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      1 /*
      2  * Copyright 2017 Google Inc.
      3  *
      4  * Use of this source code is governed by a BSD-style license that can be
      5  * found in the LICENSE file.
      6  */
      7 
      8 #include "GrStencilPathOp.h"
      9 
     10 #include "GrGpu.h"
     11 #include "GrOpFlushState.h"
     12 #include "GrRenderTargetPriv.h"
     13 
     14 void GrStencilPathOp::onExecute(GrOpFlushState* state) {
     15     GrRenderTarget* rt = state->drawOpArgs().renderTarget();
     16     SkASSERT(rt);
     17 
     18     int numStencilBits = rt->renderTargetPriv().numStencilBits();
     19     GrStencilSettings stencil(GrPathRendering::GetStencilPassSettings(fFillType),
     20                               fHasStencilClip, numStencilBits);
     21 
     22     GrPathRendering::StencilPathArgs args(fUseHWAA, state->drawOpArgs().fProxy,
     23                                           &fViewMatrix, &fScissor, &stencil);
     24     state->gpu()->pathRendering()->stencilPath(args, fPath.get());
     25 }
     26 
     27