    379     *    = z * (2 * scale) + (translate - scale)
    380     *
    381     * scale' = 2 * scale
    382     * translate' = translate - scale
    383     */
    384 
    385    /* must be fixp as v4 state deltas assume it is */
    386    cs->PA_VIEWPORT_SCALE_X = etna_f32_to_fixp16(vs->scale[0]);
    387    cs->PA_VIEWPORT_SCALE_Y = etna_f32_to_fixp16(vs->scale[1]);
    388    cs->PA_VIEWPORT_SCALE_Z = fui(vs->scale[2] * 2.0f);
    389    cs->PA_VIEWPORT_OFFSET_X = etna_f32_to_fixp16(vs->translate[0]);
    390    cs->PA_VIEWPORT_OFFSET_Y = etna_f32_to_fixp16(vs->translate[1]);
    391    cs->PA_VIEWPORT_OFFSET_Z = fui(vs->translate[2] - vs->scale[2]);
    392 
    393    /* Compute scissor rectangle (fixp) from viewport.
    394     * Make sure left is always < right and top always < bottom.
    395     */
    396    cs->SE_SCISSOR_LEFT = etna_f32_to_fixp16(MAX2(vs->translate[0] - fabsf(vs->scale[0]), 0.0f));
    397    cs->SE_SCISSOR_TOP = etna_f32_to_fixp16(MAX2(vs->translate[1] - fabsf(vs->scale[1]), 0.0f));
    398    uint32_t right_fixp = etna_f32_to_fixp16(MAX2(vs->translate[0] + fabsf(vs->scale[0]), 0.0f));
    399    uint32_t bottom_fixp = etna_f32_to_fixp16(MAX2(vs->translate[1] + fabsf(vs->scale[1]), 0.0f));
    400    cs->SE_SCISSOR_RIGHT = right_fixp + ETNA_SE_SCISSOR_MARGIN_RIGHT;
    401    cs->SE_SCISSOR_BOTTOM = bottom_fixp + ETNA_SE_SCISSOR_MARGIN_BOTTOM;
    402    cs->SE_CLIP_RIGHT = right_fixp + ETNA_SE_CLIP_MARGIN_RIGHT;
    403    cs->SE_CLIP_BOTTOM = bottom_fixp + ETNA_SE_CLIP_MARGIN_BOTTOM;
    404 
    405    cs->PE_DEPTH_NEAR = fui(0.0); /* not affected if depth mode is Z (as in GL) */
    406    cs->PE_DEPTH_FAR = fui(1.0);
    407    ctx->dirty |= ETNA_DIRTY_VIEWPORT;
    408 }
    409 
    410 static void
    411 etna_set_vertex_buffers(struct pipe_context *pctx, unsigned start_slot,
    412       unsigned num_buffers, const struct pipe_vertex_buffer *vb)
    413 {
    414    struct etna_context *ctx = etna_context(pctx);
    415    struct etna_vertexbuf_state *so = &ctx->vertex_buffer;
    416 
    417    util_set_vertex_buffers_mask(so->vb, &so->enabled_mask, vb, start_slot, num_buffers);
    418    so->count = util_last_bit(so->enabled_mask);
    419 
    420    for (unsigned idx = start_slot; idx < start_slot + num_buffers; ++idx) {
    421       struct compiled_set_vertex_buffer *cs = &so->cvb[idx];
    422       struct pipe_vertex_buffer *vbi = &so->vb[idx];
    423 
    424       assert(!vbi->user_buffer); /* XXX support user_buffer using
    425                                     etna_usermem_map */
    426 
    427       if (vbi->buffer) { /* GPU buffer */
    428          cs->FE_VERTEX_STREAM_BASE_ADDR.bo = etna_resource(vbi->buffer)->bo;
    429          cs->FE_VERTEX_STREAM_BASE_ADDR.offset = vbi->buffer_offset;
    430          cs->FE_VERTEX_STREAM_BASE_ADDR.flags = ETNA_RELOC_READ;
    431          cs->FE_VERTEX_STREAM_CONTROL =
    432             FE_VERTEX_STREAM_CONTROL_VERTEX_STRIDE(vbi->stride);
    433       } else {
    434          cs->FE_VERTEX_STREAM_BASE_ADDR.bo = NULL;
    435          cs->FE_VERTEX_STREAM_CONTROL = 0;
    436       }
    437    }
    438 
    439    ctx->dirty |= ETNA_DIRTY_VERTEX_BUFFERS;
    440 }
    441 
    442 static void
    443 etna_set_index_buffer(struct pipe_context *pctx, const struct pipe_index_buffer *ib)
    444 {
    445    struct etna_context *ctx = etna_context(pctx);
    446    uint32_t ctrl;
    447 
    448    if (ib) {
    449       pipe_resource_reference(&ctx->index_buffer.ib.buffer, ib->buffer);
    450       memcpy(&ctx->index_buffer.ib, ib, sizeof(ctx->index_buffer.ib));
    451       ctrl = translate_index_size(ctx->index_buffer.ib.index_size);
    452    } else {
    453       pipe_resource_reference(&ctx->index_buffer.ib.buffer, NULL);
    454       ctrl = 0;
    455    }
    456 
    457    if (ctx->index_buffer.ib.buffer && ctrl != ETNA_NO_MATCH) {
    458       ctx->index_buffer.FE_INDEX_STREAM_BASE_ADDR.bo = etna_resource(ctx->index_buffer.ib.buffer)->bo;
    459       ctx->index_buffer.FE_INDEX_STREAM_BASE_ADDR.offset = ctx->index_buffer.ib.offset;
    460       ctx->index_buffer.FE_INDEX_STREAM_BASE_ADDR.flags = ETNA_RELOC_READ;
    461       ctx->index_buffer.FE_INDEX_STREAM_CONTROL = ctrl;
    462    } else {
    463       ctx->index_buffer.FE_INDEX_STREAM_BASE_ADDR.bo = NULL;
    464       ctx->index_buffer.FE_INDEX_STREAM_CONTROL = 0;
    465    }
    466 
    467    ctx->dirty |= ETNA_DIRTY_INDEX_BUFFER;
    468 }
    469 
    470 static void
    471 etna_blend_state_bind(struct pipe_context *pctx, void *bs)
    472 {
    473    struct etna_context *ctx = etna_context(pctx);
    474 
    475    ctx->blend = bs;
    476    ctx->dirty |= ETNA_DIRTY_BLEND;
    477 }
    478 
    479 static void
    480 etna_blend_state_delete(struct pipe_context *pctx, void *bs)
    481 {
    482    FREE(bs);
    483 }
    484 
    485 static void
    486 etna_rasterizer_state_bind(struct pipe_context *pctx, void *rs)
    487 {
    488    struct etna_context *ctx = etna_context(pctx);
    489 
    490    ctx->rasterizer = rs;
    491    ctx->dirty |= ETNA_DIRTY_RASTERIZER;
    492 }
    493 
    494 static void
    495 etna_rasterizer_state_delete(struct pipe_context *pctx, void *rs)
    496 {
    497    FREE(rs);
    498 }
    499 
    500 static void
    501 etna_zsa_state_bind(struct pipe_context *pctx, void *zs)
    502 {
    503    struct etna_context *ctx = etna_context(pctx);
    504 
    505    ctx->zsa = zs;
    506    ctx->dirty |= ETNA_DIRTY_ZSA;
    507 }
    508 
    509 static void
    510 etna_zsa_state_delete(struct pipe_context *pctx, void *zs)
    511 {
    512    FREE(zs);
    513 }
    514 
    515 /** Create vertex element states, which define a layout for fetching
    516  * vertices for rendering.
    517  */
    518 static void *
    519 etna_vertex_elements_state_create(struct pipe_context *pctx,
    520       unsigned num_elements, const struct pipe_vertex_element *elements)
    521 {
    522    struct etna_context *ctx = etna_context(pctx);
    523    struct compiled_vertex_elements_state *cs = CALLOC_STRUCT(compiled_vertex_elements_state);
    524 
    525    if (!cs)
    526       return NULL;
    527 
    528    if (num_elements > ctx->specs.vertex_max_elements) {
    529       BUG("number of elements (%u) exceeds chip maximum (%u)", num_elements,
    530           ctx->specs.vertex_max_elements);
    531       return NULL;
    532    }
    533 
    534    /* XXX could minimize number of consecutive stretches here by sorting, and
    535     * permuting the inputs in shader or does Mesa do this already? */
    536 
    537    /* Check that vertex element binding is compatible with hardware; thus
    538     * elements[idx].vertex_buffer_index are < stream_count. If not, the binding
    539     * uses more streams than is supported, and u_vbuf should have done some
    540     * reorganization for compatibility. */
    541 
    542    /* TODO: does mesa this for us? */
    543    bool incompatible = false;
    544    for (unsigned idx = 0; idx < num_elements; ++idx) {
    545       if (elements[idx].vertex_buffer_index >= ctx->specs.stream_count || elements[idx].instance_divisor > 0)
    546          incompatible = true;
    547    }
    548 
    549    cs->num_elements = num_elements;
    550    if (incompatible || num_elements == 0) {
    551       DBG("Error: zero vertex elements, or more vertex buffers used than supported");
    552       FREE(cs);
    553       return NULL;
    554    }
    555 
    556    unsigned start_offset = 0; /* start of current consecutive stretch */
    557    bool nonconsecutive = true; /* previous value of nonconsecutive */
    558 
    559    for (unsigned idx = 0; idx < num_elements; ++idx) {
    560       unsigned element_size = util_format_get_blocksize(elements[idx].src_format);
    561       unsigned end_offset = elements[idx].src_offset + element_size;
    562       uint32_t format_type, normalize;
    563 
    564       if (nonconsecutive)
    565          start_offset = elements[idx].src_offset;
    566 
    567       /* maximum vertex size is 256 bytes */
    568       assert(element_size != 0 && end_offset <= 256);
    569 
    570       /* check whether next element is consecutive to this one */
    571       nonconsecutive = (idx == (num_elements - 1)) ||
    572                        elements[idx + 1].vertex_buffer_index != elements[idx].vertex_buffer_index ||
    573                        end_offset != elements[idx + 1].src_offset;
    574 
    575       format_type = translate_vertex_format_type(elements[idx].src_format);
    576       normalize = translate_vertex_format_normalize(elements[idx].src_format);
    577 
    578       assert(format_type != ETNA_NO_MATCH);
    579       assert(normalize != ETNA_NO_MATCH);
    580 
    581       cs->FE_VERTEX_ELEMENT_CONFIG[idx] =
    582          COND(nonconsecutive, VIVS_FE_VERTEX_ELEMENT_CONFIG_NONCONSECUTIVE) |
    583          format_type |
    584          VIVS_FE_VERTEX_ELEMENT_CONFIG_NUM(util_format_get_nr_components(elements[idx].src_format)) |
    585          normalize | VIVS_FE_VERTEX_ELEMENT_CONFIG_ENDIAN(ENDIAN_MODE_NO_SWAP) |
    586          VIVS_FE_VERTEX_ELEMENT_CONFIG_STREAM(elements[idx].vertex_buffer_index) |
    587          VIVS_FE_VERTEX_ELEMENT_CONFIG_START(elements[idx].src_offset) |
    588          VIVS_FE_VERTEX_ELEMENT_CONFIG_END(end_offset - start_offset);
    589    }
    590 
    591    return cs;
    592 }
    593 
    594 static void
    595 etna_vertex_elements_state_delete(struct pipe_context *pctx, void *ve)
    596 {
    597    FREE(ve);
    598 }
    599 
    600 static void
    601 etna_vertex_elements_state_bind(struct pipe_context *pctx, void *ve)
    602 {
    603    struct etna_context *ctx = etna_context(pctx);
    604 
    605    ctx->vertex_elements = ve;
    606    ctx->dirty |= ETNA_DIRTY_VERTEX_ELEMENTS;
    607 }
    608 
    609 struct etna_state_updater {
    610    bool (*update)(struct etna_context *ctx);
    611    uint32_t dirty;
    612 };
    613 
    614 static const struct etna_state_updater etna_state_updates[] = {
    615    {
    616       etna_shader_update_vertex, ETNA_DIRTY_SHADER | ETNA_DIRTY_VERTEX_ELEMENTS,
    617    },
    618    {
    619       etna_shader_link, ETNA_DIRTY_SHADER,
    620    }
    621 };
    622 
    623 bool
    624 etna_state_update(struct etna_context *ctx)
    625 {
    626    for (unsigned int i = 0; i < ARRAY_SIZE(etna_state_updates); i++)
    627       if (ctx->dirty & etna_state_updates[i].dirty)
    628          if (!etna_state_updates[i].update(ctx))
    629             return false;
    630 
    631    return true;
    632 }
    633 
    634 void
    635 etna_state_init(struct pipe_context *pctx)
    636 {
    637    pctx->set_blend_color = etna_set_blend_color;
    638    pctx->set_stencil_ref = etna_set_stencil_ref;
    639    pctx->set_clip_state = etna_set_clip_state;
    640    pctx->set_sample_mask = etna_set_sample_mask;
    641    pctx->set_constant_buffer = etna_set_constant_buffer;
    642    pctx->set_framebuffer_state = etna_set_framebuffer_state;
    643    pctx->set_polygon_stipple = etna_set_polygon_stipple;
    644    pctx->set_scissor_states = etna_set_scissor_states;
    645    pctx->set_viewport_states = etna_set_viewport_states;
    646 
    647    pctx->set_vertex_buffers = etna_set_vertex_buffers;
    648    pctx->set_index_buffer = etna_set_index_buffer;
    649 
    650    pctx->bind_blend_state = etna_blend_state_bind;
    651    pctx->delete_blend_state = etna_blend_state_delete;
    652 
    653    pctx->bind_rasterizer_state = etna_rasterizer_state_bind;
    654    pctx->delete_rasterizer_state = etna_rasterizer_state_delete;
    655 
    656    pctx->bind_depth_stencil_alpha_state = etna_zsa_state_bind;
    657    pctx->delete_depth_stencil_alpha_state = etna_zsa_state_delete;
    658 
    659    pctx->create_vertex_elements_state = etna_vertex_elements_state_create;
    660    pctx->delete_vertex_elements_state = etna_vertex_elements_state_delete;
    661    pctx->bind_vertex_elements_state = etna_vertex_elements_state_bind;
    662 }
    663