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      1 //===-- Transform/Utils/BasicBlockUtils.h - BasicBlock Utils ----*- C++ -*-===//
      2 //
      3 //                     The LLVM Compiler Infrastructure
      4 //
      5 // This file is distributed under the University of Illinois Open Source
      6 // License. See LICENSE.TXT for details.
      7 //
      8 //===----------------------------------------------------------------------===//
      9 //
     10 // This family of functions perform manipulations on basic blocks, and
     11 // instructions contained within basic blocks.
     12 //
     13 //===----------------------------------------------------------------------===//
     14 
     15 #ifndef LLVM_TRANSFORMS_UTILS_BASICBLOCK_H
     16 #define LLVM_TRANSFORMS_UTILS_BASICBLOCK_H
     17 
     18 // FIXME: Move to this file: BasicBlock::removePredecessor, BB::splitBasicBlock
     19 
     20 #include "llvm/BasicBlock.h"
     21 #include "llvm/Support/CFG.h"
     22 #include "llvm/Support/DebugLoc.h"
     23 
     24 namespace llvm {
     25 
     26 class AliasAnalysis;
     27 class Instruction;
     28 class Pass;
     29 class ReturnInst;
     30 
     31 /// DeleteDeadBlock - Delete the specified block, which must have no
     32 /// predecessors.
     33 void DeleteDeadBlock(BasicBlock *BB);
     34 
     35 
     36 /// FoldSingleEntryPHINodes - We know that BB has one predecessor.  If there are
     37 /// any single-entry PHI nodes in it, fold them away.  This handles the case
     38 /// when all entries to the PHI nodes in a block are guaranteed equal, such as
     39 /// when the block has exactly one predecessor.
     40 void FoldSingleEntryPHINodes(BasicBlock *BB, Pass *P = 0);
     41 
     42 /// DeleteDeadPHIs - Examine each PHI in the given block and delete it if it
     43 /// is dead. Also recursively delete any operands that become dead as
     44 /// a result. This includes tracing the def-use list from the PHI to see if
     45 /// it is ultimately unused or if it reaches an unused cycle. Return true
     46 /// if any PHIs were deleted.
     47 bool DeleteDeadPHIs(BasicBlock *BB);
     48 
     49 /// MergeBlockIntoPredecessor - Attempts to merge a block into its predecessor,
     50 /// if possible.  The return value indicates success or failure.
     51 bool MergeBlockIntoPredecessor(BasicBlock *BB, Pass *P = 0);
     52 
     53 // ReplaceInstWithValue - Replace all uses of an instruction (specified by BI)
     54 // with a value, then remove and delete the original instruction.
     55 //
     56 void ReplaceInstWithValue(BasicBlock::InstListType &BIL,
     57                           BasicBlock::iterator &BI, Value *V);
     58 
     59 // ReplaceInstWithInst - Replace the instruction specified by BI with the
     60 // instruction specified by I.  The original instruction is deleted and BI is
     61 // updated to point to the new instruction.
     62 //
     63 void ReplaceInstWithInst(BasicBlock::InstListType &BIL,
     64                          BasicBlock::iterator &BI, Instruction *I);
     65 
     66 // ReplaceInstWithInst - Replace the instruction specified by From with the
     67 // instruction specified by To.
     68 //
     69 void ReplaceInstWithInst(Instruction *From, Instruction *To);
     70 
     71 /// FindFunctionBackedges - Analyze the specified function to find all of the
     72 /// loop backedges in the function and return them.  This is a relatively cheap
     73 /// (compared to computing dominators and loop info) analysis.
     74 ///
     75 /// The output is added to Result, as pairs of <from,to> edge info.
     76 void FindFunctionBackedges(const Function &F,
     77       SmallVectorImpl<std::pair<const BasicBlock*,const BasicBlock*> > &Result);
     78 
     79 
     80 /// GetSuccessorNumber - Search for the specified successor of basic block BB
     81 /// and return its position in the terminator instruction's list of
     82 /// successors.  It is an error to call this with a block that is not a
     83 /// successor.
     84 unsigned GetSuccessorNumber(BasicBlock *BB, BasicBlock *Succ);
     85 
     86 /// isCriticalEdge - Return true if the specified edge is a critical edge.
     87 /// Critical edges are edges from a block with multiple successors to a block
     88 /// with multiple predecessors.
     89 ///
     90 bool isCriticalEdge(const TerminatorInst *TI, unsigned SuccNum,
     91                     bool AllowIdenticalEdges = false);
     92 
     93 /// SplitCriticalEdge - If this edge is a critical edge, insert a new node to
     94 /// split the critical edge.  This will update DominatorTree and
     95 /// DominatorFrontier information if it is available, thus calling this pass
     96 /// will not invalidate either of them. This returns the new block if the edge
     97 /// was split, null otherwise.
     98 ///
     99 /// If MergeIdenticalEdges is true (not the default), *all* edges from TI to the
    100 /// specified successor will be merged into the same critical edge block.
    101 /// This is most commonly interesting with switch instructions, which may
    102 /// have many edges to any one destination.  This ensures that all edges to that
    103 /// dest go to one block instead of each going to a different block, but isn't
    104 /// the standard definition of a "critical edge".
    105 ///
    106 /// It is invalid to call this function on a critical edge that starts at an
    107 /// IndirectBrInst.  Splitting these edges will almost always create an invalid
    108 /// program because the address of the new block won't be the one that is jumped
    109 /// to.
    110 ///
    111 BasicBlock *SplitCriticalEdge(TerminatorInst *TI, unsigned SuccNum,
    112                               Pass *P = 0, bool MergeIdenticalEdges = false,
    113                               bool DontDeleteUselessPHIs = false);
    114 
    115 inline BasicBlock *SplitCriticalEdge(BasicBlock *BB, succ_iterator SI,
    116                                      Pass *P = 0) {
    117   return SplitCriticalEdge(BB->getTerminator(), SI.getSuccessorIndex(), P);
    118 }
    119 
    120 /// SplitCriticalEdge - If the edge from *PI to BB is not critical, return
    121 /// false.  Otherwise, split all edges between the two blocks and return true.
    122 /// This updates all of the same analyses as the other SplitCriticalEdge
    123 /// function.  If P is specified, it updates the analyses
    124 /// described above.
    125 inline bool SplitCriticalEdge(BasicBlock *Succ, pred_iterator PI, Pass *P = 0) {
    126   bool MadeChange = false;
    127   TerminatorInst *TI = (*PI)->getTerminator();
    128   for (unsigned i = 0, e = TI->getNumSuccessors(); i != e; ++i)
    129     if (TI->getSuccessor(i) == Succ)
    130       MadeChange |= !!SplitCriticalEdge(TI, i, P);
    131   return MadeChange;
    132 }
    133 
    134 /// SplitCriticalEdge - If an edge from Src to Dst is critical, split the edge
    135 /// and return true, otherwise return false.  This method requires that there be
    136 /// an edge between the two blocks.  If P is specified, it updates the analyses
    137 /// described above.
    138 inline BasicBlock *SplitCriticalEdge(BasicBlock *Src, BasicBlock *Dst,
    139                                      Pass *P = 0,
    140                                      bool MergeIdenticalEdges = false,
    141                                      bool DontDeleteUselessPHIs = false) {
    142   TerminatorInst *TI = Src->getTerminator();
    143   unsigned i = 0;
    144   while (1) {
    145     assert(i != TI->getNumSuccessors() && "Edge doesn't exist!");
    146     if (TI->getSuccessor(i) == Dst)
    147       return SplitCriticalEdge(TI, i, P, MergeIdenticalEdges,
    148                                DontDeleteUselessPHIs);
    149     ++i;
    150   }
    151 }
    152 
    153 /// SplitEdge -  Split the edge connecting specified block. Pass P must
    154 /// not be NULL.
    155 BasicBlock *SplitEdge(BasicBlock *From, BasicBlock *To, Pass *P);
    156 
    157 /// SplitBlock - Split the specified block at the specified instruction - every
    158 /// thing before SplitPt stays in Old and everything starting with SplitPt moves
    159 /// to a new block.  The two blocks are joined by an unconditional branch and
    160 /// the loop info is updated.
    161 ///
    162 BasicBlock *SplitBlock(BasicBlock *Old, Instruction *SplitPt, Pass *P);
    163 
    164 /// SplitBlockPredecessors - This method transforms BB by introducing a new
    165 /// basic block into the function, and moving some of the predecessors of BB to
    166 /// be predecessors of the new block.  The new predecessors are indicated by the
    167 /// Preds array, which has NumPreds elements in it.  The new block is given a
    168 /// suffix of 'Suffix'.  This function returns the new block.
    169 ///
    170 /// This currently updates the LLVM IR, AliasAnalysis, DominatorTree,
    171 /// DominanceFrontier, LoopInfo, and LCCSA but no other analyses.
    172 /// In particular, it does not preserve LoopSimplify (because it's
    173 /// complicated to handle the case where one of the edges being split
    174 /// is an exit of a loop with other exits).
    175 ///
    176 BasicBlock *SplitBlockPredecessors(BasicBlock *BB, BasicBlock *const *Preds,
    177                                    unsigned NumPreds, const char *Suffix,
    178                                    Pass *P = 0);
    179 
    180 /// SplitLandingPadPredecessors - This method transforms the landing pad,
    181 /// OrigBB, by introducing two new basic blocks into the function. One of those
    182 /// new basic blocks gets the predecessors listed in Preds. The other basic
    183 /// block gets the remaining predecessors of OrigBB. The landingpad instruction
    184 /// OrigBB is clone into both of the new basic blocks. The new blocks are given
    185 /// the suffixes 'Suffix1' and 'Suffix2', and are returned in the NewBBs vector.
    186 ///
    187 /// This currently updates the LLVM IR, AliasAnalysis, DominatorTree,
    188 /// DominanceFrontier, LoopInfo, and LCCSA but no other analyses. In particular,
    189 /// it does not preserve LoopSimplify (because it's complicated to handle the
    190 /// case where one of the edges being split is an exit of a loop with other
    191 /// exits).
    192 ///
    193 void SplitLandingPadPredecessors(BasicBlock *OrigBB,ArrayRef<BasicBlock*> Preds,
    194                                  const char *Suffix, const char *Suffix2,
    195                                  Pass *P, SmallVectorImpl<BasicBlock*> &NewBBs);
    196 
    197 /// FoldReturnIntoUncondBranch - This method duplicates the specified return
    198 /// instruction into a predecessor which ends in an unconditional branch. If
    199 /// the return instruction returns a value defined by a PHI, propagate the
    200 /// right value into the return. It returns the new return instruction in the
    201 /// predecessor.
    202 ReturnInst *FoldReturnIntoUncondBranch(ReturnInst *RI, BasicBlock *BB,
    203                                        BasicBlock *Pred);
    204 
    205 /// GetFirstDebugLocInBasicBlock - Return first valid DebugLoc entry in a
    206 /// given basic block.
    207 DebugLoc GetFirstDebugLocInBasicBlock(const BasicBlock *BB);
    208 
    209 } // End llvm namespace
    210 
    211 #endif
    212