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      1 /* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */
      2 
      3 /*
      4  * Copyright (C) 2014 Rob Clark <robclark (at) freedesktop.org>
      5  *
      6  * Permission is hereby granted, free of charge, to any person obtaining a
      7  * copy of this software and associated documentation files (the "Software"),
      8  * to deal in the Software without restriction, including without limitation
      9  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
     10  * and/or sell copies of the Software, and to permit persons to whom the
     11  * Software is furnished to do so, subject to the following conditions:
     12  *
     13  * The above copyright notice and this permission notice (including the next
     14  * paragraph) shall be included in all copies or substantial portions of the
     15  * Software.
     16  *
     17  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
     18  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     19  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
     20  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
     21  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
     22  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
     23  * SOFTWARE.
     24  *
     25  * Authors:
     26  *    Rob Clark <robclark (at) freedesktop.org>
     27  */
     28 
     29 #include "util/u_math.h"
     30 
     31 #include "ir3.h"
     32 
     33 /*
     34  * Instruction Depth:
     35  *
     36  * Calculates weighted instruction depth, ie. the sum of # of needed
     37  * instructions plus delay slots back to original input (ie INPUT or
     38  * CONST).  That is to say, an instructions depth is:
     39  *
     40  *   depth(instr) {
     41  *     d = 0;
     42  *     // for each src register:
     43  *     foreach (src in instr->regs[1..n])
     44  *       d = max(d, delayslots(src->instr, n) + depth(src->instr));
     45  *     return d + 1;
     46  *   }
     47  *
     48  * After an instruction's depth is calculated, it is inserted into the
     49  * blocks depth sorted list, which is used by the scheduling pass.
     50  */
     51 
     52 /* calculate required # of delay slots between the instruction that
     53  * assigns a value and the one that consumes
     54  */
     55 int ir3_delayslots(struct ir3_instruction *assigner,
     56 		struct ir3_instruction *consumer, unsigned n)
     57 {
     58 	/* worst case is cat1-3 (alu) -> cat4/5 needing 6 cycles, normal
     59 	 * alu -> alu needs 3 cycles, cat4 -> alu and texture fetch
     60 	 * handled with sync bits
     61 	 */
     62 
     63 	if (is_meta(assigner))
     64 		return 0;
     65 
     66 	if (writes_addr(assigner))
     67 		return 6;
     68 
     69 	/* handled via sync flags: */
     70 	if (is_sfu(assigner) || is_tex(assigner) || is_mem(assigner))
     71 		return 0;
     72 
     73 	/* assigner must be alu: */
     74 	if (is_flow(consumer) || is_sfu(consumer) || is_tex(consumer) ||
     75 			is_mem(consumer)) {
     76 		return 6;
     77 	} else if ((is_mad(consumer->opc) || is_madsh(consumer->opc)) &&
     78 			(n == 3)) {
     79 		/* special case, 3rd src to cat3 not required on first cycle */
     80 		return 1;
     81 	} else {
     82 		return 3;
     83 	}
     84 }
     85 
     86 void
     87 ir3_insert_by_depth(struct ir3_instruction *instr, struct list_head *list)
     88 {
     89 	/* remove from existing spot in list: */
     90 	list_delinit(&instr->node);
     91 
     92 	/* find where to re-insert instruction: */
     93 	list_for_each_entry (struct ir3_instruction, pos, list, node) {
     94 		if (pos->depth > instr->depth) {
     95 			list_add(&instr->node, &pos->node);
     96 			return;
     97 		}
     98 	}
     99 	/* if we get here, we didn't find an insertion spot: */
    100 	list_addtail(&instr->node, list);
    101 }
    102 
    103 static void
    104 ir3_instr_depth(struct ir3_instruction *instr)
    105 {
    106 	struct ir3_instruction *src;
    107 
    108 	/* if we've already visited this instruction, bail now: */
    109 	if (ir3_instr_check_mark(instr))
    110 		return;
    111 
    112 	instr->depth = 0;
    113 
    114 	foreach_ssa_src_n(src, i, instr) {
    115 		unsigned sd;
    116 
    117 		/* visit child to compute it's depth: */
    118 		ir3_instr_depth(src);
    119 
    120 		/* for array writes, no need to delay on previous write: */
    121 		if (i == 0)
    122 			continue;
    123 
    124 		sd = ir3_delayslots(src, instr, i) + src->depth;
    125 
    126 		instr->depth = MAX2(instr->depth, sd);
    127 	}
    128 
    129 	if (!is_meta(instr))
    130 		instr->depth++;
    131 
    132 	ir3_insert_by_depth(instr, &instr->block->instr_list);
    133 }
    134 
    135 static void
    136 remove_unused_by_block(struct ir3_block *block)
    137 {
    138 	list_for_each_entry_safe (struct ir3_instruction, instr, &block->instr_list, node) {
    139 		if (!ir3_instr_check_mark(instr)) {
    140 			if (instr->opc == OPC_END)
    141 				continue;
    142 			/* mark it, in case it is input, so we can
    143 			 * remove unused inputs:
    144 			 */
    145 			instr->flags |= IR3_INSTR_UNUSED;
    146 			/* and remove from instruction list: */
    147 			list_delinit(&instr->node);
    148 		}
    149 	}
    150 }
    151 
    152 void
    153 ir3_depth(struct ir3 *ir)
    154 {
    155 	unsigned i;
    156 
    157 	ir3_clear_mark(ir);
    158 	for (i = 0; i < ir->noutputs; i++)
    159 		if (ir->outputs[i])
    160 			ir3_instr_depth(ir->outputs[i]);
    161 
    162 	for (i = 0; i < ir->keeps_count; i++)
    163 		ir3_instr_depth(ir->keeps[i]);
    164 
    165 	/* We also need to account for if-condition: */
    166 	list_for_each_entry (struct ir3_block, block, &ir->block_list, node) {
    167 		if (block->condition)
    168 			ir3_instr_depth(block->condition);
    169 	}
    170 
    171 	/* mark un-used instructions: */
    172 	list_for_each_entry (struct ir3_block, block, &ir->block_list, node) {
    173 		remove_unused_by_block(block);
    174 	}
    175 
    176 	/* note that we can end up with unused indirects, but we should
    177 	 * not end up with unused predicates.
    178 	 */
    179 	for (i = 0; i < ir->indirects_count; i++) {
    180 		struct ir3_instruction *instr = ir->indirects[i];
    181 		if (instr->flags & IR3_INSTR_UNUSED)
    182 			ir->indirects[i] = NULL;
    183 	}
    184 
    185 	/* cleanup unused inputs: */
    186 	for (i = 0; i < ir->ninputs; i++) {
    187 		struct ir3_instruction *in = ir->inputs[i];
    188 		if (in && (in->flags & IR3_INSTR_UNUSED))
    189 			ir->inputs[i] = NULL;
    190 	}
    191 }
    192