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      1 /**************************************************************************
      2  *
      3  * Copyright 2007 VMware, Inc.
      4  * All Rights Reserved.
      5  * Copyright 2008 VMware, Inc.  All rights reserved.
      6  *
      7  * Permission is hereby granted, free of charge, to any person obtaining a
      8  * copy of this software and associated documentation files (the
      9  * "Software"), to deal in the Software without restriction, including
     10  * without limitation the rights to use, copy, modify, merge, publish,
     11  * distribute, sub license, and/or sell copies of the Software, and to
     12  * permit persons to whom the Software is furnished to do so, subject to
     13  * the following conditions:
     14  *
     15  * The above copyright notice and this permission notice (including the
     16  * next paragraph) shall be included in all copies or substantial portions
     17  * of the Software.
     18  *
     19  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
     20  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
     21  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
     22  * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
     23  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
     24  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
     25  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
     26  *
     27  **************************************************************************/
     28 
     29 /* Author:
     30  *    Keith Whitwell <keithw (at) vmware.com>
     31  */
     32 
     33 #include "draw/draw_context.h"
     34 #include "draw/draw_vbuf.h"
     35 #include "pipe/p_defines.h"
     36 #include "util/u_inlines.h"
     37 #include "util/u_math.h"
     38 #include "util/u_memory.h"
     39 #include "util/simple_list.h"
     40 #include "lp_clear.h"
     41 #include "lp_context.h"
     42 #include "lp_flush.h"
     43 #include "lp_perf.h"
     44 #include "lp_state.h"
     45 #include "lp_surface.h"
     46 #include "lp_query.h"
     47 #include "lp_setup.h"
     48 
     49 /* This is only safe if there's just one concurrent context */
     50 #ifdef PIPE_SUBSYSTEM_EMBEDDED
     51 #define USE_GLOBAL_LLVM_CONTEXT
     52 #endif
     53 
     54 static void llvmpipe_destroy( struct pipe_context *pipe )
     55 {
     56    struct llvmpipe_context *llvmpipe = llvmpipe_context( pipe );
     57    uint i, j;
     58 
     59    lp_print_counters();
     60 
     61    if (llvmpipe->blitter) {
     62       util_blitter_destroy(llvmpipe->blitter);
     63    }
     64 
     65    /* This will also destroy llvmpipe->setup:
     66     */
     67    if (llvmpipe->draw)
     68       draw_destroy( llvmpipe->draw );
     69 
     70    for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) {
     71       pipe_surface_reference(&llvmpipe->framebuffer.cbufs[i], NULL);
     72    }
     73 
     74    pipe_surface_reference(&llvmpipe->framebuffer.zsbuf, NULL);
     75 
     76    for (i = 0; i < ARRAY_SIZE(llvmpipe->sampler_views[0]); i++) {
     77       pipe_sampler_view_reference(&llvmpipe->sampler_views[PIPE_SHADER_FRAGMENT][i], NULL);
     78    }
     79 
     80    for (i = 0; i < ARRAY_SIZE(llvmpipe->sampler_views[0]); i++) {
     81       pipe_sampler_view_reference(&llvmpipe->sampler_views[PIPE_SHADER_VERTEX][i], NULL);
     82    }
     83 
     84    for (i = 0; i < ARRAY_SIZE(llvmpipe->sampler_views[0]); i++) {
     85       pipe_sampler_view_reference(&llvmpipe->sampler_views[PIPE_SHADER_GEOMETRY][i], NULL);
     86    }
     87 
     88    for (i = 0; i < ARRAY_SIZE(llvmpipe->constants); i++) {
     89       for (j = 0; j < ARRAY_SIZE(llvmpipe->constants[i]); j++) {
     90          pipe_resource_reference(&llvmpipe->constants[i][j].buffer, NULL);
     91       }
     92    }
     93 
     94    for (i = 0; i < llvmpipe->num_vertex_buffers; i++) {
     95       pipe_resource_reference(&llvmpipe->vertex_buffer[i].buffer, NULL);
     96    }
     97 
     98    lp_delete_setup_variants(llvmpipe);
     99 
    100 #ifndef USE_GLOBAL_LLVM_CONTEXT
    101    LLVMContextDispose(llvmpipe->context);
    102 #endif
    103    llvmpipe->context = NULL;
    104 
    105    align_free( llvmpipe );
    106 }
    107 
    108 static void
    109 do_flush( struct pipe_context *pipe,
    110           struct pipe_fence_handle **fence,
    111           unsigned flags)
    112 {
    113    llvmpipe_flush(pipe, fence, __FUNCTION__);
    114 }
    115 
    116 
    117 static void
    118 llvmpipe_render_condition ( struct pipe_context *pipe,
    119                             struct pipe_query *query,
    120                             boolean condition,
    121                             uint mode )
    122 {
    123    struct llvmpipe_context *llvmpipe = llvmpipe_context( pipe );
    124 
    125    llvmpipe->render_cond_query = query;
    126    llvmpipe->render_cond_mode = mode;
    127    llvmpipe->render_cond_cond = condition;
    128 }
    129 
    130 struct pipe_context *
    131 llvmpipe_create_context(struct pipe_screen *screen, void *priv,
    132                         unsigned flags)
    133 {
    134    struct llvmpipe_context *llvmpipe;
    135 
    136    llvmpipe = align_malloc(sizeof(struct llvmpipe_context), 16);
    137    if (!llvmpipe)
    138       return NULL;
    139 
    140    util_init_math();
    141 
    142    memset(llvmpipe, 0, sizeof *llvmpipe);
    143 
    144    make_empty_list(&llvmpipe->fs_variants_list);
    145 
    146    make_empty_list(&llvmpipe->setup_variants_list);
    147 
    148 
    149    llvmpipe->pipe.screen = screen;
    150    llvmpipe->pipe.priv = priv;
    151 
    152    /* Init the pipe context methods */
    153    llvmpipe->pipe.destroy = llvmpipe_destroy;
    154    llvmpipe->pipe.set_framebuffer_state = llvmpipe_set_framebuffer_state;
    155    llvmpipe->pipe.clear = llvmpipe_clear;
    156    llvmpipe->pipe.flush = do_flush;
    157 
    158    llvmpipe->pipe.render_condition = llvmpipe_render_condition;
    159 
    160    llvmpipe_init_blend_funcs(llvmpipe);
    161    llvmpipe_init_clip_funcs(llvmpipe);
    162    llvmpipe_init_draw_funcs(llvmpipe);
    163    llvmpipe_init_sampler_funcs(llvmpipe);
    164    llvmpipe_init_query_funcs( llvmpipe );
    165    llvmpipe_init_vertex_funcs(llvmpipe);
    166    llvmpipe_init_so_funcs(llvmpipe);
    167    llvmpipe_init_fs_funcs(llvmpipe);
    168    llvmpipe_init_vs_funcs(llvmpipe);
    169    llvmpipe_init_gs_funcs(llvmpipe);
    170    llvmpipe_init_rasterizer_funcs(llvmpipe);
    171    llvmpipe_init_context_resource_funcs( &llvmpipe->pipe );
    172    llvmpipe_init_surface_functions(llvmpipe);
    173 
    174 #ifdef USE_GLOBAL_LLVM_CONTEXT
    175    llvmpipe->context = LLVMGetGlobalContext();
    176 #else
    177    llvmpipe->context = LLVMContextCreate();
    178 #endif
    179 
    180    if (!llvmpipe->context)
    181       goto fail;
    182 
    183    /*
    184     * Create drawing context and plug our rendering stage into it.
    185     */
    186    llvmpipe->draw = draw_create_with_llvm_context(&llvmpipe->pipe,
    187                                                   llvmpipe->context);
    188    if (!llvmpipe->draw)
    189       goto fail;
    190 
    191    /* FIXME: devise alternative to draw_texture_samplers */
    192 
    193    llvmpipe->setup = lp_setup_create( &llvmpipe->pipe,
    194                                       llvmpipe->draw );
    195    if (!llvmpipe->setup)
    196       goto fail;
    197 
    198    llvmpipe->blitter = util_blitter_create(&llvmpipe->pipe);
    199    if (!llvmpipe->blitter) {
    200       goto fail;
    201    }
    202 
    203    /* must be done before installing Draw stages */
    204    util_blitter_cache_all_shaders(llvmpipe->blitter);
    205 
    206    /* plug in AA line/point stages */
    207    draw_install_aaline_stage(llvmpipe->draw, &llvmpipe->pipe);
    208    draw_install_aapoint_stage(llvmpipe->draw, &llvmpipe->pipe);
    209    draw_install_pstipple_stage(llvmpipe->draw, &llvmpipe->pipe);
    210 
    211    /* convert points and lines into triangles:
    212     * (otherwise, draw points and lines natively)
    213     */
    214    draw_wide_point_sprites(llvmpipe->draw, FALSE);
    215    draw_enable_point_sprites(llvmpipe->draw, FALSE);
    216    draw_wide_point_threshold(llvmpipe->draw, 10000.0);
    217    draw_wide_line_threshold(llvmpipe->draw, 10000.0);
    218 
    219    lp_reset_counters();
    220 
    221    return &llvmpipe->pipe;
    222 
    223  fail:
    224    llvmpipe_destroy(&llvmpipe->pipe);
    225    return NULL;
    226 }
    227 
    228