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      1 /**************************************************************************
      2  *
      3  * Copyright 2007 VMware, Inc.
      4  * All Rights Reserved.
      5  *
      6  * Permission is hereby granted, free of charge, to any person obtaining a
      7  * copy of this software and associated documentation files (the
      8  * "Software"), to deal in the Software without restriction, including
      9  * without limitation the rights to use, copy, modify, merge, publish,
     10  * distribute, sub license, and/or sell copies of the Software, and to
     11  * permit persons to whom the Software is furnished to do so, subject to
     12  * the following conditions:
     13  *
     14  * The above copyright notice and this permission notice (including the
     15  * next paragraph) shall be included in all copies or substantial portions
     16  * of the Software.
     17  *
     18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
     19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
     20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
     21  * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
     22  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
     23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
     24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
     25  *
     26  **************************************************************************/
     27 
     28  /*
     29   * Authors:
     30   *   Keith Whitwell <keithw (at) vmware.com>
     31   *   Brian Paul
     32   *   Zack  Rusin
     33   */
     34 
     35 
     36 #include <assert.h>
     37 
     38 #include "st_context.h"
     39 #include "st_atom.h"
     40 #include "pipe/p_context.h"
     41 #include "pipe/p_defines.h"
     42 #include "cso_cache/cso_context.h"
     43 
     44 #include "main/core.h"
     45 #include "main/stencil.h"
     46 
     47 
     48 /**
     49  * Convert an OpenGL compare mode to a pipe tokens.
     50  */
     51 GLuint
     52 st_compare_func_to_pipe(GLenum func)
     53 {
     54    /* Same values, just biased */
     55    STATIC_ASSERT(PIPE_FUNC_NEVER == GL_NEVER - GL_NEVER);
     56    STATIC_ASSERT(PIPE_FUNC_LESS == GL_LESS - GL_NEVER);
     57    STATIC_ASSERT(PIPE_FUNC_EQUAL == GL_EQUAL - GL_NEVER);
     58    STATIC_ASSERT(PIPE_FUNC_LEQUAL == GL_LEQUAL - GL_NEVER);
     59    STATIC_ASSERT(PIPE_FUNC_GREATER == GL_GREATER - GL_NEVER);
     60    STATIC_ASSERT(PIPE_FUNC_NOTEQUAL == GL_NOTEQUAL - GL_NEVER);
     61    STATIC_ASSERT(PIPE_FUNC_GEQUAL == GL_GEQUAL - GL_NEVER);
     62    STATIC_ASSERT(PIPE_FUNC_ALWAYS == GL_ALWAYS - GL_NEVER);
     63    assert(func >= GL_NEVER);
     64    assert(func <= GL_ALWAYS);
     65    return func - GL_NEVER;
     66 }
     67 
     68 
     69 /**
     70  * Convert GLenum stencil op tokens to pipe tokens.
     71  */
     72 static GLuint
     73 gl_stencil_op_to_pipe(GLenum func)
     74 {
     75    switch (func) {
     76    case GL_KEEP:
     77       return PIPE_STENCIL_OP_KEEP;
     78    case GL_ZERO:
     79       return PIPE_STENCIL_OP_ZERO;
     80    case GL_REPLACE:
     81       return PIPE_STENCIL_OP_REPLACE;
     82    case GL_INCR:
     83       return PIPE_STENCIL_OP_INCR;
     84    case GL_DECR:
     85       return PIPE_STENCIL_OP_DECR;
     86    case GL_INCR_WRAP:
     87       return PIPE_STENCIL_OP_INCR_WRAP;
     88    case GL_DECR_WRAP:
     89       return PIPE_STENCIL_OP_DECR_WRAP;
     90    case GL_INVERT:
     91       return PIPE_STENCIL_OP_INVERT;
     92    default:
     93       assert("invalid GL token in gl_stencil_op_to_pipe()" == NULL);
     94       return 0;
     95    }
     96 }
     97 
     98 static void
     99 update_depth_stencil_alpha(struct st_context *st)
    100 {
    101    struct pipe_depth_stencil_alpha_state *dsa = &st->state.depth_stencil;
    102    struct pipe_stencil_ref sr;
    103    struct gl_context *ctx = st->ctx;
    104 
    105    memset(dsa, 0, sizeof(*dsa));
    106    memset(&sr, 0, sizeof(sr));
    107 
    108    if (ctx->DrawBuffer->Visual.depthBits > 0) {
    109       if (ctx->Depth.Test) {
    110          dsa->depth.enabled = 1;
    111          dsa->depth.writemask = ctx->Depth.Mask;
    112          dsa->depth.func = st_compare_func_to_pipe(ctx->Depth.Func);
    113       }
    114       if (ctx->Depth.BoundsTest) {
    115          dsa->depth.bounds_test = 1;
    116          dsa->depth.bounds_min = ctx->Depth.BoundsMin;
    117          dsa->depth.bounds_max = ctx->Depth.BoundsMax;
    118       }
    119    }
    120 
    121    if (ctx->Stencil.Enabled && ctx->DrawBuffer->Visual.stencilBits > 0) {
    122       dsa->stencil[0].enabled = 1;
    123       dsa->stencil[0].func = st_compare_func_to_pipe(ctx->Stencil.Function[0]);
    124       dsa->stencil[0].fail_op = gl_stencil_op_to_pipe(ctx->Stencil.FailFunc[0]);
    125       dsa->stencil[0].zfail_op = gl_stencil_op_to_pipe(ctx->Stencil.ZFailFunc[0]);
    126       dsa->stencil[0].zpass_op = gl_stencil_op_to_pipe(ctx->Stencil.ZPassFunc[0]);
    127       dsa->stencil[0].valuemask = ctx->Stencil.ValueMask[0] & 0xff;
    128       dsa->stencil[0].writemask = ctx->Stencil.WriteMask[0] & 0xff;
    129       sr.ref_value[0] = _mesa_get_stencil_ref(ctx, 0);
    130 
    131       if (ctx->Stencil._TestTwoSide) {
    132          const GLuint back = ctx->Stencil._BackFace;
    133          dsa->stencil[1].enabled = 1;
    134          dsa->stencil[1].func = st_compare_func_to_pipe(ctx->Stencil.Function[back]);
    135          dsa->stencil[1].fail_op = gl_stencil_op_to_pipe(ctx->Stencil.FailFunc[back]);
    136          dsa->stencil[1].zfail_op = gl_stencil_op_to_pipe(ctx->Stencil.ZFailFunc[back]);
    137          dsa->stencil[1].zpass_op = gl_stencil_op_to_pipe(ctx->Stencil.ZPassFunc[back]);
    138          dsa->stencil[1].valuemask = ctx->Stencil.ValueMask[back] & 0xff;
    139          dsa->stencil[1].writemask = ctx->Stencil.WriteMask[back] & 0xff;
    140          sr.ref_value[1] = _mesa_get_stencil_ref(ctx, back);
    141       }
    142       else {
    143          /* This should be unnecessary. Drivers must not expect this to
    144           * contain valid data, except the enabled bit
    145           */
    146          dsa->stencil[1] = dsa->stencil[0];
    147          dsa->stencil[1].enabled = 0;
    148          sr.ref_value[1] = sr.ref_value[0];
    149       }
    150    }
    151 
    152    if (ctx->Color.AlphaEnabled &&
    153        !(ctx->DrawBuffer->_IntegerBuffers & 0x1)) {
    154       dsa->alpha.enabled = 1;
    155       dsa->alpha.func = st_compare_func_to_pipe(ctx->Color.AlphaFunc);
    156       dsa->alpha.ref_value = ctx->Color.AlphaRefUnclamped;
    157    }
    158 
    159    cso_set_depth_stencil_alpha(st->cso_context, dsa);
    160    cso_set_stencil_ref(st->cso_context, &sr);
    161 }
    162 
    163 
    164 const struct st_tracked_state st_update_depth_stencil_alpha = {
    165    update_depth_stencil_alpha				/* update */
    166 };
    167