1 /* 2 * Mesa 3-D graphics library 3 * 4 * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the "Software"), 8 * to deal in the Software without restriction, including without limitation 9 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 10 * and/or sell copies of the Software, and to permit persons to whom the 11 * Software is furnished to do so, subject to the following conditions: 12 * 13 * The above copyright notice and this permission notice shall be included 14 * in all copies or substantial portions of the Software. 15 * 16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR 20 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, 21 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR 22 * OTHER DEALINGS IN THE SOFTWARE. 23 */ 24 25 26 #include "main/glheader.h" 27 #include "main/context.h" 28 #include "main/macros.h" 29 #include "main/multisample.h" 30 #include "main/mtypes.h" 31 #include "main/fbobject.h" 32 #include "main/glformats.h" 33 #include "main/state.h" 34 35 36 /** 37 * Called via glSampleCoverageARB 38 */ 39 void GLAPIENTRY 40 _mesa_SampleCoverage(GLclampf value, GLboolean invert) 41 { 42 GET_CURRENT_CONTEXT(ctx); 43 44 FLUSH_VERTICES(ctx, 0); 45 46 ctx->Multisample.SampleCoverageValue = CLAMP(value, 0.0f, 1.0f); 47 ctx->Multisample.SampleCoverageInvert = invert; 48 ctx->NewState |= _NEW_MULTISAMPLE; 49 } 50 51 52 /** 53 * Initialize the context's multisample state. 54 * \param ctx the GL context. 55 */ 56 void 57 _mesa_init_multisample(struct gl_context *ctx) 58 { 59 ctx->Multisample.Enabled = GL_TRUE; 60 ctx->Multisample.SampleAlphaToCoverage = GL_FALSE; 61 ctx->Multisample.SampleAlphaToOne = GL_FALSE; 62 ctx->Multisample.SampleCoverage = GL_FALSE; 63 ctx->Multisample.SampleCoverageValue = 1.0; 64 ctx->Multisample.SampleCoverageInvert = GL_FALSE; 65 66 /* ARB_texture_multisample / GL3.2 additions */ 67 ctx->Multisample.SampleMask = GL_FALSE; 68 ctx->Multisample.SampleMaskValue = ~(GLbitfield)0; 69 } 70 71 72 void GLAPIENTRY 73 _mesa_GetMultisamplefv(GLenum pname, GLuint index, GLfloat * val) 74 { 75 GET_CURRENT_CONTEXT(ctx); 76 77 if (ctx->NewState & _NEW_BUFFERS) { 78 _mesa_update_state(ctx); 79 } 80 81 switch (pname) { 82 case GL_SAMPLE_POSITION: { 83 if ((int) index >= ctx->DrawBuffer->Visual.samples) { 84 _mesa_error( ctx, GL_INVALID_VALUE, "glGetMultisamplefv(index)" ); 85 return; 86 } 87 88 ctx->Driver.GetSamplePosition(ctx, ctx->DrawBuffer, index, val); 89 90 /* winsys FBOs are upside down */ 91 if (_mesa_is_winsys_fbo(ctx->DrawBuffer)) 92 val[1] = 1.0f - val[1]; 93 94 return; 95 } 96 97 default: 98 _mesa_error( ctx, GL_INVALID_ENUM, "glGetMultisamplefv(pname)" ); 99 return; 100 } 101 } 102 103 void GLAPIENTRY 104 _mesa_SampleMaski(GLuint index, GLbitfield mask) 105 { 106 GET_CURRENT_CONTEXT(ctx); 107 108 if (!ctx->Extensions.ARB_texture_multisample) { 109 _mesa_error(ctx, GL_INVALID_OPERATION, "glSampleMaski"); 110 return; 111 } 112 113 if (index != 0) { 114 _mesa_error(ctx, GL_INVALID_VALUE, "glSampleMaski(index)"); 115 return; 116 } 117 118 FLUSH_VERTICES(ctx, _NEW_MULTISAMPLE); 119 ctx->Multisample.SampleMaskValue = mask; 120 } 121 122 /** 123 * Called via glMinSampleShadingARB 124 */ 125 void GLAPIENTRY 126 _mesa_MinSampleShading(GLclampf value) 127 { 128 GET_CURRENT_CONTEXT(ctx); 129 130 if (!_mesa_has_ARB_sample_shading(ctx) && 131 !_mesa_has_OES_sample_shading(ctx)) { 132 _mesa_error(ctx, GL_INVALID_OPERATION, "glMinSampleShading"); 133 return; 134 } 135 136 FLUSH_VERTICES(ctx, 0); 137 138 ctx->Multisample.MinSampleShadingValue = CLAMP(value, 0.0f, 1.0f); 139 ctx->NewState |= _NEW_MULTISAMPLE; 140 } 141 142 /** 143 * Helper for checking a requested sample count against the limit 144 * for a particular (target, internalFormat) pair. The limit imposed, 145 * and the error generated, both depend on which extensions are supported. 146 * 147 * Returns a GL error enum, or GL_NO_ERROR if the requested sample count is 148 * acceptable. 149 */ 150 GLenum 151 _mesa_check_sample_count(struct gl_context *ctx, GLenum target, 152 GLenum internalFormat, GLsizei samples) 153 { 154 /* Section 4.4 (Framebuffer objects), page 198 of the OpenGL ES 3.0.0 155 * specification says: 156 * 157 * "If internalformat is a signed or unsigned integer format and samples 158 * is greater than zero, then the error INVALID_OPERATION is generated." 159 * 160 * This restriction is relaxed for OpenGL ES 3.1. 161 */ 162 if ((ctx->API == API_OPENGLES2 && ctx->Version == 30) && 163 _mesa_is_enum_format_integer(internalFormat) 164 && samples > 0) { 165 return GL_INVALID_OPERATION; 166 } 167 168 /* If ARB_internalformat_query is supported, then treat its highest 169 * returned sample count as the absolute maximum for this format; it is 170 * allowed to exceed MAX_SAMPLES. 171 * 172 * From the ARB_internalformat_query spec: 173 * 174 * "If <samples is greater than the maximum number of samples supported 175 * for <internalformat> then the error INVALID_OPERATION is generated." 176 */ 177 if (ctx->Extensions.ARB_internalformat_query) { 178 GLint buffer[16] = {-1}; 179 GLint limit; 180 181 ctx->Driver.QueryInternalFormat(ctx, target, internalFormat, 182 GL_SAMPLES, buffer); 183 /* since the query returns samples sorted in descending order, 184 * the first element is the greatest supported sample value. 185 */ 186 limit = buffer[0]; 187 188 return samples > limit ? GL_INVALID_OPERATION : GL_NO_ERROR; 189 } 190 191 /* If ARB_texture_multisample is supported, we have separate limits, 192 * which may be lower than MAX_SAMPLES: 193 * 194 * From the ARB_texture_multisample spec, when describing the operation 195 * of RenderbufferStorageMultisample: 196 * 197 * "If <internalformat> is a signed or unsigned integer format and 198 * <samples> is greater than the value of MAX_INTEGER_SAMPLES, then the 199 * error INVALID_OPERATION is generated" 200 * 201 * And when describing the operation of TexImage*Multisample: 202 * 203 * "The error INVALID_OPERATION may be generated if any of the following 204 * are true: 205 * 206 * * <internalformat> is a depth/stencil-renderable format and <samples> 207 * is greater than the value of MAX_DEPTH_TEXTURE_SAMPLES 208 * * <internalformat> is a color-renderable format and <samples> is 209 * grater than the value of MAX_COLOR_TEXTURE_SAMPLES 210 * * <internalformat> is a signed or unsigned integer format and 211 * <samples> is greater than the value of MAX_INTEGER_SAMPLES 212 */ 213 214 if (ctx->Extensions.ARB_texture_multisample) { 215 if (_mesa_is_enum_format_integer(internalFormat)) 216 return samples > ctx->Const.MaxIntegerSamples 217 ? GL_INVALID_OPERATION : GL_NO_ERROR; 218 219 if (target == GL_TEXTURE_2D_MULTISAMPLE || 220 target == GL_TEXTURE_2D_MULTISAMPLE_ARRAY) { 221 222 if (_mesa_is_depth_or_stencil_format(internalFormat)) 223 return samples > ctx->Const.MaxDepthTextureSamples 224 ? GL_INVALID_OPERATION : GL_NO_ERROR; 225 else 226 return samples > ctx->Const.MaxColorTextureSamples 227 ? GL_INVALID_OPERATION : GL_NO_ERROR; 228 } 229 } 230 231 /* No more specific limit is available, so just use MAX_SAMPLES: 232 * 233 * On p205 of the GL3.1 spec: 234 * 235 * "... or if samples is greater than MAX_SAMPLES, then the error 236 * INVALID_VALUE is generated" 237 */ 238 return (GLuint) samples > ctx->Const.MaxSamples 239 ? GL_INVALID_VALUE : GL_NO_ERROR; 240 } 241