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      1 /*
      2  * Copyright 2017 Google Inc.
      3  *
      4  * Use of this source code is governed by a BSD-style license that can be
      5  * found in the LICENSE file.
      6  */
      7 
      8 #include "SkColorFilter.h"
      9 #include "SkColorSpaceXformer.h"
     10 #include "SkColorSpaceXform_Base.h"
     11 #include "SkDrawLooper.h"
     12 #include "SkGradientShader.h"
     13 #include "SkImage.h"
     14 #include "SkImage_Base.h"
     15 #include "SkImageFilter.h"
     16 #include "SkImagePriv.h"
     17 #include "SkShaderBase.h"
     18 
     19 SkColorSpaceXformer::SkColorSpaceXformer(sk_sp<SkColorSpace> dst,
     20                                          std::unique_ptr<SkColorSpaceXform> fromSRGB)
     21     : fDst(std::move(dst))
     22     , fFromSRGB(std::move(fromSRGB))
     23     , fReentryCount(0) {}
     24 
     25 SkColorSpaceXformer::~SkColorSpaceXformer() {}
     26 
     27 std::unique_ptr<SkColorSpaceXformer> SkColorSpaceXformer::Make(sk_sp<SkColorSpace> dst) {
     28     std::unique_ptr<SkColorSpaceXform> fromSRGB = SkColorSpaceXform_Base::New(
     29             SkColorSpace::MakeSRGB().get(), dst.get(), SkTransferFunctionBehavior::kIgnore);
     30 
     31     return fromSRGB
     32         ? std::unique_ptr<SkColorSpaceXformer>(new SkColorSpaceXformer(std::move(dst),
     33                                                                        std::move(fromSRGB)))
     34         : nullptr;
     35 }
     36 
     37 // So what's up with these caches?
     38 //
     39 // We want to cache transformed objects for a couple of reasons:
     40 //
     41 // 1) to avoid redundant work - the inputs are a DAG, not a tree (e.g. same SkImage drawn multiple
     42 //    times in a SkPicture), so if we blindly recurse we could end up transforming the same objects
     43 //    repeatedly.
     44 //
     45 // 2) to avoid topology changes - we want the output to remain isomorphic with the input -- this is
     46 //    particularly important for image filters (to maintain their original DAG structure in order
     47 //    to not defeat their own/internal caching), but also for avoiding unnecessary cloning
     48 //    (e.g. duplicated SkImages allocated for the example in #1 above).
     49 //
     50 // The caching scope is naturaly bound by the lifetime of the SkColorSpaceXformer object, but
     51 // clients may choose to not discard xformers immediately - in which case, caching indefinitely
     52 // is problematic.  The solution is to limit the cache scope to the top level apply() call
     53 // (i.e. we only keep cached objects alive while transforming).
     54 
     55 class SkColorSpaceXformer::AutoCachePurge {
     56 public:
     57     AutoCachePurge(SkColorSpaceXformer* xformer)
     58         : fXformer(xformer) {
     59         fXformer->fReentryCount++;
     60     }
     61 
     62     ~AutoCachePurge() {
     63         SkASSERT(fXformer->fReentryCount > 0);
     64         if (--fXformer->fReentryCount == 0) {
     65             fXformer->purgeCaches();
     66         }
     67     }
     68 
     69 private:
     70     SkColorSpaceXformer* fXformer;
     71 };
     72 
     73 template <typename T>
     74 sk_sp<T> SkColorSpaceXformer::cachedApply(const T* src, Cache<T>* cache,
     75                                           sk_sp<T> (*applyFunc)(const T*, SkColorSpaceXformer*)) {
     76     if (!src) {
     77         return nullptr;
     78     }
     79 
     80     auto key = sk_ref_sp(const_cast<T*>(src));
     81     if (auto* xformed = cache->find(key)) {
     82         return sk_ref_sp(xformed->get());
     83     }
     84 
     85     auto xformed = applyFunc(src, this);
     86     cache->set(std::move(key), xformed);
     87 
     88     return xformed;
     89 }
     90 
     91 void SkColorSpaceXformer::purgeCaches() {
     92     fImageCache.reset();
     93     fColorFilterCache.reset();
     94     fImageFilterCache.reset();
     95 }
     96 
     97 sk_sp<SkImage> SkColorSpaceXformer::apply(const SkImage* src) {
     98     const AutoCachePurge autoPurge(this);
     99     return this->cachedApply<SkImage>(src, &fImageCache,
    100         [](const SkImage* img, SkColorSpaceXformer* xformer) {
    101             return img->makeColorSpace(xformer->fDst, SkTransferFunctionBehavior::kIgnore);
    102         });
    103 }
    104 
    105 sk_sp<SkImage> SkColorSpaceXformer::apply(const SkBitmap& src) {
    106     const AutoCachePurge autoPurge(this);
    107     sk_sp<SkImage> image = SkMakeImageFromRasterBitmap(src, kNever_SkCopyPixelsMode);
    108     if (!image) {
    109         return nullptr;
    110     }
    111 
    112     sk_sp<SkImage> xformed = image->makeColorSpace(fDst, SkTransferFunctionBehavior::kIgnore);
    113     // We want to be sure we don't let the kNever_SkCopyPixelsMode image escape this stack frame.
    114     SkASSERT(xformed != image);
    115     return xformed;
    116 }
    117 
    118 sk_sp<SkColorFilter> SkColorSpaceXformer::apply(const SkColorFilter* colorFilter) {
    119     const AutoCachePurge autoPurge(this);
    120     return this->cachedApply<SkColorFilter>(colorFilter, &fColorFilterCache,
    121         [](const SkColorFilter* f, SkColorSpaceXformer* xformer) {
    122             return f->makeColorSpace(xformer);
    123         });
    124 }
    125 
    126 sk_sp<SkImageFilter> SkColorSpaceXformer::apply(const SkImageFilter* imageFilter) {
    127     const AutoCachePurge autoPurge(this);
    128     return this->cachedApply<SkImageFilter>(imageFilter, &fImageFilterCache,
    129         [](const SkImageFilter* f, SkColorSpaceXformer* xformer) {
    130             return f->makeColorSpace(xformer);
    131         });
    132 }
    133 
    134 sk_sp<SkShader> SkColorSpaceXformer::apply(const SkShader* shader) {
    135     const AutoCachePurge autoPurge(this);
    136     return as_SB(shader)->makeColorSpace(this);
    137 }
    138 
    139 void SkColorSpaceXformer::apply(SkColor* xformed, const SkColor* srgb, int n) {
    140     SkAssertResult(fFromSRGB->apply(SkColorSpaceXform::kBGRA_8888_ColorFormat, xformed,
    141                                     SkColorSpaceXform::kBGRA_8888_ColorFormat, srgb,
    142                                     n, kUnpremul_SkAlphaType));
    143 }
    144 
    145 SkColor SkColorSpaceXformer::apply(SkColor srgb) {
    146     SkColor xformed;
    147     this->apply(&xformed, &srgb, 1);
    148     return xformed;
    149 }
    150 
    151 SkPaint SkColorSpaceXformer::apply(const SkPaint& src) {
    152     const AutoCachePurge autoPurge(this);
    153 
    154     SkPaint dst = src;
    155 
    156     // All SkColorSpaces have the same black point.
    157     if (src.getColor() & 0xffffff) {
    158         dst.setColor(this->apply(src.getColor()));
    159     }
    160 
    161     if (auto shader = src.getShader()) {
    162         dst.setShader(this->apply(shader));
    163     }
    164 
    165     if (auto cf = src.getColorFilter()) {
    166         dst.setColorFilter(this->apply(cf));
    167     }
    168 
    169     if (auto looper = src.getDrawLooper()) {
    170         dst.setDrawLooper(looper->makeColorSpace(this));
    171     }
    172 
    173     if (auto imageFilter = src.getImageFilter()) {
    174         dst.setImageFilter(this->apply(imageFilter));
    175     }
    176 
    177     return dst;
    178 }
    179 
    180 SkCanvas::Lattice SkColorSpaceXformer::apply(const SkCanvas::Lattice& lattice,
    181                                              SkColor* colorBuffer, int count) {
    182     if (count) {
    183         this->apply(colorBuffer, lattice.fColors, count);
    184         return {lattice.fXDivs, lattice.fYDivs, lattice.fRectTypes,
    185                 lattice.fXCount, lattice.fYCount, lattice.fBounds, colorBuffer};
    186     }
    187 
    188     return lattice;
    189 }
    190