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      1 // Copyright 2016 The SwiftShader Authors. All Rights Reserved.
      2 //
      3 // Licensed under the Apache License, Version 2.0 (the "License");
      4 // you may not use this file except in compliance with the License.
      5 // You may obtain a copy of the License at
      6 //
      7 //    http://www.apache.org/licenses/LICENSE-2.0
      8 //
      9 // Unless required by applicable law or agreed to in writing, software
     10 // distributed under the License is distributed on an "AS IS" BASIS,
     11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     12 // See the License for the specific language governing permissions and
     13 // limitations under the License.
     14 
     15 #include "Routine.hpp"
     16 
     17 #include "../Common/Thread.hpp"
     18 
     19 #include <cassert>
     20 
     21 namespace sw
     22 {
     23 	Routine::Routine()
     24 	{
     25 		bindCount = 0;
     26 	}
     27 
     28 	void Routine::bind()
     29 	{
     30 		atomicIncrement(&bindCount);
     31 	}
     32 
     33 	void Routine::unbind()
     34 	{
     35 		long count = atomicDecrement(&bindCount);
     36 
     37 		if(count == 0)
     38 		{
     39 			delete this;
     40 		}
     41 	}
     42 
     43 	Routine::~Routine()
     44 	{
     45 		assert(bindCount == 0);
     46 	}
     47 }
     48