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      1 /*
      2  *  Copyright 2012 The WebRTC Project Authors. All rights reserved.
      3  *
      4  *  Use of this source code is governed by a BSD-style license
      5  *  that can be found in the LICENSE file in the root of the source
      6  *  tree. An additional intellectual property rights grant can be found
      7  *  in the file PATENTS.  All contributing project authors may
      8  *  be found in the AUTHORS file in the root of the source tree.
      9  */
     10 
     11 #ifndef WEBRTC_BASE_NULLSOCKETSERVER_H_
     12 #define WEBRTC_BASE_NULLSOCKETSERVER_H_
     13 
     14 #include "webrtc/base/event.h"
     15 #include "webrtc/base/physicalsocketserver.h"
     16 
     17 namespace rtc {
     18 
     19 // NullSocketServer
     20 
     21 class NullSocketServer : public rtc::SocketServer {
     22  public:
     23   NullSocketServer() : event_(false, false) {}
     24 
     25   virtual bool Wait(int cms, bool process_io) {
     26     event_.Wait(cms);
     27     return true;
     28   }
     29 
     30   virtual void WakeUp() {
     31     event_.Set();
     32   }
     33 
     34   virtual rtc::Socket* CreateSocket(int type) {
     35     ASSERT(false);
     36     return NULL;
     37   }
     38 
     39   virtual rtc::Socket* CreateSocket(int family, int type) {
     40     ASSERT(false);
     41     return NULL;
     42   }
     43 
     44   virtual rtc::AsyncSocket* CreateAsyncSocket(int type) {
     45     ASSERT(false);
     46     return NULL;
     47   }
     48 
     49   virtual rtc::AsyncSocket* CreateAsyncSocket(int family, int type) {
     50     ASSERT(false);
     51     return NULL;
     52   }
     53 
     54 
     55  private:
     56   rtc::Event event_;
     57 };
     58 
     59 }  // namespace rtc
     60 
     61 #endif  // WEBRTC_BASE_NULLSOCKETSERVER_H_
     62