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      1 /*
      2  * Copyright  2014 Intel Corporation
      3  *
      4  * Permission is hereby granted, free of charge, to any person obtaining a
      5  * copy of this software and associated documentation files (the "Software"),
      6  * to deal in the Software without restriction, including without limitation
      7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
      8  * and/or sell copies of the Software, and to permit persons to whom the
      9  * Software is furnished to do so, subject to the following conditions:
     10  *
     11  * The above copyright notice and this permission notice (including the next
     12  * paragraph) shall be included in all copies or substantial portions of the
     13  * Software.
     14  *
     15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
     16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
     18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
     19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
     20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
     21  * IN THE SOFTWARE.
     22  */
     23 
     24 #include <gtest/gtest.h>
     25 #include "brw_vec4.h"
     26 #include "brw_vs.h"
     27 #include "program/program.h"
     28 
     29 using namespace brw;
     30 
     31 int ret = 0;
     32 
     33 class copy_propagation_test : public ::testing::Test {
     34    virtual void SetUp();
     35 
     36 public:
     37    struct brw_compiler *compiler;
     38    struct gen_device_info *devinfo;
     39    struct gl_context *ctx;
     40    struct gl_shader_program *shader_prog;
     41    struct brw_vue_prog_data *prog_data;
     42    vec4_visitor *v;
     43 };
     44 
     45 class copy_propagation_vec4_visitor : public vec4_visitor
     46 {
     47 public:
     48    copy_propagation_vec4_visitor(struct brw_compiler *compiler,
     49                                  nir_shader *shader,
     50                                  struct brw_vue_prog_data *prog_data)
     51       : vec4_visitor(compiler, NULL, NULL, prog_data, shader, NULL,
     52                      false /* no_spills */, -1)
     53    {
     54       prog_data->dispatch_mode = DISPATCH_MODE_4X2_DUAL_OBJECT;
     55    }
     56 
     57 protected:
     58    virtual dst_reg *make_reg_for_system_value(int location)
     59    {
     60       unreachable("Not reached");
     61    }
     62 
     63    virtual void setup_payload()
     64    {
     65       unreachable("Not reached");
     66    }
     67 
     68    virtual void emit_prolog()
     69    {
     70       unreachable("Not reached");
     71    }
     72 
     73    virtual void emit_thread_end()
     74    {
     75       unreachable("Not reached");
     76    }
     77 
     78    virtual void emit_urb_write_header(int mrf)
     79    {
     80       unreachable("Not reached");
     81    }
     82 
     83    virtual vec4_instruction *emit_urb_write_opcode(bool complete)
     84    {
     85       unreachable("Not reached");
     86    }
     87 };
     88 
     89 
     90 void copy_propagation_test::SetUp()
     91 {
     92    ctx = (struct gl_context *)calloc(1, sizeof(*ctx));
     93    compiler = (struct brw_compiler *)calloc(1, sizeof(*compiler));
     94    devinfo = (struct gen_device_info *)calloc(1, sizeof(*devinfo));
     95    prog_data = (struct brw_vue_prog_data *)calloc(1, sizeof(*prog_data));
     96    compiler->devinfo = devinfo;
     97 
     98    nir_shader *shader =
     99       nir_shader_create(NULL, MESA_SHADER_VERTEX, NULL, NULL);
    100 
    101    v = new copy_propagation_vec4_visitor(compiler, shader, prog_data);
    102 
    103    devinfo->gen = 4;
    104 }
    105 
    106 static void
    107 copy_propagation(vec4_visitor *v)
    108 {
    109    bool print = false;
    110 
    111    if (print) {
    112       fprintf(stderr, "instructions before:\n");
    113       v->dump_instructions();
    114    }
    115 
    116    v->calculate_cfg();
    117    v->opt_copy_propagation();
    118 
    119    if (print) {
    120       fprintf(stderr, "instructions after:\n");
    121       v->dump_instructions();
    122    }
    123 }
    124 
    125 TEST_F(copy_propagation_test, test_swizzle_swizzle)
    126 {
    127    dst_reg a = dst_reg(v, glsl_type::vec4_type);
    128    dst_reg b = dst_reg(v, glsl_type::vec4_type);
    129    dst_reg c = dst_reg(v, glsl_type::vec4_type);
    130 
    131    v->emit(v->ADD(a, src_reg(a), src_reg(a)));
    132 
    133    v->emit(v->MOV(b, swizzle(src_reg(a), BRW_SWIZZLE4(SWIZZLE_Y,
    134                                                       SWIZZLE_Z,
    135                                                       SWIZZLE_W,
    136                                                       SWIZZLE_X))));
    137 
    138    vec4_instruction *test_mov =
    139       v->MOV(c, swizzle(src_reg(b), BRW_SWIZZLE4(SWIZZLE_Y,
    140                                                  SWIZZLE_Z,
    141                                                  SWIZZLE_W,
    142                                                  SWIZZLE_X)));
    143    v->emit(test_mov);
    144 
    145    copy_propagation(v);
    146 
    147    EXPECT_EQ(test_mov->src[0].nr, a.nr);
    148    EXPECT_EQ(test_mov->src[0].swizzle, BRW_SWIZZLE4(SWIZZLE_Z,
    149                                                     SWIZZLE_W,
    150                                                     SWIZZLE_X,
    151                                                     SWIZZLE_Y));
    152 }
    153 
    154 TEST_F(copy_propagation_test, test_swizzle_writemask)
    155 {
    156    dst_reg a = dst_reg(v, glsl_type::vec4_type);
    157    dst_reg b = dst_reg(v, glsl_type::vec4_type);
    158    dst_reg c = dst_reg(v, glsl_type::vec4_type);
    159 
    160    v->emit(v->MOV(b, swizzle(src_reg(a), BRW_SWIZZLE4(SWIZZLE_X,
    161                                                       SWIZZLE_Y,
    162                                                       SWIZZLE_X,
    163                                                       SWIZZLE_Z))));
    164 
    165    v->emit(v->MOV(writemask(a, WRITEMASK_XYZ), brw_imm_f(1.0f)));
    166 
    167    vec4_instruction *test_mov =
    168       v->MOV(c, swizzle(src_reg(b), BRW_SWIZZLE4(SWIZZLE_W,
    169                                                  SWIZZLE_W,
    170                                                  SWIZZLE_W,
    171                                                  SWIZZLE_W)));
    172    v->emit(test_mov);
    173 
    174    copy_propagation(v);
    175 
    176    /* should not copy propagate */
    177    EXPECT_EQ(test_mov->src[0].nr, b.nr);
    178    EXPECT_EQ(test_mov->src[0].swizzle, BRW_SWIZZLE4(SWIZZLE_W,
    179                                                     SWIZZLE_W,
    180                                                     SWIZZLE_W,
    181                                                     SWIZZLE_W));
    182 }
    183