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      1 // Copyright 2014 the V8 project authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #ifndef V8_COMPILER_CODE_GENERATOR_H_
      6 #define V8_COMPILER_CODE_GENERATOR_H_
      7 
      8 #include "src/compiler/gap-resolver.h"
      9 #include "src/compiler/instruction.h"
     10 #include "src/compiler/unwinding-info-writer.h"
     11 #include "src/deoptimizer.h"
     12 #include "src/macro-assembler.h"
     13 #include "src/safepoint-table.h"
     14 #include "src/source-position-table.h"
     15 #include "src/trap-handler/trap-handler.h"
     16 
     17 namespace v8 {
     18 namespace internal {
     19 
     20 class CompilationInfo;
     21 
     22 namespace compiler {
     23 
     24 // Forward declarations.
     25 class DeoptimizationExit;
     26 class FrameAccessState;
     27 class Linkage;
     28 class OutOfLineCode;
     29 
     30 struct BranchInfo {
     31   FlagsCondition condition;
     32   Label* true_label;
     33   Label* false_label;
     34   bool fallthru;
     35 };
     36 
     37 
     38 class InstructionOperandIterator {
     39  public:
     40   InstructionOperandIterator(Instruction* instr, size_t pos)
     41       : instr_(instr), pos_(pos) {}
     42 
     43   Instruction* instruction() const { return instr_; }
     44   InstructionOperand* Advance() { return instr_->InputAt(pos_++); }
     45 
     46  private:
     47   Instruction* instr_;
     48   size_t pos_;
     49 };
     50 
     51 
     52 // Generates native code for a sequence of instructions.
     53 class CodeGenerator final : public GapResolver::Assembler {
     54  public:
     55   explicit CodeGenerator(Frame* frame, Linkage* linkage,
     56                          InstructionSequence* code, CompilationInfo* info);
     57 
     58   // Generate native code.
     59   Handle<Code> GenerateCode();
     60 
     61   InstructionSequence* code() const { return code_; }
     62   FrameAccessState* frame_access_state() const { return frame_access_state_; }
     63   const Frame* frame() const { return frame_access_state_->frame(); }
     64   Isolate* isolate() const;
     65   Linkage* linkage() const { return linkage_; }
     66 
     67   Label* GetLabel(RpoNumber rpo) { return &labels_[rpo.ToSize()]; }
     68 
     69   void AssembleSourcePosition(Instruction* instr);
     70 
     71   void AssembleSourcePosition(SourcePosition source_position);
     72 
     73   // Record a safepoint with the given pointer map.
     74   void RecordSafepoint(ReferenceMap* references, Safepoint::Kind kind,
     75                        int arguments, Safepoint::DeoptMode deopt_mode);
     76 
     77  private:
     78   MacroAssembler* masm() { return &masm_; }
     79   GapResolver* resolver() { return &resolver_; }
     80   SafepointTableBuilder* safepoints() { return &safepoints_; }
     81   Zone* zone() const { return code()->zone(); }
     82   CompilationInfo* info() const { return info_; }
     83 
     84   // Create the FrameAccessState object. The Frame is immutable from here on.
     85   void CreateFrameAccessState(Frame* frame);
     86 
     87   // Architecture - specific frame finalization.
     88   void FinishFrame(Frame* frame);
     89 
     90   // Checks if {block} will appear directly after {current_block_} when
     91   // assembling code, in which case, a fall-through can be used.
     92   bool IsNextInAssemblyOrder(RpoNumber block) const;
     93 
     94   // Check if a heap object can be materialized by loading from a heap root,
     95   // which is cheaper on some platforms than materializing the actual heap
     96   // object constant.
     97   bool IsMaterializableFromRoot(Handle<HeapObject> object,
     98                                 Heap::RootListIndex* index_return);
     99 
    100   enum CodeGenResult { kSuccess, kTooManyDeoptimizationBailouts };
    101 
    102   // Assemble instructions for the specified block.
    103   CodeGenResult AssembleBlock(const InstructionBlock* block);
    104 
    105   // Assemble code for the specified instruction.
    106   CodeGenResult AssembleInstruction(Instruction* instr,
    107                                     const InstructionBlock* block);
    108   void AssembleGaps(Instruction* instr);
    109 
    110   // Returns true if a instruction is a tail call that needs to adjust the stack
    111   // pointer before execution. The stack slot index to the empty slot above the
    112   // adjusted stack pointer is returned in |slot|.
    113   bool GetSlotAboveSPBeforeTailCall(Instruction* instr, int* slot);
    114 
    115   // ===========================================================================
    116   // ============= Architecture-specific code generation methods. ==============
    117   // ===========================================================================
    118 
    119   CodeGenResult AssembleArchInstruction(Instruction* instr);
    120   void AssembleArchJump(RpoNumber target);
    121   void AssembleArchBranch(Instruction* instr, BranchInfo* branch);
    122   void AssembleArchBoolean(Instruction* instr, FlagsCondition condition);
    123   void AssembleArchTrap(Instruction* instr, FlagsCondition condition);
    124   void AssembleArchLookupSwitch(Instruction* instr);
    125   void AssembleArchTableSwitch(Instruction* instr);
    126 
    127   CodeGenResult AssembleDeoptimizerCall(int deoptimization_id,
    128                                         SourcePosition pos);
    129 
    130   // Generates an architecture-specific, descriptor-specific prologue
    131   // to set up a stack frame.
    132   void AssembleConstructFrame();
    133 
    134   // Generates an architecture-specific, descriptor-specific return sequence
    135   // to tear down a stack frame.
    136   void AssembleReturn(InstructionOperand* pop);
    137 
    138   void AssembleDeconstructFrame();
    139 
    140   // Generates code to manipulate the stack in preparation for a tail call.
    141   void AssemblePrepareTailCall();
    142 
    143   // Generates code to pop current frame if it is an arguments adaptor frame.
    144   void AssemblePopArgumentsAdaptorFrame(Register args_reg, Register scratch1,
    145                                         Register scratch2, Register scratch3);
    146 
    147   enum PushTypeFlag {
    148     kImmediatePush = 0x1,
    149     kScalarPush = 0x2,
    150     kFloat32Push = 0x4,
    151     kFloat64Push = 0x8,
    152     kFloatPush = kFloat32Push | kFloat64Push
    153   };
    154 
    155   typedef base::Flags<PushTypeFlag> PushTypeFlags;
    156 
    157   static bool IsValidPush(InstructionOperand source, PushTypeFlags push_type);
    158 
    159   // Generate a list moves from an instruction that are candidates to be turned
    160   // into push instructions on platforms that support them. In general, the list
    161   // of push candidates are moves to a set of contiguous destination
    162   // InstructionOperand locations on the stack that don't clobber values that
    163   // are needed for resolve the gap or use values generated by the gap,
    164   // i.e. moves that can be hoisted together before the actual gap and assembled
    165   // together.
    166   static void GetPushCompatibleMoves(Instruction* instr,
    167                                      PushTypeFlags push_type,
    168                                      ZoneVector<MoveOperands*>* pushes);
    169 
    170   // Called before a tail call |instr|'s gap moves are assembled and allows
    171   // gap-specific pre-processing, e.g. adjustment of the sp for tail calls that
    172   // need it before gap moves or conversion of certain gap moves into pushes.
    173   void AssembleTailCallBeforeGap(Instruction* instr,
    174                                  int first_unused_stack_slot);
    175   // Called after a tail call |instr|'s gap moves are assembled and allows
    176   // gap-specific post-processing, e.g. adjustment of the sp for tail calls that
    177   // need it after gap moves.
    178   void AssembleTailCallAfterGap(Instruction* instr,
    179                                 int first_unused_stack_slot);
    180 
    181   // ===========================================================================
    182   // ============== Architecture-specific gap resolver methods. ================
    183   // ===========================================================================
    184 
    185   // Interface used by the gap resolver to emit moves and swaps.
    186   void AssembleMove(InstructionOperand* source,
    187                     InstructionOperand* destination) final;
    188   void AssembleSwap(InstructionOperand* source,
    189                     InstructionOperand* destination) final;
    190 
    191   // ===========================================================================
    192   // =================== Jump table construction methods. ======================
    193   // ===========================================================================
    194 
    195   class JumpTable;
    196   // Adds a jump table that is emitted after the actual code.  Returns label
    197   // pointing to the beginning of the table.  {targets} is assumed to be static
    198   // or zone allocated.
    199   Label* AddJumpTable(Label** targets, size_t target_count);
    200   // Emits a jump table.
    201   void AssembleJumpTable(Label** targets, size_t target_count);
    202 
    203   // ===========================================================================
    204   // ================== Deoptimization table construction. =====================
    205   // ===========================================================================
    206 
    207   void RecordCallPosition(Instruction* instr);
    208   void PopulateDeoptimizationData(Handle<Code> code);
    209   int DefineDeoptimizationLiteral(Handle<Object> literal);
    210   DeoptimizationEntry const& GetDeoptimizationEntry(Instruction* instr,
    211                                                     size_t frame_state_offset);
    212   DeoptimizeKind GetDeoptimizationKind(int deoptimization_id) const;
    213   DeoptimizeReason GetDeoptimizationReason(int deoptimization_id) const;
    214   int BuildTranslation(Instruction* instr, int pc_offset,
    215                        size_t frame_state_offset,
    216                        OutputFrameStateCombine state_combine);
    217   void BuildTranslationForFrameStateDescriptor(
    218       FrameStateDescriptor* descriptor, InstructionOperandIterator* iter,
    219       Translation* translation, OutputFrameStateCombine state_combine);
    220   void TranslateStateValueDescriptor(StateValueDescriptor* desc,
    221                                      StateValueList* nested,
    222                                      Translation* translation,
    223                                      InstructionOperandIterator* iter);
    224   void TranslateFrameStateDescriptorOperands(FrameStateDescriptor* desc,
    225                                              InstructionOperandIterator* iter,
    226                                              OutputFrameStateCombine combine,
    227                                              Translation* translation);
    228   void AddTranslationForOperand(Translation* translation, Instruction* instr,
    229                                 InstructionOperand* op, MachineType type);
    230   void EnsureSpaceForLazyDeopt();
    231   void MarkLazyDeoptSite();
    232 
    233   DeoptimizationExit* AddDeoptimizationExit(Instruction* instr,
    234                                             size_t frame_state_offset);
    235 
    236   // ===========================================================================
    237 
    238   class DeoptimizationState final : public ZoneObject {
    239    public:
    240     DeoptimizationState(BailoutId bailout_id, int translation_id, int pc_offset,
    241                         DeoptimizeKind kind, DeoptimizeReason reason)
    242         : bailout_id_(bailout_id),
    243           translation_id_(translation_id),
    244           pc_offset_(pc_offset),
    245           kind_(kind),
    246           reason_(reason) {}
    247 
    248     BailoutId bailout_id() const { return bailout_id_; }
    249     int translation_id() const { return translation_id_; }
    250     int pc_offset() const { return pc_offset_; }
    251     DeoptimizeKind kind() const { return kind_; }
    252     DeoptimizeReason reason() const { return reason_; }
    253 
    254    private:
    255     BailoutId bailout_id_;
    256     int translation_id_;
    257     int pc_offset_;
    258     DeoptimizeKind kind_;
    259     DeoptimizeReason reason_;
    260   };
    261 
    262   struct HandlerInfo {
    263     Label* handler;
    264     int pc_offset;
    265   };
    266 
    267   friend class OutOfLineCode;
    268 
    269   FrameAccessState* frame_access_state_;
    270   Linkage* const linkage_;
    271   InstructionSequence* const code_;
    272   UnwindingInfoWriter unwinding_info_writer_;
    273   CompilationInfo* const info_;
    274   Label* const labels_;
    275   Label return_label_;
    276   RpoNumber current_block_;
    277   SourcePosition current_source_position_;
    278   MacroAssembler masm_;
    279   GapResolver resolver_;
    280   SafepointTableBuilder safepoints_;
    281   ZoneVector<HandlerInfo> handlers_;
    282   ZoneDeque<DeoptimizationExit*> deoptimization_exits_;
    283   ZoneDeque<DeoptimizationState*> deoptimization_states_;
    284   ZoneDeque<Handle<Object>> deoptimization_literals_;
    285   size_t inlined_function_count_;
    286   TranslationBuffer translations_;
    287   int last_lazy_deopt_pc_;
    288   JumpTable* jump_tables_;
    289   OutOfLineCode* ools_;
    290   int osr_pc_offset_;
    291   int optimized_out_literal_id_;
    292   SourcePositionTableBuilder source_position_table_builder_;
    293 };
    294 
    295 }  // namespace compiler
    296 }  // namespace internal
    297 }  // namespace v8
    298 
    299 #endif  // V8_COMPILER_CODE_GENERATOR_H
    300