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      1 /*
      2  * Copyright 2013 Google Inc.
      3  *
      4  * Use of this source code is governed by a BSD-style license that can be
      5  * found in the LICENSE file.
      6  */
      7 
      8 #include "SkDisplacementMapEffect.h"
      9 
     10 #include "SkBitmap.h"
     11 #include "SkColorSpaceXformer.h"
     12 #include "SkImageFilterPriv.h"
     13 #include "SkReadBuffer.h"
     14 #include "SkSpecialImage.h"
     15 #include "SkWriteBuffer.h"
     16 #include "SkUnPreMultiply.h"
     17 #include "SkColorData.h"
     18 #if SK_SUPPORT_GPU
     19 #include "GrClip.h"
     20 #include "GrColorSpaceXform.h"
     21 #include "GrContext.h"
     22 #include "GrCoordTransform.h"
     23 #include "GrRenderTargetContext.h"
     24 #include "GrTexture.h"
     25 #include "GrTextureProxy.h"
     26 #include "SkGr.h"
     27 #include "effects/GrTextureDomain.h"
     28 #include "glsl/GrGLSLFragmentProcessor.h"
     29 #include "glsl/GrGLSLFragmentShaderBuilder.h"
     30 #include "glsl/GrGLSLProgramDataManager.h"
     31 #include "glsl/GrGLSLUniformHandler.h"
     32 #endif
     33 
     34 namespace {
     35 
     36 #define kChannelSelectorKeyBits 3; // Max value is 4, so 3 bits are required at most
     37 
     38 const uint8_t gChannelTypeToShift[] = {
     39      0,  // unknown
     40     SK_R32_SHIFT,
     41     SK_G32_SHIFT,
     42     SK_B32_SHIFT,
     43     SK_A32_SHIFT,
     44 };
     45 struct Extractor {
     46     Extractor(SkDisplacementMapEffect::ChannelSelectorType typeX,
     47               SkDisplacementMapEffect::ChannelSelectorType typeY)
     48         : fShiftX(gChannelTypeToShift[typeX])
     49         , fShiftY(gChannelTypeToShift[typeY])
     50     {}
     51 
     52     unsigned fShiftX, fShiftY;
     53 
     54     unsigned getX(SkPMColor c) const { return (c >> fShiftX) & 0xFF; }
     55     unsigned getY(SkPMColor c) const { return (c >> fShiftY) & 0xFF; }
     56 };
     57 
     58 static SkPMColor unpremul_pm(SkPMColor c) {
     59     const U8CPU a = SkGetPackedA32(c);
     60     if (0 == a) {
     61         return 0;
     62     } else if (0xFF == a) {
     63         return c;
     64     }
     65     const unsigned scale = SkUnPreMultiply::GetScale(a);
     66     return SkPackARGB32NoCheck(a,
     67                                SkUnPreMultiply::ApplyScale(scale, SkGetPackedR32(c)),
     68                                SkUnPreMultiply::ApplyScale(scale, SkGetPackedG32(c)),
     69                                SkUnPreMultiply::ApplyScale(scale, SkGetPackedB32(c)));
     70 }
     71 
     72 void computeDisplacement(Extractor ex, const SkVector& scale, SkBitmap* dst,
     73                          const SkBitmap& displ, const SkIPoint& offset,
     74                          const SkBitmap& src,
     75                          const SkIRect& bounds) {
     76     static const SkScalar Inv8bit = SkScalarInvert(255);
     77     const int srcW = src.width();
     78     const int srcH = src.height();
     79     const SkVector scaleForColor = SkVector::Make(scale.fX * Inv8bit, scale.fY * Inv8bit);
     80     const SkVector scaleAdj = SkVector::Make(SK_ScalarHalf - scale.fX * SK_ScalarHalf,
     81                                              SK_ScalarHalf - scale.fY * SK_ScalarHalf);
     82     SkPMColor* dstPtr = dst->getAddr32(0, 0);
     83     for (int y = bounds.top(); y < bounds.bottom(); ++y) {
     84         const SkPMColor* displPtr = displ.getAddr32(bounds.left() + offset.fX, y + offset.fY);
     85         for (int x = bounds.left(); x < bounds.right(); ++x, ++displPtr) {
     86             SkPMColor c = unpremul_pm(*displPtr);
     87 
     88             SkScalar displX = scaleForColor.fX * ex.getX(c) + scaleAdj.fX;
     89             SkScalar displY = scaleForColor.fY * ex.getY(c) + scaleAdj.fY;
     90             // Truncate the displacement values
     91             const int srcX = x + SkScalarTruncToInt(displX);
     92             const int srcY = y + SkScalarTruncToInt(displY);
     93             *dstPtr++ = ((srcX < 0) || (srcX >= srcW) || (srcY < 0) || (srcY >= srcH)) ?
     94                       0 : *(src.getAddr32(srcX, srcY));
     95         }
     96     }
     97 }
     98 
     99 bool channel_selector_type_is_valid(SkDisplacementMapEffect::ChannelSelectorType cst) {
    100     switch (cst) {
    101     case SkDisplacementMapEffect::kUnknown_ChannelSelectorType:
    102     case SkDisplacementMapEffect::kR_ChannelSelectorType:
    103     case SkDisplacementMapEffect::kG_ChannelSelectorType:
    104     case SkDisplacementMapEffect::kB_ChannelSelectorType:
    105     case SkDisplacementMapEffect::kA_ChannelSelectorType:
    106         return true;
    107     default:
    108         break;
    109     }
    110     return false;
    111 }
    112 
    113 } // end namespace
    114 
    115 ///////////////////////////////////////////////////////////////////////////////
    116 
    117 sk_sp<SkImageFilter> SkDisplacementMapEffect::Make(ChannelSelectorType xChannelSelector,
    118                                                    ChannelSelectorType yChannelSelector,
    119                                                    SkScalar scale,
    120                                                    sk_sp<SkImageFilter> displacement,
    121                                                    sk_sp<SkImageFilter> color,
    122                                                    const CropRect* cropRect) {
    123     if (!channel_selector_type_is_valid(xChannelSelector) ||
    124         !channel_selector_type_is_valid(yChannelSelector)) {
    125         return nullptr;
    126     }
    127 
    128     sk_sp<SkImageFilter> inputs[2] = { std::move(displacement), std::move(color) };
    129     return sk_sp<SkImageFilter>(new SkDisplacementMapEffect(xChannelSelector,
    130                                                             yChannelSelector,
    131                                                             scale, inputs, cropRect));
    132 }
    133 
    134 SkDisplacementMapEffect::SkDisplacementMapEffect(ChannelSelectorType xChannelSelector,
    135                                                  ChannelSelectorType yChannelSelector,
    136                                                  SkScalar scale,
    137                                                  sk_sp<SkImageFilter> inputs[2],
    138                                                  const CropRect* cropRect)
    139     : INHERITED(inputs, 2, cropRect)
    140     , fXChannelSelector(xChannelSelector)
    141     , fYChannelSelector(yChannelSelector)
    142     , fScale(scale) {
    143 }
    144 
    145 SkDisplacementMapEffect::~SkDisplacementMapEffect() {
    146 }
    147 
    148 sk_sp<SkFlattenable> SkDisplacementMapEffect::CreateProc(SkReadBuffer& buffer) {
    149     SK_IMAGEFILTER_UNFLATTEN_COMMON(common, 2);
    150 
    151     ChannelSelectorType xsel = buffer.read32LE(kLast_ChannelSelectorType);
    152     ChannelSelectorType ysel = buffer.read32LE(kLast_ChannelSelectorType);
    153     SkScalar scale = buffer.readScalar();
    154 
    155     return Make(xsel, ysel, scale, common.getInput(0), common.getInput(1), &common.cropRect());
    156 }
    157 
    158 void SkDisplacementMapEffect::flatten(SkWriteBuffer& buffer) const {
    159     this->INHERITED::flatten(buffer);
    160     buffer.writeInt((int) fXChannelSelector);
    161     buffer.writeInt((int) fYChannelSelector);
    162     buffer.writeScalar(fScale);
    163 }
    164 
    165 #if SK_SUPPORT_GPU
    166 class GrDisplacementMapEffect : public GrFragmentProcessor {
    167 public:
    168     static std::unique_ptr<GrFragmentProcessor> Make(
    169             SkDisplacementMapEffect::ChannelSelectorType xChannelSelector,
    170             SkDisplacementMapEffect::ChannelSelectorType yChannelSelector, SkVector scale,
    171             sk_sp<GrTextureProxy> displacement, const SkMatrix& offsetMatrix,
    172             sk_sp<GrTextureProxy> color, const SkISize& colorDimensions) {
    173         return std::unique_ptr<GrFragmentProcessor>(new GrDisplacementMapEffect(
    174                 xChannelSelector, yChannelSelector, scale, std::move(displacement), offsetMatrix,
    175                 std::move(color), colorDimensions));
    176     }
    177 
    178     ~GrDisplacementMapEffect() override;
    179 
    180     SkDisplacementMapEffect::ChannelSelectorType xChannelSelector() const {
    181         return fXChannelSelector;
    182     }
    183     SkDisplacementMapEffect::ChannelSelectorType yChannelSelector() const {
    184         return fYChannelSelector;
    185     }
    186     const SkVector& scale() const { return fScale; }
    187 
    188     const char* name() const override { return "DisplacementMap"; }
    189     const GrTextureDomain& domain() const { return fDomain; }
    190 
    191     std::unique_ptr<GrFragmentProcessor> clone() const override;
    192 
    193 private:
    194     static OptimizationFlags OptimizationFlags(GrPixelConfig colorConfig);
    195 
    196     GrDisplacementMapEffect(const GrDisplacementMapEffect&);
    197 
    198     GrGLSLFragmentProcessor* onCreateGLSLInstance() const override;
    199 
    200     void onGetGLSLProcessorKey(const GrShaderCaps& caps, GrProcessorKeyBuilder* b) const override;
    201 
    202     bool onIsEqual(const GrFragmentProcessor&) const override;
    203 
    204     GrDisplacementMapEffect(SkDisplacementMapEffect::ChannelSelectorType xChannelSelector,
    205                             SkDisplacementMapEffect::ChannelSelectorType yChannelSelector,
    206                             const SkVector& scale,
    207                             sk_sp<GrTextureProxy> displacement, const SkMatrix& offsetMatrix,
    208                             sk_sp<GrTextureProxy> color, const SkISize& colorDimensions);
    209 
    210     GR_DECLARE_FRAGMENT_PROCESSOR_TEST
    211 
    212     GrCoordTransform            fDisplacementTransform;
    213     TextureSampler              fDisplacementSampler;
    214     GrCoordTransform            fColorTransform;
    215     GrTextureDomain             fDomain;
    216     TextureSampler              fColorSampler;
    217     SkDisplacementMapEffect::ChannelSelectorType fXChannelSelector;
    218     SkDisplacementMapEffect::ChannelSelectorType fYChannelSelector;
    219     SkVector fScale;
    220 
    221     typedef GrFragmentProcessor INHERITED;
    222 };
    223 #endif
    224 
    225 sk_sp<SkSpecialImage> SkDisplacementMapEffect::onFilterImage(SkSpecialImage* source,
    226                                                              const Context& ctx,
    227                                                              SkIPoint* offset) const {
    228     SkIPoint colorOffset = SkIPoint::Make(0, 0);
    229     sk_sp<SkSpecialImage> color(this->filterInput(1, source, ctx, &colorOffset));
    230     if (!color) {
    231         return nullptr;
    232     }
    233 
    234     SkIPoint displOffset = SkIPoint::Make(0, 0);
    235     // Creation of the displacement map should happen in a non-colorspace aware context. This
    236     // texture is a purely mathematical construct, so we want to just operate on the stored
    237     // values. Consider:
    238     // User supplies an sRGB displacement map. If we're rendering to a wider gamut, then we could
    239     // end up filtering the displacement map into that gamut, which has the effect of reducing
    240     // the amount of displacement that it represents (as encoded values move away from the
    241     // primaries).
    242     // With a more complex DAG attached to this input, it's not clear that working in ANY specific
    243     // color space makes sense, so we ignore color spaces (and gamma) entirely. This may not be
    244     // ideal, but it's at least consistent and predictable.
    245     Context displContext(ctx.ctm(), ctx.clipBounds(), ctx.cache(), OutputProperties(nullptr));
    246     sk_sp<SkSpecialImage> displ(this->filterInput(0, source, displContext, &displOffset));
    247     if (!displ) {
    248         return nullptr;
    249     }
    250 
    251     const SkIRect srcBounds = SkIRect::MakeXYWH(colorOffset.x(), colorOffset.y(),
    252                                                 color->width(), color->height());
    253 
    254     // Both paths do bounds checking on color pixel access, we don't need to
    255     // pad the color bitmap to bounds here.
    256     SkIRect bounds;
    257     if (!this->applyCropRect(ctx, srcBounds, &bounds)) {
    258         return nullptr;
    259     }
    260 
    261     SkIRect displBounds;
    262     displ = this->applyCropRect(ctx, displ.get(), &displOffset, &displBounds);
    263     if (!displ) {
    264         return nullptr;
    265     }
    266 
    267     if (!bounds.intersect(displBounds)) {
    268         return nullptr;
    269     }
    270 
    271     const SkIRect colorBounds = bounds.makeOffset(-colorOffset.x(), -colorOffset.y());
    272 
    273     SkVector scale = SkVector::Make(fScale, fScale);
    274     ctx.ctm().mapVectors(&scale, 1);
    275 
    276 #if SK_SUPPORT_GPU
    277     if (source->isTextureBacked()) {
    278         GrContext* context = source->getContext();
    279 
    280         sk_sp<GrTextureProxy> colorProxy(color->asTextureProxyRef(context));
    281         sk_sp<GrTextureProxy> displProxy(displ->asTextureProxyRef(context));
    282         if (!colorProxy || !displProxy) {
    283             return nullptr;
    284         }
    285 
    286         SkMatrix offsetMatrix = SkMatrix::MakeTrans(SkIntToScalar(colorOffset.fX - displOffset.fX),
    287                                                     SkIntToScalar(colorOffset.fY - displOffset.fY));
    288         SkColorSpace* colorSpace = ctx.outputProperties().colorSpace();
    289 
    290         GrPixelConfig colorConfig = colorProxy->config();
    291         std::unique_ptr<GrFragmentProcessor> fp =
    292                 GrDisplacementMapEffect::Make(fXChannelSelector,
    293                                               fYChannelSelector,
    294                                               scale,
    295                                               std::move(displProxy),
    296                                               offsetMatrix,
    297                                               std::move(colorProxy),
    298                                               SkISize::Make(color->width(), color->height()));
    299         fp = GrColorSpaceXformEffect::Make(std::move(fp), color->getColorSpace(), colorConfig,
    300                                            colorSpace);
    301 
    302         GrPaint paint;
    303         paint.addColorFragmentProcessor(std::move(fp));
    304         paint.setPorterDuffXPFactory(SkBlendMode::kSrc);
    305         SkMatrix matrix;
    306         matrix.setTranslate(-SkIntToScalar(colorBounds.x()), -SkIntToScalar(colorBounds.y()));
    307 
    308         sk_sp<GrRenderTargetContext> renderTargetContext(
    309             context->makeDeferredRenderTargetContext(SkBackingFit::kApprox,
    310                                                      bounds.width(), bounds.height(),
    311                                                      GrRenderableConfigForColorSpace(colorSpace),
    312                                                      sk_ref_sp(colorSpace)));
    313         if (!renderTargetContext) {
    314             return nullptr;
    315         }
    316         paint.setGammaCorrect(renderTargetContext->colorSpaceInfo().isGammaCorrect());
    317 
    318         renderTargetContext->drawRect(GrNoClip(), std::move(paint), GrAA::kNo, matrix,
    319                                       SkRect::Make(colorBounds));
    320 
    321         offset->fX = bounds.left();
    322         offset->fY = bounds.top();
    323         return SkSpecialImage::MakeDeferredFromGpu(
    324                 context,
    325                 SkIRect::MakeWH(bounds.width(), bounds.height()),
    326                 kNeedNewImageUniqueID_SpecialImage,
    327                 renderTargetContext->asTextureProxyRef(),
    328                 renderTargetContext->colorSpaceInfo().refColorSpace());
    329     }
    330 #endif
    331 
    332     SkBitmap colorBM, displBM;
    333 
    334     if (!color->getROPixels(&colorBM) || !displ->getROPixels(&displBM)) {
    335         return nullptr;
    336     }
    337 
    338     if ((colorBM.colorType() != kN32_SkColorType) ||
    339         (displBM.colorType() != kN32_SkColorType)) {
    340         return nullptr;
    341     }
    342 
    343     if (!colorBM.getPixels() || !displBM.getPixels()) {
    344         return nullptr;
    345     }
    346 
    347     SkImageInfo info = SkImageInfo::MakeN32(bounds.width(), bounds.height(),
    348                                             colorBM.alphaType());
    349 
    350     SkBitmap dst;
    351     if (!dst.tryAllocPixels(info)) {
    352         return nullptr;
    353     }
    354 
    355     computeDisplacement(Extractor(fXChannelSelector, fYChannelSelector), scale, &dst,
    356                         displBM, colorOffset - displOffset, colorBM, colorBounds);
    357 
    358     offset->fX = bounds.left();
    359     offset->fY = bounds.top();
    360     return SkSpecialImage::MakeFromRaster(SkIRect::MakeWH(bounds.width(), bounds.height()),
    361                                           dst);
    362 }
    363 
    364 sk_sp<SkImageFilter> SkDisplacementMapEffect::onMakeColorSpace(SkColorSpaceXformer* xformer) const {
    365     SkASSERT(2 == this->countInputs());
    366     // Intentionally avoid xforming the displacement filter.  The values will be used as
    367     // offsets, not as colors.
    368     sk_sp<SkImageFilter> displacement = sk_ref_sp(const_cast<SkImageFilter*>(this->getInput(0)));
    369     sk_sp<SkImageFilter> color = xformer->apply(this->getInput(1));
    370 
    371     if (color.get() != this->getInput(1)) {
    372         return SkDisplacementMapEffect::Make(fXChannelSelector, fYChannelSelector, fScale,
    373                                              std::move(displacement), std::move(color),
    374                                              this->getCropRectIfSet());
    375     }
    376     return this->refMe();
    377 }
    378 
    379 SkRect SkDisplacementMapEffect::computeFastBounds(const SkRect& src) const {
    380     SkRect bounds = this->getColorInput() ? this->getColorInput()->computeFastBounds(src) : src;
    381     bounds.outset(SkScalarAbs(fScale) * SK_ScalarHalf, SkScalarAbs(fScale) * SK_ScalarHalf);
    382     return bounds;
    383 }
    384 
    385 SkIRect SkDisplacementMapEffect::onFilterNodeBounds(const SkIRect& src, const SkMatrix& ctm,
    386                                                     MapDirection) const {
    387     SkVector scale = SkVector::Make(fScale, fScale);
    388     ctm.mapVectors(&scale, 1);
    389     return src.makeOutset(SkScalarCeilToInt(SkScalarAbs(scale.fX) * SK_ScalarHalf),
    390                           SkScalarCeilToInt(SkScalarAbs(scale.fY) * SK_ScalarHalf));
    391 }
    392 
    393 SkIRect SkDisplacementMapEffect::onFilterBounds(const SkIRect& src, const SkMatrix& ctm,
    394                                                 MapDirection direction) const {
    395     // Recurse only into color input.
    396     if (this->getColorInput()) {
    397         return this->getColorInput()->filterBounds(src, ctm, direction);
    398     }
    399     return src;
    400 }
    401 
    402 #ifndef SK_IGNORE_TO_STRING
    403 void SkDisplacementMapEffect::toString(SkString* str) const {
    404     str->appendf("SkDisplacementMapEffect: (");
    405     str->appendf("scale: %f ", fScale);
    406     str->appendf("displacement: (");
    407     if (this->getDisplacementInput()) {
    408         this->getDisplacementInput()->toString(str);
    409     }
    410     str->appendf(") color: (");
    411     if (this->getColorInput()) {
    412         this->getColorInput()->toString(str);
    413     }
    414     str->appendf("))");
    415 }
    416 #endif
    417 
    418 ///////////////////////////////////////////////////////////////////////////////
    419 
    420 #if SK_SUPPORT_GPU
    421 class GrGLDisplacementMapEffect : public GrGLSLFragmentProcessor {
    422 public:
    423     void emitCode(EmitArgs&) override;
    424 
    425     static inline void GenKey(const GrProcessor&, const GrShaderCaps&, GrProcessorKeyBuilder*);
    426 
    427 protected:
    428     void onSetData(const GrGLSLProgramDataManager&, const GrFragmentProcessor&) override;
    429 
    430 private:
    431     typedef GrGLSLProgramDataManager::UniformHandle UniformHandle;
    432 
    433     UniformHandle fScaleUni;
    434     GrTextureDomain::GLDomain fGLDomain;
    435 
    436     typedef GrGLSLFragmentProcessor INHERITED;
    437 };
    438 
    439 ///////////////////////////////////////////////////////////////////////////////
    440 
    441 GrGLSLFragmentProcessor* GrDisplacementMapEffect::onCreateGLSLInstance() const {
    442     return new GrGLDisplacementMapEffect;
    443 }
    444 
    445 void GrDisplacementMapEffect::onGetGLSLProcessorKey(const GrShaderCaps& caps,
    446                                                     GrProcessorKeyBuilder* b) const {
    447     GrGLDisplacementMapEffect::GenKey(*this, caps, b);
    448 }
    449 
    450 GrFragmentProcessor::OptimizationFlags GrDisplacementMapEffect::OptimizationFlags(
    451         GrPixelConfig colorConfig) {
    452     return GrPixelConfigIsOpaque(colorConfig)
    453                    ? GrFragmentProcessor::kPreservesOpaqueInput_OptimizationFlag
    454                    : GrFragmentProcessor::kNone_OptimizationFlags;
    455 }
    456 
    457 GrDisplacementMapEffect::GrDisplacementMapEffect(
    458         SkDisplacementMapEffect::ChannelSelectorType xChannelSelector,
    459         SkDisplacementMapEffect::ChannelSelectorType yChannelSelector,
    460         const SkVector& scale,
    461         sk_sp<GrTextureProxy> displacement,
    462         const SkMatrix& offsetMatrix,
    463         sk_sp<GrTextureProxy> color,
    464         const SkISize& colorDimensions)
    465         : INHERITED(kGrDisplacementMapEffect_ClassID, OptimizationFlags(color->config()))
    466         , fDisplacementTransform(offsetMatrix, displacement.get())
    467         , fDisplacementSampler(displacement)
    468         , fColorTransform(color.get())
    469         , fDomain(color.get(), GrTextureDomain::MakeTexelDomain(SkIRect::MakeSize(colorDimensions)),
    470                   GrTextureDomain::kDecal_Mode)
    471         , fColorSampler(color)
    472         , fXChannelSelector(xChannelSelector)
    473         , fYChannelSelector(yChannelSelector)
    474         , fScale(scale) {
    475     this->addCoordTransform(&fDisplacementTransform);
    476     this->addTextureSampler(&fDisplacementSampler);
    477     this->addCoordTransform(&fColorTransform);
    478     this->addTextureSampler(&fColorSampler);
    479 }
    480 
    481 GrDisplacementMapEffect::GrDisplacementMapEffect(const GrDisplacementMapEffect& that)
    482         : INHERITED(kGrDisplacementMapEffect_ClassID,
    483                     OptimizationFlags(that.fColorSampler.proxy()->config()))
    484         , fDisplacementTransform(that.fDisplacementTransform)
    485         , fDisplacementSampler(that.fDisplacementSampler)
    486         , fColorTransform(that.fColorTransform)
    487         , fDomain(that.fDomain)
    488         , fColorSampler(that.fColorSampler)
    489         , fXChannelSelector(that.fXChannelSelector)
    490         , fYChannelSelector(that.fYChannelSelector)
    491         , fScale(that.fScale) {
    492     this->addCoordTransform(&fDisplacementTransform);
    493     this->addTextureSampler(&fDisplacementSampler);
    494     this->addCoordTransform(&fColorTransform);
    495     this->addTextureSampler(&fColorSampler);
    496 }
    497 
    498 GrDisplacementMapEffect::~GrDisplacementMapEffect() {}
    499 
    500 std::unique_ptr<GrFragmentProcessor> GrDisplacementMapEffect::clone() const {
    501     return std::unique_ptr<GrFragmentProcessor>(new GrDisplacementMapEffect(*this));
    502 }
    503 
    504 bool GrDisplacementMapEffect::onIsEqual(const GrFragmentProcessor& sBase) const {
    505     const GrDisplacementMapEffect& s = sBase.cast<GrDisplacementMapEffect>();
    506     return fXChannelSelector == s.fXChannelSelector &&
    507            fYChannelSelector == s.fYChannelSelector &&
    508            fScale == s.fScale;
    509 }
    510 
    511 ///////////////////////////////////////////////////////////////////////////////
    512 
    513 GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrDisplacementMapEffect);
    514 
    515 #if GR_TEST_UTILS
    516 std::unique_ptr<GrFragmentProcessor> GrDisplacementMapEffect::TestCreate(GrProcessorTestData* d) {
    517     int texIdxDispl = d->fRandom->nextBool() ? GrProcessorUnitTest::kSkiaPMTextureIdx :
    518                                                GrProcessorUnitTest::kAlphaTextureIdx;
    519     int texIdxColor = d->fRandom->nextBool() ? GrProcessorUnitTest::kSkiaPMTextureIdx :
    520                                                GrProcessorUnitTest::kAlphaTextureIdx;
    521     sk_sp<GrTextureProxy> dispProxy = d->textureProxy(texIdxDispl);
    522     sk_sp<GrTextureProxy> colorProxy = d->textureProxy(texIdxColor);
    523     static const int kMaxComponent = 4;
    524     SkDisplacementMapEffect::ChannelSelectorType xChannelSelector =
    525         static_cast<SkDisplacementMapEffect::ChannelSelectorType>(
    526                 d->fRandom->nextRangeU(1, kMaxComponent));
    527     SkDisplacementMapEffect::ChannelSelectorType yChannelSelector =
    528         static_cast<SkDisplacementMapEffect::ChannelSelectorType>(
    529                 d->fRandom->nextRangeU(1, kMaxComponent));
    530     SkVector scale = SkVector::Make(d->fRandom->nextRangeScalar(0, 100.0f),
    531                                     d->fRandom->nextRangeScalar(0, 100.0f));
    532     SkISize colorDimensions;
    533     colorDimensions.fWidth = d->fRandom->nextRangeU(0, colorProxy->width());
    534     colorDimensions.fHeight = d->fRandom->nextRangeU(0, colorProxy->height());
    535     return GrDisplacementMapEffect::Make(xChannelSelector, yChannelSelector, scale,
    536                                          std::move(dispProxy), SkMatrix::I(),
    537                                          std::move(colorProxy), colorDimensions);
    538 }
    539 
    540 #endif
    541 
    542 ///////////////////////////////////////////////////////////////////////////////
    543 
    544 void GrGLDisplacementMapEffect::emitCode(EmitArgs& args) {
    545     const GrDisplacementMapEffect& displacementMap = args.fFp.cast<GrDisplacementMapEffect>();
    546     const GrTextureDomain& domain = displacementMap.domain();
    547 
    548     fScaleUni = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kHalf2_GrSLType, "Scale");
    549     const char* scaleUni = args.fUniformHandler->getUniformCStr(fScaleUni);
    550     const char* dColor = "dColor";
    551     const char* cCoords = "cCoords";
    552     const char* nearZero = "1e-6"; // Since 6.10352e-5 is the smallest half float, use
    553                                    // a number smaller than that to approximate 0, but
    554                                    // leave room for 32-bit float GPU rounding errors.
    555 
    556     GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
    557     fragBuilder->codeAppendf("\t\thalf4 %s = ", dColor);
    558     fragBuilder->appendTextureLookup(args.fTexSamplers[0], args.fTransformedCoords[0].c_str(),
    559                                    args.fTransformedCoords[0].getType());
    560     fragBuilder->codeAppend(";\n");
    561 
    562     // Unpremultiply the displacement
    563     fragBuilder->codeAppendf(
    564         "\t\t%s.rgb = (%s.a < %s) ? half3(0.0) : clamp(%s.rgb / %s.a, 0.0, 1.0);",
    565         dColor, dColor, nearZero, dColor, dColor);
    566     SkString coords2D = fragBuilder->ensureCoords2D(args.fTransformedCoords[1]);
    567     fragBuilder->codeAppendf("\t\tfloat2 %s = %s + %s*(%s.",
    568                              cCoords, coords2D.c_str(), scaleUni, dColor);
    569 
    570     switch (displacementMap.xChannelSelector()) {
    571       case SkDisplacementMapEffect::kR_ChannelSelectorType:
    572         fragBuilder->codeAppend("r");
    573         break;
    574       case SkDisplacementMapEffect::kG_ChannelSelectorType:
    575         fragBuilder->codeAppend("g");
    576         break;
    577       case SkDisplacementMapEffect::kB_ChannelSelectorType:
    578         fragBuilder->codeAppend("b");
    579         break;
    580       case SkDisplacementMapEffect::kA_ChannelSelectorType:
    581         fragBuilder->codeAppend("a");
    582         break;
    583       case SkDisplacementMapEffect::kUnknown_ChannelSelectorType:
    584       default:
    585         SkDEBUGFAIL("Unknown X channel selector");
    586     }
    587 
    588     switch (displacementMap.yChannelSelector()) {
    589       case SkDisplacementMapEffect::kR_ChannelSelectorType:
    590         fragBuilder->codeAppend("r");
    591         break;
    592       case SkDisplacementMapEffect::kG_ChannelSelectorType:
    593         fragBuilder->codeAppend("g");
    594         break;
    595       case SkDisplacementMapEffect::kB_ChannelSelectorType:
    596         fragBuilder->codeAppend("b");
    597         break;
    598       case SkDisplacementMapEffect::kA_ChannelSelectorType:
    599         fragBuilder->codeAppend("a");
    600         break;
    601       case SkDisplacementMapEffect::kUnknown_ChannelSelectorType:
    602       default:
    603         SkDEBUGFAIL("Unknown Y channel selector");
    604     }
    605     fragBuilder->codeAppend("-half2(0.5));\t\t");
    606 
    607     fGLDomain.sampleTexture(fragBuilder,
    608                             args.fUniformHandler,
    609                             args.fShaderCaps,
    610                             domain,
    611                             args.fOutputColor,
    612                             SkString(cCoords),
    613                             args.fTexSamplers[1]);
    614     fragBuilder->codeAppend(";\n");
    615 }
    616 
    617 void GrGLDisplacementMapEffect::onSetData(const GrGLSLProgramDataManager& pdman,
    618                                           const GrFragmentProcessor& proc) {
    619     const GrDisplacementMapEffect& displacementMap = proc.cast<GrDisplacementMapEffect>();
    620     GrSurfaceProxy* proxy = displacementMap.textureSampler(1).proxy();
    621     GrTexture* colorTex = proxy->priv().peekTexture();
    622 
    623     SkScalar scaleX = displacementMap.scale().fX / colorTex->width();
    624     SkScalar scaleY = displacementMap.scale().fY / colorTex->height();
    625     pdman.set2f(fScaleUni, SkScalarToFloat(scaleX),
    626                 proxy->origin() == kTopLeft_GrSurfaceOrigin ?
    627                 SkScalarToFloat(scaleY) : SkScalarToFloat(-scaleY));
    628     fGLDomain.setData(pdman, displacementMap.domain(), proxy);
    629 }
    630 
    631 void GrGLDisplacementMapEffect::GenKey(const GrProcessor& proc,
    632                                        const GrShaderCaps&, GrProcessorKeyBuilder* b) {
    633     const GrDisplacementMapEffect& displacementMap = proc.cast<GrDisplacementMapEffect>();
    634 
    635     uint32_t xKey = displacementMap.xChannelSelector();
    636     uint32_t yKey = displacementMap.yChannelSelector() << kChannelSelectorKeyBits;
    637 
    638     b->add32(xKey | yKey);
    639 }
    640 #endif
    641