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      1 /*
      2  * Copyright  2009 Intel Corporation
      3  *
      4  * Permission is hereby granted, free of charge, to any person obtaining a
      5  * copy of this software and associated documentation files (the "Software"),
      6  * to deal in the Software without restriction, including without limitation
      7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
      8  * and/or sell copies of the Software, and to permit persons to whom the
      9  * Software is furnished to do so, subject to the following conditions:
     10  *
     11  * The above copyright notice and this permission notice (including the next
     12  * paragraph) shall be included in all copies or substantial portions of the
     13  * Software.
     14  *
     15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
     16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
     18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
     19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
     20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
     21  * IN THE SOFTWARE.
     22  *
     23  * Authors:
     24  *    Eric Anholt <eric (at) anholt.net>
     25  *
     26  */
     27 
     28 #include "brw_context.h"
     29 #include "brw_state.h"
     30 #include "brw_defines.h"
     31 #include "intel_batchbuffer.h"
     32 #include "main/fbobject.h"
     33 #include "main/framebuffer.h"
     34 
     35 static void
     36 gen6_upload_scissor_state(struct brw_context *brw)
     37 {
     38    struct gl_context *ctx = &brw->ctx;
     39    const bool render_to_fbo = _mesa_is_user_fbo(ctx->DrawBuffer);
     40    struct gen6_scissor_rect *scissor;
     41    uint32_t scissor_state_offset;
     42    const unsigned int fb_width= _mesa_geometric_width(ctx->DrawBuffer);
     43    const unsigned int fb_height = _mesa_geometric_height(ctx->DrawBuffer);
     44 
     45    /* BRW_NEW_VIEWPORT_COUNT */
     46    const unsigned viewport_count = brw->clip.viewport_count;
     47 
     48    scissor = brw_state_batch(brw, AUB_TRACE_SCISSOR_STATE,
     49 			     sizeof(*scissor) * viewport_count, 32,
     50                              &scissor_state_offset);
     51 
     52    /* _NEW_SCISSOR | _NEW_BUFFERS | _NEW_VIEWPORT */
     53 
     54    /* The scissor only needs to handle the intersection of drawable and
     55     * scissor rect.  Clipping to the boundaries of static shared buffers
     56     * for front/back/depth is covered by looping over cliprects in brw_draw.c.
     57     *
     58     * Note that the hardware's coordinates are inclusive, while Mesa's min is
     59     * inclusive but max is exclusive.
     60     */
     61    for (unsigned i = 0; i < viewport_count; i++) {
     62       int bbox[4];
     63 
     64       bbox[0] = MAX2(ctx->ViewportArray[i].X, 0);
     65       bbox[1] = MIN2(bbox[0] + ctx->ViewportArray[i].Width, fb_width);
     66       bbox[2] = MAX2(ctx->ViewportArray[i].Y, 0);
     67       bbox[3] = MIN2(bbox[2] + ctx->ViewportArray[i].Height, fb_height);
     68       _mesa_intersect_scissor_bounding_box(ctx, i, bbox);
     69 
     70       if (bbox[0] == bbox[1] || bbox[2] == bbox[3]) {
     71          /* If the scissor was out of bounds and got clamped to 0 width/height
     72           * at the bounds, the subtraction of 1 from maximums could produce a
     73           * negative number and thus not clip anything.  Instead, just provide
     74           * a min > max scissor inside the bounds, which produces the expected
     75           * no rendering.
     76           */
     77          scissor[i].xmin = 1;
     78          scissor[i].xmax = 0;
     79          scissor[i].ymin = 1;
     80          scissor[i].ymax = 0;
     81       } else if (render_to_fbo) {
     82          /* texmemory: Y=0=bottom */
     83          scissor[i].xmin = bbox[0];
     84          scissor[i].xmax = bbox[1] - 1;
     85          scissor[i].ymin = bbox[2];
     86          scissor[i].ymax = bbox[3] - 1;
     87       }
     88       else {
     89          /* memory: Y=0=top */
     90          scissor[i].xmin = bbox[0];
     91          scissor[i].xmax = bbox[1] - 1;
     92          scissor[i].ymin = fb_height - bbox[3];
     93          scissor[i].ymax = fb_height - bbox[2] - 1;
     94       }
     95    }
     96    BEGIN_BATCH(2);
     97    OUT_BATCH(_3DSTATE_SCISSOR_STATE_POINTERS << 16 | (2 - 2));
     98    OUT_BATCH(scissor_state_offset);
     99    ADVANCE_BATCH();
    100 }
    101 
    102 const struct brw_tracked_state gen6_scissor_state = {
    103    .dirty = {
    104       .mesa = _NEW_BUFFERS |
    105               _NEW_SCISSOR |
    106               _NEW_VIEWPORT,
    107       .brw = BRW_NEW_BATCH |
    108              BRW_NEW_BLORP |
    109              BRW_NEW_VIEWPORT_COUNT,
    110    },
    111    .emit = gen6_upload_scissor_state,
    112 };
    113