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      1 /*
      2  * Copyright 2003 VMware, Inc.
      3  * Copyright  2007 Intel Corporation
      4  *
      5  * Permission is hereby granted, free of charge, to any person obtaining
      6  * a copy of this software and associated documentation files (the
      7  * "Software"), to deal in the Software without restriction, including
      8  * without limitation the rights to use, copy, modify, merge, publish,
      9  * distribute, sublicense, and/or sell copies of the Software, and to
     10  * permit persons to whom the Software is furnished to do so, subject to
     11  * the following conditions:
     12  *
     13  * The above copyright notice and this permission notice (including the
     14  * next paragraph) shall be included in all copies or substantial
     15  * portions of the Software.
     16  *
     17  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
     18  * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
     19  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
     20  * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
     21  * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
     22  * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
     23  * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
     24  */
     25 #pragma once
     26 
     27 /**
     28  * \file intel_debug.h
     29  *
     30  * Basic INTEL_DEBUG environment variable handling.  This file defines the
     31  * list of debugging flags, as well as some macros for handling them.
     32  */
     33 
     34 extern uint64_t INTEL_DEBUG;
     35 
     36 #define DEBUG_TEXTURE             (1ull <<  0)
     37 #define DEBUG_STATE               (1ull <<  1)
     38 #define DEBUG_BLIT                (1ull <<  2)
     39 #define DEBUG_MIPTREE             (1ull <<  3)
     40 #define DEBUG_PERF                (1ull <<  4)
     41 #define DEBUG_PERFMON             (1ull <<  5)
     42 #define DEBUG_BATCH               (1ull <<  6)
     43 #define DEBUG_PIXEL               (1ull <<  7)
     44 #define DEBUG_BUFMGR              (1ull <<  8)
     45 #define DEBUG_FBO                 (1ull <<  9)
     46 #define DEBUG_GS                  (1ull << 10)
     47 #define DEBUG_SYNC                (1ull << 11)
     48 #define DEBUG_PRIMS               (1ull << 12)
     49 #define DEBUG_VERTS               (1ull << 13)
     50 #define DEBUG_DRI                 (1ull << 14)
     51 #define DEBUG_SF                  (1ull << 15)
     52 #define DEBUG_STATS               (1ull << 16)
     53 #define DEBUG_WM                  (1ull << 17)
     54 #define DEBUG_URB                 (1ull << 18)
     55 #define DEBUG_VS                  (1ull << 19)
     56 #define DEBUG_CLIP                (1ull << 20)
     57 #define DEBUG_AUB                 (1ull << 21)
     58 #define DEBUG_SHADER_TIME         (1ull << 22)
     59 #define DEBUG_BLORP               (1ull << 23)
     60 #define DEBUG_NO16                (1ull << 24)
     61 #define DEBUG_NO_DUAL_OBJECT_GS   (1ull << 25)
     62 #define DEBUG_OPTIMIZER           (1ull << 26)
     63 #define DEBUG_ANNOTATION          (1ull << 27)
     64 #define DEBUG_NO8                 (1ull << 28)
     65 #define DEBUG_VEC4VS              (1ull << 29)
     66 #define DEBUG_SPILL_FS            (1ull << 30)
     67 #define DEBUG_SPILL_VEC4          (1ull << 31)
     68 #define DEBUG_CS                  (1ull << 32)
     69 #define DEBUG_HEX                 (1ull << 33)
     70 #define DEBUG_NO_COMPACTION       (1ull << 34)
     71 #define DEBUG_TCS                 (1ull << 35)
     72 #define DEBUG_TES                 (1ull << 36)
     73 #define DEBUG_L3                  (1ull << 37)
     74 #define DEBUG_DO32                (1ull << 38)
     75 #define DEBUG_NO_RBC              (1ull << 39)
     76 
     77 #ifdef HAVE_ANDROID_PLATFORM
     78 #define LOG_TAG "INTEL-MESA"
     79 #include <cutils/log.h>
     80 #ifndef ALOGW
     81 #define ALOGW LOGW
     82 #endif
     83 #define dbg_printf(...)	ALOGW(__VA_ARGS__)
     84 #else
     85 #define dbg_printf(...)	fprintf(stderr, __VA_ARGS__)
     86 #endif /* HAVE_ANDROID_PLATFORM */
     87 
     88 #define DBG(...) do {						\
     89 	if (unlikely(INTEL_DEBUG & FILE_DEBUG_FLAG))		\
     90 		dbg_printf(__VA_ARGS__);			\
     91 } while(0)
     92 
     93 #define perf_debug(...) do {					\
     94    static GLuint msg_id = 0;                                    \
     95    if (unlikely(INTEL_DEBUG & DEBUG_PERF))                      \
     96       dbg_printf(__VA_ARGS__);                                  \
     97    if (brw->perf_debug)                                         \
     98       _mesa_gl_debug(&brw->ctx, &msg_id,                        \
     99                      MESA_DEBUG_SOURCE_API,                     \
    100                      MESA_DEBUG_TYPE_PERFORMANCE,               \
    101                      MESA_DEBUG_SEVERITY_MEDIUM,                \
    102                      __VA_ARGS__);                              \
    103 } while(0)
    104 
    105 #define WARN_ONCE(cond, fmt...) do {                            \
    106    if (unlikely(cond)) {                                        \
    107       static bool _warned = false;                              \
    108       static GLuint msg_id = 0;                                 \
    109       if (!_warned) {                                           \
    110          fprintf(stderr, "WARNING: ");                          \
    111          fprintf(stderr, fmt);                                  \
    112          _warned = true;                                        \
    113                                                                 \
    114          _mesa_gl_debug(ctx, &msg_id,                           \
    115                         MESA_DEBUG_SOURCE_API,                  \
    116                         MESA_DEBUG_TYPE_OTHER,                  \
    117                         MESA_DEBUG_SEVERITY_HIGH, fmt);         \
    118       }                                                         \
    119    }                                                            \
    120 } while (0)
    121 
    122 extern uint64_t intel_debug_flag_for_shader_stage(gl_shader_stage stage);
    123 
    124 extern void brw_process_intel_debug_variable(void);
    125